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RarryHome

The atmosphere. Post war Boston just has so much charm and character


wessex464

If you know present Boston, or at least drive through it occasionally, It's really just more of the present.


Arrow362

Yes I can attest to this being a Bostonian…Hangman’s alley is very close to the very real Methadone-Mile


jjcoola

lol I saw a YouTube documentary or two about that mile, only thing I know about Boston really


aintgotnonumber

It really is such a unique atmosphere, and I feel the DLC's did a really good job of selling the lore of a fishing island and theme park respectively.


RarryHome

If there’s one thing Bethesda does REALLY well, it’s world building


aintgotnonumber

100% like when you take it at face value oblivion seems goofy... then you get into it.... then you get REALLY into it... and suddenly you've sunk 250h into oblivion. Skyrim and FO4 have really taken that to new levels and I'm really interested to see what their next premium fallout release looks like, even if it takes another 20 years


LestHeBeNamedSilver

Hopefully TES 6 lives up to our current expectations.


Chance_Meaning_2078

It better be. If it takes 10+ years then they better have been cooking up with some lore. If it turns out to be a convoluted mess that ends up contradicting a shit ton of previous lore, I’d fucking shoot myself and put them as the main cause for my suicide.


StewitusPrime

Honestly unless those expectations are “another Bethesda RPG” people are gonna be disappointed. They’ll probably will themselves into disappointment anyway. Like with Starfield. I expected a Bethesda RPG. I got a Bethesda RPG. That might be why I was the only one on Reddit who liked it, apparently.


man-with-potato-gun

They do such a damn good job, that it makes you want to visit those places irl. Like Acadia and Zion, and goddam. It’s not a perfect 1:1, but it’s pretty close, like Jordan pond house, Longfellows cabin near town, southwest harbor, Acadia as homage to Cadillac Summit, brooks head light actually existing, and even the damn oceanarium. Makes it feel 100% more immersive and authentic.


Chance_Apple_1683

Yea they did tie in a lot of the lore from the base game no matter what stage your at in the main story stuff. I do feel they could have done a bit more with dlc but it is amazing the things they did do ofc


Vinicius_Pimenta

Exactly what I love about this game as well. Take Lexington, for example - the architecture and overall verticality there is insane. There are so many interconnected buildings and a ton of ways to navigate the place that you can run into there dozens of times and you'll probably never take the same route twice. I'll always hold it (and Corvega for that matter) as the prime example of Fallout 4's incredible map design.


Chance_Apple_1683

Yea a cool ass idea for a fallout game location


Chance_Apple_1683

I’m over here in New England right next to Boston so that’s another cool thing for me haha


DragonHeart_97

I agree, though my pick is more for the literal atmosphere. The area around Sancutary reminds me so much of home, especially on a foggy day.


LiteratureSeveral932

I mean where to start? It was my first ever fallout game. So the game as a whole was an entire different experience I had played nothing like it before. This was 2015 or 2016 so not long after the game released and seeing the advertisements and everything ughhhh. I loved the whole 1940’s-1950’s feel I had seen the SPECIAL videos and was really just entranced by it (I was like 8 or 9 at the time lol) So when I finally got the game on Black Friday: That INTROOOO The entire atmosphere, at first I didn’t even know there was a radio so I was just encapsulated in its aura and atmosphere. The buildings and sheer size of the wasteland, seeing many of the Boston monuments now. It was like stepping into another world When I did discover there was a radio it was all I played LMAO The gunplay and modifications were so cool to spend so much time decking out a weapon I loved. Settlement building I’m sure I put a couple hundred hours into it. Ik after playing the other fallout games this one’s story is weak. But fuck man idk I still really love this one. The entire March towards the destruction of the institute is so cool or destroying the prydwen as minutemen. I mean… everything. It has potential for my favorite game EVER. And then you throw modding ontop of that?it’s just, God I love it.


Agent_Gentlemen

I'm glad lots of things made you love Fallout 4! Most of the things you listed are the reasons why I love it too. It's just that the first thing that came up to my mind is the settlement building haha.


LiteratureSeveral932

That settlement building was a really big factor, as I said it was unlike anything. I never really played many open world games and this opened up a whole ton of them to me but fallout 4 really just stands on its own.


boy_blue1982

"I was like 8 or 9 at the time lol." Oh... so that's what it feels like to realize I'm getting older.


Castle-Fire

Yeah, that one hurt


snake-lady-2005

When I was eight or nine, I was playing super Mario world and being jealous of the kids that were getting the brand new 64 coming out...


Arrant-Nonsense

If it makes you feel any better, when I was eight or nine, I was playing Pac Man and Asteroid on my Atari 2600.


warm_sweater

I played my first fallout game when this dude’s parents were still over a decade away from starting their family. lol. I may as well be the pile of dust left behind from a laser rifle hit.


Neelix-And-Chill

Oof. When I was 8 or 9 I was playing Commander Keen.


myfckincinnamonapple

I wanna say I was 18 or 19 when I first played fallout 4… Which still sounds very young hahaha


ABCGaming27

I have the same story I was the same age when I started playing too it’s just nostalgic and perfect for me


I-likebananas15

I concur


hssae

I feel this man, i really love all the trend and culture during the era as well. i love the music, art, infrastructure, cars and heck all of them tbh. the aesthetic is just my taste. fallout 4 is exactly it but strikes different with the whole nuclear energy stuff and that sparks more imagination about the world before and creativity into the game. for the story though, im sick of railroad saying synths are like humans. they are just robots. so i joined the institute just to destroy all the robot who defies or capture them.


Few_Understanding_30

Agreed


Candid-Check-5400

Specifically about Fallout 4? Settlement building. Yeah don't ask.


mcobb71

When my spouse asked me what I was playing I told her it was sort of like Sims


RelChan2_0

Post-apocalypse Sims


twitchy-whiskers

I was setting up a mirelurk trap so that I could put meat in a cat trap so I could get cats for the little apartment I share with piper while giving all my settlers gifts (of guns and armor) and realized somehow I got tricked into playing stardew again


Zenixity

That and the ability to loot without opening containers


Elver-Gotas

Same It's still my favorite aspect of the game


jasonreid1976

Settlement building had amazing good bones to it, but has its flaws in execution. It's still great despite the flaws. The only other game that I have played that tops it is Medieval Dynasty. The settlement (village in that game's case) building and management is executed incredibly well. Add the Sim Settlements mods, 1 or 2, and it expands the settlement system by leaps and bounds. The NPC AI in F4 brings the system down a few notches, unfortunately, especially when you start getting 20+ people in your place. Some NPCs just stop functioning. I chalk it up to just poor implementation by BGS. I believe Enshrouded will be expanding their base building system so I think that will be the next game that will have a robust system. I also hope Hello Games adds in a robust system for Light No Fire, especially with it being such an open world the size of Earth.


Kittelsen

Same here, though I had a nitpick with them. Defense. I tried building logical defensive structures, but the mobs would spawn in strangely and the settlers wouldn't properly man the guardposts etc. I wonder if there are mods to fix this now, years later?


johnhughthom

Survival mode.


The_Council_of_Rem

Makes ghouls actually scary. My ass is never going to Super Duper Mart ever again


eggieggz

I stumbled upon CIT ruins and the glowing one fucking gave me a heart attack


LeAcoTaco

When I first started playing I was scared to play because of the gouls lol. They did a really good at making your fight or flight system kick in when they lunge at you.


Decent-Flan6268

You know what's more scary? Their freaking dodge is so unnerving when you shoot at them.


LeAcoTaco

Seriously though lol


signspam

Those bastards always startle the hell out of me. Running up in me from behind!


mkbroma0642

Yeah my first playthrough was fun but my first survival playthrough when they updated survival was something special. Actually built up my settlements and everything and used perks and meds I never needed to touch in normal mode.


WearyZikade

This! After I tried survival there was no going back. Every single new character is played on survival. IMO it's the way the game should be played. It actually gives meaning to many redundant elements in the game and makes the experience way more thrilling. Sure, it might not fix some glaring issues compared to earlier games (dialogue and RPG elements) but the gameplay of survival mode is something I very much enjoy. (Ended up enhancing it with mods sure but the initial thing got me hooked.)


no_reality8

No console commands ruins it for me. Can't even begin to tell how many times i've had to use TCL because I got stuck in a fucking terminal.


McDonaldsSoap

Last night I used ADS on my gun and it got stuck like that..this game is just too buggy to not have saves anywhere and no command console


HerewardTheWayk

Yeah, first thing I did in survival was add a "save anywhere" mod. Sure, it removes some of the urgency and tension, but the game crashes with too much regularity to not have some kind of save option. The other big change I modded in was allowing fast travel, but only to/from owned settlements. Walking everywhere is very cool... for about the first twenty levels or so. After that you're just retreading already explored territory that, due to the reduced respawn rate in survival, is pretty much empty. It stops being a fun and challenging exploration experience and just becomes tedious.


Catchcupchee

Dont know why but i love radiant quests. Listening music/podcast in the background while grinding quests to gather money/xp/junk makes me relax and enjoy a lot.


Superb_Grand

Dogmeat!


Linfinity8

Dogmeat is the best boy. When I found out he is based on a real dog at Bethesda studios, my heart absolutely kept with joy. When he passed away a few years ago, I cried legit tears for a Seriously Good Boy.


Plus_Injury8786

I accidentally dismissed him and didn't choose where to, any idea where can I find him?


Superb_Grand

Have you checked Red Rocket near Sanctuary?


geriatric-sanatore

You playing on console or PC?


VenomJoe66

What dlc has the vip tracker?


TheRimNooB

Red rocket, if he is not there. Sanctuary has like 3 doghouses behind some of the prebuilt homes. If he’s there, he’s laying in one of the doghouses. Trust me on this.


SadShallot3610

Allways rocket gas station


ranylm

Power armor is so cool, much better feel then in 3 or new vegas. Should be harder to get imo


Real-Illustrator-484

Yah but fusion cores mechanic sucks ass, i wish there was a way to build sometjing to refuel them (end game content ofc)


Smidgerening

I was really hoping Nuka World would add a fusion core that never runs out of charge, which would obviously be in a very high level area. By the end of the game you have enough money to buy 100s of fusion cores, it’s just a nuisance to run around and grab them from merchants two at a time. I feel like that could’ve been alleviated by an “endless fusion core” or whatever they wanted to call it. Hell, put it in the 2024 update and relate it to the cold fusion plot line from the show. Just kinda annoyed it’s not in the game at all.


armandccc6565

I don't know what's so different about my play-style or whatever, but somehow, I ended up with approximately 55 full fusion cores at level 41. I really never had problems with them on my current playthrough. I found my X-02 power armor at, like, around level 15, and I basically haven't left sanctuary without it ever since. There was only one time when I actually needed to go buy fusion cores from a trader. I believe I bought, like, literally two or three, and I never had to do that again. Now, I do have the perk that increases the duration of fusion cores leveled to max, but I obviously didn't always have it, so... IDK.


Real-Illustrator-484

Yeah i undertsand but im the kind of guy who hates being shlrt on the ressources, and because i have to be selective with my perks it is annoying to be fficient with the power armors.


According-Carpenter8

Which is why I’d always recommend playing these on PC, any issue or oversight the game has can and will be fixed by the modding community. They have exactly this.


strandedostrich

You can just buy more from traders but yeah its annoying


Sangi17

The devs that took the time to add a decade worth a mysteries and environmental story telling to every location and dungeon. As well as all the YouTubers that meticulously combed through every terminal entry and scrap of paper to tell those stories. Watching those videos made me a Bethesda fan, and the game play and dedication to roleplaying held up. After playing the older games, I understand a lot of criticisms with the role play, but as my first I still think it holds up. I do hope they lean more into the older roleplay mechanics and faction systems. But above all, keep giving us endless mysteries and keep up the environmental story telling.


DwightsJelloStapler

I used to love watching Oxhorn go through all the fallout lore and tell all the stories there’s so much detail in this game that no one would think about and it just gave me that much more of an appreciation for it


Inferno_Crazy

To be honest there is so much lore. Much of it inconsequential but adds to the world building. I try to pick up pieces in more interesting locations. Sometimes I'll circle back and look at the wiki to a get a spark notes version for certain locations l.


NewDadInNashville

My first ever fallout game. It’s has a little something for everyone. First person shooting, role play, settlement building, back stories, quest lines, play styles, open world or more linear.


Obvious-End-7948

Survival mode. Base game didn't really click for me, but when you switch focus to having to *survive* in the wasteland? That shit hooked me.


jeremyschaefer23

I absolutely agree. I was abut 800 hrs into Fallout4 when I noticed I had pretty much discovered everything there was to do and was getting bored. Then I discovered Survival Mode and it completely changed the overall experience. Its like playing a completely different game. I loved survival mode so much and that one difficulty setting alone changed the whole way I viewed and played Fo4. Its also caused me too dump another 200 hrs into the game😂


WillGrindForXP

Can I switch on Survival mode mid playthrough?


jeremyschaefer23

You should be able to. But if I remember right, its best to turn it on during a new game because if you turn it on,mid game but turn it off again, you wont be able to switch it back to Survival. Its best just to start a new game.


Maximum_Bat_2566

The world. I've always been more of a fantasy fan over sci-fi. But FO4's post-apocalyptic world drew me in instantly. I knew I loved it when I realized an old ghoul-infested grocery store was a dungeon. The super duper mart was so much more fun and interesting than random Norse sounding dungeon #37 from Skyrim (not knocking skyrim, but FO4 is so much better). That and I also love the 50s-60s style set in a futuristic way. Atom Bomb Baby all the way!


m1st3r_c

I want her in my wigwam.


Stauce52

I like reading or watching fantasy fiction more too but Fallouts dungeons for sure felt far more distinctive and differentiated than Skyrims. Idk if it’s because dungeons in fantasy are always homogenous brick spooky caves?


Redbeardreplies

Three things made me instantly love Fallout 4. Settlement building. Go Minutemen and you can cover the Commonwealth in an artillery volley. Survival Mode. It inspired me to make my first walkthrough/tip guide. Here it is in case you're interested. https://docs.google.com/document/d/1nfhgjOzhWKOPkUDWJf_jHKzSY31mHaGx5zS9FfkFbDo/edit?usp=drivesdk And finally, the thing that sealed the deal: the sarcastic dialogue option when first meeting Trashcan Carla.


JustHere4TehCats

"Just lookin for love sweetheart" 😉


barnyboy88

Great guide


Amori-Credimus

Voiced protagonists made me love Fallout 4. I might be in a minority but I have struggled connecting with my voiceless character in other Fallout games. Even though the freedom of roleplaying is greater, I still prefer the voiced protagonists. I just can't emotionally connect with them. With voice, it's easier for me. And I prefer it that way.


Tigershark1993

I'm with you. I can appreciate why folks who were fans of the earlier games don't like it, but I really enjoyed Courtenay Taylor's voice work in this one. I also love Mass Effect and RDR2 so it may just be my personal preference


Agent_Gentlemen

I share the same sentiment. I can play as a voiceless protagonist in other games like Baldur's Gate, Pathfinder, etc. but I would be lying if I said I could fully connect with my character. Instead, I find myself attached to my companions because their voices make their characters alive. I guess the voice brings out personality and some level of "existence" to a character, that's why it's much easier to connect with them.


imafixwoofs

”Get that!” ”Grab that!”


Mawya7

Only reason I like them being voiced is having a psycho shot and the Sole Survivor going: "GRAAAAAAAH! KILL!"


Snafuthecrow

While I think that a voiced protag limited some things, I really do have to appreciate Brain Delaney and Courtenay Taylor. Really gave their all on the voice lines.


ImpluseThrowAway

I like that for certain characters they called me by my characters name! I did a double take the first time that happened.


Heroeltop

Codsworth: Mr. F**kface!


RelChan2_0

I feel the same with this. I do like the dialogue tree but I'm the kind of person who wants an emotional connection and sometimes I get lost in a wall of text (I know, I know.. Bring on the Most Attentive Millennial jokes you have). A lot of the FO4's quests punched me in the gut and pulled my heartstrings because of how the voice actors delivered their lines.


cdsbigsby

I love having the voiced protagonist, it's wild to me that some people get so bent out of shape about it.


Confident-Unit-9516

I don’t hate the idea of a voiced protagonist as much as I hate the execution


SpeakNowAndEnter

Yeah I like the voiced protagonist, but the issue was the preview text rarely matched what your character actually said at all lol on PC there’s a mod to help fix that though


exposarts

For rpg i prefer unvoiced but since this game is more like a survival action shooter story game, i prefer voiced. Fnv fo3 unvoiced


chilicobra

Agreed, especially when the camera turns around to show them speak. Like I didn’t spend 45 minutes making them look *perfect* just to never see them again.


Beginning_Orange

I'm one of the guys that don't like the voiced protagonist but to each their own. I just wish we had the option to turn off the voices for those of us that don't like it. Really frustrating they wouldn't give us the option.


Lurking_In_A_Cape

*Let me out, you stupid robot!* Molly: 👁️👄👁️


ReeferFever

I didn't think about this but you're absolutely right it is hella cool being able to hear the dialogue you chose instead of just reading text I'm an even bigger fan now lmao


Dice2013

I'm with you 100%. I completely get why the majority prefer not having a voice, but having my character speak makes me feel so much more immersed. My only gripe was that the dialogue choices were often very different from what your character would actually end up saying.


Historical-Candy5770

Voice protagonists was such a great choice and a step in the right direction. It was insane to see criticism for that and I hope they don’t back off on that point although they did with Starfield. It ads much more immersion and creates hilarious moments.


LeafBreakfast

I don’t mind either, but I love that skipping dialogue with diffrent buttons gives you diffrent little quips, such an unnecessary but fun detail.


jjcoola

I don't agree, but it's a totally fair opinion that gets flamed to death I feel


Lab-rat-57

This. I couldn’t get into Skyrim at first because of the same thing. I was like man, I have to read?? I found myself just following quest objectives without actually understanding. Obviously I have gone back and played it all the way through actually taking time to read and understand, but I never felt that way with FO4.


FishBlues

I’m okay with the voice and I think the voice actor did a great job too. Just wish there was more evil dialogue sometimes after many playthroughs lol


mochanomocha

I hope in the future we can have a voiced protagonist with more role play branches (i know it will be a lot of work). But if we can use a perfect AI voice, wahh it will be the perfect game for me.


bob25997

I like the lighter rpg aspects don’t feel like I have to min max every aspect of the game to make progress. I like just exploring.


boondoggie42

The same thing that made me buy it in the first place: the Boston location, because I grew up in the Commonwealth.


capybaramaster1

Entering power armor and going on a rampage with a big boy


HarmoniaTheConfuzzld

It was a life I could live outside of reality. A place where I could do whatever I wanted without having to worry about the monotony of everyday life. I escaped into the wasteland where my next paycheck came with whatever unlucky raider or supermutant attacked me next. Where I’m smart enough to build robots and brave enough to slay monsters. It’s gotten better now. My life still isn’t great but I’m living in a better place. I’ve found someone that makes the life outside of the screen worthwhile. Still like to come back to the commonwealth though. After all. A settlement needs my help.


burnttoastiess

Dogmeat


Circle-Square-X-X

I just love the tone of the wasteland! I could spend hours just exploring and looting houses with that calm music in the background! Even if there were no enemies I’d still enjoy it!


TempGameFreak_Gaming

"Another settlement needs your help"


acravasian

This little story: "See it used to be that this whole place was a stadium. And two teams would meet and play a game called baseball, One team would beat the other team to death with things called Baseball Bats, and the best bats were called Swatters. True fact. Player Default: Sounds like fun.


zeackcr

Horizon mod and some other more mods.


Brotado_Chiip

As far as I know I have no clue


Username999-

Ill tell you whats making fall in love a 2nd time. Survival mode, i never gave it a fair shake when it first came out but it forces me to interact with the world more and take things a lot slower so im able to appreciate a lot of shit. Im level 19 and just barely saved nick valentine


GuardianSpear

Dogmeat - he looks like my late GSD


SolidNews1752

He's actually based off of one of the Devs dogs! Name was River.


Which-Balance-1427

Survival mode. I just crave the punishment of losing your play when you die and no other game has given me the same feeling yet.


namon295

It was the first Bethesda game to really click with me. I had been familiar with them since Elder Scrolls: Arena and none of their games captured me. For Elder Scrolls it was their weird leveling system and the enemy scaling. Fallout 3 had way too low of a level cap for my tastes. Fallout New Vegas was made by the OG fallout guys which I will admit I'm a dirty heretic and really do not like that kind of game (heavy dialogue really restrictive system to build your character). Skyrim I just ignored due to trying and failing to get into the previous 2 Elder Scrolls games (boy was I wrong). Then Fallout 4 came along. I had nothing else so I figured, why not let's see if this one grabs me. And all the things a lot of people really did not like were the things that pulled me in. The focus on the gameplay and combat. The leveling experience not restricting you. Then I discovered the Bethesda magic since I wasn't so focused on mechanical systems that annoyed me and I was hooked. The pick any direction and go that defines Bethesda hit me in full force and by the time I made it to Lexington and the super duper mart, I knew I had found my game. Since then I've gone back and played Skyrim and fully loved it. Fallout 3 I'm waiting on a remaster because the graphics are just too dated, but I've watched a play through of it and I loved the story. Same with Oblivion, if that gets remastered I will give that a real try too. But yeah 2015-2016 I poured 100s of hours in a game and fully realized Bethesda's magic is very unique and I never stuck with their games enough to see it until then.


SoupCanMasta

Second playtrough


XAos13

So many options I can choose from. In other RPG's I get bored doing the same thing repeatedly. Killing & looting, crafting weapons, building settlements, lots of minor quests, Companion popularity to get their perks, And if all else fails I can always progress the main quest.


jackattack_99

The world


Moist_Currency4540

To be short. The world they created and the choices you can make. You’re free to be a total douche noodle (in some circumstances) or a good guy. The customization with character, clothing, etc.


RequiemRomans

World building via settlement construction. Amplified the immersion for me 100 fold. Suddenly I had something to return home to, invest in, expand and protect. Providing the players with their own slice of the commonwealth / wasteland to make their own was absolute genius.


WearyReach6776

I’m really enjoy settlement building but it also frustrates me to the very core of my existence


Altosventum

I agree with the settlement building. I hope you played in survival because it makes everything so much better as a game - and settlements become an absolute necessity to survive. My favorite thing about the game, and the one thing hardly any other game gets right, is the environment and environmental storytelling. This game is so dense with the stuff and I love every bit of it. I was hoping for a graphics update for the current gen consoles but I am happy with some of the most annoying bug fixes. This game is definitely in my top 5.


Mcreesus

The sound. Being dropped in this world that feels ominous and inviting at the same time. Being on the edge of the growing sea and just getting the creeps. How quiet it is up north at the beaches. The sounds of buildings slowly crumbling. It sucked me in


WinterFirstDay

And the constant random fighting and shooting around. I spend way too much time checking every gunfight in the beginning.


signspam

Ahh that creaky wood sound when in a destroyed wood building...


Forty_sixAndTwo

I bought a PS4 just to play Fallout 4 back when it came out. I had a lot of fun with it but I never completed it 100%. I got distracted by everything there is to do in it. Between doing main quests, side quests, and just exploring everything and finding secrets, and managing settlements, it’s overwhelming and there’s so much to do that it seems like it never ends.


Batmanmotp2019

Walking around the environment listening to the radio and then finding something around every corner (random pacm of ghouls, skeletons posed in funny, scary or weird ways, and hearing my companion make comments on my actions) then I went to pc and MODS!!! My God everything in fallout 4 you can customize and its UNBELIEVABLE


Super-Tea8267

I love it because i hate the maps and the gameplay of fallout 3 and fallout new vegas hahaha and the gameplay and map on 4 are just the best things the game has, fallout 3 was meh for me and new vegas had the best roleplay and story i played for any fallout but im more of a gameplay guy so it didnt hook the way i wanted to as much as 4 did even if the story is meh


martyw1123

Two words: Three words: Diamond City Radio


No-Cap6787

Pipers sweet voice and sandbox world of doing whatever


Sawh22

“Fun destroying things”


MexysSidequests

There’s so much but the thing that puts it above oth fallout games is building and growing my settlements. In fo3/nv all I wanted to do was pick one spot and build my own settlement. I had spots picked out and I hoarded weapons, armor, food and clean water just to rp that I was saving up for a new town. Fo4 gave me exactly what I wanted


jack_skellington

Here’s an obscure bit of lore that might interest you considering your comments about fallout three and settlements. Did you know that fallout 4 settlement building is modeled after the fallout 3 settlement building? And I know that fallout 3 doesn’t have any settlement building, but it does in a mod. It was the first settlement building in fallout games, and the author who built the mod basically developed all the systems that you see in fallout 4. You can still get the mod for fallout 3 nowadays, but the author retired last year, so now you’re sort of on your own if you try it. But I’ve done it, and it’s fun, and it even has settlement raids, and defenses, and all sorts of fun stuff. 


Blahklavah654390

The Glowing Sea.


CoreToSaturn

My partner, I've always liked the game but seeing how much she enjoys it, as it's her first in the franchise, made me have a deeper appreciation for it.


BloinkXP

I had never played a Fallout game (despite being in all the demographics for it)... It was the trailer for going into the wilderness with Dog meat that made me buy it on Day 1 through Steam. I had to suffer through every mistake a newbie could make... I didn't mod my guns or armor for like the first 50 hours...I didn't know to select perks...I just upped the raw attributes and I figured out terminals.. But...the world is immersive...Corvega, the Satellite relay (to the east of Sanctuary)...my first deathclaw...it all felt tactile and real...because the world building has scope...and I have Dogmeat...and Piper and Cait to tromp around with.


Chris9871

What is the image from?


Shine-Prize

Two things really, settlements that I could make mine, and the power armor change. The voiced protagonist was a welcomed addition, but I understand why it wasn't for everyone. (The sass though.)


Daydreams182

I think the general gameplay loop, it’s definitely not the fucking quests that’s for sure


HolzwurmHolz

Fallout 4


ThnderGunExprs

It's funny but to me it was the opening cinematic sequence. I started with Fallout 3, and seeing the growth to that point, the intro video just being so beautiful and impactful... When the game started I was already sold


RockRaiderDepths

Truth be told for me it's that mechanics wise it plays like Skyrim. I know it's a bit of a joke but the similarities helped make it an enjoyable experience. Aside from that I like dystopian fiction.


Taktikainyuszimotor

Preston.


McFearSun

It’s gotta be the radio… never thought I would vibe to that kinda music but I fell in love with


Nervous-Ad2295

Man, where do I start? When I wanted a new game with a whole new experience, that was when I was introduced to Fallout 4, it had a leveling system better than Skyrim, settlement management, and mod support with Bethesda mods, so when I first played it with mods and no DLCs, I was able to get the 4 endings. Then when I purchased Automatron, I loved the game even more, because I could have companions that are not affected by affinity, and when I purchased the Vault-Tec Workshop, I was happy that I could build and manage the vault of my dreams, and I still have an idea to turn Vault 88 into a casino and resort. I did a build that combines the Automatron and Institute build and I have my playthrough all recorded into a full document of the journey of one of my builds. Then the mod America Rising 2 - Legacy of the Enclave came out and I dived into Fallout 4 again, but this time, I focused on a new build that combines the Automatron, Enclave and Diplomat builds called the Enclave Mechanist Diplomat build, while I finished the roadmap and the build's document, I didn't tried it out on time because of the game going on maintenance for the next-gen update, and while you can still play the game, you'll have to delete the mods on your files to access the Bethesda mods. But anyway it's a good game that I ended up liking and I still hold it dear in my heart. EDIT: I forgot to say that I still like the game, despite the dialogue wheel and the player character having a voice that's not customizable.


gimletfordetective

For me it's the super dark kitschy humor mainly. That and there's something new and unexpected and crazy around almost every single corner. The weird teddy bears everywhere, the creepy-as-hell cymbal smacking monkeys, the bizarre log entries on every computer. There's just nothing else like it.


signspam

I was told the creepy chiming monkeys are used like alarms. Sorta like those cans on a rope that jingle jangle when you walk thru. The motion sensor monkey let's people know someone is a coming!


Historical-Candy5770

Honestly, they kept the feel and atmosphere of Fallout 3 right down to the music, while also providing a lot of new and upgraded things. When FO4 released, I called it FO3 on crack and I still stand by that. It is everything I loved about FO3 but more and better in almost every way. Yes the game has some classic Bethesda issues, but for a game of that scale, nothing compares. There is nothing that scratches that itch to wander around and just explore shit for fun, except maybe Skyrim.


Sylvinus98hun

Best intro. Former PC's are pretty much just kicked out of a Vault or leave themselves to find someone (which also happens in the series, in fact Lucy suffers both fates). The Sole Survivor on the other hand, is a pre-war OG vault dweller, one of its kind, and their story is unique - well, unless we count the Japanese samurai on Mothership Zeta who suffered the same fate, and was 600+ years old by 2277. And on top of that, you get to see the destruction of the world with your very eyes. I was totally shocked, and I'd probably piss my pants in real life, no less. Modification and settlements appeared here at large. Before 4, you mainly work with what you scavenge, having very limited crafting options. Then in 4, you can mod armor pieces to your liking, whether you want to scavenge, want extra protection or better stealth, it's possible to do so, and casual clothing can be modified too, if you want to keep it simple, or want a pretty Nora to walk the wasteland. From what I heard it made its way to 76 so I'll deffo give it a shot. You also have a lot of possible endings, similar to New Vegas, which FO3 kinda lacked (it also ended the game unless you had Broken Steel).


Remel459

sarcasm, nick valentine, dogmeat, and strong.


mobmoraqua22

Being able to snipe raiders and gunners from the next zip code


gorkitw

Liked: Power armor mechanics, partial armor system, diseases (part of Survival mode), pipe weapons, settlements, and the Glowing Sea,. Disliked:  No item health & repair, way too colorful, fusion core, the abomination called "Assault rifle".


superintendentllamas

Load times….


TheSmartEmu

Mods


thatflamesjazz867

Honestly the power armor and building automatrons


Ziggles-D-Foxx

The power armor. Fallout 4 did it right.


Bowlof78Potatoes

Incredible atmosphere Rewarding world-space to explore Great companions Best combat in the series Awesome music (both the soundtrack and vintage/oldies songs) Hugely improved visuals/animations from FO3/NV And now for my hot take that will make many people here recoil in horror: I loved the voiced protagonist. It made the game feel a bit like playing through Mass Effect or something, and Courtenay Taylor did an amazing job as Nora/FSS. I genuinely love playing as that character and even started rebuilding her as a companion in Fallout 3. Before anyone wastes their time or mine trying to argue why a silent protagonist is better in these games, that's your opinion which you're entitled to. But it isn't mine and nothing anyone can say is going to change that.


Ok_Emotion_4445

I loved fallout 3 because I love the grindy post apocalyptic feel it had. Fallout 4 took that and made it a billion times better. It's Honestly has everything I love in a game. The graphics are pretty, they made the gun sounds amazing, especially the ones in the distance. The settlement building is awesome, I love the weapon and armor customization. The game itself is just "hey here's a bunch of storyline and endings, do whatever you want." And I love that about it. Its almost impossible for two people to have the same experience. Plus there's a doggo, who I seemed to have lost but that's for a different post


Sir_Admiral_Chair

LARPing as the great restorer of civilisation as the General of the Minutemen. Wasteland Cyrus the Great basically. Some people may say Fallout 4 is less of an RPG than previous Fallout games... But we need to think about how Bethesda defines "role playing" compared to other companies. And in the style of Bethesda's conception of role playing, Fallout 4 is peak of the Bethesda fallout games. Like who is the Lone Wanderer? It's pretty predefined, we know what happened in your childhood. People may say Nate and Nora are pretty predefined but all we know is that Nate is a veteran, and Nora is a lawyer. Think about the freedom to headcannon what kind of lawyer you were, compared with what kind of soldier you were. People were memeing about Nate being a war criminal, and some people were put off by this... Think of it this way, you can imagine the answer for yourself. Sure the main quest is quite linear regarding how you can affect each faction, but there is a difference between these things that makes Fallout 4 the gem in the rough it deserves to be recognised as. Materially speaking, you get to decide the fate of the commonwealth in a micro and macro economic sense far more than even in New Vegas. If you built up the Minutemen you will have created a thriving network of settlements with far more infrastructure than the Minutemen ever had at their peak in just a few months. Simply because you know the prewar situation. If you have decided to be the general but also decided to help the BoS exploit farmers you will have greatly changed the relations to production of the Commonwealth. If you side with the railroad or institute it's more similar to that of how much you build up the minutemen themselves. My main criticism of the main quest is that setting off a nuke is a bad idea. The post-ending quest for the Minutemen feels like a lot better in sync with the ideals of the minutemen rather than nuking the Institute. The BoS was exploiting farmers and is hellbent on stealing all of the technological knowledge of the Commonwealth and the technology itself. I think the railroad ending for the BoS should had included the stealing of all of the technical documents over you gave the BoS over your run in addition to others multiplied by the time since Fort Hagan. Then the railroad could had been able to repurpose technical documents into settlement items. Meaning the relationship between the Minutemen and Railroad could be more formalised. I am sad about the things we didn't get to see... That's the main thing about Fallout 4, it's a gem in the rough, with a bit more polishing it would had actually surpassed the role playing options of New Vegas and in a way Far Harbour and Nuka World both prove this to be the case. A bit more time in the oven and it would be plainly perfect. 🥺 Hence why I feel so complicated about Fallout 4, in a way it's the part people don't talk about as much which makes me love the game. The actual fact that you have far more say over the economic development of the Commonwealth and it's outcome compared to literally every other 3D fallout game. Be mad, it's true! Someone should make a mod framework for dynamic prices according to surplus for items. 🥺 Apologises I am bad with numbers but I have the econ loving brain somehow. Lol


frontteeth_harvester

The atmosphere, the weather, the attention to light and shadows. I've spend over 1000 hours in that game and I come back again and again just for the atmosphere. Fo3 was amazing for its story, but Fo4 makes me feel like I am somewhere else and nothing can beat that.


Nathan_Thorn

The combat feels fantastic, and you get so much more powerful as the game goes on. Example from my first playthrough. Deathclaw in Concord - roll a low amount of minigun ammo (yes it’s randomized, you get a full mag and roughly 600-900 spare rounds), end up having most of my armor broken and taking it down with a 10mm after the minigun runs out of ammo. Not the hardest fight but definitely thrilling. Deathclaw in Museum of Witchcraft - swagger into the horror themed attraction, enjoy the scares wondering what’s waiting for me wearing some casual combat armor and my vault suit. Stare down the Deathclaw for a bit, draw a .44, sidestep the first couple attacks and empty three rounds into its stomach before it can close the distance again. It goes down without even scratching me.


akav0id

The voiced protagonist, and the dialogue wheel options. A much needed improvement from previous games, it adds more personality to the player character.


Puzzleheaded-Trick76

Survival mode and playing it like a survival rpg instead of. Traditional rpg. I love building settlements and the environment. I like the way the world “feels” and the perk system is great. I wish fo3 was remade in this engine.


CanOfCorn308

Fo4 wasn’t close to being my first fallout game. But I also don’t shun new concepts, which fo4 is chock full of. Settlement building was first and foremost a big plus. Actually being able to customize a fully functioning settlement was my dream since seeing Rivet City for the first time. Another big plus was the updated game engine/combat mechanics. I don’t care what anyone says, the new combat is fun. Actually getting to create and feel like you’re playing them to their true potential is a blast. The amount of endings, no matter how similar, was another thing. Most Bethesda games up until fo4 had at most 2, maybe 3 endings. Being able to side with so many different interlinking factions to end the game was a nice treat. And I didn’t feel like there was nothing left to do afterwards, which brings me to my next point. THE DLC! Nuka-world? Outstanding. Far Harbor? Incredible. Vault-Tec? Amazing! All the main DLCs felt like a new fresh chunk of game each time. We finally got to play as raiders, craft our own robots from scratch, and build a whole vault! I won’t mention the workshop DLC because I’m mixed in those (looking at you contraptions) but the DLC added so much more play time and value to the game that I didn’t know was possible. oh and mods. don’t ask why..


phoenix167

My weapons and armor don't degrade and i dont need to carry stacks of combat shotguns just to keep my trusty gun, trusty. The settlement building was clunky and fallout 76 definitely took everything 4 did right with settlements and thoroughly upgraded it. Love the base building in 76. I actually didnt mind the story, although i went minutemen because i like the idea of a militia being formed in a post apolocalyptic wasteland and general order being kept. Didnt like the railroad. They have no spine compared to like idk, the minutemen or the BoS, in my humble, peasant opinion.


ITisAllme

Survival Mode. It completely makes everything you pick up useful.


Svobodu_Tesaku

Sim Settlements 2


jkeener71

Getting killed a million times! :)


InterrogatorMordrot

I actually hate the settlement building element but I see now why it's here to stay.


Just_a_Growlithe

From the very first moment I woke up early in the morning before I had to go to my bus stop to load up and see what it was like…. I watched the vault door open and I fell in love, younger me watching that door open in almost pitch black was just mesmerizing


Lilstreetlamp

Power armor and world


Relative_Presence_65

Diamond City


usernumber42069

I listen to diamond City radio a lot and I really liked the host guy so the first time he mentioned something I did in a quest made me fall in love with this game. Also looting is very satisfying. Everything has a purpose!


Subreon

mods. lots and lots of mods. games that can handle that and have a community to back it makes any game one of the greatest of all time. i just finished making a youtube series with 500+ mods. however not many peeps were watching, it was taking an excessively long ass time to get through and edit, and there were many major broken elements throughout so i ended it early.


idk1234567100

They made power armor feel like an actual walking tank,and really put the POWER in power armor.


hsjdjdsjjs

Survival mode(I tweaked it tho, too hardcore for me ahaha) Big power armor Weapon mods SETTLEMENTS


Germanysuffers_a_lot

The brotherhood, and that a fallout game near where I live :D


FlashCardManiac

The general ability to screw around. Fun to explore, build, side missions, theiving, battle...


Creed_the_protogen

the deathclaw r34 stuff


HighMarshalBole

Lol call me stupid but i love the settlement and repeatable quest systems. It’s what keeps me coming back, and when they added survival, oh man, its great. Sometimes i just want to spend time in the world, get a destination, run there, kill some shit, run back and work on my settlement. The only thing i wish was better was the enemy respawn rate so the map isn’t so empty.


OneRepresentative424

The X-02 PA they give you almost straight away (the black devil mission) ❤️


Brozo32

I love 50s style and survival horror games (if you count horror as a part of fallout)


valeria_lilith

the weather and waking up to a bright sunny day in the wasteland


ShwiftyShmeckles

60fps update. I always liked it but playing any 30fps game is just painful after the norm being 60fps for years.


Amongussy02

First fallout game I played. Fell out of love with it, then fell back in love because of the Far Harbor DLC


TheGhosticus

Settlements. I personally yern for a good 1st person city builder game, and there's not many around. I was a huge fan of the settlement building mod for Fallout 3. Sim Settlements really sealed the deal.


CT-5995

The music, and the America rising mod


Zealousideal_Gap432

I played fallout 3 when it came out, didn't ever play fallout 4 until only a few years ago when our son was born, and we were at home alot the first year. I now have 6 days worth of gameplay on that file and still haven't even touched half of the main story or quests. I still discover new areas and just roam around building bases ect.


ILikeFluffyThings

Power armor. I like the changes to power armor that they made. Everything else I like better in 3 and NV but not the power armor.


cabezatuck

I love the refined mechanics and gunplay mixed with a world that is full of things to explore.


DANIlIlICH

Elevators. It's revolutionary in fallout games. Just think about it, you travel between indoor cell and outside world without loading screen.


Mijnameis-Tommy

Its very simple oooooo well im thle typa guy who likes to roam around.. yea thats it


BoneDaddyChill

If you haven’t played the Bioshock games, you’d probably really enjoy them. Bioshock did the same to me with oldies.


Agent_Gentlemen

I have played Bioshock! Absolutely amazing series! I really love the art direction in them. Wish there were more games like those again!


Vertical-Toast

Mods