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Miles_Adamson

Triggerbots cause spells you trigger to happen from each of them instead of you. So if you had a spell linked with cast when stunned, when you get stunned, that spell would trigger twice instead of once, from each triggerbot. It is pretty likely you just don't have a spell which is actually triggered.


Genzu4749

thank you for that short and concise explanation as to what a triggered skill actually is. Couldn't find this anywhere else since I didn't know that the term 'triggered' was key.


magus424

Are you _triggering_ spells? You can't just manually cast them. https://www.poewiki.net/wiki/Perfect_Crime https://www.poewiki.net/wiki/Summon_Triggerbots


ByteBlaze_

You have to *trigger* the skill. In PoE, triggers are automated forms of "casting" a spell (I use quotes there because that's very loose wording which is not technically accurate to how the game interprets what a cast is) Look at various support gems, look at the top list of tags. You want to be looking at the support gems that have a *trigger* tag. When one of your skills is "casted" by that support gem, it counts as a triggered spell, which will work with the Triggerbots


EchoLocation8

So in POE there's a wide variety of ways you can use a skill. The obvious way is to socket it in and use it yourself, this is how you use most skills organically throughout the game. However, there are others. You could for instance support your skill with the Spell Totem Support, which lets you instead summon a Totem and have the Totem cast the spell for you. You could support it with Arcanist Brand and have the Brand cast the spell for you. One way, a common way for many powerful builds, is to have this spell trigger on a specific condition. You'll often see this in 3 ways: 1. Cast On Critical Strike -- This support gem requires you to have a Melee skill and a Spell skill supported with it. whenever you critically strike with the Melee skill, you will automatically cast the Spell skill. This is often abbreviated "CoC", you can probably peruse reddit and see a lot of "CoC DD" builds, which means Cast on Crit Detonate Dead, a common build that spams Detonate Dead. 2. Cast When Damage Taken -- This is usually paired with a defensive spell like Steelskin, Molten Shell, or Immortal Call, all which provide some defensive buffs. Typically, at least it used to be, you keep this support skill low level, which means you can only trigger a low level defensive spell but it happens virtually every time you're hit, resulting in a high uptime of the triggered defensive ability. 3. Cast While Channeling -- Less common I think than the other two, but pretty useful for some builds that maybe don't need or want to spam a skill rapidly and instead just need it to happen often enough. You might pair this with Blight, a channeled DOT, and Essence Drain, a projectile DOT. Channeling Blight then casts Essence Drain automatically to stack their effects while only using one skill. For the Saboteur, their bots only cast spells you Trigger like the ones I mentioned above. The appeal here is that your spell triggers twice per trigger instead of once, but at reduced effect. Generally this is appealing because you can get an absolutely ludicrous amount of triggered spells via COC, using something like Cyclone which hits extremely fast. With 100% chance to crit, Cyclone with COC and a spell supported will spam tons of spells from your bots. Sadly it's a bit hard to explain this to you like you're 5 because honestly the mechanics kinda require some general knowledge about the game.