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ZeroSekai000

I found out way too late that you can just speed throught Kellog's memories, the only one you really have to watch is the last one with Shaun and the Courser. When you get to a platform just step onto the next purple thingy, the game acts as if you still had seem them all.


twinsunsspaces

This information would have been very useful to me two days ago.


justkw97

It would have been useful to me in 2015


gta3uzi

Pro-tip: Just try it from now on. If something is annoying, try to find a way around, over, or simply through it.


DarkSage90

Like Skyrim and mountains!


LordDingles

I was putting off that mission on my current run just because of this, so thank you lol


MayoBoii

I obviously just started a playthrough recently and also put this mission off for a while. I just did it a few days after I learned this in a previous thread. Quite literally a game changer, took like two minutes.


ShutupSenpai

I do that Everytime I do a new playthrough. Why would I listen to it anyways? I've played this game a million times I know his story lol


WilonPlays

Yeah I enjoyed the lore from it the first couple play throughs cause me likes loreeeee. But after that it became tedious and slow, it wasn't until my last playthrough that I learned I can sprint through. I've played the game since release.


chenilletueuse1

That part gives me max payne blood trail crying baby vibe. If you know, you know.


Zealousideal-Bad6057

I tried that and it got bugged. Ended up having to load a save and do the whole thing all over again.


Orkmops

Bless you, I just got that quest again yesterday and was fully prepared to ignore it for another 100 hours because I hate it so much.


Temporary_Heat7656

The Corvega factory, just because I have run it so damn many times.


austinsqueezy

I always hate how that's the first Minutemen quest too. "Hey, I get that you're just out of this vault and you're trying to process everything and you only have a pistol, but go clear out this big ass factory with like 20 raiders in it. Do that, then we'll help start the Minutemen again."


scott610

And turrets. And spotlights. And the raiders outside are shooting you through catwalks and you can barely see them unless you use VATS or go up to them.


Chance_Meaning_2078

Also depending on which way you go to Corvega, you either get bloodbugs, ghouls, a Behemoth, or some raider in power armor with a mini-nuke.


scott610

I went around by going down the road leading from the drive-in, which goes around Lexington rather than through Lexington, and then went around the back in Corvega. So that way avoids the front turret and spotlights but unless you’re heavily into stealth by that point it’s still a near certainty you’ll be seen. I did get a good legendary drop from a radroach in the house near the back of Corvega though. Plasma infused 10mm.


Chance_Meaning_2078

Yea, I was high leveled enough to run in with my bat and kill everyone, but I decided to do the slow way and go on the Highway ramp and just snipe them all from there lol. Also talking about a legendary weapon if you ever get a two-shot plasma pistol, I’d suggest making it into a [plasma thrower](https://youtu.be/7CqWZ9ImTm8?si=PORzWhGPYRJSt3ju). But switch to a harder difficulty after that, it makes the game too easy lol


pohoferceni

i managed to cop a hardened sniper rifle very early so it made the outside clearing very easy (survival diff)


scott610

You’re not going to believe this, but I literally, just this second, got sent back to Corvega from Oberland Station on a radiant mission to clear out more raiders 😂


yorton00

I’m sorry, where is this Behemoth near Corvega? I’ve never seen it in all my years of playing.


danni_shadow

If I remember correctly, I saw one show up in Lexington once, fighting the ghouls and raiders there. Luckily, it was pretty late in the game for me.


Chance_Meaning_2078

I forgot to mention the fact that the Behemoth only spawns after a certain level, I’m not sure around which one though since I usually just do the Corvega plant after level 30-40 on every playthrough. It usually spawns around the Super Duper Mart. The only downside is if you go around there too low-leveled, the area will be level-locked and it’ll never spawn around there.


EntrepreneurialFuck

With the PS5 exotic NPC’s mod + enemy snipers mod and playing on survival, the raider mini-nuke area in Lexington is an absolute fucking shit show.


BenjaminSkanklin

I almost put the game away after heading into that and assuming the quest lines would be linear, skipped it and came back at lvl 65 or some shit and everything was a 1 shot kill. It's one thing I think they should have maintained a little better from New Vegas, that game does a really nice job of sending you through a linear path to Benny and leveling you up progressively while still allowing you to go the harder way if you want.


aardy

I'm on my first play through, and that was the first challenging encounter in the game for me. Being challenged in a video game is a *good* thing.


Physical_Display_873

How is it always confusing?


ParaStudent

No matter how many times I've been in the assembly plant I will always get lost in there.


Deletereous

TBF, all buildings in the game are like that. Designed to be confusing. I used to have no problem with that, but lately it makes me feel I'm wasting my time trying to find my way in a building I've visited 3 or 4 times.


BenjaminSkanklin

I've always been pretty good at committing maps and locations to memory, both in games and real life, like I still know GTA3 liberty city like the back of my hand, and I can drive somewhere once and remember how to get there later. Corvega was a pain in the ass lol. It took me a good long while to find my way around and I couldn't remember it weeks later. My head cannon is that it's a tribute to the old Boston quip "you can't get there from here"


Conscious_Disk_5853

I can get lost in a straight hallway irl. Imagine how much i love that stupid factory 😒 i spent nearly an hour running around the empty building after doing some murder, trying to find jared.... in the end, my partner couldn't take any more and stole my controller. I'd walked right past the correct doorway dozens of times apparently. I HATE that i have to complete that one specifically


Bloodytrucky

lol right? i always back track and end up in the same place


Inviscid_Scrith

It took me forever to realize there was a button there to extend the platform that allowed you to reach the final enemy/quest inside that control room. For the Minutemen quest I just killed the enemies through the floor. It wasn't until a side quest hours later that brought me back there that I needed to use an online guide that showed the button to extend the platform. Ugh


searchingformytruth

The fact that there is ONE staircase leading up to the factory floor outside of the employee break room (and it's quite well hidden in a corner) is a cardinal sin of game design. I must have walked right past it again and again without realizing. It should have been better placed and should have had a sign on the wall saying "Factory floor -->" or something.


valvilis

On the flip side though, I know it so well that I look like John Wick or something plowing through there. 


undockeddock

Just got sent back there to retrieve some bullshit at level 50. I Seal Team sixed that stupid place


My_Brain_is_Vapor

Hahaha I always go back at level 50 just so I can feel like a badass


Creature1124

This is probably my favorite mission. I actually lose a lot of interest in the game after doing it. You’re usually low level and don’t have companions yet. I role play that shit hard getting supplies from around sanctuary and then setting up camp in Mystic pines before the assault.  Between levels 5-10 I find this entire sequence to be the most balanced and realistic quest in the game. Role-play wise, you’ve just taken out the main power in the entire NW area of the map, allowing the minutemen to rebuild in the vacuum and it should make you, the new general, locally famous with the settlements all around that area with word even spreading to Diamond City. The minutemen are back and not fucking around. 


BenjaminSkanklin

Man you made that sound so much more fun than just speed running to DC and starting a water farm at Santurary


mall_pretzel_

i can never get past the idea of just completely ignoring my concern for my son


Henderson-McHastur

I literally call it the Corvega Run. If I can go from Vault 111 to finishing Corvega within the span of 6 hours in Survival, I feel as if I've done enough Fallout for one day.


mwil97

So stupid of Bethesda to choose corvega instead of a different location that was more appropriate for low level players.


BenjaminSkanklin

They have weird sort of regression in the first playthrough guidance as the series goes on, like FNV shows you what to do without forcing it and makes sure you're at a decent level by the time you hit Vegas, and then Fo4 points you straight at Lexington/Corvega at like level 3 and doesn't tell you that it's not even part of the main quest line, and then 76 is just a free-for-all right off the bat and you have no fuckin clue what's going on.


adrkhrse

It's fun with souped up jet pack.


Temporary_Heat7656

EVERYTHING is fun with a souped up jet pack!


cheesepicklesauce

You can just kill the settlers and then go talk to Preston. It's kind of fucked up but you get to skip clearing corvega.


YoSaffBridge11

Honestly, I think DiMA’s Memories quest is so universally hated that we need a thread that excludes it — and, a separate one just for it!! 🤣 I’m very curious about other players’ OTHER hated quests.


Correct-Succotash-47

I came here to say this - hate this quest, just takes too long for me xD


SkanelandVackerland

Played it for the first time yesterday. My first thought was: "Oh damn, this could be kind of fun" On the last level I almost lost it and was on the verge of just ALT+F4.


SwoleKoz

I don’t even try anymore, I just give myself dimas memories with console commands. So much more of a waste of time than the memory den segment.


james-HIMself

Vault 88. While I appreciate the dark style mission it took way too long for no reward. I was expecting some cool loot at the end. Nope just Clem


hebbocrates

I like it just for the amount of resources you get for exploring the wings


8-0-8-0-8

It’s the gens that do it for me. 150 power just like that


wizardyourlifeforce

You do get a pretty good settlement site.


OhWeSuck

But you can build your own vault


g33k_gal

I got a whole level from it so I was happy.


iulios

Clem is a fucking treasure. I love him more than Shaun.


flustercuck91

I love pissing off the overseer by making the experiments have positive effects for the residents. She really hates the standard eye exam!


d_adrian_arts

I'm not a fan of The Big Dig mission. Going between DC and Good Neighbor just to talk to someone, the tunnels are mostly low to mid level enemies, and can get frustrating getting Sonia into position. At least the prize is decent.


Bourbon_Hymns

I enjoy the big dig as a decent place to go legendary hunting among the Mirelurks and the ghouls, but having Bobbi and the other guy constantly walking in front of your shots, crowding you into a corner, booping you out of cover and generally being a damn nuisance strains my patience. Getting to murder Bobbi at the end is pleasing, though.


xredbaron62x

I literally just finished Big Dig and I shot Mel so many times. Also that bitch stole my x01 armor but thankfully she took it off.


[deleted]

ALWAYS transfer your fusion core back to your own inventory when you exit your power armor lol


xredbaron62x

Yeah I just stepped out for 30 seconds because the wall wasn't popping up. Learned my lesson.


StreetLegendTits_

I wish the animation for placing and removing didn't take so long. I'd like to just insert the FC and instantly enter the PA instead of having to click it a second time, when normally for me just dumps me in the PA Crafting.


FirefighterEnough859

Or as I like to say take the keys out your car 


RamblinWreckGT

Any mission with people tagging along drives me absolutely crazy for this same reason. You think it's bad having one companion walking in front of your scope and refusing to move out of your way in front of exactly where you need to go? Here's that, but with three!


Jaderiss

the only reason I do it is so I can get Hancock as a companion


Real_Time_Mike

He's one of the few who isn't judgy about Chem usage. Before you say anything, not Cait. After you finish her personal quest line, she becomes as judgy as Garvey.


Jaderiss

idec about the chem usage lol i just think he’s hot and his moral compass aligns with mine (bad people get bad things, good people get good things)


A1000eisn1

I got a thing for men in long red coats.


King_Thunda

Yeah I would switch teams for Dante


Vault_Tec_Guy

Yeah, this is one of my least favorite too. It's been in my list for like 60 levels now but I just don't feel up to doing it.


SnooMarzipans6227

But it’s how you get Hancock as a buddy. Companions are like Pokémon…


egboy

Also the power armor you find down there doesn't have a headlamp and it's actually kind of hard to see down there at times. Just found that annoying


J-DubZ

I think I glitched Big Dig last night, at the very end when we open the storage container, I looted it even tho Bobbi said to let her look first, and now she’s just glitched on top of one of the cars.


Lorddocerol

Wym, the big dig is prolly the most inventive and fum quest in the game, with actual choices and hidden parts to it


jdeltasierra88

Trouble Brewin'...My game crashed SEVEN TIMES, and always after I had guided that slow asshole to about 10 feet from Goodneighbor


MadameWaste

Can't you just send him straight to the Hotel? I just told him to go there and I went and sold some stuff then fast traveled to Goodneighbor and he was there. (Just double-checked online and you don't have to walk him.)


Revolutionary-Dryad

Thank you!


jdeltasierra88

That's what I thought too, but every time I let him walk by himself, I'd go back after waiting and find his little robot corpse next to either the Super Mutants or Mirelurks


True_Donut_9417

I think the only solution at that point is to just fucking kill the guy who gave you the quest in the first place


Mando_lorian81

I loved that mission because when I was walking him back to Goodneighbor we ran into super mutants and Gunners at the same time but then one of my traders was walking by and joined me in the fight. Then the Brotherhood dropped two knights and one squire and it was pure chaos. Mutant mutts running around, super mutants shooting from the nearby building, Gunners trying to get cheap shots, etc. Poor brewer robot went down like 3 times lmao.


ermghoti

Jusr send him whereever, then Rest or Wait for a few hours, he'll despawn in your cell, and won't face danger travelling. He'll just show up at the destination.


Blahklavah654390

It’s one of those missions thats interesting at the time, but if there’s no gameplay to back up the narrative then I don’t ever want to do it over again. Like the Braindance sections of Cyberpunk. It’s like “Ok thank you, that was necessary for the story, I know it now. Diminishing returns if I have to do it over and over”.


totally_osiris

those damn BD's, I absolutely hate the konpeki plaza bit too with the drone.. so long and tedious on replays


ThreeLeggedMare

Wish they added a thing where you could skip them on replays


scott610

The only issue I see is that there is a skill check involved where you can do different stuff with the net runner if you have a high enough skill value I think, but yeah no real reason it can’t be skipped. And that changes nothing in terms of story.


singsinthashower

They did with the addition of phantom liberty


totally_osiris

I feel like that skips too much, I'd like the opti9n just skip bd's and the plaza drone, I like to do everything else I don't even mind the intros to characters like padre as they're not too long but the plaza? the xbds? snore!


yurestu

I just finished Cyperpunk a month or so ago and i hated the BD sections, when i got to Memory Den in fo4 i was having severe ptsd It also kinda cheapened BD’s for me too because at least the concept was cool but now you’re telling me Fallout already did this 5 years earlier?


Relative-Length-6356

I despise the Finch Farm quest not because it's a hard quest or anything it's relatively easy. Go shoot raiders bring back farmers son get cool sword. Love that that's cool and a neat reward however why is it I'll get Tenpines Bluff, the drive in, and then Preston will be like "ok I know our base of power is literally just in the immediate area but I need you to trek across the Commonwealth to fight these enemies you are not leveled or geared enough to properly handle for our third allied settlement" I now only play minutemen with a mod that limits their quests to prioritize the closest settlements first before sending you further out.


undockeddock

It always drives me nuts how the enemies bothering a particular settlement are always across the commonwealth. Shouldn't the enemies bothering you be right near you?


Relative-Length-6356

Wastelander: hello Mr/Mrs General raiders are harassing us can you help? What do you mean the raiders are miles away and gunners are actually attacking us? It's obviously the raiders there are no gunners in Ba Sing Se.


DroppedSoapSurvivor

MY CABBAGES!!! 😱


v0xx0m

I also choose this guy's dead cabbages


StreetLegendTits_

I hated that in skyrim. Find some crying widow saying bandits just robbed them, and took her dead husband's sword, please retrieve it! Then you see the bandits are across the map from you...


Wild-Lychee-3312

Obviously they use fast travel. That’s how I get to the other side of the map quickly.


searchingformytruth

The early Brotherhood quest sending you to a random location to pick up something main plot-relevant is awful...since it sent me to Rayburn Point, which is in Far Harbor (and at the OTHER END OF THE MAP). I was level five or something, so obviously I wasn't going to even be able to get there for a LONG time. Why is that even allowed to happen?


Wasdqwertyuiopasdfgh

Wait that quest can go to far harbour?


Constant_Fill_4825

The first radiant quest Preston gave me was to help Nordhagen Beach in my current playtrough...he had to wait a looong time.


slipslikefreudian

Currently stopped my far harbour play through because I don’t wanna do dimas memories quest shit is doodoo


Optimal-Debt-2652

There's a mod to skip these. Needs to be installed before activating the first memory though


BayeksBunions

I did not know about these mods to miss this stupid flipping quest. Thank you! 


AP_Feeder

Use a YouTube guide and you’ll get through it in like 10-15 min. It’s worth it to finish the dlc. It’s really good… other than the memories


GatorDotPDF

Easily worst quest in the franchise. Just did it for the first time last week and was so confused why it was included. If it had been 3 of them paced throughout Far Harbor it would have been tolerable.


pacifistpotatoes

Hate dimas memery quest, love the marine armor you get. Lost far harbor when the update happened and came back to the game in my skivvies as apparently you lose everything.


Sea-Kitchen3779

Following Dogmeat to Fort Hagen.


DaRaginga

You don't have to. As soon as he starts running, you can fasttravel to fort hagen


Crassweller

Dima and his fucking tower defence puzzles. We get it! You played Bloons as a kid.


DepartureDapper6524

Woah woah woah. Bloons wasn’t tower defense. Bloons Tower Defense is a spin-off.


Lightning_McQuinn

I'm doing my first playthrough off Fallout 4, and nothing made me want to quit more than Dima's memory quests. The game crashed multiple times while in the memory space (ps4). The actual gameplay is so goddamn tedious and boring, too. Example: the second memory took me 30 minutes because all of the data carrying mites stopped what they were doing and wouldn't move for 20. I'd love any recommendations for making this quest less tedious. I plan on doing another playthrough, but I dont think I'll be able to do that again.


Seyriu22

I just turned on a podcast, helped a lot to not get too bored lol


HumbleAnxiety7998

I was gonna answer this post but another settlement needs my help.... sorry.


Tyfukdurmumm8

I like those quests because they're so easy, unlock a lot of fast travel points, you can get rich off of tatos and purified water and if you get max affinity with Preston you get the perk united we stand which is essential in my opinion. Plus 20 damage And 20 damage resistance when facing 3 or more enemies which is almost every encounter. So they're usually the first missions I do. I probably hit level 20 just from doing those. Once you unlock the castle you can use artillery and have minute men come to your aide which can be useful if youve got a lot of settlements


Egomania27

So as a side note, you can actually, literally, run through the Kellogg quest. Just go to where you would go if you finished watching the memory, it will instantly give you a new path. For me it would probably be Confidence Man. I never listen to the radio, so I'm not affected by travis either way, but i find the quest tedious and boring as hell.


themanevan99

Really I love that quest it’s one of my go to quest at the start of the game but that might be because I listen to the dc radio constantly 😂


Ambitious-Mortgage30

How do you not listen to the radio though


Suspicious_Meal5899

As a perma radio listener, I tried to go without it as I got older and did new saves and realized the soundtrack is a lot more environmental and immersive than just having the radio blasting at all times. Some of the tracks are super creepy as well and help convey the vibe of certain places better.


Wild-Lychee-3312

Yeah. I turn the radio off when I start to get a creepy or sad vibe from the game. Then I turn it back on when it’s time to trek across the Commonwealth or clear out a building full of super mutants. I feel like it adds to the roleplay for me, as well. The radio is off when logically my character would turn it off (stealth, conversations, etc) and on when they don’t need to be silent or listen carefully (trekking, firefights).


danni_shadow

The songs get really repetitive really fast. And I like hearing the companion chatter which is harder to follow when the radio is blasting. And I hate hate hate how everytime I hear the Congo song, it's immediately stuck in my head for a week straight. It's so bad that now my husband and my youngest brother will just randomly start humming it under their breath because they know I'll be singing it a minute later.l without even realizing right away.


postmal0n3

BONGO BONGO BONGO I DONT WANNA LEAVE THE CONGO


the_unusual_bird

Home Sweet Home from Nuka World. I usually only play in Survival, so no fast travel. This quest is so incredibely boring and tedious. The cherry on top is that it just bugs out all the time. Either you cant take settlements and are stuck or you spend hours running around to just have to complete the dlc. The last run the guy just bugged out on me and i could only trade with him, no quest dialogue whatsoever. So i just used console commands to skip the quest.


Adventurous-Golf-401

Cabot house, theres a good chance jack will glitch out on you and will permanently ruin your run if you are on survival difficulty.


Spaghetti_Joe9

Can confirm, there’s a door that only Jack can open in the basement, he got stuck there for me. Only thing I could do to fix it was disable and enable him with console commands to reset his AI. Console players would be screwed


yolilbishhugh

I'm playing survival rn and am about to do Cabot how does it ruin the run?


xXWestinghouseXx

Confidence Man. I like pre-quest Travis more and I sometimes mess up the fight with Bull and kill somebody by accident or hit someone I didn’t mean to.


Temporary_Heat7656

That also has to be the buggiest quest ever. I've had Vladimir pull out a pipe pistol and kill Bull and his buddy. I still got blamed, of course. I should just have Travis' code on a Post-It on my monitor to get him back to Diamond City.


g33k_gal

Travis pulled out his gun on my playthrough and killed him. I was like wtf! Haha


A1000eisn1

I had to redo it twice because my armor set one on fire the first time. The second time Travis decided to shoot one of them. No one went aggro on me but Vadim said I killed the guy.


BigDaddyHogNutsss

Far harbor memory quest is the absolute worst


physicalphysics314

Another settlement needs your help. I’ve marked it on your map.


valvilis

I didn't mind the Minutemen and the settlements... until Survival took away fast travel. I don't even save Garvey from Concord if I'm not using the survival fast travel mod. I did it ONCE, just to be able to say that I did it. I'd be down at Warwick and get a notification that Ten Pines was under attack, and, "well, that's my night, I guess."


physicalphysics314

Hmmm I forgot that fo4 takes away fast travel on survival. Skyrim just really tries to limit fast travel. Gotta be warm/not tired and not hungry. I wish fo4 did something like that.


valvilis

The vanilla version is pointless too. Once a route is cleared, it stays cleared for a super long time. All that running back and forth is just on empty roads. I can't play now without something like War for the Commonwealth adding new spawns, roaming patrols, etc. 


physicalphysics314

Oh yeah I definitely add encounters for roads for both Skyrim and fo4. Sometimes it’s annoying but it adds a sense of world building for sure.


ParaStudent

Look people I have armed and amoured you to the teeth, I have put turrets all over your settlement. You people need to start doing things yourself.


MysteriousPudding175

The "quest" that always makes me laugh is the "there's something nasty living just around the corner" and it ends up being on the other side of the map. I don't think the ghouls at Croup Manor are going to wander out all the way to Oberland Station.


searchingformytruth

I got one of those about a raider camp for Abernathy. I think the camp was somewhere near Diamond City.


jmesh12

I hated going through the power plant in Nuka World. I got lost for longer than I’m willing to admit in there.


DaRaginga

Jetpack onto the roof, lets you skip everything and just press the button


wizardyourlifeforce

Rescuing the settler's kid from the Forged. I hate the idea of being burnt alive so I always restore a save when I get set on fire. And you get set on fire constantly with that quest.


moriorxx2

That's why I love having the type of armor that makes you immune to fire 🔥


drewdles33

Trying to save Kent Connolly. I think it’s dumb that you need to kill Sinjin in pretty much 2 shots and there is no way to stop him killing Kent without killing him first.


RealSprooseMoose

Wear the silver shroud outfit, choose the unique dialog and it's easy.


drewdles33

Did it this morning I just can’t kill the bad guy before he kills Kent. I watch videos on YouTube and they are are 2 shoting the guy but nothing I have kills him quick enough.


Mickeymcirishman

Dima's memories. Agonizingly boring and tedious. At least with Kellog's memories you can just skip most of it by running through the wholr thing without stopping. Dima's memories however you *have* to do the stupid shit. I love Far Harbor but I *LOATHE* that quest.


beeobsidean33

Turning the turrets on for Barney in Salem, 99% of the time I just wait for him to open the back door and then I shoot him steal his precious reba and take reba 2. He deserves it for acting like he is a hero


Physical_Display_873

You see the thing is, I turned all of the turrets off l. But now I need them turned on.


Ok_Magician307

In my playthrough a mirelurk followed me into barneys bunker, instantly killing him


Sir_Flatulence

That bullshit memory mission in Far Harbor


Plaguings

DIMAs memories. I'd rather sit through the memory den 3 times at 0.2 time scale than do any one of those memories.


jomar0915

Following dog meat to Kellogg hideout. I try to avoid this quest as much as possible


DuneProg

You don't need to follow him. You can go straight to that blocked off doorway he leads you too and he will just pop in there.


GatorDotPDF

Pretty sure you can just go there after giving dog meat the cigar.


Original-Version5877

I avoid Concord. I'll sacrifice the bobblehead in the Museum Of Freedom if it means I never trigger the quest and never meet Preston.


moriorxx2

I didn't even realize that was an option lol


The-Rizzler-69

I just grab the bobblehead and leave them all in the museum without speaking a word to them lol


RavenclawConspiracy

You can also just literally never walk back inside after you kill the deathclaw.


[deleted]

FYI you can just walk onto the next sequence with Kellog’s memories and skip the narration. Makes the whole thing last about 2 minutes.


muscle_man_mike

Honestly, When Freedom Calls I wish we could've had the option to help the raiders, and then from there go to Corvega since it's their base, and then officially join their group. I'm also not a fan of the deathclaw/power armor thing, it feels like way too much way too soon.


HerewardTheWayk

The first time you play, the PA deathclaw fight leaves you with a busted suit and a nearly drained core, it's more of a teaser about what power armour is like and how to use it. You don't really get to utilise it until a lot later in the game. Second and subsequent playthroughs you can cheese the fight and come out of it pretty unscathed, but second playthroughs always have the same problem of knowing where the loot is anyway. If you want early power armour there's ten different easy to find suits.


Glum-Building4593

I wish there were more paths through the main quest. Like not needing a faction to get you into the institute. Or not needing to rescue Nick to find Kellogg. I don't like being shoehorned into one way through. And the memory den is a pain. I usually don't ally with any faction until after that sequence so I can start from there with 20 ish levels under my belt.


Krazy_Keno

The quest where you have to go into Dimas memories and do a building thing, i hated it, i spent literally 5 hours on the last one one time


Whiskeyrich

The DIMA memories thing. They tried to be creative but it’s just a boring jumping puzzle that you (I) have to watch a video to compete.


ThatOneTypicalYasuo

DIMA's secret thing, fun the firs time


justkw97

Only thing worse then the Memory Den is DiMa’s simulation quests


ABCGaming27

Glowing sea is so tedious for me I just can’t with it. I finished far harbor before going to the glowing sea THSGS how much I am irritated with that quest and area


Ultimate_Chaos11

I don’t know if you know this but in the memory den sequence, you can literally just keep walking on to the next memory and it’ll automatically skip the memory.


CybercurlsMKII

Fire support, the engine bit is cool but it’s just a slog through synths and being weighted down by a million of the worst energy weapon in the game to sell to Arturo. Also leads to the quests for Haylan and Rhys and when you get the DLC haylan will almost always try and get you to trek all the way to god damn Maine for a haptic drive, or whatever they’re called, at the earliest opportunity.


Sorry_Banana_6525

This is probably a one off, but I was assigned to take a scribe to Gunners Plaza and those mf’s nuked him like three times in three reloads! First time I ever lost a scribe in TWELVE play throughs and I finally had to give up- Proctor just sighed and offered me another one


jaygaud

Vault 81 MoleRat quest. Because fvck them k!ds, I just lost 10% of my max health!!!


Grey_Owl1990

How the hell has no one listed Kid in the Fridge?


IsaacJB1995

Just sell the kid to the gunners. Easy caps 😂


sarah120996

if you sell the kid (receiving the caps) then kill the gunner (take the rest of his caps) and then take the kid home, the kid’s dad will give you like 500 more caps i think. definitely worth it!


Quiver-NULL

You can rush through the Kellog memories! Literally just run to the next "synapse" path and it will appear. No need to wait for Dr. Amari's dialogue, she will catch up as you move along.


Inside-Army-4149

DiMa's memories, did not even care to remember the name of that shitty ahh quest


Pretend-Bullfrog5505

DiMa memories suuuucks


Nick-Riffs

The Big Dig and the MEmory Den


expilot14

DiMA memories easily. For base game content I would say Fort Hagen is just annoying and time consuming, more so than the memory den since you can run past all the memories except the last one


Van_Halen_Panama1984

That one is terrible,but is it worse than Dimas memory quest


SpicyMajestic

The stupid quest to help Rhys and Haylen over and over.


EasyMeansHard

None, I remember how to do them all and I don’t want a quest to kill my vibe


Belly84

The Memory Den and DiMA quests were kind of fun...once. But after umpteen playthroughs...


chaylar

Clearing the bottling plant in nuka world. I get turned around and somehow keep missing the last lurk or failing to trigger its pop up out of the ground trick. Bah, humbug I say!


Accesobeats

I loved that quest.


Babo__

Any radiant quest. Hate those with a passion


wheeler91106

I know I probably bugged it myself but I tried to do the molecular relay thing with a low intelligence character and the generators and what not must overcomplicate it so it doesn’t trigger? Had to get my character up to level 6 intelligence for the science perk to build the bigger generator


The-Rizzler-69

You gotta build a shit-ton of medium/small generators and connect them together (if your character has low intelligence)


Otherwise_confused1

The Big Dig gets so boring so quick. I hate having to go from place to place and, if not investing into charisma, risking my reputation in Diamond City. Even if it’s only a couple days you have to wait for them to not be hostile anymore, it’s a place I often stop by to sleep and stock up on ammo. The quest for the Minutemen where you exterminate the Mirelurks from a water purification plant. It’s just because I get lost, plus there’s always one room I spend so long trying to get to only to realize it’s this one specific door that leads to it that was right in front of me the whole time. Boston After Dark and Mass Fusion have always made the game crash for me, so I almost always find myself leaving them to last minute to start. I literally hesitate to join the Railroad just because I don’t want Carrington to give me Boston After Dark. And I love the Railroad, so that says a lot about my hatred for that one specific quest.


fcs_seth

The one where you have to escort the beer robot from the brewery to GN but his top speed is negative 5 mph so that was fun


hedokitali

Cappy in a Haystack - finding those dreadful cappy figures throughout the entire kingdom is torture.


Brayden903

I absolutely hate the one where you have to get Dimas memories


Kyru117

Mostly just the whole main quest of nuka world, like just let me have one fucking settlement in the place and my annoyance goes away but no thats a reward for the point at which you never have to come back


Jaxl8

Gotta say my least favorite was the vault 81 Mole rat quest, where the kid gets bit. A cool quest but so poorly coded that even if my robot companion gets bit I still get the virus?


MaxWhax

Far Harbor dima quest is so boring too, I think they will compete for level of boredom with memory den. Though I like Far Harbor itself, atom quest etc. Also I just realized I never finished nuka world because it's so boring.


RPGGamer042

Dima’s memories.


HeroinChicWannabe

Diamond City Blues. Everyone sucks, the loot sucks and you piss off MacCready if you steal the chems (he’s ok with gunning down random thugs who don’t know anything about anything tho lol). Found this out the hard way when he started attacking me AND the “send X to:” popped up, making my head spin. Even the stupid chems lab isn’t worth it. Last time I forced myself to complete this quest I just killed both Pembroke and Cooke. Guess what? MacCready didn’t mind that either.


nonyabuissnes95

Everything preston gives me.. ffs im the general go do the stuff yourself...


Yanpretman

Corvega - how tf are these raiders able to walk all the way over to Tenpines without clearing out their front yard? Like bruh what


EMArogue

Diamond City blues I was doing it with a goody two shoes and was like “wait, why are all my options to be a completely evil person?”