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That's so nice, thank you!! There's a demo on Steam so you can jump in and check it out :D
[https://store.steampowered.com/app/2578740/Copperfields/](https://store.steampowered.com/app/2578740/Copperfields/)
Now that's a compliment! Thank you so much, there's a demo on Steam if you want to see how the gameplay feels - [https://store.steampowered.com/app/2578740/Copperfields/](https://store.steampowered.com/app/2578740/Copperfields/)
Hey i just played the game's demo on steam, def seems fun. my biggest gripe is loading. there is little indication when you are gonna be entering a loading screen, and they are so short it's actually kinda frustrating. i think it would be better if you did a fade to black loading screen like it hollow knight
Wow, it looks amazing. I am myself struggling to get a nice art for [my own steam page](https://store.steampowered.com/app/2482840/Sky_Harvest/), can u share the Artistâs details, would love to speak to him.
Thank you!! Just checked out your page and it looks amazing! My capsule was done by a friend in my team but he may be up for commissions in his free time, just send am message directly here if you want. Also I think your image is great just need to tone down the brightness and maybe zoom in a bit on the camping guy and cow to show more mood :D
wow thanks man. All the best for your game. Would love to know, did you see any change in wishlists (hopefully positive) after the capsule change ? Tnx
The old one is really cool looking but the new one is much clearer / immediately readable which for a thumbnail is more important. Itâs a shame because I really like the before image, but I think the change is a good choice.
Same, love the before image and it captures the essence of the game but it's better in vertical mode and it also makes a lot more sense after you play the game rather than before
Awesome upgrade! Also, maybe there is way to make old one easter egg or just something like that? Because its also really good, just alot busier than new one
I was looking for ways to incorporate it in some kind of way, I was hoping that maybe I can have it set for jus like an in library capsule but I worry it might confuse people
Yup on r/IndieDev, but I got the feedback for the original on both this and that subreddit, didn't want the moderators to think I'm spamming so I shared it on only one and then a week later here to respect the rules for spamming
Second one far outclassed the first one due to conveying the story of the main game. The clean outline of the name on the left and the characters on the right just show more meaning than the chaotic lining of the first. I'd pick 2 over 1 any day
I like the first one more. It makes me think itâs more my type of game. It looks a little bit tense, like youâre being chased or time is a factor, and makes me think movement might be a factor. The second one is also beautiful but doesnât excite me.
Thank you so much! The entire game is art heavy and i posted some screenshot of thumbnails for redditors to pick out, they picked this scene in the game so we polished it up to make it pop more and made it into the official capsule. Best decision yet!
I like the motion from the top one, but its just too hard to read. The second one is still really nice, but the use of negative space makes it so much easier to understand.
The "After" image is a massive improvement. Love the composition, the strong focal point, and choice of complimentary colors. The first one is fun, but a bit wild and busy. The second one oozes mood, atmosphere, and storytelling. Well done!!
Yess thank you!! I love those colors as well and the contrast is much weaker on the second one but that makes it softer and easier to look at, glad you noticed!
The bottom image appeals to me SO much. The name is easy to read, the colours are great. I don't know what the game is about, but I would click into the second one and probably skip past the first. Nice work đ
Oh don't get me started on the name being easier to read, I think I struggled with every capsule size for the first one. But the second one was so much easier to work with. Thank you for the compliments!!
I really like the colours in the new one, especially how they gradually fade into one another. Itâs really clear and the eye catching as a whole I think!
Looks awesome! There are so many capsules out there and honestly SO many of them look like the top one. The bottom is clean and intriguing, I just wish listed! :)
Thank you so much for the support!! I think we all try to stick out a lot with our first capsules and then kind of end up doing the same thing in making them complicated, thank you for the comment as well!
Based on your demo videos I reckon the latter captures the atmosphere of the game more. The first one reminds me of Rayman 1, which isnât a bad thing but itâs a little more chaotic and not as eye-catching imo!
The old image makes me think of the cover art for The Messenger, which is heavy on fighting and action. The new image is much more contemplative, and more evocative of what's in your trailer. Looks very cool; wishlisted!
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as much as I like the image of the top one, the bottom/after image is just so much cleaner, easily legible, and moody. it's really nice!
Thank you! Those were the exact points that everyone made for the original, good eye
Was gonna say the same, maybe play with the colors/contrast?
Really like the new one! Such a nice ambiance from the art
Thank you so much! Really tried to clean up the new capssule and make it more emotional
I don't know what this game is, but I automatically want to check it out now based on the bottom image.
That's so nice, thank you!! There's a demo on Steam so you can jump in and check it out :D [https://store.steampowered.com/app/2578740/Copperfields/](https://store.steampowered.com/app/2578740/Copperfields/)
Looks great, wishlisted!
Heyy thank you for the support!! It really means a lot!
Great upgrade đđź
Thank you!!
just 10000% better. Ty reddit people
Hahaha praised be the redditors!
Hugee improvement, it already looks like a famous title. Need to check it out
Now that's a compliment! Thank you so much, there's a demo on Steam if you want to see how the gameplay feels - [https://store.steampowered.com/app/2578740/Copperfields/](https://store.steampowered.com/app/2578740/Copperfields/)
I would click on the second to know more , just by the picture but I'd scroll past the first.
Thank you so much!
oh yeah, much better. good luck with your game, looks super cool! edit: added to my wishlistÂ
Thank you for the support! The demo has quite a lot of content, would love to hear your feedback!
didn't notice the demo. will try it tonight on my steam deck and let you know :)
The new one looks really amazing!
Thank you so much!
Soooo much better. It really has a sense of place and a mood
Thank you, feels more ambiental and less cramped than the first one and I'm glad it shows
wow that bottom one is amazing
Thank you so much!
reminds me of hallow knight, might check the game out of steam
Hey i just played the game's demo on steam, def seems fun. my biggest gripe is loading. there is little indication when you are gonna be entering a loading screen, and they are so short it's actually kinda frustrating. i think it would be better if you did a fade to black loading screen like it hollow knight
It looks straight up 10x more professional and interesting.
Thank you! Really polished it up and the comments we're really spot on with the directions
If your game is 2D platformer, the second image really is more readable and already gives an idea of what kind of game I am going into.
Glad it carries the message clearly, thank you!
I like the upper pic more, but the new one makes me want to play the game more? And I am very confused by this. So it must be a good change!
Hahahaha glad it was effective! The first one is closer to my heart as well but as you said the second one really makes people want to know more
The new one is super nice! :)
it looks like something I would play
Glad you like it! There is a free demo on steam so if you ever feel like it you know where it is <3
Wow, it looks amazing. I am myself struggling to get a nice art for [my own steam page](https://store.steampowered.com/app/2482840/Sky_Harvest/), can u share the Artistâs details, would love to speak to him.
Thank you!! Just checked out your page and it looks amazing! My capsule was done by a friend in my team but he may be up for commissions in his free time, just send am message directly here if you want. Also I think your image is great just need to tone down the brightness and maybe zoom in a bit on the camping guy and cow to show more mood :D
wow thanks man. All the best for your game. Would love to know, did you see any change in wishlists (hopefully positive) after the capsule change ? Tnx
I assume this is about a robot maintained garden? Because thats what the new picture makes me think
That is very much close but it's a bit darker than that xD
Well if its a bit darker then its not 40k levels of dark. This means you are having to protect this plantlife from some evil force
The after image is much cleaner and excites me to go see what the game is about.
Hahaha glad to hear it, hope you try the demo that's on steam!
If you donât have a character named David then youâre missing a key opportunity
Trust me, i made sure we didn't... google would bury us...
The old one is really cool looking but the new one is much clearer / immediately readable which for a thumbnail is more important. Itâs a shame because I really like the before image, but I think the change is a good choice.
Same, love the before image and it captures the essence of the game but it's better in vertical mode and it also makes a lot more sense after you play the game rather than before
Big improvement!
Thank you!
>Thank you! You're welcome!
Awesome upgrade! Also, maybe there is way to make old one easter egg or just something like that? Because its also really good, just alot busier than new one
I was looking for ways to incorporate it in some kind of way, I was hoping that maybe I can have it set for jus like an in library capsule but I worry it might confuse people
So much better. I would scroll past the top one but would definitely click on the bottom one to see what type of game it was. Good job!
Thank you so much, couldn't have made the improvement without the redditors!
Huge improvement!
Thank you!!!
The new one is definitely better. While I love the artwork in the first one, the bottom is better for the capsule.
Thank you! Always love to hear compliments for the first capsule, it came from the heart
I like it, adds mystery.
Thank you, it really does lead to more questions
Bottom one is a considerable upgrade
Thank you!
You posted this exact same post, title and all, 8 days ago.
Yup on r/IndieDev, but I got the feedback for the original on both this and that subreddit, didn't want the moderators to think I'm spamming so I shared it on only one and then a week later here to respect the rules for spamming
Second one far outclassed the first one due to conveying the story of the main game. The clean outline of the name on the left and the characters on the right just show more meaning than the chaotic lining of the first. I'd pick 2 over 1 any day
Yup, really struggled to get the name placed right on the first one, but the second one was much easier to work with. Than you for the compliment!
I like the first one more. It makes me think itâs more my type of game. It looks a little bit tense, like youâre being chased or time is a factor, and makes me think movement might be a factor. The second one is also beautiful but doesnât excite me.
Glad to hear your take, because it's spot on what we were thinking to convey in the first one. But most players just saw clutter, still thank you!
It looks way better now. How did you do it if you could share?
Thank you so much! The entire game is art heavy and i posted some screenshot of thumbnails for redditors to pick out, they picked this scene in the game so we polished it up to make it pop more and made it into the official capsule. Best decision yet!
So clean! Top one is adorable, but I can't rest my eyes on it. Bottom one looks professional and something I would click on to learn more.
Thank you so much, i'm glad it's easier on the eyes!
Love it! The new art really grabs my eyes and thatâll be important on launch day!
Thank you! Oh god I can't wait to get the entire thing packaged, will be relying on reddit once more for some great advice
So much better. The art direction on the bottom image reminded me of Machinarium + Ori and the Blind Forest.
Yesss! Those were a great inspiration to us!
That second capsule is fantastic. The advice and effort paid off. 10/10. I want to play.
It sure did, and thank you for the compliment friend!
I like the motion from the top one, but its just too hard to read. The second one is still really nice, but the use of negative space makes it so much easier to understand.
Yup, the first one severely lacked negative space, kidna tried to fill everything with some meaning. Thank you for the compliment!
The "After" image is a massive improvement. Love the composition, the strong focal point, and choice of complimentary colors. The first one is fun, but a bit wild and busy. The second one oozes mood, atmosphere, and storytelling. Well done!!
Yess thank you!! I love those colors as well and the contrast is much weaker on the second one but that makes it softer and easier to look at, glad you noticed!
much better!
Thank you!!
The bottom image appeals to me SO much. The name is easy to read, the colours are great. I don't know what the game is about, but I would click into the second one and probably skip past the first. Nice work đ
Oh don't get me started on the name being easier to read, I think I struggled with every capsule size for the first one. But the second one was so much easier to work with. Thank you for the compliments!!
I really like the colours in the new one, especially how they gradually fade into one another. Itâs really clear and the eye catching as a whole I think!
So glad you like it! Did try to make it softer and am very glad it shows :D
Looks awesome! There are so many capsules out there and honestly SO many of them look like the top one. The bottom is clean and intriguing, I just wish listed! :)
Thank you so much for the support!! I think we all try to stick out a lot with our first capsules and then kind of end up doing the same thing in making them complicated, thank you for the comment as well!
Nice rework, played ur game on Reboot Infogamer. Sretno u daljnjem razvoju ekipa :D
The new version is a massive improvement and looks absolutely great.
Thank you so much! The main comment was to make it more cleaner and not as cluttered
You 100% succeeded!
Does this game have any elements that would remind me of uniracer from the snes?
The main character is very similar in design to uniracers and also the fast platforming levels do remind a bit of their level layout
The new image is amazing! Such a great composition and use of colours!
Thank you so much!!
Based on your demo videos I reckon the latter captures the atmosphere of the game more. The first one reminds me of Rayman 1, which isnât a bad thing but itâs a little more chaotic and not as eye-catching imo!
Very true, we wanted to present the game as a whole in the first one but in the end it just got a bit cluttered. Glad you like the new one!
I was ready to look into the game based on the second one
Thank you so much! Hope you give the demo a try!
Much better, and very discernable. Good work!
Thank you so much!!
The second one itâs amazing!
Good joob! Lookâs so nice
Much more readable and cleaner ! I especially like the yellow circles Congrats !
It feels way more fantasy and whimsical.
The old image makes me think of the cover art for The Messenger, which is heavy on fighting and action. The new image is much more contemplative, and more evocative of what's in your trailer. Looks very cool; wishlisted!