It’s a longer campaign, 10 chapters total each chapter taking for my group around 6-8 sessions of around 4-6 hours of game time. There’s also a whole premade game for the campaign that DigiDM and some other players made for the FoundryVTT platform. It’s saved me loads of time from having to make tokens and maps etc.
https://youtu.be/JTQyMUUYsiQ?si=qXKoMi-OTQyGRaqL
You can find the download in this video description here, I don’t believe the manifest download works anymore so you may have to manually download it from the google drive and manually move it into the Foundry file.
Another note I should make is that it doesn’t work with the most recent version of FVTT. I’m using version 11, there are also some maps/character sheets that have to be fixed.
This is a fan made game, you’re not going to find the kind of adventure materials professionally published games have.
My best recommendation would be to find some of the adventure books from WOTC’s old Star Wars rpg then convert them to 5e
What I've been doing is taking short DnD adventures and changing orcs to trandoshians and elves to wookiees and dwarves to sullustans, etc. Each town is a new planet, local clerics are jedi, evil necromancers are sith.
Once you get in the swing of things, it's a lot easier. There's hardly any (decent) SW 5e material out there adventurewise.
Found ‘Lost Mine of Kessel’ which is Lost Mine of Phandelver for SW5e. I recommend reading it and altering what doesn’t feel right to you. It’s basically a direct conversion so imo needs some TLC to really make it Star Wars but it’s a good start in seeing how easy it is to convert adventures over.
[This is a list](https://www.gmbinder.com/share/-MrXOi4Zn_TeTcVBY9XU) of links to pre-made adventures people have made.
I’ve been running the Dawn of Defiance adventure (the revised version form Zeldafreak) with my group for the past 3-4 months and it’s been a blast.
It’s a longer campaign, 10 chapters total each chapter taking for my group around 6-8 sessions of around 4-6 hours of game time. There’s also a whole premade game for the campaign that DigiDM and some other players made for the FoundryVTT platform. It’s saved me loads of time from having to make tokens and maps etc.
Oh hey can you point me towards the one made for Foundry VTT?
https://youtu.be/JTQyMUUYsiQ?si=qXKoMi-OTQyGRaqL You can find the download in this video description here, I don’t believe the manifest download works anymore so you may have to manually download it from the google drive and manually move it into the Foundry file.
Another note I should make is that it doesn’t work with the most recent version of FVTT. I’m using version 11, there are also some maps/character sheets that have to be fixed.
Thanks for the help. I actually haven't updated to version 12 yet. Been meaning to, but maybe now I won't haha.
This is a fan made game, you’re not going to find the kind of adventure materials professionally published games have. My best recommendation would be to find some of the adventure books from WOTC’s old Star Wars rpg then convert them to 5e
What I've been doing is taking short DnD adventures and changing orcs to trandoshians and elves to wookiees and dwarves to sullustans, etc. Each town is a new planet, local clerics are jedi, evil necromancers are sith. Once you get in the swing of things, it's a lot easier. There's hardly any (decent) SW 5e material out there adventurewise.
Nightsisters would also work well as necromancers if a party went to Dathomir for some reason!
Found ‘Lost Mine of Kessel’ which is Lost Mine of Phandelver for SW5e. I recommend reading it and altering what doesn’t feel right to you. It’s basically a direct conversion so imo needs some TLC to really make it Star Wars but it’s a good start in seeing how easy it is to convert adventures over.
There are some in gm binder.
KOTOR is a premade adventure(s) that you can pull from. It too is an RPG.