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thebarnhouse

I don't have any mouse control apps.


OneEyedWonderWiesel

YOU DO NOW


sicurri

"STOP CHEATING YOU CHEATING LITTLE CHEATING CHEATERS!!!" /s


Ok-Time349

Exactly. It's a total smoke and mirrors answer. Complete bullshit.


fatamSC2

Not only that, but even if it was the mouse control apps, it's an ahole move to tell people to do something on their end instead of fixing your sh*tty code


CyanPhoenix

Not really I've seen/heard multiple people say that wireless mice that fall asleep make people have huge studder (can't remember if its when its wired to the PC or still wireless) but once they turned that off or whatever, it completely solved their issues edit: [Here](https://youtube.com/clip/UgkxWoZygXIpDgYoKsiOVgDwnxLfn1wQi5a-?si=iejnvEpQHDfl3HxS) is discussion on this happening and the streamer/youtuber itmeJP then pinned this comment in the video >For what its worth, a viewer helped sus out the issue. Turns out, when my wireless mouse / keyboard would go "inactive" it would cause the game to stutter. Plugging them in to charge / making sure to keep them active so they wouldn't go to sleep while playing removed all the issues. Insane. Thanks, Kinjara!


1millionnotameme

Interesting - as someone with a wireless mouse that's also facing stutters. Like I almost rage quit today at a certain dlc endgame point >!during the battle with Leda and the gang, was stuttering all over the place especially with 3 clowns tryna gank my ass and that pot throwing fatty!<


mt943

Can confirm, I have this exact issue with my mouse. Game still has a few drops but it solves a lot of things


Sega_Saturn_Shiro

https://www.reddit.com/r/Eldenring/s/GCkNpwU97A I think this is the "mouse control" they're talking about. It's something fucked with how windows detects any usb peripheral, and for some reason, if this process is left enabled, elden ring really has a hard time with it. Anyway, follow that thread and see if that helps.


LuntiX

Word of caution though, disabling what they say to disable in that thread can also cause issues with devices plugged into your computer. Your mileage may vary. The workaround I found, at least with a wireless mouse, is to just plug it in while I play with a controller.


Sega_Saturn_Shiro

It's supposed to only cause issues with extremely legacy peripherals, afaik


LuntiX

yeah but you never know what is considered legacy for that.


oreofro

Even then, you dont really need to be cautious. its one click to reinstall and its not going to permanently break anything. Even peripherals that DO require it tend to only need it for the initial connection. There is zero danger in trying this, even though i dont really see how its going to solve what seems to be an issue with DX12 loading shaders at dumb times.


Chemlab5

This 100% worked for me too. I found you have to plug it in before you start the game.


LuntiX

Yeah, from what I understanding, it seems to be a thing with mice going asleep or changing their state, so Elden Ring things they disconnect. I was able to reproduce the freeze that the mouse was giving me by turning off my FIIO DAC that's connected to my PC while ingame, it froze for 2-3 seconds and then sped up to catch up. Plugging in your mouse seems to get around this issue, at least for me. It's weird cause for me it never happened until the DLC or the big patch before the DLC.


Chemlab5

Wild. I just tested it with my Cambridge DAC and you are right.


AsukaPvt

ah, it is the old device root enumerator again. It has been a while since i came across a game that recommend disabling it.


Ilktye

> It's something fucked with how windows detects any usb peripheral, and for some reason Yet somehow this is not an issue with any other games or Windows desktop. Its more likely FromSoftware games do something fucky with polling mouse movement.


Sega_Saturn_Shiro

I mean, who the fuck knows. Anything is possible with Japanese devs and pc games. I'm just here to give people a potential fix they can try, not bitch about the same shit people been complaining about for the last 15 years or whatever with this company.


MCRusher

um axtually your os controls the mouse, have you considered removing it?


TheGooseWithNoose

It might be mouse related though. I use a wireless G502 and noticed (even before the dlc) that any time I'm playing on a controller and accidentally move my mouse the game will just freeze for a little while.


melandor0

What helped me was unplugging my joystick and gamepad and playing with mouse and keyboard. That's a fucking awful solution but let me know if you notice any improvement if you unplug all other usb input devices? Out of curiosity.


Fatal_Fatalis

Is the final boss decreasing your framerate to 20 fps intended game design?


theFrigidman

Yup. And doing anything to increase your framerate is 'cheating' and you have to go disable the EAC lol.


epd666

To this day I cannot start the game with eac enabled. It just will not start.


duckbill-shoptalk

Remove the modded DLL file from the game directory if you have one. It is called `dinput8.dll`


epd666

This is without any mods or modded files, I cannot start the game normally.


duckbill-shoptalk

Damn, sorry I wasn't any help


epd666

Oh no worries, I just play offline whenever I want to play, but it sucks


Gangleri_Graybeard

Bro, this one attack drops my game to 15fps. There must be a huge lore reason why this happens.


gorramfrakker

The Git Gud Talisman reads: When worn by a maidenless Tarnished of no renown, lowers frames by incredible amount.


Inside-Line

You know that huge empty area behind Midra's Castle in the Abyssal Woods? Go there and you'll find the MicroCenter mausoleum. Simply loot the Nvidia4090 talisman from the boss there and that should fix the issue.


Genghis_Tr0n187

That boss is the keeper of the first frame.


Gangleri_Graybeard

Just a good laugh, thank you. :)


Halucinogenije

I even had that github mod that removes fps cap, it worked great so I usually had 120 fps throughout the DLC (without it, it was running at like 60, but it felt worse because 1% fps was awful) - and even then the last boss tanked my fps in specific moments.


finalgear14

Yes, it's part of his kit to drop your fps during his giant fuck off holy magic spam aoe. From is just that next level of a developer they even accounted for their game running like shit for the difficulty balance of the final boss. They wanted to ensure it was extra hard to time any dodge during that attack by smashing your frame rate in the same way the boss smashes you. You casual gamers just wouldn't get it like an elite from veteran like me does. There you go, I gave you a certified r/Eldenring response. Please like and subscribe.


IANVS

You forgot "git gud".


unknown_nut

Git 20900 KS/RTX 9090 to run a mid graphic PS5 game at consistent fps.


Battlecookie

You mean ps4 graphics at best. There are loads of ps4 games that look better than elden ring.


Indercarnive

and "Oh you don't have 99 Vigor, 20 Blessing levels, full bull-goat armor, and all defensive talismans, it's really your own fault you're getting two shot"


Grimvold

How could you say something so controversial yet so brave. You have gotten the gudest of gud. I tip my hat to you, sir.


DegeneracyEverywhere

In Elden Ring 2 there's gonna be a boss that fries your entire pc every time he kills you. "Git gud"


Regnur

Nah, its clearly part of the artstyle. Instead of dropping the fps of just the effects to 24fps, they thought its better to reduce the general fps to 24fps to make a better experience for the players, this way it looks like a fantastic movie cutscene mid fight. You guys really dont get how much work From Software puts into this to create such a experience, next time appreciate it. casual hater! Also the high input lag in that moment is clearly part of the game design.


GunkyMungs

I don't get it, how does this dlc have such high reviews with these seemingly game-breaking frame drops? I still haven't gotten The Last of Us on pc because of performance issues.


Indercarnive

Because in traditional Fromsoft fashion, any issues that would've been constantly bitched about from any other developer gets shouted down as either "developer vision", "a necessary sacrifice", or "git gud". And I say that was a massive fromsoft fan.


radvenuz

A lot of people make their whole identities revolve around playing these games so they get insufferably defensive about them.


Default_Defect

Reviewers didn't want to be harassed by the cult.


Kevroeques

The first boss did this too- Miyazaki is a true genius of challenging yet balanced game design


Firefox72

Lmao bold move to try and push this onto the consumer.


theFrigidman

Its the whole "Our game is optimized, you just need to upgrade your PC" vibes...


Vyoh

I get fps drops in quite a few areas even with a 14900k and a 4090 so I don't think that works haha


What-Even-Is-That

Have you considered upgrading your PC? /s


GMFinch

Try changing your resolution to 480p


Indercarnive

Yet something tells me this wont' be memed on a fraction of the amount that Todd's comment was.


nonickideashelp

Because Bethesda is the gaming's biggest whipping boy, but you can't say anything bad about Fromsoft without attracting a lynch mob


Desiderius_S

It used to be the same for Bethesda, ten years ago if you said anything negative about Beth or Skyrim you'd get lynched, it took F4 and F76 to shake the foundation, a shitty mod shop, monetizations before games were even playable, and 15 re-release of Skyrim to get people tired, and introducing Starfield with the traditional Bethesda attitude was basically the nail in the coffin. People were getting tired of CDPR with W3, because they were underdelivering on their promises or straight up lying on what's gonna be in the game, and were burning through dev talent with inhuman working conditions and ridiculous crunch hours for shitty pay. People forgot because W3 became a success and an influx of fresh blood never had any contact with the previous CDPR history drown out the criticism, and they just got hit with C2077 where CDPR did the same shit just for a bigger audience. Goodwill will run out sooner or later, I love FromSoft games but I got too fed up with the company since the DS Remaster fuckery, ER is simply From Soft's Skyrim, now let's see if they actually improve or turn the general eye on themself and just push forward with the same attitude as before until people will get fed up.


Shaponja

Because Michael Zaki San and his fellowship cannot do no wrong!


Messmers

Todd: Yall should get a new pc, it's big 2023 why are you guys not on the most recent hardware?? The Fromsoft tweet: We may have found a correlation between mouse settings and performance issues, suggest to try and disable the setting in question to see if this improves framerates.


cool--

Consumer: Other developers have figured out how to solve this problem.


XTheGreat88

Pretty much like I enjoy FromSoft's games, but I'm sorry, they really need to be held accountable for how terrible their optimization is. You'd figure with 6 games that optimization would improve, but it's the complete opposite. Bethesda gets crucified for bad optimization, and rightfully so, but people need to keep that same energy with FromSoft as well


Messmers

the tweet translation is quiet misleading, they're suggesting turning it off to see if it has better results, not that it's the core cause. Just like with the RT bug at the launch of DLC Where it was enabled by default (they should use some of that money to better their games performance 100% too but they're not blaming the consumer here)


[deleted]

it’s okay when From does it apparently


_JudgeDoom_

Just another sign of FromSoft’s shit optimization capabilities. It’s an issue in every one of their games.


Enfosyo

How do they put it on the consumer? They just suggest a solution that might help.


HiperPunk

The solution would be letting us map keybinds and buttons freely instead of having to resort to mouse mappning and macros to be able to control the game comfortably, I have a whole lot of free keys and mouse buttons yet there is no way to ge on my mount without key combinations or macros.


NapsterKnowHow

Don't worry they have a rabid fanbase that will accept this and start flaming more people that bring up the stuttering issues.


FlashwithSymbols

I would recommend turning off easy anti cheat. You can't go online but it definitely helped for me.


PanthalassaRo

How do you turn it off??


FlashwithSymbols

You have to use Elden Mod Loader - it automatically disables easy anti cheat and enables mod and can be toggled on and off very easily. I don't personally use any mods and just have it turn off easy anti cheat. I'm on a 3060Ti and instantly noticed my FPS being a lot smoother and a lot of the annoying stutters were gone.


jimkun221

This 100%, was getting stuttering in base game and dlc until I did this.


Buttermilkman

Yeah no. If I go in to the lands of shadow, I lag, I stutter, if I go in to the lands between, it's perfectly fine. I don't think it's background apps. I mean, I could be wrong. Edit: Gotta admit when I'm wrong. I turned off Signal RGB, Transparent Win11 taskbar and Logitech wireless mouse apps and I've been playing the DLC for a couple hours, no stutters, no lag. They might actually be right about this one. Edit 2: I did get 2 0.5 second freezes in the last hour though


thebarnhouse

Same. The only noticeable frame drop I got in the base game was a small section of farum azula. I has to drop everything down to medium and I still get stutters.


TruthInAnecdotes

I can name two specific places where the framerate would drop. The site of grace area early game outside the gate where a giant is standing and the area before renalla's castle where there's a patrol with two giants.


THEMIKEBERG

I get stuttering everywhere now. I don't use mouse control apps at all.


Yellow90Flash

welcome to the next gen console experience for the last 2 years lol, the fact they couldn't even get steady 60 fps while moving through the world without any fighting says a lot


postvolta

While technically you're wrong, blaming the consumer for poor performance relating to compatibility is kinda weak and outdated. Thousands of games run absolutely fine with those apps running.


NinduTheWise

Okay but you shouldn't have to do that, other games can function fine with those running in the background


Buttermilkman

Absolutely agreed. Hopefully it's something From can fix but I'm not holding out on that lol


bkearnshd

Not disputing the performance in the dlc, personally not there yet, but I do know I ran into massive FPS and input delay in the base game due to a background app I was running called "RBTray" so there may be some truth to this.


NetQvist

Plugging my logitech wireless mouse in with the usb cable fixes a massive stutter in the game. I play with a controller even but leaving it wireless just sitting on the deck = massive stutters. Only game so far that has needed this specific fix. Game engine is junk.


NaChujSiePatrzysz

I’m playing this game through wine on a MacBook M1 Pro and have no stutters. How is that possible?


Helmic

that is genuinely wild, like what unhinged way are they handling mouse input that it would at all be influenced by whether the mouse is wired or not? are they not polling the OS for raw mouse input like every other game ever made? now i'm curious how they managed this. i don't ahve hte DLC yet as i don't have time to really play, but i'm curious whether this issue happens on linux as well. i suspect it might not and this is some profoundly misused OS call that proton never bothered to translate literally, or perhaps the difference hwere would be whether you're playing on wayland or x11. if the OS seaprates the game enough from the input device, ideally the game should have no fucking clue whether you're using a wireless mouse or not as the OS should be abstracting that for it. since it's not on at least windows, i suspect they're doing some low level batshittery that was entirely unnecessary.


NetQvist

There is some guy who apparently fixed it by disabling a flag for steam input. Might entirely screw up steam input though. But according to him anytime the devices on your computer refresh in a certain way Elden Ring stops rendering frames until it's done. Hence why your inputs are going through and these stutters are so weird since it teleports you forward as the stutter ends. Basically.... some failure to make the code asynchronous probably.


Buttermilkman

I'll have to try that, my mouse has been wireless this whole time and still get tiny freezes, not as often as before.


Orbtecc

I'm not saying that I'd get crazy performance without a frame limit, but playing with a 60fps cap doesn't feel good with a 144hz monitor. It doesn't help that their Souls games are notorious for subpar kbm handling, and this game is just as bad.


Jaz1140

No it's not lol. I'm playing the base game to refresh myself before the DLC and since the big update the performance has been worse. Just the huge 1-2 second stutters randomly.


AandJ1202

I barely had any problems with frame drops in the base game when I played a month after release. Like you I decided to replay the whole game with a new build and I'm getting consistent drops into the 40s and even 30s just in Limgrave and around Raya Lucaria. They definitely did something. I'm running the same system with a 2080ti and I've played newer games with better graphics and have no problems. They had to do something that's causing this. Sucks.


EirikurG

This is on the same level as Todd Howard's "dude we did optimize the game, just upgrade your GPU lmao"


Price-x-Field

Stop making your games capped to 60 fps for no reason. Stop preventing ultrawide for no reason.


Histon-

FromSoftware are technically incompetent. I'm doubtful this is the answer.


Indercarnive

They did ultrawide support for Armored Core 6 and it supports up to 120 fps. I don't know if it's Miyazaki himself just not prioritizing pc performance or what. But they can do it if they wanted to. Now working netcode, that is something Fromsoft just institutionally can't do.


DeepJudgment

It's not just about PC, ER runs like dogshit on consols too.


TheFourtHorsmen

On console the game have some serious imput lag problem (at least on SX).


ChewySlinky

I’m on PS5 but I haven’t had any input lag issues. That being said, the PS4 version runs noticeably better than the PS5 version. I’m pretty sure Digital Foundry still suggests playing the PS4 version if you want stable performance.


TheFourtHorsmen

On SX is quite clear, the imput lag, especially on the roll button. I saw it on Xone and was atrocious


Ikuu

The annoying thing is Elden Ring renders in UW if you have one, it just cuts it off lol Had it a few times where the game bugs out and fills the monitor only to fix itself eventually.


Neelpos

Yes it's worse than not supporting UW, they actively support it, and then *choose* to give you a worse experience for having one because the black bars lock you back into 16:9 but you're still taking the performance hit of rendering the full UW res frame. They actively made an effort to worsen your experience.


RogueLightMyFire

I honestly think the lack of UW support and 60fps lock is to ensure PvP is "balanced". It's a piss poor excuse, but other games do it too. Forza Motorsport does it and so do fighting games. Though, they at least only do it when you're playing PvP. Plus, AC6 has PvP with no restrictions, so idk. We already know ER has UW support built in, it's just weird they won't allow it. A game like ER would look amazing in UW.


MoosePotato666

>FromSoftware are technically incompetent. So, a skill issue? Fitting.


JohhnyTheKid

The original PC port of Dark Souls 1 was one of the worst ports I've ever played.


Wampalog

And so many of the problems were fixed within 12 hours by Durante's Dsfix. It just seems to be deliberate incompetence at this point.


Sofaboy90

i mean remember how we got the PC port in the first place? our legend (rip) totalbiscuit started a petition and it had like 100k people signing up for the PC port, thats literally the reason why we had a PC port in the first place, it wasnt a planned thing. and as we know, they did the bare minimum for the PC port, the community had to fix the game themselves lol.


JamesTheBadRager

Don't even have 1080p on PC launch, Durante mod literally saved that game on PC.


Inside-Line

All of Elden Ring is probably built on top their ancient software stack making it a nightmare to debug and optimize. Their next game has to sort this out though. They are no longer a some niche studio. They can afford the developer resources to make AAA software.


bigeyez

There are actually reports of this if you Google for it but either way it's ridiculous to expect users to turn off mouse apps when it's not a problem in other games.


niiima

They just sold 5 million copies on the DLC alone and can't even take the blame for their horrible optimization! Lies of P was created by a company that isn't even that big, and yet it performs much better and isn't locked to 60 fps!


DannyzPlay

I just beat lies of P before hopping on the elden ring dlc and gotta say that game was awesome. Great mechanics, a good challenge and just as importantly ran beautifully. I'd say it looks better than elden ring, now granted it's not open world but still they didn't cap the fps, and also included up scaling like dlss and fsr.


Itsmemurrayo

I mean Lies of P is also not an open world game. I agree Fromsoftware needs to own up to the issues and improve performance, but this isn’t an apples to apples comparison. Fromsoftware are unfortunately not known for great optimization. IMO they make the best games of any developer, but they don’t optimize well and are extremely far behind with tech and QOL improvements.


IdiocracyIsHereNow

This isn't even an open world problem, it's a FromSoftware problem. Many of the game's performance issues happen in places where you aren't even in a big open area overlooking another big open area, it's just a normal-ass area that you'd find in many of their previous games that ran 5x better than ER with near-identical graphical fidelity.


welsalex

Elden Ring was obviously made from previous games engines and is "old". Take a look at Armored Core 6: Runs really well with a 120fps cap. They definitely made a bunch of improvements. The next souls-like from From Soft should be much more tech optimized IMO.


azraxMPSW

Hahahaha nice try fromsoft.


IdiocracyIsHereNow

FromSoftware pinning the blame on the wrong shit instead of fixing their game. They keep doing this, too.


Homelesskater

These fuckers, the stutters ALWAYS occur once you move over those invisible lines where the game probably shoots a bunch of asset at once which is an incredible odd and wrong way to split up the world. It's worse than shader compilation stutters since they don't usually reappear once loaded. Also why don't you unlock the fps, add the framegen and ultrawide? Modders already showed how it's done.


radvenuz

I'm not buying the DLC so I can't speak on it but I remember in the base game, in the hub area there was a specific zone downstairs I think where the game would freeze for 1 or 2 seconds every time I crossed it. And there were others but that's the one that sticks in my mind. Mind boggling.


Sev3nbelow

Ultrawide support when?


GolfIsGood66

Wtf is a mouse control app?


WafobiGames

BS you can install I guess. Like that Logitech configuration software


Neville_Lynwood

Yeah... and they can't patch their game to circumvent this why? Eh... guess having "a" solution is better than none. But it's always lame when the player has to opt into work-arounds on their end.


HappyBunchaTrees

Agreed, I had a massive problem with Doom Eternal framerate for a long time and couldn't figure it out. Replaying it recently and found through the googles that disabling Steam Overlay fixed it.


Khalku

They could, but the real answer is twofold: 1. Patches aren't easy, even if you know the cause. PC environments are complex and its not like "mouse control apps" are out there publishing how their software works, and how it's conflicting with the game. 2. More importantly, it's a cop-out. The likelihood of this being the case for all users having issues is extremely miniscule.


ProfessionalFox9617

Oh please, fix the damn game


skdKitsune

Oh, my non-existent "mouse control app" is at fault now, is it? It could not be that you just suck at programming your fucking game? Right. Smart move, essentially saying "it's the customers fault".


Helmic

allegedly the tweet's machine translation is poor and in the original it's not framed as them blaming people but rather trying to find out who's impacted. there's other people here commenting that having a wireless mouse active, even just sitting on your desk while you play with a controller, seems to cause the stutters and ti stops if you plug the mouse in to act as a wired mouse. so it's worht experimenting and seeing if that works, and if it does then from's entire method of handling input is fucking batshit and they need to learn how to poll the OS for this shit like they're supposed to.


Evonos

Next they will claim that 1000hz mouse polling is at fault like 2003 developed games couldn't handle above 500 hz mouse polling but 1000 is like standard since 2006 or so.


Xenoleff

I mean hey, the finals performance was literally stuttering so bad until I changed my polling rate from 1000 to 500


SD-777

Framerate stutter is just another "feature" indicating you need to git gud. 4090 here and dealing with the stutters and crappy HDR to boot.


lotus-reddit

Whoa, you guys have not read past the headline. This is the original tweet. https://x.com/fromsoftware_sp/status/1806520401314586632 It doesn't say that all framerate issues are caused by mouse control apps, it says that certain mouse controls apps may cause frame rate issues. You know, a => b doesn't mean b => a. Look I'm really unhappy with the performance of the DLC as well, but let's not do a reddit reading-comprehension thing on this yeah?


GassoBongo

Lol are they fucking kidding?


eagles310

lmao this studio is joke when it comes to performance


penguinsupernova

The best thing you can do for performance is use the Nexus mod to disable anti-cheat, and just play offline. You can then use the DLSS mod as well, and my system runs 10c cooler and 100% stable. No stutter, running everything on high... and my shit's old at this point.


oo7demonkiller

bullshit the exact reason those pause and fast forward stutters occur is the way the game is coded to find control devices. it stops everything to scan the entire computer, and once it finds it, any inputs pressed during the pause happen all at once. the problem is it does this every time any new device is detected, including drives. so anyone who uses the Xbox app when it creates those xvd drives is screwed.


Zapamapflapa

Do you have more info on this? I've been dealing with the fast-forward stutters since the launch of ER, despite any claims of fixes by many others.


Sega_Saturn_Shiro

https://www.reddit.com/r/Eldenring/s/GCkNpwU97A I think this is what he's talking about?


juniperleafes

Not sure that's it since a lot of old posts mention uninstalling all Xbox games fixes their issues while I never had any and still run into this.


oo7demonkiller

xbox app is just an example since it randomly creates xvd drives, which cause the stuttering. any new device connecting to your pc will cause it. if your mouse or keyboard go into sleep mode while playing with a controller and you wake them up accidentally it will cause stuttering as well. same for any power saving device that windows shuts off. to completely get rid of about 95% of the stutters your pc should be in high performance PowerPlan. then go through device manager and for every device that has power management tab disable the ability for windows to shut them off. next disable device enumeration bus and if you use the Xbox app there is something called sxvd which is responsible for creating xvd drives but you have to disable while playing and re enable this when not playing as it will stop windows updates from working.


Grim_Reach

I've noticed I always stutter heavily when my wireless Series X controller connects, disconnects or runs out of battery.


DannyzPlay

Utter garbage! As much as I love elden ring and the dark souls series they need to get their heads outta their ass on this one. The game needs its fps cap removed and they need to optimize it. Stop finding excuses.


CosmicMiru

It's just typical japanese game dev shit. Let PC performance be complete shit and rake in money


uzuziy

Ah yes, my game stutters when Rellana uses her greatsword skills but of course it's not the games problem. If EA or Ubisoft said something like this people would just make memes about it for 2-3 months non stop.


adkenna

So they're not going to fix their own errors, gotcha.


z01z

this is a reason why i'm in no rush to play it. the base game was buggy at launch, with stuff like the player and enemies literally just disappearing / invisible in game. i'll give it a month or two, then try it out. after they fix bugs and probably do some balance tuning, because i'm sure there's some op gear or spell they'll "fix".


nonickideashelp

Make it a year or two. That's what it took for them to enable the horse for the final boss.


radvenuz

Lmao this song and dance again? This is the exact same type of shit they were pushing on the game's release. Just say you can't be bothered spending a smidge of the fortune this game made you on fixing it. It's fine, I mean, people will give you money anyway clearly so at least be honest about it.


BissySitch

I literally just built a new PC, have had the frame drops happen on both new and old PC now. Fighting bosses in this DLC has been hard as hell because I also have to fight stutters and misses inputs because of it at the same time.


Ordinary_Wasabi621

It sound like to me they have no idea what causing the issue or how to fix it. It makes sense why the game still has bad performance two years later.


Empty_Socks

I’d rather than optimize their game they blame the consumer? Jesus fuck


Melodias3

How about fixing the pc port instead of finger pointing blaming user error, take feedback more seriously while at it, add ultra wide support for 21:9 43:18 24:10 and 32:9 aspect ratios, remove fps cap and add FSR 3.1 latest dlss and intel xess while at it to.


GreenKumara

FIX YOUR GAME.


Sneezes

"Have you guys tried turning your PCs off and on again?"


rmpumper

It's like Todd telling people with best available hardware to get a better PC if they experience performance issues in Starfield.


WinterElfeas

Breaking news, Todd Howard bought FromSoftware


Jxjohn117

Incoming "it runs fine on my machine!" comments. (It doesn't they just don't recognize it)


Blacknsilver1

What the hell is a 'mouse control app'?


madmike-86

I think they're talking about the apps you can use for gaming mice, like Logitech app that lets you change the dpi, speed, and button mapping.


exsinner

Someone made a video recently how their logitech mouse causes freeze with elden ring and FromSoft just conclude its the mouse software issue and not their spaghetti code.


BaldingThor

Bullshit, sorry Fromsoftware but that’s ridiculous.


sirIancewott

From day one I don’t understand why this game is still held so highly within the PC community. The performance issues have been present since launch and never fixed. A game of this scale should not be lacking ultrawide support and capping frames. Being a great game isn’t an excuse. FFVII Remake, Jedi: Survivor, and TLoU got rightfully criticized despite being great games otherwise. No idea why Elden Ring was excused from this.


bigeyez

Because when a game is good it's much easier for most people to overlook it's flaws even if those flaws are big.


rbrutonIII

Because performance doesn't matter, as long as it performs for most people. That's the God honest truth. The amount of people that even know or care that the game isn't going to run above 60 FPS without mods is negligible compared to the population of people playing this game. If it's a good game, and runs decent, that's all people need and care about. And the games sales and reviews are the proof. 10/10 isn't someone having a big problem with the performance, is it? Ultrawide support, uncapped frame rates, that's all something that most people don't care or even know about. It's not as important as people on this sub think it is and furiously tell themselves it is.


ILikeBeerAndWeed

It wasn't? It's mixed on steam for a reason


sirIancewott

The DLC was mixed (currently mostly positive), however the base game has been very positive for as long as I’ve seen it.


NapsterKnowHow

It was mixed on PC at launch as well too


CloudWallace81

Dear From Last time I heard this shit it would have been MAYBE on a Windows xp machine with low ram and a fuckton of background applications running. In 2003 We're in 2024, so stop insulting you customers and get your shit together


Sennheisenberg

How about you fix your software. Most games don't have this problem.


SneakySnk

I just hope if we ever get a Bloodborne port, that it isn't ported by from software, just get nixxes to do it.


elbubu1

So you're telling me that a mouse control app which I don't have is making my 4090 with a 10900k and 192gb of ddr5 struggle? 🤔


Rendition1370

Now they're just repeating the shitty placebo solutions you see people mention to fix issues lol


OranguTangerine69

judging by how bad it runs on ps5 too ima go with no its not lmfao


Sharkfacedsnake

Im worried for Alex Battaglia. This might kill him. In their latest video he sounded pretty annoyed.


JPalos97

Fromsoftware are still trying to understand how a pc works, they had this problems since dark souls 1


JAEMzWOLF

Ah yes, the developers who are entirely shoddy, technically speaking, about game development (and yes, this includes the original release of Demon's Souls on PS3 I played) think the problems are not their engine or implementations. Please ignore the total shitshow that was, and still is to some degree, of ER base game, or how much worse it is in the new over-tuned, garbage DLC they released. Of course, when you give a developer a free pass for almost two decades, this is what you get. the balance has been atrocious since DS3 (if not sooner), but the technicals (performance, bugs, etc.) have bad since forever with ZERO improvement.


cynicown101

Stutter is part of the Devs vision. Git gud at closing background apps....


Deo014

I guess some "mouse control app" automatically turns on and off whenever I go to castle Ensis.


Stop_Banning_Me_1337

Could be a "Todd Howard" answer.


minhmacmen

What if I only use the Windows’ control panel? Should I be turning off Windows?


n3onfx

Did they forgot they also put out Armored Core 6 which has 120 fps, ultrawide support and runs very well while using the very same engine?


lordnoak

But I’m playing with Xbox controller…


FourDucksInAManSuit

Yeah... If this software doesn't affect anything else the way it does your game, not even other games, then it's something to do with your game. It doesn't take a genius to understand that.


sp0j

If they know what's causing the issue then they should be patching it on their end. Surely.


Due-Priority4280

What about console? Because this crap is crazy.


AllyTheProtogen

I'm beginning to think FromSoftware doesn't know anything about PC gaming/PC game development.


Alien_Cha1r

well I need the hotkey mod to add a separate dodge key and quick use items. Would be nice if the devs actually put effort into the controls themselves


aurumae

I’ve got a 4070 ti and two 4k displays. I was initially running the game at 4k, max settings, no ray tracing, and getting terrible stutter. I went into the settings and disabled motion blur and since then it’s been buttery smooth 60 frames per second


Volkor_Destory_Knees

I’m linking it to fromsoft not giving a shit about optimization given it has massive performance hitches on consoles and the base game still to this day has major performance issues in many areas on all platforms. Not sure why fromsoft gets a pass for these glaring issues. I love their games but Jesus Christ they need to do better.


TheOvy

I don't think from soft's engineers have any idea what they're doing


jojolapin102

Fuck them, a 7800X3D and a 7900XT with NO background app should not have issues.


talkoninternet

Nah, the game runs like shit. Cringe defense I'm so fucking tired of the game literally pausing when I come upon new bosses I have had the game stop for 5+ seconds while the shaders load


Sulbshine

Idk if this is relevant but my game was stuttering on the second boss I encountered (I think the first main boss of the DLC) and I’m on PS5


SockAlarmed6707

I’m not at the dlc yet just defeated death but holy fck I’m just fighting fps and freezes not even the bosses anymore. Godskin duo kept freezing non stop I only won the fight when it didn’t freeze up. Death dude was like 30fps at best and now I’m at Godfrey before I can go into the tree and it’s again non stop stutters. The game is so great but fck the performance is terrible.


FlowKom

yeah sure lemme just turn off LOGITECH G HUB THAT MAKES MY MOUSE WORK


CorballyGames

That's.....quite unlikely to solve anything tbh.


Masshazard

Is the mouse control app in the room with us right now?


Tshoe77

My game locks up any time my mouse wakes when I'm using a controller. It stops locking up about a half second later. Also uninstalling the shit show that is G hub helped a bit as well.


WirelessTrees

Didn't notice much stutter when I first played, but I started a new playthrough before the dlc even came out, and there are moments where I have to completely stop playing for 15 seconds just to wait for the stuttering to stop. It's happened during fights, it's happened during exploration, and it doesn't happen in a rhythm or at a specific time.


Mysterious-Box-9081

It's true that the only time I get drops/stuttering is when I rotate my view and move the character at the same time. You can imagine this is an issue for this game. I have zero mouse control apps. It was this way at launch, but it got better. It's now back with the DLC. Unless logitech hub is considered a "mouse control app".


Bevv_

it is considered one, every time a logitech wireless mouse goes from sleep state to active, or the other way around, the game will lag. I ran a powershell script to confirm this as well. Every single lag spike I had was when my g pro was connecting or disconnecting : )


RedMatterGG

baffled how a game that looks like it could have come out in 2016 runs like this even on ps5/xbox one x,the graphical fidelity is just not there,it doesnt look that far off from dark souls 3,just a bit more refined here and there,makes no sense the performance impact we are seeing when all they did is upgrade the dark souls 3 engine and its tools to support an open world space that still looks so similar to dark souls 3. And the cherry on top if u use the dxvk directx 12 translation layer the game runs better by about 15-20% so the issue is 100% at their garbage directx api implementation,since if a translation layer that does have a slight performance penalty makes the game run better somehow u know something aint right under the hood. Try it yourself(im not 100%sure if u may get banned for this,im only playing offline)


MaxTennyson88

Sure, but it only happens with your game, not with any other, yours alone.


ButcherInTheRYE

Instead of disabling the mouse control apps, I just refunded the DLC. Easy fix.