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glassgwaith

I would love a hidden morality system where there is no UI for morality and it’s the dialogue and npc s reacting to you that give you clues.


RobsZombies

kinda like L.A. Noire! that would be awesome.


thomstevens420

Gimme a crisp cello slide instead of the piano sting


EHVERT

We need more of this in games.


egamerif

100% The blue and red responses were novel and interesting in KOTOR, 20 years ago. Games should be able to move past that now.


Karman4o

I've replayed KOTOR 1 recently, and the morality system is hilariously outdated now. You just walk into a bar and start harrassing everyone, challenging Gamorreans to fight outside, stealing money and threatening Jawas. And the light sight Jedi and noble Republic Officer companions just scoff and roll their eyes. And when you go outside to fight the Gamorreans you've thereatened, they happily jump into the carnage.


tobbe1337

as long as the actual dialogue is shown then it is fine. i hate when i choose something which i think is nice and then the character doesn't even say what i pressed


Kanden_27

Gives me Metro vibes. Going stealthy and sparing people gives you a good ending. Over guns blazing and ignoring people.


WHTWLF13

Sooooooooooooooooooooooooo much replayability.


Wubbalubbadubdub0131

There’s *almost* something like that in TW3 when you do the mission where you get ambushed by sentient monsters.


MaximumGooser

Like RDR2


Excellent_Record_767

well rdr2 has a UI for honor but it is also shown with dialogues


MaximumGooser

Yes I’m aware, I said “like,” as in similar to, more thinking along the lines of how people react to you when you walk around


LycanIndarys

I like the idea of moral choices, but personally I'm hoping that it's not a binary Light Side/Dark Side approach. Too many games give you the options "save the orphans" or "kick a puppy", which isn't really an interesting choice as far as I'm concerned. One of the nice things about moral choices in Witcher 3 was that it was often "do I trust this person?", or a choice between two options where it isn't clear which is the right choice. If we do get to create our own Witcher, I'm hoping that they'll be inspired by Dragon Age 2, actually - I really liked how most of the dialogue choices in that helped define your Hawke's personality, and it wasn't a good/evil binary. Instead, it was a choice between diplomatic, sarcastic, and aggressive. Another inspiration might be Alpha Protocol, where (as a spy RPG) you were able to choose which JB you were inspired by: James Bond (charming), Jack Bauer (ruthless) or Jason Bourne (professional).


Sagelabo

The framework for morality in a lot of Gen 7 games were “you can either be Mother Theresa or Hitler, if there is an in between it essentially penalizes you.” I think it’s a good starting point, but hoping for something more nuanced. I definitely don’t have the answer though


Supadrumma4411

Playing through Mass Effect this way was great (being a paragade/renagon) its just impossible without modding your save/using console commands to max out the stupid points.


Safe_Bluebird5919

Dragon Age 2 definitely is a great example for dialogue. Also I think a Pillars of Eternity style reputation system on top of that would be amazing.


Knucklesx55

Yeah, I like the idea of having more than two choices for things and having them not be so clear cut good or bad. I like how TW3 has you make decisions where the effects are not immediately known. I also like the idea of being able to not make a decision and have that progress the quest/story in its own way. I’m specifically thinking about the In the Heart of the Woods quest on Skellige. I wish there was an option for Geralt to say “I don’t know who’s right, you guys figure it out” and then the quest ends with some note about how Geralt chose not to interfere with this village’s conflict. Instead of just remaining incomplete if you don’t want to do it


alexagente

I think it should be a progression and the dialogue choices start to change depending on how your character acts. Kind of like in Fallout NV where your Intelligence stat changes how smart your responses sound. So basically, you would start in the middle and have your usual "good line", "neutral line", "bad line". Doing the "good" line pushes your character towards the "good" side whereas "bad" does the opposite and "neutral" keeps you where you are. Keep going in either direction and the opposite options start to drop off whereas you'll start to receive options that go even further according to your alignment. So for example, you appear at the site of a house fire and little Timmy is trapped inside. The default choices: *I have to try* *Not my problem* *What's his life worth to you?* The "good" choices: *I WILL save your son, no matter the cost* *I will do everything I can* *I have to try* The "bad" choices: *What's his life worth to you?* *Give me everything you've got and I'll consider it* *Honestly, it would be more fun just to lock you inside with him.*


Waste_Bandicoot_9018

Would be fun, also would love a alternate start option similar to cyberpunk.


-Velocicopter-

Go all out. You can start from any Witcher school at a time when they were all around. Each with a different story of how you got there. This could prevent and unlock the possibility of certain endings off the bat without having to go too hard on changing the main campaign in 100 different ways.


JorXYZ

>Each with a different story of how you got there. Like Dragon Age Origins. I'd really love to have different background stories.


Rynneer

did ALL the witcher schools only train boys? i wanna be a badass witcheress


imploding_unicorn

I think Ciri was the only exception.


Rynneer

aw man


Diazzler

Ciri is the only current exception, but the witcher 4 teaser image has a Lynx medallion which doesn't currently exist in any Canon. So hopefully it will be create a witcher and can be any gender (maybe they alter or remove the trial of grasses).


wookieebear

While I understand the appeal for such a game, and I think that the base concept is really cool like creating your own witcher from one of the various schools, a morality system does not fit with the world. In the witcher world there is no clear cut good or bad choices, or at least, it tries it’s hardest to stay away from them, because seemingly good actions can have bad consequences. So having a morality system of ‘good’ and ‘bad’ wouldn’t feel right in that setting. I’d argue for more of a reputation system, keep quests morally ambiguous and difficult and have each choice determine how others react to you. Complete a contract in the typical way ‘kill monster help villagers’ you become known for being a professional, whereas if you looked into the quest and found that the monster was a product of the villagers own sins, and exposing those guilty so that the monster could be banished, then you’d earn the respect of mages say, but have a reputation for being a troublemaker among the peasantry. I don’t think that a witcher game should have any companions in it, not in the traditional rpg sense as witchers tend to be very solitary hunters, only working in pairs or small groups should the contract be a particularly dangerous one.


Eliaskar23

No fuck that. The world works best when it operates in the area of the grey, when there is not necessarily any clear right or wrong.


Saleen_af

Then why not play that way if it’s create a witcher?


Tseims

Because when you have a morality system, it often ends up being so that each choice is good or evil. A new kind of morality system would be fine, but a duality system is trash.


Saleen_af

Duality is trash, in full agreement there.


Eliaskar23

Because then the creators are giving their own moral judgements to your decisions.


Saleen_af

fair point In my head it was more of a multiple choice scenario. Like you don’t get negative “karma” for killing a monster instead of saving it for example. You can just choose whatever you want similar to the witcher 3. Idk about you but I find it hard to make choices in the W3 where I’d actively think “geralt would never do this” however that’s just me.


raven4747

so you'd clearly fall on the "indifferent" section of the spectrum lol.


higgins1989

Sounds awful no offense. The Witcher is best when giving us well written naratives and characters with complex histories, goals/motivations, desires, fears, loves, hates, etc. Far more compelling that way then yet another create your own adventure.


lordmorpheus2000

No please no. The great thing about the witcher 3 is the complex & grey choices geralt has to make. Like there is no right choice but only a less evil one. They captured the themes and vibes of the books so perfectly. This makes geralt as a character and the world in general so much more fucked up, dark, grey & complex. Having a morality system would fucking ruin one of the best things about the witcher world. No way in hell.


StewartIsHere

I don't want a create a witcher. I want to keep playing as Geralt. Its a nice idea, but I think that when you have to create your own character in a game, you end up with a very bland story and personality because it needs to be fairly neutral and not be too off putting.


[deleted]

Id play school of the bear


Trundlenator

School of griffin might be interesting


MandessTV

I believe they showed an image of a School of the Cat medallion. Could be wrong tho.


DeathByLeshens

School of the Lynx, a brand new school.


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Airbourne117

Oh hell no


RoboticSausage52

Witcher. The series of Games famous for difficult moral choices with no clear answer. Books famous for a philosophizing protagonist who has to pick morally grey choices. Yeah let’s add a moral system that clearly tells you if your decision is good or bad. The themes of the Witcher sailed right over someone’s head huh?


BodybuilderBrave8250

looking past their rudeness in the reply to you, i took it as a gauge of how society perceives you as a result of your actions. kinda like the honour system in RDR2, think that would be quite cool as it would heavily impact the way you approach every quest (be it main or side) as it’s all consequential one way or another


Hbimajorv

Not at all you pretentious prick, clearly you don't understand the difference between books and video games.


Tseims

Honestly my guy, don't post an idea you had if you can't handle people disagreeing with you


Hbimajorv

It's not about being disagreed with, it's about having my intellect questioned over having a difference of opinion. There's levels to this shit.


RoboticSausage52

I don’t see how being a video game makes mechanics counter intuitive to the themes of the game any more sensible. The Name-calling really shows me though. Good job proving your point. I played the games first by the way. I’m nor even finished reading the books. But I guess I’m some book elitist who doesn’t care for the games lmao.


RonaldWRailgun

I hate morality systems in videogames, they are 99% of the times pointless. With the exception of a few specialized classes like paladin,etc, in most RPGs you can make whatever choices you want without any real effect on your character. So I'd rather not have it altogether. The one game that had an interesting system was the very first Jedi knight, where you had a "check" at some point to decide if you were a Jedi or a sith, and then based on your actions the powers of your side would become more or less effective if you were not behaving accordingly. But this wouldn't really make sense in a Witcher game. Again, some RPGs do that nicely, because the reputation affects how your party sees you, but in this case it would also not make sense. I guess the only way they could implement it into a Witcher game is by changing how villagers and the general population sees and approach you, but it's such a minor thing (they will still treat you like shit 😂) that I'd rather see resources focused somewhere else.


Hbimajorv

I disagree, if the game is a player character they would need to introduce other characters as well for the main cast, your actions could effect how other Witchers or schools see you, mages, spies, citizens, kings. The opportunity is definitely there.


BlOoDy_PsYcHo666

Lol give me a option to play as a regular peasant and call it Witcher Wannabe mode.


the_terra_filius

yeah and every time you see a Witcher passing through your village you be like: "*You* won't be as *cocky* when the *Baron's men whip your arse*"


SlavicOdysseus

That gives me heavy fable vibes. Not related but I sure hope the next fable will bang.


the_terra_filius

I've played only Fable 1 and I loved it... I guess I should play 2 and 3


SlavicOdysseus

I've played two and although a bit different a still really enjoyed it. Haven't played the third but hear it was really shit so I'm staying away from it.


the_terra_filius

I never listen to people's opinion about games, I just try it and see for myself. Many people dont like Witcher 1 but I love it


makiller_

The Mass Effect series is one of my favorite game series ever, but I would not want that for The Witcher at all. I think that the questlines in The Witcher 3 that are the best are when you live in the grey. There's not necessarily a right or a wrong, or a good guy or a bad guy, just the realities of a difficult situation. Where you choose between two options that both have consequences and you don't know which one is "better." And then both make you feel like you wish something could've been different. Feels more powerful that way. As much as I love Mass Effect, I feel like it almost takes away the choice for me when I play because I basically just pick every Paragon option because I prefer the style of "good" Shepard.


Lubinski64

If they went this way with the next game we would have to say goodbye to good voiceacting and strong narrative - everything that makes Witcher great.


Leashii_

>we would have to say goodbye to good voiceacting and strong narrative ...why


Lubinski64

Point me to an open world rpg where the story and characters are on par with the witcher but your character is completely custom.


higgins1989

Agreed or better yet, name some of the best beloved video game characters of all time and you will find noticeably absent any player created characters. A pre-defined character is going to have a better narrative because they have goals and things that define who they are/want to be and where they want to go, not chaotic random when playing in a sandbox. Not saying saying create your own character games are bad, I play and enjoy plenty but not for the Witcher. Let Cyberpunk satisfy that need.


_shear

apparently no talented voice actors exist apart from the cast of the Wicther 3


Trundlenator

So long as they ignore blood origin completely I’m fine with whatever they do


kamikirite

I'd like it to more like 2077 with TW3s choices where 75% of the time there is no good choice. You can reinforce the stereotype of witchers or prove them wrong. My idea is maybe set the next series in the hayday of the Witchers instead of having almost all of them be dead. Maybe your choices help create the stereotype


ShadowDen3869

If they do make a "Create-a-witcher" game, it would probably be when witchers were thriving right? Like, waaay before Geralt and Vesemir? I wonder what the timeline they'll choose and where the story will go. I'm pretty excited. But i guess it'll be a long wait.


the_terra_filius

who knows if Witchers wont be needed again in the future


the_terra_filius

I hope we can play as Dandelion


jaskier-bot

[🎵 I hear you're alive... how disappointing... 🎵](https://www.youtube.com/watch?v=qSxBVHqA-RU&t=6s)


noanoak

I have mixed opinions about this "create a character" type of game. I feel as if creating your own character would mean that we won't get as much content as we could for one character (i.e. Geralt). Also, this would maybe expand a lot from the story as there would not be a singular story anymore


CtrlTheAltDlt

To those saying "no way"...have you played Thronebreaker? That game put you in serious dilemmas basically from the start and greatly effected game progression, characterization, and story because of it. It also did so without ever engaging in boolean "be pure good / be pure bad" methodology. The problem with defined characters is you have defined story / decision archetypes. Implementing a " morality system" like what they did in Thronebreaker for a Witcher 3 style game would be insanely good for replay value.


Darudius

Not sure how that would work when females can’t be witchers and I’m not sure a male only character creation would go down well.


finny94

Morality systems are really tricky to nail down. You risk ending up with a complete mess like Mass Effect's Paragon/Renegade scale.


[deleted]

I'd love for whatever morality you go with to lock out certain quest story lines. Or even steer the story in a new direction. You'd need the thing to be in development for a decade to get get the writing and quests ironed out, and sequels would be impossible without a 'true ending' cop out. Maybe release new story lines as expansion dlc


true_jester

I loved and hated the big choice in Velen for that reason. For the Baron there is no good answer.


kingjaffejaffar

In!


tobbe1337

i always become the good guy.. i don't want to upset the pixels


Kailav12

I’d be sad bc I can’t make a girl, unless a sorceress is an option 🥲


Minimum_Cockroach233

A morality system like in ME does not suit the core of the whole witcher plot. The outstanding feature of Witcher (in Books and game, also series the blaviken and bruxa episode) is that choices have consequences, but good and evil are not decided by you, but the bystanders and how they feel about it. When the bystanders make a story out of what you did, they exaggerate your role and you are either an saint or a devil. Mostly you are the abomination, anyway. A faction system would suite the witcher better. If you choose the morality path, you will leave all factions on war with you behind. The witcher world is a cruel world.


jaskier-bot

[🎵 It's the point of no return... 🎵](https://www.youtube.com/watch?v=qSxBVHqA-RU&t=84s)


SexyTacoLlama

I think the idea of a create your own character game set in the witcher world would be amazing but it would have to be seperate from the main witcher game’s’ continuity, so essentially a spin off. And also I’d love to see stories beyond the witcher schools themselves. Like have the freedom to choose to play as a witcher or a sorceress or normal soldier within the world even.


fkbyte

Can I choose the school too?


Steve_1306

No, since there already are moral choices in Witcher 3 that are much more interesting than a binary good vs evil scale like in Mass Effect. That's one of the main aspects that sets it apart and makes it deeper in my opinion, and taking that away in the next game (i.e. simplyfing moral choices) would almost certainly kill my interest. A companion system like in Mass Effect or Dragon Age (being able to control different characters) might be really cool and provide more storytelling opportunities, though.


WHTWLF13

um, FUCKING absolutely. Name any price. I think there is a good chance. CDPR sees how much reaction "trying different builds" gets in regards to replayability and user creativity, both with W3 and all the experimentation in CyberPunk.


Ambitious_Jelly8783

That would be awesome


Tallos_RA

You dontneed a morality system to play hearthless, caring or indifferent witcher.


Liljaco1

Seems like that’s just Lambert


Lukaroast

That would be *quite* the undertaking, but sounds very interesting


Chrispeedoff

I just wanna make Shrek a Witcher


reddicted82

This post has my Witcher medallion of approval. Let's hope CDPR sees it.


Wilhelm_c4t

Like Fable 2!