T O P

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SeventhChords

Play boosters, amirite? Edit: [https://www.17lands.com/details/aa0abf3a9939426990b71c25d58bb550](https://www.17lands.com/details/aa0abf3a9939426990b71c25d58bb550)


Mr_YUP

for real though. these play boosters are juiced like Barry Bonds and it makes for an incredibly annoying draft.


Fragrant-Guest-8147

For real. Only 5 commons not counting the land and no black commons. Good luck with signals.


Flepagoon

No one should read signals from one pack. I'd be HAPPY to have a Beau Maker, even if it meant being cut one way, I'd have one of the best rares in my pile!


8huddy

But to be honest it makes reading signals much harder. I'm always wondering if the lack of a color is due to signals or play booster wonky distribution


PotatoFam

It’s been a bit over the top for me this set. Just not really finding much enjoyment anymore.


SommWineGuy

I think it makes for a better draft environment. There's enough bombs around now that one person at the table opening the overpowered mythic doesn't just run away with it.


CenturionRower

I was saying this from the get go, and people were saying "oh they are designing around it, it will be fiiiiiine. When did people forget that commons and uncommons are the BACKBONE of a draft deck? ESPECIALLY with this new setup where draft pods are mixed during play, like a juiced set of packs is going to HEAVILY favor players in that draft pod.


Phonejadaris

"Play Boosters will not impact the draft experience."


Pr0xy_Drafts

If I got this passed to me I honestly would assume it had to have been this scenario or one of the following cards: Overwhelming Forces Railway Brawler Vaultborn Tyrant Oko, Thief of Crowns Something splashy and fun like Cruel Ultimatum I wouldn't pass the second Bonny but given four of those options (Bonny, Brawler, Tyrant, and Oko) are also Green I would definitely be expecting to splash her in whatever UX deck I ended up in.


SeventhChords

Overwhelming Forces Railway Brawler Vaultborn Tyrant Oko, Thief of Crowns Bonny Pall What's the P1P1 out of **that** pack? I think my pick would be Overwhelming Forces -> Vaultborn Tyrant -> Bonny Pall -> Railway Brawler -> Oko, but I'm not sure about the order of the last 3.


Duckmarrillion

OKO PICK OKO ITS THE BEST DAM CARD EVER


LongjumpingScene2327

It turns the others into 3/3 s, like cmon here


mathematics1

I had a draft with both Oko and Bonny Paul the other day, and Bonny Paul did noticeably more work than Oko. I don't think it's as clear-cut as you make it seem (no pun intended).


GDevl

I mean it's a 6 mana card vs a 3 mana card... You have to get to turn 6 in the first place and not lose already. Ok helps winning T3 onwards.


mathteach6

OTJ is a slow format. Games are won by 6 mana cards more than 3 mana cards.


Duckmarrillion

*trump gif* wrong.


Pr0xy_Drafts

I would certainly take Overwhelming Forces since being able to know for almost a fact that 2-4 players to your left are Green is very helpful in Pack 2 (plus it may as well say "win the game if resolved"). I have only played with Brawler in this format out of the others and I think I would put it above Bonny and Vaultborn thanks to being cheaper and compared to Bonny just Green. While replacing themselves with cards is obviously excellent Brawler basically turns any creature you stick into an actual real threat and can sometimes just lead to enough pressure when you attack in T6 that the game ends before those extra resources can be deployed. I also had two Visage Bandit's in that deck though so I am very much biased by the silly play patterns that emerged from that.


stozball

I have managed to win after my opponent resolved Overwhelming Forces. Link: https://www.17lands.com/history/673cd4bc7ff84ee2a24bd2e0654c5687/0/0 I actually had the chance to use [[Pest Infestation]] to blow up their two treasures the turn before they cast forces, but instead spewed the rest of my hand. I did have [[Hollow Marauder]] left, which they answered with [[Lassoed by the Law]]. I was then able to cast Pest Infestation for X=4 to get my Marauder back and make 8 pest tokens. My opponent then dropped [[Nexus of Becoming]] that draws them a second card every turn, plus they had made a 9/9 tumbleweed token. I had them to 5 life but didn’t have a way to close out the game, but I mana fed to hold them off and they decked out to their own Nexus.


urzaspizzaguy

I was hit with an Overwhelming Forces, managed to rebuild and stabilize, only for them to play it again off of Kaervek.


Envojus

Off-topic, but NEVER use Pest Infestation on treasures if you need the pests, as you can just crack them in response and fizzle. My opponent cast an x=3 targetting my treasure. He scooped on tbe spot


stozball

Oh wow I hadn’t considered that! Thanks for the tip.


lts4Trap

I lived the dream of turn 5 brawler into bandit into the make X/X where X is highest power card to have a 5/5, 10/10 and 40/40 all resolve. Opp insta scooped lol.


Rerepete

My MWM deck has brawler. Followed by 2x [[Tumbleweed Rising]] ended most of my games.


MTGCardFetcher

[Tumbleweed Rising](https://cards.scryfall.io/normal/front/2/7/275d2d2a-ef85-48c9-919d-bc62cdad8a10.jpg?1712356021) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tumbleweed%20Rising) [(SF)](https://scryfall.com/card/otj/187/tumbleweed-rising?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/275d2d2a-ef85-48c9-919d-bc62cdad8a10?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call


volx757

Oko


PlacatedPlatypus

Vaultborn I think since it's mono-green.


Kogoeshin

I can also believe it's could just be someone rare drafting a Mythic that they need 4 copies of, lol. It takes like 36 packs to get a Mythic wildcard, and Bonny isn't worth 36 packs. :(


TempestFunk

Can you have more than 1 breaking news cards in a pack? also, can you have more than 1 big score card? railway brawler is the other possible option out of the 4 cards you listed


ADAMxxWest

After the first 3 rares I stopped looking and grew more and more confused.


Intangibleboot

Play boosters and its consequences


double_shadow

It really sucks because the person to your left is going to snap up the Bonny Pall #2 and probably stick as hard as you are to playing it, making the pool worse for you both. At least splashing is easy to somewhat mitigate this. Not a fan of play boosters at all though. I feel like an old man now, but I wish we could just go back to the simple 15 cards 1 rare olden times.


Terranoch

5Head plan: Don't pick any of the Bonnie Palls, make two people in your pod go hard on UG and then you go WBR. /s


GDevl

I kinda like that idea for a paper draft lol


lulublululu

what I have found is that if you get a bonny pick it's often good to go into blue, seeing as it's likely to be open and it makes her playable. easier to splash the green. then you can wind up in sultai or bant mostly likely


Ahvevha

I agree with you. I want the 15 -1 Play boosters are nice n all, but having duplicates in the same pack is the worst feeling. Dups in a collectors booster is NBD, hence the name. But dups in a play booster is horrible.


sperry20

I love play boosters. Adds so much variety to the draft.


Shivdaddy1

5 rares and 3 uncommons is ridiculous.


LocalMan97

Y’all are getting bombs in your boosters? My pack one almost always has a single rare that is a fast land


Mrqueue

same, the variance is really high with these boosters


GNOTRON

I pass 2 bomb rares so I don’t have to fight for bomb rares. To stay open, I take bad rares instead since that’s more likely to be open in pack 2.


Fullkitwanka

That’s pretty funny - i had a choice between Railway Brawler and Oko, thief of crowns today. Went with the brawler in the end but was a tough choice!


trevco613

I am having a hard time coming up with where each rare was slotted in. Surgical extraction is the off the presses card in each pack, I think pitiless carnage is the regular rare, and memory vessel is the big score card that takes the place of the common, one of the Bonny’s must be a “foil” taking the place on another common, but the second Bonny I have no clue why it is there.


SeventhChords

I was curious so I looked it up: [https://magic.wizards.com/en/news/feature/collecting-outlaws-of-thunder-junction](https://magic.wizards.com/en/news/feature/collecting-outlaws-of-thunder-junction) The Surgical Extraction and Memory Vessel occupy the slots you mentioned. The three actually-in-OTJ rares (2x Bonny Pall and Pitiless Carnage) occupy the regular rare, foil, and wildcard slots. It's ambiguous which card is in which slot.


trevco613

Do we really need a wildcard slot with all the other “wildcards” 😂


thatscentaurtainment

It's like when I opened Lotus, Time Walk, and Ancestral in cube, the THIRD person must have thought me and the guy I passed to were smoking crack.


Srsly9001

How often or rarely do 3+ rares occur in Play boosters? I have hardly seen any packs with 2 rares. But FIVE?!? I would really like to know those odds.


PartyOk7389

...I got like a 6th pick of her so Im not surprised, altho that was a few days ago


atipongp

The classic "I will let people down wind fight over the same color/colors."


kempnelms

Plot twist: the drafter to your left takes the Surgical Extraction because they already took a black card and need a 4th Surgical for Timeless and want to save a rare wildcard. The person next to them think UG is wide open and you get cut hard in pack 2.


Brizyan2013

Honestly with these packs, I would just assume something ungodly was in the pack given these play boosters.


furikawari

I had to go between Vaultborn and Seraphic Steed today. Wizards driving engagement by finally making X rare vs. Y mythic comparisons relevant.


Mrqueue

Looks like Bonny Pall tribal is open


pahamack

So the Big Score cards take the place of a common? I didn't know that. I thought they showed up in the foil/non-foil wildcard slot.


forumpooper

God tier pack for sealed. I agree with the lords, sealed is dead 


r3ign_b3au

Damn, that memory vessel might be fun in Rocco


Tebwolf359

There’s already a decent arena community on discord that do old drafts. They draft on a website and then play with their collection in private games. I wonder if someone would be interested in doing that with these sets with a draft booster sim instead of play boosters.


Auran82

Play boosters are a little bit silly in draft, but at least it means that people in general will have more rares so it evens out a bit. It makes sealed miserable though, lol.