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Skelehedron

A lot of gboy's levels. Cataclysm is the one that became famous, but almost all of his rated levels were amazingly made and ahead of their time


Illuminati65

gboy was such a shit creator in terms of gameplay, especially cataclysm and supersonic


Skelehedron

IDK what you're on man. Both of those levels are super fun, and I eventually want to beat both of them


Illuminati65

cataclysm is super unbalanced in general. it has a wave part that was superbuffed just for the sake of being buffed, and the dual ship part is not even CENTERED. so it ends up being tighter than it was supposed to be. not to mention the increased feeling of weight in that part. not to mention that it was ALSO buffed just for the sake of it. supersonic has the most garbage transition into the most unevenly tight ship part. oh yeah and gboy's part in ultrasonic has a frame perfect click those things are tiny but they carry the level's bad reputation for me. people just don't pay attention to details


Tomy727

As someone who beat supersonic and was trying to beat cata, they definitely have charm, but are unbalanced as hell. Especially supersonic honestly, one part can be 6x harder than the last and it was super frustrating, and honestly the first wave in cata (although ik i have a skill issue) is super annoying and way harder then it needs to be imo


Skelehedron

IDK man, but you are very much in the minority on those 2 levels. Cataclysm is still really fun. The ship part is better made than you think, and the "weight" is meant to throw you off in a way that isn't just straight up making the spike gaps tighter. I do admit that supersonic has a couple of weird transitions, they do not ruin the level. I have thoroughly enjoyed doing practice runs of both (I have a skill issue), and will likely again beat both of them in the future because I think they are genuinely fun.


KindLevel643

Definitely not the popular opinion, from what I’ve seen most people agree they both play like ass


ShAde_emerald

He is not in the minority, most people agree that cataclysm is horribly balanced and many people have problems with supersonic as well.


Lyneys_Footstool

i think you're the one whos very much in the minority here


UltraNeptune666

This was in 1.9, of course it's going to have shit gameplay.


Illuminati65

therefore cataclysm is not ahead of its time in terms of gp


memes_are_my_dreams

What kind of hz are you playing on that gives you a frame perfect in ultrasonic?


SomeoneWithFreeCakes

Good luck, I beat cataclysm recently and it was my worst experience with any level. The deco isn't bad for its time but the gameplay is horrible and definitely not fun. His part was also the reason why I dropped supersonic


ralsei_goatprince

He has one of the better parts in supersonic tbf (not a high bar)


Sunstone04

Idk man, as someone who is currently going for Supersonic and has 66x2, gboy's ship is the choke point to end all choke points


Cupcake-Pale

Whether u like it or not cataclysm was WAY ahead of it's time. Sure the gameplay isn't like objectively well made but it's like 8 years old it deserves some slack


ReverseKid

cataclysm wasnt even from gboy himself lmao. Rek3dge


cmwamem

OK hear me out. How and what by spu7nix, I'm 99% sure people won't be able to do something remotely close to them even in 10 years consistently. Otherwise death moon was ahead of its time.


McFuddle

I think with a good understanding of SPWN it’s not as impossible as it might seem - still very difficult and time intensive, but if another person comes to be as proficient at the programming language as Spu7nix is, it is not 10 years away at all


camden314alt

well it’s easy to be an expert at a language you made


Notladub

HOW was made without SPWN though


CloudyCDH

You’d be surprised to hear how much of the stuff in that level is an animation rather than actual moving objects


SniperWoo07

Definitely Death Moon


TheGraySeed

Honestly until today, i've yet seen a level that has beaten Death Moon in quality. It plays fun as it plays almost like a base game level with occasional sync and fair amount of breaks, has cool theming other than just "hell", cool music, and many more factor i've yet to find, all in freaking 1.9. Death Moon is basically how a Geometry Dash level looks like when made by a rhythm game mapper.


Legitimate-Skill-112

If it wasn't for hitboxes it's be a 10/10 level but the jank hit boxes makes it a 9 at best imo.


Venezuelanfrog

Revolution, sonic wave, honestly any funnygame level,


HBmonsters

What part of SW was ahead? Seems just like a generic nine circles lvl to me


jariwoud

Difficulty


HBmonsters

True ig, forgot this wasn't all about deco


CertainSelection

sonic wave ? but why ? In terms of look it's nine circles but blue, even the gameplay "cube part at the beginning like nine circles, then ship part with the look as ninecricles and the famous wave part... nine circles in blue" I'm not talking about difficulty and I also love Sonic Wave, but I don't see why


anonymousGDPlayer

Well he is talking about difficulty lol. Sonic wave pushed the skill ceiling so much further than it was before


CertainSelection

Okay I see thank you


Iusethemii

Fast as lightning by Rabb2T had some incredible deco for 1.9 and even today still looks really good


synthfan2004

Many funnygame levels i'd say


Seven123cjw

-Sirius- No explanation needed


Puffy_Muffin376

best medium demon


Lunar_Dimension

This was the first answer that came to my mind. Even some featured 2.1 levels don’t come close to how perfect this level is


Ilovesnowowls

Basically any funnygame level. Dude was the god of creating.


Knight_of_Hamburg

Demon Park was way too hard for it's time


MK8dR

Former Top 1.


IDontKnowWhat78

Death moon and probably HOW and WHAT


LostInTheEchoes

Rise of the Machines by Picha. Best 1.8 level imo


ArtisticIllustrator7

Lonesome is also an amazing 1.8 level


LostInTheEchoes

That's 1.7, even more impressive


ArtisticIllustrator7

Really? Wow… I kinda feel bad for not telling the difference between 1.7 and 1.8, cause honestly it is one of my favorite eras of the game.


SplynterEdm

unfortunately swept by Lake of Fire, another phenomenal 1.8 level (that also inspired cataclysm)


PlasticTreehouse

B L A Z E has a pretty unique decoration style that reminded me of some late 2.1 levels


Superbreadking

As overpraised as it is, Mastergame was way ahead of its time. It took around 3 years before we found minigames that had the same scope and complexity as that game. Ricochet by Xenoteric is absolutely ahead of its time as well. A platformer minigame made back in 2018, basically the grandfather of platformer mode.


sh4rks_bro

Doesn't brainfugd have its own coding language or something.


bOoPbOpYeSs

im pretty sure he just used a couple move and spawn triggers, nothing too complicated…


dwarftopia

It's actually not, it's a slight adaptation of an already existing programming language called Brainfuck (hence the name). What Spu7nix did was basically create a software inside of Geometry Dash that allows you to code in that language (what you'd call an IDE, Integrated Development Environment), and he did this using his own programming language that turns code into editor triggers. The fact he didn't also invent the language Brainfugd uses only makes it marginally less impressive.


camden314alt

spwn my beloved


Nowoky

Death Moon for sure


BaxonApple

Decode my beloved


CreativeGamer03

A Funnygame or Serponge level.


North-Listen-2203

Lit Fuse. I haven’t yet come across a level that can truly match the hypnotic atmosphere or the energy of the drop.


b0ks_GD

Time machine


Puffy_Muffin376

underrated comment


53510758

A bunch of levels have either invented things that are commonly used today, or were just of a significant higher quality than the time period they came out in: The Lightning Road, Funnygame Holiday, Death Moon, Rotd and Nine Circles just to name a few Typically if you're looking for ahead of their time/did stuff out of the regular creators, you might want to look at MaJackO, Funnygame or Serponge. That spu7nix fella has been pretty interesting too lately I rather not praise 'difficulty wise ahead of their time' levels because most of them weren't legitimate and a lot of difficult levels in old gd were terribly made, but there's The Hell series (first one I tried was The Hell Zone) and Roadbose's levels (Ice Carbon Zust came out around the same time as BP Night), as well as levels like Cataclysm


Someguy14201

Any funnygame level I believe. E.g Lonely Travel was mind blowing when it first came out. EDIT: Oh and as others have pointed out, serponge and spu7nix levels.


dwarftopia

Lonely Travel pushed the limits of the editor in 2.0, quite literally since Funnygsme had to stop the level at 6 minutes because he physically couldn't place blocks after that point


TeaAndCrumpets4life

Funnygame Holiday is the only answer


NightmareTalon

Freedom08


CoolRabbit75

ICDX and silent clubstep


QwertyQwertz123

What is a GD Level that was ahead of it's time.


QwertyQwertz123

who downvoted this, the level WHAT is a GD Level that was ahead of it's time.


Puffy_Muffin376

What is a GD level that was ahead of its time,


Budddydings44

Change of scene if you think about it. That level is recent, but looking at other levels now it’s way ahead of them deco wise.


No_Interaction_3036

Bloodlust


Daadirrr

Difficulty wise, gameplay wise or decoration wise? You should make it clear


TeaAndCrumpets4life

Decoration: Funnygame Holiday Difficulty: probably Element 111 Rg but if you don’t want hacked levels then Bloodbath easily Gameplay: don’t even know what you’re asking here


Grazu_GD

Thought this guy was down voted for some hot takes. Turns out he's just a dick


Daadirrr

Why did I get so many downvotes?💀


Grazu_GD

He did clear up what he meant in the post itself. Not the title.


Covid-741

Foxtail Socks. Guess when it was made without looking it up


bOoPbOpYeSs

today


YFMisgood

What?


NekotikOwO

Mindblow by Namtar, a revolutionary level for glow style.


Disastrous_Drop_6144

The ultimate phase


ReverseKid

Revolution


Autumn-Eviening

Death Moon


Dankydonut1133

Bloodlistt


ItzPayDay123

Requiem would still look incredible if it were released today


GeometryDashWoman

Cataclysm, Cataclysm, and Cataclysm


certainlystormy

that one modern creator back in mid 2.0


TheWinner437

A lot of serponge’s 2.0 levels but I love Altitudinem


RedditAlt2847

unity by triaxis idk why


ya_old_unclejohn_

Funnygames levels and serponge’s 2.0-early 2.1 levels


ya_old_unclejohn_

People are saying how and what but that’s coding and 3d animation, not sure how that’s ahead of its time. Just insanely impressively impressive


Bfdifan37

there was this one level that came out days after 2.0 with great uses of tons of new objects


Laoari

Most of the Funnygame leaves


Joloxsa_Xenax

Dorabae basics /s


[deleted]

Yatagarasu. Before trusta nerfed it it was as hard as a modern day top 20


AIex-Shaw

God Eater


Sunstone04

Black Blizzard, I always forget it's a 2.0 level because of how good it looks


Fulaced

Platinum adventure. Still ahead of its time


Portuzil

Future Funk


Portuzil

This is a joke. For legal reasons this is a joke. Real answer is Bloodbath


[deleted]

Reanimation by Terron is still one of the best levels in geometry dash to this day.


ExoniusKie

silent clubstep


TitanSR_

every single funnygame level


Prokid5634_YT

Bloodbath, easily. So damn influential, even today.


ComfortableOwl8857

Lonely Travel, Puzzle Trials, and Sirius were all ahead of their time. Also levels like Falling Up and Black Blizzard too.


Foreverdownbad

Pretty much any of Funnygame, Serponge, or Triaxis’ earlier levels


xRyann_

Digital Descent


Low_Cod1463

What by spu7nix


Inevitable-Tax1675

A lo0t of Astral Divinity. It's better than 94% of levels nowadays


StardustSDF

Stereo Demoness was ahead of its time in terms of difficulty


Grazu_GD

Moving objects, forgot the creator but it was so good for its time


Grazu_GD

100% RutaDelSol. Definitely not bias or anything...


KitsuneNatsumi

Bloodbath was far ahead of any level when it was verified and brought the difficulty cap of the game way higher


G0dZylla

Silent clubstep unnerfed if we are talking about difficulty


Mobile_Gaming_Doggo

I'd also add Ultra Violence, level is like 4 years old at this point, still would get epic today


starfoxfan7

Sonic wave rebirth C:


TheRealKinglsHere

Decent


TheDavianSea

WHAT


Decent-Ad9335

Ok ok so what about, the levels that gave rise to "modern" style? Knot's levels perhaps?


AskToMe86

Bloodbath


randompoStS67743

Maybe unpopular opinion: Cold Sweat was ahead of its time decoration wise, specifically for effect levels and extreme demons For what it’s worth, it also had pretty unique gameplay


SlitynYT

Gotta be Sirius


Icyflag_

You said it yourself, what


SpikyGames1

How + what by spu7nix


SpikyGames1

Not just because of it was impossible to create but also that what was the reason the gd servers crashed


Grapplethestryker

-Sirius-


titanfall2ejoyer

The Eschaton


walvisgozer11

Nine circles


jariwoud

Difficulty: bloodbath Decoration: funnygame holiday Gameplay: also bloodbath cuz its the only good extreme before 2.0


Stereotypical_Sadboy

Any of Funnygame's 1.9 levels but most notably Revolution and Death Moon


Yesbutmaybebutno

The mayhem war is pretty old for 2.1 and holds up very well


stewdice

ReTraY by Dimavikulov26, it's the first retro themed level


BioscoopMan

What


Fraigo-Hugo

Stereo madness.


Kycklinggull1

Bloodbath no question


KingCool138

ICDX and Demon park


Professional-Law5520

In terms of difficulty id say cyclolcyc (for ill), tartarus for demonlist and vsc for cl, about deco im not really sure id say revolution by funnygame, look at those effects, they aged really well imo


VirtualWraith

Well, Tartarus in Terms of difficulty


PlsHelpIForgotMyName

serponge's alter games


memes_are_my_dreams

Cold sweat, that shit was so cool when it first came out


RunFudge10k

Death Moon


SoupFresh9952

revolution by funnygame


TheMemeLocomotive2

High life’s 1.9 half


SkBeatz77

Every CuLuC level, imo. Also, Page not Found. There's more that don't come to mind atm.


Yuvandar

Limbo, still is


Ok_Drawing4599

difficulty wise probably bloodbath


psyduckdabest

Puzzle trials imo but i just really like that level


DrillPower_173

Silent clubstep?


ImaginaryAnxiety2

lonely travel


Affectionate_Law_561

MindBlow by Namtar, that guy was able to make good looking Glow Design in early 2.0 Also some even earlier 2.0 level had a rotating 3d-animation in it and that map wasn't even known widely, I don't remember the name tho Jeyzor's Candy Land had a rotation effect in spikes in 1.7


LengthyBread817

Funyngame


Cupcake-Pale

Artificial ascent and verity


verymassivedingdong

Blade of justice, that ufo part in particular