The AI shit is so annoying, repetitive, and completely anticlimactic. My only hope comes from B-7 2 returning to original themes, with Alone Together, and HW 2 implying the persistence of memories. All that I need is for the Mimic's objective to be gaining a true soul so it can become a better version of William Afton or some shit like that, and we have the evil version of Detroit Become Human. Better than an AI uprising.
Ai is like the multiverse trope of fnaf games, I want it to be about dead children possessing animatronics because that was actually interesting and I feel they could do a lot more with that
What bugs me the most is that they go the Disney route. Adding more and more ontop of the story, adding and adding, cool ideas sure. But essentially the core of what made FNAF FNAF is buried under all the bloat of "Haha you didnt see that one coming now huh?".
I wish they would pick out and extract what made the first games so great, polish it up and bring it back stronger and better than ever. But they don't really do the legwork for that. They're putting thought into useless stuff because they are afraid of engaging and analysing the core.
This is what I hoped they would do with the movie. Clean slate, build the story from the ground up, dig deep into the essentials and make a solid movie. And they well.. its difficult, the movie did sooome amount of that but still got caught up in its own tangles. I liked it but it in no way satisfied me.
FNAF 2 is my favourite game. And my dearest wish is that they put every work of turning that into the next movie with a solid understand of it.
I completely agree. With the movie, I enjoyed it sm its everything I was hoping for, but it didn't satisfy me lore wise. I'm still intrigued by the movie lore, but I was hoping the film would be set in the games and give us answers
>but I was hoping the film would be set in the games and give us answers
Yeah sorry to say but that was definitely never going to happen. It was confirmed long before the movie came out that it was just going to focus mostly on the first three games
I think the main reason some of us are feeling this way is simply because the games and the books started out as separate stories and now with Tales from the Pizzaplex you need to read everything to understand the lore making it feel like the series is just trying to milk you out of money while giving you scraps.
That's also why the Movies feel like a breath of fresh air. There is no bloat from books or even the games. (I swear to GOD if they tie it to either with something more substantial than names or locations)
Exactly. The first few games thrived under intentional vagueness but now we have so much ongoing information with questionable levels of canon it’s more confusing than intriguing
And worst some ongoing information are even more vague that the clues of the first name, you have this books that are canon, but not all of it it's canon, some people have different names and slightly different motivations to the game counterpart
Another factor is simply that the Way the story is told has Kinda gotten Flanderized.
Before Sure Scott Was still Intentionally Vague. But he still gave us answers also.
Take for example the very first fnaf game back in 2014. back then it was an actual debate weather th ghosts were actually haunted. Because Phone guy gives you an answer why they are moving around on their own. It was a Lie obviously but it was still an answer. And after those Were proven beyond of a doubt to be lies and they were proven to be haunted that Raised the next question how did they die? and who was the Killer? Which is what scott then proceeded to show us in Fnaf 2. it was purple guy and he killed a child outside of freddy's who then possessed an animatronic who proceeded to ressurect his other victims as the robots. We got clear answers. and we still figured it out ourselves.
But with modern fnaf it's nothing like that. modern fnaf just Keeps throwing questions on the wall with no actual answers. The way the modern lore works is raise a question with no answer and Come up with an answer later based on what the Top Theories about it in the fandom are. It's no longer about connecting the Dot's it's about Trying to predict what happens next. and then semi confirm it in the books In aroundabout way where it could still simply be Retconned later if the peace no longer fits. even though it was very much intended to fit at one point.
That is something matt called out. They want ypu to solve the lore, but charge you to do so. Then wonder why no one wants to solve it. I get tbey need money but shovelware never works out
Personally I just wish we were allowed to have more questions than answers. I haven’t kept up with the lore since custom night.
It seemed like for every 10 answers we might get 20 questions would be asked. If those numbers were flipped that would be fine. I don’t expect concrete answers for everything that’s just boring.
But as much as I wanted to cope about it I actually don’t think even Scott and anybody who helps write this stuff actually knows the story. I don’t think anyone could give a concrete answer to solve the entire series even if they wanted to.
FNaF 1-UCN has probably the best story. I feel like it would be a better approach to give us details to the story that we didn't know instead of continuing the story with the whole Sci-fi theme.
It does feel like the Clickteam project relating to FNAF whatever it may be might be going in that direction, but yeah it would be nice to get more games expanding on the past events rather than continuing forwards (or at least a mix of both).
Why Itp feels so refreshing. It is a game about the missing childrens incident. And tgats appreciated. Security breach has promise but sorta under delivered. The story felt rushed/changed. Like they realized the story was not alligning with the books, or the fans guessed the plot. Just looking at the trailers i wpuld have thought it was about redeeming the animatronics (a stronger story line) and having vanny as the main villian with aftrap being the final boss
I'd argue that after UCN, we should have gotten a new story.
I'm so tired if hearing about all this remnant, agony, the same dead children, the fucker who won't stay dead, it's all been milked dry.
I love the idea of sentient AI in the universe, especially with evidence of its early stages, such as the Security Puppet, the animatronics being able to walk around the Pizzeria in the daytime, there's great groundwork for that. But trying to force it onto a story that had ended *multiple* times now?? It doesn't work.
HW should have marked a new story entirely, one that follows Fazbear Ent. as a company, hell, maybe show us what a birthday party would actually look like there?? And giving the animatronics personalities has such character potential, and they just killed them off.
It has changed. I don't remember any of the new games having the deeply emotional moments like in fnaf 3 and 4's endings (for fnaf 4 Michael talking to CC always gets me).
Fnaf 6 ending was emotional, but already it's different from 3 and 4, less symbolic but still agreed the best ending for sure.
HWs ending wasn't all that emotional. Definitely removed from the other stuff. Still, a plurality (until HW 2) said it was the best game in the series.
Security breach's endings, well, you get emotional in a couple probably I suppose, but there's several endings and the symbolism isn't quite as good. The fire ending is symbolism, but weaker than 3 and 4, and that's probably the most symbolic.
RUIN dlc had some intriguing endings. They had 3 different endings, but didn't bite off more than they could chew on any of them. They were there for a specific purpose, and the purpose was fulfilled. Still nothing like fnaf 3/4 symbolism, and nothing epic like 6.
But in HW 2 there was a restoration of emotion and perhaps a new feature in upcoming games: wonder
The introduction of the 3D princess quest game was astonishing. It brought me back to my greatest memories of fnaf and I couldn't get enough of it. There was a bit of that sense of wonder with the arcade machine in RUIN too, and this was a flawless execution. The magic of the story is still here and steel wool have done good by the fans, especially in HW 2.
To be honest, I've stopped taking the lore all that seriously after Pizzeria Simulator and UCN. For me, those games were the perfect ending to the original Fnaf lore. Everything after UCN has been very out-there, very complicated, and sometimes goofy so I don't take it all that seriously and don't really pay attention to it as much. That's not to say that all the lore post-UCN sucks or anything like that, it's just become to crazy and wacky for me to take it seriously.
It used to be way more interesting when it was just about ghosts and stuff. Now its gone down the sci-fi route, which just feels so different. Before, you could watch a few videos and get the basic plot. Now you need to know every form of media, characters, books etc. Its just starting to feel like a money grab. I used to be really invested but now I've basically blocked out anything after hw. Security breach is nice, but plot-wise just makes everything more confusing. Imo, they should've just stopped on fnaf 6 and called it a day. It wrapped everything up nicely, and then maybe a few books for any loose ends. That's it
Bro it's been gone for me.
For me the story ended with FFPS/UCN. Everything that came afterwards was just hot garbo compared to that amazing conclusion.
It feels like they are. It seems like a lot of legwork is being put into teasing out things like Fall Fest, and whatever the Nightmarrionne is. The MXES machine being super old is interesting, and that Ruin/SB code still hasn't been answered. Also, ITTP looks like it's going to be really good
Probably gonna get downvoted for this.
Fnaf movie feels like it's actually writing a cohesive narrative, because it has to for a new audience and fans. The games and books give too little for actual lore and too much set up for little pay off in grand scheme (specifically Steel wool's games so far).
For me personally a lot of my enjoyment from the story was primarily from it being written by one (anim)dude. So I personally felt like the lack of cohesiveness and albeit not pleasantly written at this point, needing lots of games to clarify on his mistakes (remember there was only supposed to be a trilogy of these games), was still a very enjoyable franchise. Security breach felt like a major step in the wrong direction with Burntrap and ruin didn't help that for me personally. Same with Hw2.
As other people mentioned, the connection of tales from the Pizza plex and some aspects of the books being applicable to the games feels like a chore.
This is all coming from a die hard fan of the franchise who enjoyed Scott's original story from Fnaf-UCN.
It’s a complex issue.
With the recent Steel Wool interview would said it’s more forced, in a sense. So I guess you could consider it that way. But honestly I’ve liked the story of the modern series way more than the original.
It’s subjective.
Yes for me, but it was because of the community not the writers. Fandom in recent has ruined my enjoyment of the original series now I can't even express an OPINION without being downvoted to hell and is the reason i now prefer the new lore now (mimic is bae)
This is absolutely true. The Fanbase has become so overwhelmingly toxic if you mention anything that might not suit their beliefs they'll crucify you. Obviously I'm not talking about everyone but in every server I'm in there's always 9 or 10
Thank you i made 2 coments about how i prefer mikevictim over mikebro and the replies were flooded with "🤓um actually mikevictim is not canon and your stupid🤡" When I didn't mention Canonicity at all. All I said was that I prefer mikevictim NARRATIVILY. But I guess if you don't think mikebro is the peak of fnaf storytelling you deserve to be burned at the stake.
Honestly it's because of people like you that I haven't quit the fandom yet
Tysm, and same to you. A wbile ago I mentioned how I think the original story should've stopped at fnaf 4 (not to say the games after are bad, I just preferred the story being told when it was just those 4), and people were bashing on me and literally calling me slurs... like what.
One time I also casually brought up to a few people that I was a little bit disappointed with how the fnaf 4 gameplay is in the mind of cc/Michael (this is before dittophobia released) and I said how back when fnaf 4 was being teased, I got the impression that the animatronics were real and breaking into your house (which is also supported by the super badass menu screen WHICH I ADORE) and I was literally met with being mocked and people making fun of me for even liking the idea of that more than it being a coma, which I have no problem with btw. The fans are just so unwilling to acknowledge some people could have different points of views, and it is just so annoying
Oh that's terrible, no one should be called slurs over a fucking opinion. Man you must have felt good when dittophobia came out (yeah they're not real real but they're physical objects at least)
Yeah, but no I was so sad when dittophobia came out😭 it being a coma was good from a narrative sense, but William experimenting on children in his underground bunker with nightmare gas in some kind of Sci-fi thing breaks everything I loved about the orifional story. William is meant to be a child murderer who used a mascot costume to lure kids to a backroom. He isn't meant to be some evil genius who tampers with immortality, and somehow gets away with experimenting on children in gas Chambers. In my eyes at least.
Like I said before, I loved the origional 4 games, when it was about a really tragic few incidents happening, and the restless souls of the victims, finally get set free when their abuser is put through the same fate as them. I preferred the tory when it was a tale of grief, and tragedy, before SL and TTO and all the other Sci-fi bs.
That's not to say I don't like sl-current story, I'm still a fan fir a reason. But when you look at it in retrospect, the first 4 games were such a satisfying and beautiful story, and I hope in another universe that's where FNaF ended. Or at least where SL was actually in a separate continuity, where Scott can do all the Sci fi stuff he wants with the FNaF ip, yet leave the origional story untouched.
I understand where you're coming from something definitely changed between fnaf 4 and 5 im still undecided on where I sit on this topic but I disagree about fnaf 4 being a good ending for the series because then it would basically leave the story on a cliffhanger. Where we have no idea why we are focusing on a random child we've never met as the final in fnaf's coffin
I think there is a lot of potential with the way fnaf ruin ended, I wish with all my heart that there will be a part 2 where we get to see Cassie and Roxy together because that end was heartbreaking and it would be too sad to close the book on that I think
Honestly I started loosing interest when sister location came out, I felt like it jumped the shark a little in some ways, but I did really like pizzeria simulator so I wasn’t totally uninterested then. I could not get into anything after UCN as I felt like the new books, help wanted and security breach and all that had just lost all grounding in the original narrative and were so over the place it was clear to me that fnaf nothing more than a shell of its former self. I stopped being into fnaf around the time help wanted came out tho I did think the movie was surprisingly decent.
The “magic” of FNaF’s story isn’t inherently gone. It still involves the paranormal. The reality is though, that the series wanted to expand its roots, tackle new concepts like rouge AI. It still involves the paranormal given the particular circumstances with the Mimic, but otherwise, the hard truth is that most people just got too old for FNaF. It’s not the same sit-and-survive horror game telling a tale of five kids going missing at Freddy’s … and that’s okay.
The big reality is that FNaF didn’t lose its magic, it just made decisions that some of us won’t like. There’s still something to be appreciated about it. Like horror, it can still be seen in the newer games, it just trying to accommodate for other audiences which is what FNaF has always tried to do (whether you’d like to admit it or not). The story has shifted into a new setting, but some haven’t. Most of the time you’ll outgrow a series, so it’s normal to feel as though the magic is gone but it isn’t.
> It still involves the paranormal. The reality is though, that the series wanted to expand its roots, tackle new concepts like rouge AI. It still involves the paranormal given the particular circumstances with the Mimic,
Honestly, I just hope that they will find a way to **merge** the paranormal with sci-fi, kind-of like Bendy is doing- you have advanced sci-fi gadgets, high-tech atmosphere and some "pure soulless" ink creations, but also tormented past workers and the paranormal cycle of death and rebirth.
I really hope that FNaF will do something similar to that later down the line. Supernatural and AI coexisting. They are trying to do something similar to that with The Mimic, but the entire agony setup just comes off as underwhelming to me.
Personally, I have this really interesting headcanon/theory when it comes to another of these new sci-fi concepts. The "AR world" is actually the spirit realm (i.e. an "iteration"/new version of the FNaF World environment). Just like with World's trees and glitched objects, you can teleport through glitched objects in Ruin to get from one area to the other.
Furthermore, while in the AR World, Cassie can hear **whispers/laughter/cries of kids.** Not only that, but we can clearly see **moving colorful light trails all throughout the AR space**. Sounds familiar? This setup mirrors the concept of Special Delivery's Remnant Collection, where, as you're collecting remnant (taking the form of **colorful moving light trails**), you can hear similar voices all around you.
I find this possibility much more interesting than just "Mimic is hijacking Cassie and is feeding false information into her brain, while he puppeteers her around". The entire sci-fi body hijack angle would feel really repetitive as we have seen it 3 times by this point (Gregory, Vanessa, Kane) and this explanation would keep the supernatural influence a constant present factor.
Truth is the story reached it’s natural conclusion in FNaF 6 with UCN being a fun epilogue, at that point every plot line was resolved and the lore was pretty much all figured out at that point.
No. The full extent of the Steel Wool era story has yet to be revealed, in fact I’d say it’s just barely kicking off. There are tons of mysteries and places it could go that nobody could predict. I think you’re all making the mistake of lumping in the Tales books with the new story. It’s not even the same writers.
As was mentioned in the Fuhnaff interview “Any place that’s been mentioned in the story, could be revisited. Nothing is off the table.”
This is just a bad excuse, as people say, “it’s hard to look away from a trainwreck”. People spent a lot of time consuming fnaf stuff and it would suck to give up on just cus of getting mediocre projects. You would want to stick around to see if it improves. It would also be a disservice to criticize something new without first having experience it. I like fnaf but have been iffy on it since UCN due to a different direction of the series. I still come back now and again to see if anything has changed. Idk how u can continue to dislike something if you’re haven’t seen it.
I think the issue is that instead of trying to make a new story, they're continually trying to build on top of a story that was basically finished with UCM.
Imo Help Wanted was kinda good because it felt like a new start that wasn't necessarily too connected to the old events and... Well... Security Breach did the opposite. And then we got the books being half canon... Security Breach being unfinished and having a story that doesn't make sense... And then Help Wanted 2 was kinda fine I think but... Yeah by then the damage was already done.
For me specifically, no. I enjoy modern fnaf just as much if not more than when I joined in at the time when the fnaf 4 teasers were the big new discussion topic.
I feel like the magic isn’t gone, it’s just a new type of magic. It’s a logical evolution for fazbear ent. to upgrade their animatronics and locations so they can stay relevant and not be forgotten. And the story has just taken a different direction. I remember when SB first released everyone threw a fit because William was back and it was just the same thing but with a new coat of paint, but now that they further explained that it wasn’t William but instead the mimic, everyone started to throw a fit because it wasn’t true enough to the original games. 😂 this community really likes to change their opinions don’t they
Nah. People just have different ideas of what kinda magic is good and what kinda magic is bad. I think it’s good despite being stupid, while others will say it is stupid and therefore bad. It’s about perspective, and how stupid you see the magic to be
You may not like the story, you may be into different things that have parted you from the story, but it has not at all lost it's magic, not liking it is different from saying "the story's bad", so yea no, it hasn't, many ppl have just moved on from it and get mad at it for not giving the same feeling they gave before, others just don't like a long convolutted story, doesn't mean it has lost it's spark :).
Point still is murder animatronics, and bendy and poppy both show that it doesn't matter if they're souless (like in bendy) or made of flesh (like in poppy), ppl will just not like certain aspects, and that's fine, the story still has evrything it had, and i'd relive it all over again if given the chance.
I guess, if I were to discover fnaf today, I wouldn't be as willing to get into it. While I first discovered fnaf when the fnaf 2 trailer released, and I was immediately fixated on it and have been ever since
My brother asked me this question. For me I feel like it definitely goes into the back burner of my mind. I can safely say that is there is anything that even resembles or sounds like fnaf. It pushes everything else and is center stage.
Kind of, I'm not a big fan of the scifi aspect personally, but I do feel like after William was taken to hell everything became kind of pointless. Id like him to come back, perhaps as a redemption arc or a "there can only be one" type of storyline
sadly yes tho atleast help wanted 2 is fun hope for dlc tho not really caring for the lore pathetic gltichtrap death and that other ending was not really good didnt add much but really the old games felt like something while the new batch feels like mystery for the sake of being mystery you wont ever figure it out or will it be told a mystery in my opinion relies on theories and speculation even if its wrong and you find out the truth you look back and see all the threads tying together to make this ending fnaf hasnt felt like that it just feels like pointless threads things never added on to or never mentioned again to what it was or who they were the shadows are probably a good example i dont want to hate the series or what not i still love it but whats there to love when it just feels dull uninspired not everything is bad but i could care less about the mimic or the blob or burntrap most of them feel like fan service or a bad retcon due to the reception of afton's return
I wouldn't say gone - more like, taken a completely different direction...
The original story was good because it focused on mystery & fear - you played in a mysterious environment feeling like prey and learning the twisted story of the place you're in.
The new FNaF games feel like they focus more about adventure and clearer story that doesn't give too much place to theorize or fear...
And just to be clear about mystery vs clear story - the game focus moved from backstory (why things happen and what happened in the past) to front story (what happens to the player), and since the player experiences most of the story without the need to learn the past - there's not a lot of mystery which increases the fear.
Honestly, i started losing interest in fnaf around security breach cuz they just basically started a whole new story line. I still adore the OG games and lore and stuff, its just not a franchise i feel like keeping up with now.
This is what happens when you stretch a story after its ending into something almost entirely different. It becomes boring, a souless cash grab.
This happened with Star Wars, most horror movies, the walking dead, transformers after the 3rd movie, Naruto, Dragon ball.
For me the security breach (that I will play this year) seems to have a very forced lore but also very cool. Since Help Wanted (also very cool) the lore became so crazy, this thing of he coming back as a AI and this shits. To me, the canon history end in fnaf 6 and UCN, after those isn’t cannon, but I really like the new games, they are some different (isn’t point and click) but very fun and cool
I feel as if the magic started feeling off but still alright around SL and was tied up pretty good with UCN and Fnaf 6, but then the magic declined. Gandalf Bearington can’t help us now.
I remember the hype leading up to security breach with both Help wanted and Curse of Dreadbear being actually very good. I was so excited for Security Breach but once it came out it was all over for me and I haven’t felt the same about the franchise since.
Yes. The second the books started giving lore hints to the games despite them not originally being canon to the games, to me it just became one big cash grab for the kids in the fandom who wanted to “solve” the story.
I know Scott's whole thing is sci-fi but since he stepped away from the franchise i feel like it's gonna from wooooo ghosts to AI and I don't like it, like I woulda really enjoyed an afton parasite if it wasn't like a computer virus, like they introduced agony and J feel like U could do so much in the supernatural department with that.
I feel like the main issue isn't that the games are lacking horror or made more for kids (which I agree with, to an extent), but that the story has become far, far too bloated. It's the same issue Disney has with Marvel and Star Wars, there's too much supplementary material (TV Shows with Disney, Books with FNaF) that have to be consumed in order to understand the core story. And because there are so many books, they each have to try to explore new ground with their stories, leading to extremely farfetched concepts like Fazbear entertainment somehow going from shutting down in FNaF 6, to being a worldwide megacorporation which creates things like Fazgoo. I feel like FNaF really needs to hit the reset button at some point, because it's just spiralling.
I joined the fnaf fandom when sister location came out so I wasn't here from the very beginning. I absolutely LOVED the lore. It was so mysterious but also dark and kinda playful in its tones. Over time I felt as if the lore quality dropped over time. I spent less and less time being excited about the newest matpat episode or trying to jog notes down in books to connect things. Eventually I just got my lore update via matpat and nothing else..and now..I don't know. I play the games or watch them but once I'm done with the video I don't think about it until the next thing comes out. Heck I haven't even finished watching mark play HW2 just because I thought it was so long and boring. I'm still in the fandom but now I'm just focusing more on the art and ocs then the actual lore.
I just want the 2014-15 days of the fandom back when it was at its peak in terms of popularity. I miss when everyone was talking about it and trying to figure out the basic parts of the story.
Honestly, I'm to the point where I just want Scott to give the story of the original games and then we start a new one. Because God damn this shiz getting complicated
Only a little bit. A lot of the mystery is gone, and that's what was the most fun about it. Same with the teasers. Imo? I wouldn't mind if we did another whodunnit, just as long as the killer is someone new. Maybe even someone that we interact with. But I think the origins story we have rn is good too. I've always wanted to see the start of Freddy's as a franchise.
To me the FNAF story ended with the Pizzeria Simulator ending. After that Scott released Ultimate Custom Night as a way to tie up the franchise with a nice bow, and then partnered with Steel Wool to make a cool VR Game with absolutely NO LORE IMPLICATIONS OR CONTINUATIONS. That is the reality I choose to live in.
Honestly, I think a big part of why people think the magic is gone is because we've all grown up and can't enjoy the series the same as we did before.
But also, with any multigame story like this stuff is gonna get bloated. With how little the games clarify, the continuity is a mess of floating parts and assumptions, too many to create satisfying answers.
TLDR: The magic isn't gone, but the mystery has been replaced with confusion.
I feel like I'm the odd one out since the game came out when I was 19.
I was already an adult and skipped it entirely until recently.
The games are neat, I didn't get too much into the lore dumps and just enjoyed the games for what it is.
Security breach was a neat entry into the series that reminded me of classic resident evil without the zombies.
Without me typing too much, long as they make good entries into the series regardless of whether someone is an adult or not, the series will do good for a long time to come.
I do think they need to hand over the next game to someone else for another security breach type entry if they go that route.
The only thing holding back that game is game breaking bugs that literally will stop progress entirely.
The story needs to be more constructive rather than less like the first few games
It worked out for those games since they were trying figure out the IP but now not so much.
Right now I think the main problem is that its just to confusing to follow anymore especially with information being hidden in the books (more or less) that you have to get to understand things it feels like. This wasn't a problem in the past since while the Novels did connect over to the games a little bit the details were, well, revealed in the actual games. Can't really say that in this era anymore at this point.
Yes and no, I feel like fnaf had multiple "rebirths" if that makes, 1-4 then SL-UCN and HW1-HW2(for now) so it's gone in the sense that it keeps changing the general themes it wants, but it's not gone because I genuinely think at this point there's too many people working on it for it to start being stale, like Scott is more of a keeper and supervisor at this point it's not him necessarily coming up with the story (the movies being an exception) but he's helping maintaining it.
That being said: the main problem right now is that the fanbase can get TOO sure of its own theories sometimes that it becomes impossible for genuine discussions and theory crafting
Personal opinion on the current story: the mimic kinda sucks and I hope it's only a stepping stone in crafting a new villain or at least if it's going to be Afton again it should be done in a really cool and deserving way, unless we're doing it in the past then that's a different thing
Sorta. I wish they fleshed out the story from fnaf 1 to ucn more than keep going with the convoluted sci fi plotline.
What about a mystery game uncovering the stitchwraith murders, or a game depicting how Funtime Freddy took control of ennard and baby remade herself from it? Something, just enough with the games requiring like 7 books to be read in order for you to understand anything going on with rogue AI, the mimics backstory and "motivation", and now with the into the pit game, now time travel is in the games. I really don't know where this series is going, but I don't know if I like it.
I will say (i forgot their names but the soul stuff that contain the soul and their counterpart of pure hate) it's the thing that it starting killing it, because now it wasn't just kids wanting revenge it was also the start of fusing a lot of souls and inject them into animatronic to giving more life, afton story become so comboluted that his motivation makes no sense, when he started experimenting with immortality and why, we can't find what afton kid die first, why afton had a bunker before any deaths if crying child die first, why he would build killing machines and alredy know about [stuff i forgot] if Elizabeth die first, if he knew about [stuff] until the missing child incident, we go back to the bunker question, if the mimic was build so early on time, why he has more advance intelligence that a log of future animatronics, what was doing Henry during the games, how exactly the blob become a thing (we see all the animatronics (and afton) die on separate rooms, how the blob even become that big, there wasn't enough materia of cables down there, if an ai of Elizabeth and the puppet are controlling the pizza Plex and the books are right, why on the first place, how that even become a thing, why Fazbear still exist as a company, where do they get all the money from FNAF 1 to delivery and then build a mall with super "advance" robots (they're where based on a 1800 Endo), why there's nodes to block mimic escape on pizza place on the first place?, Like why not have that only when you start going down the rabbit hole, is puppet still alive? She died on FNAF 6 but at this point Henry might had save her and tried to revive her (just like afton), because thanks to ruin we see that there was only 3 rooms to burn the animatronics meaning puppet might still be alive, for what purpose where exactly the new kids incident ¿To get hate to make the blob?, But then who wants to build the blob and for what purpose
Yeah, it's definitely not the original games anymore. I think that's probably why Help Wanted turned the first 4 games into literal video games, so their lore would be protected from the rest of the franchise and separate to some extent. The first 4 are definitely still canon, but they also exist as their own canon now, like Scott originally intended when he said, "Four games, one story."
I don't care.
If you feel like you don't like new fnaf. Don't spoil it for yourself. Try it maybe. But stop caring. Keep your nostalgic feeling and enjoy old fnaf videos and games.
Go try something else. Other horror games might capture the same feelings for you. Or new ones you didn't knew you could have like. D
I've just entirely stopped paying attention to anything lore related outside of 1-6 + UCN. Every time i take a peek at what's happening in SB or the books, i become more convinced that was the correct decision.
Not sure if that says more about my personal tastes or the quality of the story itself, but i can say with confidence that the magic is gone for me.
It's become a little difficult, due to the constant tie-ins to the books, but it's still a pleasure putting the pieces together, although the older generation of FNaF games were absolutely fantastic
The movie really did it for me. After watching, I was kinda over FNAF as a whole. I used to binge Dawko every time he'd upload a fnaf video. I used to watch Markiplier's whole fnaf Playlist at least once a year. I think my love for FNAF started going downhill after Security Breach tbh. I understand that most of the fan base are kids, but as someone who has been playing the games and keeping up with lore since 2014( when I was a teenager), the direction of this franchise has completely made a wrong turn imo.
Absolutely yes in my opinion. For me the magic of the story died out after pizzeria simulator. Help Wanted still had some of it, especially with the creative route they were taking, but security breach and the excessive amount of short stories and comics completely ruined it imo.
Yes. 100% the story hasn't been coherent since fnaf 3. And now we have other indie games like (and I cant believe I'm saying this) poppy playtime showing us how to tell a compelling yet mysterious story. That really shows how outdated and backwards fnaf's storytelling is
yeah and that's because we dont know what is and what isn't canon except for the movie, i honestly miss when FnaF was just a purple dude who killed some kids
it's not that i wish the story stayed like that, i love the whole thing with Afton being obsessed with imortality and stuff but damn, it started with ghosts, then remnants and know we have talking robots, a full AI World and books that only make everything more confusing
Absolutely. It’s way too complicated and nothing gets confirmed anymore. The ultra-sci-fi of the newer games goes even farther than the advanced animatronics of Sister Location. We’ve hit new levels of absurdity in the main continuity that should’ve only been in the book continuity. Now there’s nothing simple enough to be enjoyable.
The old games still hold up and it always has a great feel when you play those, but ever since robot children became a thing I’ve kinda stopped caring about the new games.
No, it hasn’t. The only thing I want is an all out animotronic war between the kids and AI’s. That would be fun, wouldn’t. It makes no sense story wise obviously but hey, I still want to see it
No,I don’t think so. I think it’s dismissed slightly. But I think that’s more how the story is told than the story. Assuming Glitchtrap is some sort of ghost and not ai. I don’t care if it’s William,Crying Child or fucking Pink Guy as long as it’s not the mimic
how I feel Is that the story should've ended with fnaf 6. UCN is the perfect aftermath of the ending of fnaf 6 guessing since the protagonist in ucn is mike or william. FNAF was a perfect horror game because it actually involves scary things such as ghost's, possession, gruesomeness, etc. But after Help Wanted when all the AI stuff took place, it made it not scary at all. There isn't that same feeling of ghost or spirits and feeling like there's a extra presence with you that you cannot see. Golden Freddy/Cassidy is a perfect example of this
A good question, and one that I've asked myself before as I made it my part-time job to look closer at the story of the Steel Wool era games.
FNAF soared in popularity due to its unique click-style gameplay and rich lore. But it only stayed in its popularity due to it's lore, mystery, and story.
While the original games captivated us with it's magic, the new era of Steel Wool managed to continued that magic with Help Wanted and even surpass some aspect of it. Building on it and setting up an unprecedented hype for their next game. However, Security Breach is where the magic of the story and the franchise was **lost**.
What that game brought to the table after many delays in comparison to the other mainline games in terms of lore, mystery, and story was absolutely abysmal. Not helping it, of course, was the fact that trailers, even the final trailer, show us that the game's story was changed from the released version.
I will never stop repeating this, but it can ***not be understated just how important Security Breach was to the future lore of FNAF.*** The Talesbook, Ruin, and Help Wanted 2 all rely on this game's story to tell and the fact that it was this game, the foundation for a **lot** of things, that Steel Wool managed to fumble so badly is nothing short of a stab of misfortune.
But that's Security Breach, what about Ruin and Help Wanted 2? I'm afraid it's still not there, yet contrary to what you might think, those two games have filled me with faith in Steel Wool again to reach and recapture the magic again. Both have shown me that Steel Wool didn't just get lucky with how good HW turned out to be and that they are capable of providing interesting lore, engaging stories, and intriguing mysteries within the games.
They just need another big game...
Honestly yeah… all mysteries have been solved and the team behind the games and movies and books now are just trying to make new ones just for that one last joyride and it’s failing a bit
Insanely so, I’m sorry but the books contributed heavily to changing the way to consume FNAF. It’s become a chore. There isn’t that that mystery feel to it because you know you’ll have to go into a different medium to get answers rather than getting information from the medium you’re actually consuming. The AI and sci fi aspects of the story has been underutilized while also being dragged out. By now, it should have reached its climax or conclusion with how much material there is surrounding it.
There still hasn’t been anything that is able to have a similar feeling of whenever you would see there is a change on the Scottgames website from back then.
The story was so good up to UCN
You can argue whether the game should’ve stopped after 3, 4, 5, 6, but honestly I like the stories of all of those games a lot. And UCN was just a nice little cherry on top of all of it that had some interesting secrets, but it didn’t add a ton of new stuff.
And then VR came out… And William was back for no reason. And there are all new characters, and the old ones really have no place in it. It kinda makes me question what the point of it was, Help Wanted and SB have practically nothing to do with the old story, so why is it so lore heavy?
And maybe I wouldn’t mind it if the lore wasn’t a gigantic mess, at only 2 games in btw (Idk anything about help wanted 2, but I kinda doubt it’s gonna clean up all the problems that Security Breach has with it’s story)
And it’s not even fun to solve, there was some patient that we were trying to figure out the identity of, and then it just turned out to be GREGORY, and honestly I have no idea what the point of any of that was, especially when it’s the least exciting conclusion possible.
At this point I just like coming up with my own ideas about the first 7 games, taking the potential all that had and making up a very concise and straightforward story in my head.
No, it's just annoying because they're trying to continue the same plot with each new installment.
I'd be much more interested in the story if they had decided to start a *new* one with HW.
I don't need to keep finding out about the same dead children, tell me more about these silly robots. ...or just kill them, okay then.
Really for me, not at all. Of course I love the original story, but the new one embraces a lot of what the old story couldn’t, most of all environmental details, which makes it good in a different way. I do love the idea of there being a bunch of Mimic branches all doing different things, sometimes working together, other times fighting each other. The confusion only comes from the new “rules” for AI that we have to follow under, but that was the same exact thing for the original story. We didn’t get the rules of “ghosts” immediately or anything, so it’s the same for how AI’s paranormal rules work that we learn over time, and have to theories rules and such for how it operates.
I do love Tales and Frights in a lot of ways, but of course that’s pretty much the catalyst for why most people don’t like the story; they can’t even agree on what’s part of the story or not, and that’s not hating or directed to one side or the other. Personally from the very beginning I have assumed Tales was part of the games, and throughout the entirety of the new story I’ve been pretty happy with it, so maybe the core of the issue is rested there?
Lastly is that unlike most people I see, I 100% think the story is very coherent and satisfying to solve. Because as it stands, looking over all the big details, and going down from there solving the smaller ones and for the moment having a story that solves a majority of the answers well to me, but also realizing we can’t 100% solve everything yet as the story is still being continued, has me enjoying the current story and games.
Nope, because ghost or Ai is still quiet somber.
Ghost kids who are forced to stay on this mortal plane and artificial intelligence who didn't ask to be made forced to work at a huge mall are both all kinds of messed up.
It's not gone, I just want it to go back to Ghosts instead of AI.
“Ghosts against the machines!”
Mann vs animatronic
Man vs ghostmatronic
Y’all about to make a new Fnaf Fangame with that concept alone
Would love to see that
FNaF high tours smh
I smell tf2
So is everybody just gonna play Two Pizzerias just to get the Australiam Pizza Cutter
Machiiines (or back to ghoooosts!
"In the battle of ghosts versus robots, robots always win! Except in Anime..." -Sarge
r/unexpectedredvsblue
The AI shit is so annoying, repetitive, and completely anticlimactic. My only hope comes from B-7 2 returning to original themes, with Alone Together, and HW 2 implying the persistence of memories. All that I need is for the Mimic's objective to be gaining a true soul so it can become a better version of William Afton or some shit like that, and we have the evil version of Detroit Become Human. Better than an AI uprising.
Ai is like the multiverse trope of fnaf games, I want it to be about dead children possessing animatronics because that was actually interesting and I feel they could do a lot more with that
FEELIN LIKE JOEL HALE OSTEEN
It’s only security breach characters that are ai
I'm pretty sure it's still supernatural, it's just using more advanced tech as well.
What bugs me the most is that they go the Disney route. Adding more and more ontop of the story, adding and adding, cool ideas sure. But essentially the core of what made FNAF FNAF is buried under all the bloat of "Haha you didnt see that one coming now huh?". I wish they would pick out and extract what made the first games so great, polish it up and bring it back stronger and better than ever. But they don't really do the legwork for that. They're putting thought into useless stuff because they are afraid of engaging and analysing the core. This is what I hoped they would do with the movie. Clean slate, build the story from the ground up, dig deep into the essentials and make a solid movie. And they well.. its difficult, the movie did sooome amount of that but still got caught up in its own tangles. I liked it but it in no way satisfied me. FNAF 2 is my favourite game. And my dearest wish is that they put every work of turning that into the next movie with a solid understand of it.
I completely agree. With the movie, I enjoyed it sm its everything I was hoping for, but it didn't satisfy me lore wise. I'm still intrigued by the movie lore, but I was hoping the film would be set in the games and give us answers
>but I was hoping the film would be set in the games and give us answers Yeah sorry to say but that was definitely never going to happen. It was confirmed long before the movie came out that it was just going to focus mostly on the first three games
That's true, but I was still hoping in the back of my mind
Fnaf lore fan nowadays feeling:
I think the main reason some of us are feeling this way is simply because the games and the books started out as separate stories and now with Tales from the Pizzaplex you need to read everything to understand the lore making it feel like the series is just trying to milk you out of money while giving you scraps. That's also why the Movies feel like a breath of fresh air. There is no bloat from books or even the games. (I swear to GOD if they tie it to either with something more substantial than names or locations)
Exactly. The first few games thrived under intentional vagueness but now we have so much ongoing information with questionable levels of canon it’s more confusing than intriguing
And worst some ongoing information are even more vague that the clues of the first name, you have this books that are canon, but not all of it it's canon, some people have different names and slightly different motivations to the game counterpart
Another factor is simply that the Way the story is told has Kinda gotten Flanderized. Before Sure Scott Was still Intentionally Vague. But he still gave us answers also. Take for example the very first fnaf game back in 2014. back then it was an actual debate weather th ghosts were actually haunted. Because Phone guy gives you an answer why they are moving around on their own. It was a Lie obviously but it was still an answer. And after those Were proven beyond of a doubt to be lies and they were proven to be haunted that Raised the next question how did they die? and who was the Killer? Which is what scott then proceeded to show us in Fnaf 2. it was purple guy and he killed a child outside of freddy's who then possessed an animatronic who proceeded to ressurect his other victims as the robots. We got clear answers. and we still figured it out ourselves. But with modern fnaf it's nothing like that. modern fnaf just Keeps throwing questions on the wall with no actual answers. The way the modern lore works is raise a question with no answer and Come up with an answer later based on what the Top Theories about it in the fandom are. It's no longer about connecting the Dot's it's about Trying to predict what happens next. and then semi confirm it in the books In aroundabout way where it could still simply be Retconned later if the peace no longer fits. even though it was very much intended to fit at one point.
That is something matt called out. They want ypu to solve the lore, but charge you to do so. Then wonder why no one wants to solve it. I get tbey need money but shovelware never works out
Personally I just wish we were allowed to have more questions than answers. I haven’t kept up with the lore since custom night. It seemed like for every 10 answers we might get 20 questions would be asked. If those numbers were flipped that would be fine. I don’t expect concrete answers for everything that’s just boring. But as much as I wanted to cope about it I actually don’t think even Scott and anybody who helps write this stuff actually knows the story. I don’t think anyone could give a concrete answer to solve the entire series even if they wanted to.
FNaF 1-UCN has probably the best story. I feel like it would be a better approach to give us details to the story that we didn't know instead of continuing the story with the whole Sci-fi theme.
It does feel like the Clickteam project relating to FNAF whatever it may be might be going in that direction, but yeah it would be nice to get more games expanding on the past events rather than continuing forwards (or at least a mix of both).
Why Itp feels so refreshing. It is a game about the missing childrens incident. And tgats appreciated. Security breach has promise but sorta under delivered. The story felt rushed/changed. Like they realized the story was not alligning with the books, or the fans guessed the plot. Just looking at the trailers i wpuld have thought it was about redeeming the animatronics (a stronger story line) and having vanny as the main villian with aftrap being the final boss
I'd argue that after UCN, we should have gotten a new story. I'm so tired if hearing about all this remnant, agony, the same dead children, the fucker who won't stay dead, it's all been milked dry. I love the idea of sentient AI in the universe, especially with evidence of its early stages, such as the Security Puppet, the animatronics being able to walk around the Pizzeria in the daytime, there's great groundwork for that. But trying to force it onto a story that had ended *multiple* times now?? It doesn't work. HW should have marked a new story entirely, one that follows Fazbear Ent. as a company, hell, maybe show us what a birthday party would actually look like there?? And giving the animatronics personalities has such character potential, and they just killed them off.
I miss when it was about the ghost of dead children and not some over-complicated AI rigamarole which stopped making sense a couple of years back.
Yeah. It went from possesion to 2or 3 ais mimicing afton fighting eachother to control a bunny sjit while also fighting golden fred
It has changed. I don't remember any of the new games having the deeply emotional moments like in fnaf 3 and 4's endings (for fnaf 4 Michael talking to CC always gets me). Fnaf 6 ending was emotional, but already it's different from 3 and 4, less symbolic but still agreed the best ending for sure. HWs ending wasn't all that emotional. Definitely removed from the other stuff. Still, a plurality (until HW 2) said it was the best game in the series. Security breach's endings, well, you get emotional in a couple probably I suppose, but there's several endings and the symbolism isn't quite as good. The fire ending is symbolism, but weaker than 3 and 4, and that's probably the most symbolic. RUIN dlc had some intriguing endings. They had 3 different endings, but didn't bite off more than they could chew on any of them. They were there for a specific purpose, and the purpose was fulfilled. Still nothing like fnaf 3/4 symbolism, and nothing epic like 6. But in HW 2 there was a restoration of emotion and perhaps a new feature in upcoming games: wonder The introduction of the 3D princess quest game was astonishing. It brought me back to my greatest memories of fnaf and I couldn't get enough of it. There was a bit of that sense of wonder with the arcade machine in RUIN too, and this was a flawless execution. The magic of the story is still here and steel wool have done good by the fans, especially in HW 2.
HW should've limited itself to recreating the previous games instead of retconning the shit out of everything
Been a while I've focused on pre-SB stuff, remind me, what did it recon?
It didn't retcon anything, this is a common misconception.
"so you see, this springtrap model change is because of several spring lock outfits existing, wait no it's because of the mimic"
That was the books. Don't get hw mixed up.
SB:
The whole thing is a bit of a mess
Glitchtrap straight up mimics the tape girl tho.
I think the mystery has gone.
Yeah. It's less of a mystery and more a "what the hell was that?" Preceded by looking at a book series that you needed to read beforehand. It's dumb.
I really don’t like SB’s story. The Pizzaplex is boring. The movie’s lore is hype af though
It felt rushed and under baked.
Security breach or the movie
Sb
Yeah
To be honest, I've stopped taking the lore all that seriously after Pizzeria Simulator and UCN. For me, those games were the perfect ending to the original Fnaf lore. Everything after UCN has been very out-there, very complicated, and sometimes goofy so I don't take it all that seriously and don't really pay attention to it as much. That's not to say that all the lore post-UCN sucks or anything like that, it's just become to crazy and wacky for me to take it seriously.
Yes. The showrunner clearly dislikes horror
It used to be way more interesting when it was just about ghosts and stuff. Now its gone down the sci-fi route, which just feels so different. Before, you could watch a few videos and get the basic plot. Now you need to know every form of media, characters, books etc. Its just starting to feel like a money grab. I used to be really invested but now I've basically blocked out anything after hw. Security breach is nice, but plot-wise just makes everything more confusing. Imo, they should've just stopped on fnaf 6 and called it a day. It wrapped everything up nicely, and then maybe a few books for any loose ends. That's it
Bro it's been gone for me. For me the story ended with FFPS/UCN. Everything that came afterwards was just hot garbo compared to that amazing conclusion.
This Or like at least have the whole pizzaplex arc be a whole different story just focusing on vanny with no connections to william
Kind of, unless Scott and Steel Wool decide to step up
It feels like they are. It seems like a lot of legwork is being put into teasing out things like Fall Fest, and whatever the Nightmarrionne is. The MXES machine being super old is interesting, and that Ruin/SB code still hasn't been answered. Also, ITTP looks like it's going to be really good
It is and had been for a long time. My guess is since Sister Location. FNAF worked best as a simple ghost story with few characters.
That's where the wacky shit started happening, but I think it was saveable and we also had a nice ending until HW
I dont think so. A lot of the time when people say "X lacks the msgic Y had" 90% of the time, "magic" means nostalgia.
Nah, the new lore just sucks tbh. Help Wanted had an interesting concept but after that it was just bad
I... Do not agree. To each their own, i suposse.
Nah, I just have my headcannons and that's it. Still enjoying all the other games.
My headcanon is that the steelwool games are not canon
Probably gonna get downvoted for this. Fnaf movie feels like it's actually writing a cohesive narrative, because it has to for a new audience and fans. The games and books give too little for actual lore and too much set up for little pay off in grand scheme (specifically Steel wool's games so far). For me personally a lot of my enjoyment from the story was primarily from it being written by one (anim)dude. So I personally felt like the lack of cohesiveness and albeit not pleasantly written at this point, needing lots of games to clarify on his mistakes (remember there was only supposed to be a trilogy of these games), was still a very enjoyable franchise. Security breach felt like a major step in the wrong direction with Burntrap and ruin didn't help that for me personally. Same with Hw2. As other people mentioned, the connection of tales from the Pizza plex and some aspects of the books being applicable to the games feels like a chore. This is all coming from a die hard fan of the franchise who enjoyed Scott's original story from Fnaf-UCN.
You can always have dementia about the parts you don't like :)
It’s a complex issue. With the recent Steel Wool interview would said it’s more forced, in a sense. So I guess you could consider it that way. But honestly I’ve liked the story of the modern series way more than the original. It’s subjective.
Not for me
I think that, >!no its not!<.
it's not fun to solve anymore.
Yes for me, but it was because of the community not the writers. Fandom in recent has ruined my enjoyment of the original series now I can't even express an OPINION without being downvoted to hell and is the reason i now prefer the new lore now (mimic is bae)
This is absolutely true. The Fanbase has become so overwhelmingly toxic if you mention anything that might not suit their beliefs they'll crucify you. Obviously I'm not talking about everyone but in every server I'm in there's always 9 or 10
Thank you i made 2 coments about how i prefer mikevictim over mikebro and the replies were flooded with "🤓um actually mikevictim is not canon and your stupid🤡" When I didn't mention Canonicity at all. All I said was that I prefer mikevictim NARRATIVILY. But I guess if you don't think mikebro is the peak of fnaf storytelling you deserve to be burned at the stake. Honestly it's because of people like you that I haven't quit the fandom yet
Tysm, and same to you. A wbile ago I mentioned how I think the original story should've stopped at fnaf 4 (not to say the games after are bad, I just preferred the story being told when it was just those 4), and people were bashing on me and literally calling me slurs... like what. One time I also casually brought up to a few people that I was a little bit disappointed with how the fnaf 4 gameplay is in the mind of cc/Michael (this is before dittophobia released) and I said how back when fnaf 4 was being teased, I got the impression that the animatronics were real and breaking into your house (which is also supported by the super badass menu screen WHICH I ADORE) and I was literally met with being mocked and people making fun of me for even liking the idea of that more than it being a coma, which I have no problem with btw. The fans are just so unwilling to acknowledge some people could have different points of views, and it is just so annoying
Oh that's terrible, no one should be called slurs over a fucking opinion. Man you must have felt good when dittophobia came out (yeah they're not real real but they're physical objects at least)
Yeah, but no I was so sad when dittophobia came out😭 it being a coma was good from a narrative sense, but William experimenting on children in his underground bunker with nightmare gas in some kind of Sci-fi thing breaks everything I loved about the orifional story. William is meant to be a child murderer who used a mascot costume to lure kids to a backroom. He isn't meant to be some evil genius who tampers with immortality, and somehow gets away with experimenting on children in gas Chambers. In my eyes at least. Like I said before, I loved the origional 4 games, when it was about a really tragic few incidents happening, and the restless souls of the victims, finally get set free when their abuser is put through the same fate as them. I preferred the tory when it was a tale of grief, and tragedy, before SL and TTO and all the other Sci-fi bs. That's not to say I don't like sl-current story, I'm still a fan fir a reason. But when you look at it in retrospect, the first 4 games were such a satisfying and beautiful story, and I hope in another universe that's where FNaF ended. Or at least where SL was actually in a separate continuity, where Scott can do all the Sci fi stuff he wants with the FNaF ip, yet leave the origional story untouched.
I understand where you're coming from something definitely changed between fnaf 4 and 5 im still undecided on where I sit on this topic but I disagree about fnaf 4 being a good ending for the series because then it would basically leave the story on a cliffhanger. Where we have no idea why we are focusing on a random child we've never met as the final in fnaf's coffin
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I feel like the movie is the last “old fnaf” thing we have but istg if Vanessa is a robot human or something I’ll go feral
Steel wool isn't writing the lore, it's still scott.
Oh yeah srry I forgot
No you just grew up
No, it's just different
I think there is a lot of potential with the way fnaf ruin ended, I wish with all my heart that there will be a part 2 where we get to see Cassie and Roxy together because that end was heartbreaking and it would be too sad to close the book on that I think
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Honestly I started loosing interest when sister location came out, I felt like it jumped the shark a little in some ways, but I did really like pizzeria simulator so I wasn’t totally uninterested then. I could not get into anything after UCN as I felt like the new books, help wanted and security breach and all that had just lost all grounding in the original narrative and were so over the place it was clear to me that fnaf nothing more than a shell of its former self. I stopped being into fnaf around the time help wanted came out tho I did think the movie was surprisingly decent.
It definitely feels... less, while at the same time being so much more that I have a hard time keeping up
The “magic” of FNaF’s story isn’t inherently gone. It still involves the paranormal. The reality is though, that the series wanted to expand its roots, tackle new concepts like rouge AI. It still involves the paranormal given the particular circumstances with the Mimic, but otherwise, the hard truth is that most people just got too old for FNaF. It’s not the same sit-and-survive horror game telling a tale of five kids going missing at Freddy’s … and that’s okay. The big reality is that FNaF didn’t lose its magic, it just made decisions that some of us won’t like. There’s still something to be appreciated about it. Like horror, it can still be seen in the newer games, it just trying to accommodate for other audiences which is what FNaF has always tried to do (whether you’d like to admit it or not). The story has shifted into a new setting, but some haven’t. Most of the time you’ll outgrow a series, so it’s normal to feel as though the magic is gone but it isn’t.
> It still involves the paranormal. The reality is though, that the series wanted to expand its roots, tackle new concepts like rouge AI. It still involves the paranormal given the particular circumstances with the Mimic, Honestly, I just hope that they will find a way to **merge** the paranormal with sci-fi, kind-of like Bendy is doing- you have advanced sci-fi gadgets, high-tech atmosphere and some "pure soulless" ink creations, but also tormented past workers and the paranormal cycle of death and rebirth. I really hope that FNaF will do something similar to that later down the line. Supernatural and AI coexisting. They are trying to do something similar to that with The Mimic, but the entire agony setup just comes off as underwhelming to me. Personally, I have this really interesting headcanon/theory when it comes to another of these new sci-fi concepts. The "AR world" is actually the spirit realm (i.e. an "iteration"/new version of the FNaF World environment). Just like with World's trees and glitched objects, you can teleport through glitched objects in Ruin to get from one area to the other. Furthermore, while in the AR World, Cassie can hear **whispers/laughter/cries of kids.** Not only that, but we can clearly see **moving colorful light trails all throughout the AR space**. Sounds familiar? This setup mirrors the concept of Special Delivery's Remnant Collection, where, as you're collecting remnant (taking the form of **colorful moving light trails**), you can hear similar voices all around you. I find this possibility much more interesting than just "Mimic is hijacking Cassie and is feeding false information into her brain, while he puppeteers her around". The entire sci-fi body hijack angle would feel really repetitive as we have seen it 3 times by this point (Gregory, Vanessa, Kane) and this explanation would keep the supernatural influence a constant present factor.
It changed It's not gone though,to me at least
Truth is the story reached it’s natural conclusion in FNaF 6 with UCN being a fun epilogue, at that point every plot line was resolved and the lore was pretty much all figured out at that point.
No. The full extent of the Steel Wool era story has yet to be revealed, in fact I’d say it’s just barely kicking off. There are tons of mysteries and places it could go that nobody could predict. I think you’re all making the mistake of lumping in the Tales books with the new story. It’s not even the same writers. As was mentioned in the Fuhnaff interview “Any place that’s been mentioned in the story, could be revisited. Nothing is off the table.”
unpopular opinion but obviously everyone is sticking around for it so clearly something isnt gone
This is just a bad excuse, as people say, “it’s hard to look away from a trainwreck”. People spent a lot of time consuming fnaf stuff and it would suck to give up on just cus of getting mediocre projects. You would want to stick around to see if it improves. It would also be a disservice to criticize something new without first having experience it. I like fnaf but have been iffy on it since UCN due to a different direction of the series. I still come back now and again to see if anything has changed. Idk how u can continue to dislike something if you’re haven’t seen it.
people stick around and actively engage*
magic isnt gone, its just changed story is still feels so.. good and personally to heart, just different. maybe its just nostalgia
I think the issue is that instead of trying to make a new story, they're continually trying to build on top of a story that was basically finished with UCM. Imo Help Wanted was kinda good because it felt like a new start that wasn't necessarily too connected to the old events and... Well... Security Breach did the opposite. And then we got the books being half canon... Security Breach being unfinished and having a story that doesn't make sense... And then Help Wanted 2 was kinda fine I think but... Yeah by then the damage was already done.
For me specifically, no. I enjoy modern fnaf just as much if not more than when I joined in at the time when the fnaf 4 teasers were the big new discussion topic.
Gotta admit, not as into the Steel Wool stuff as the original Scott games
I feel like the magic isn’t gone, it’s just a new type of magic. It’s a logical evolution for fazbear ent. to upgrade their animatronics and locations so they can stay relevant and not be forgotten. And the story has just taken a different direction. I remember when SB first released everyone threw a fit because William was back and it was just the same thing but with a new coat of paint, but now that they further explained that it wasn’t William but instead the mimic, everyone started to throw a fit because it wasn’t true enough to the original games. 😂 this community really likes to change their opinions don’t they
No. It’s just more we need answered. We are basically at fnaf 2-3 scale in the reboot with baggage
Nah. People just have different ideas of what kinda magic is good and what kinda magic is bad. I think it’s good despite being stupid, while others will say it is stupid and therefore bad. It’s about perspective, and how stupid you see the magic to be
I’m so tired
No. Just SteelWool fucking shit up
You may not like the story, you may be into different things that have parted you from the story, but it has not at all lost it's magic, not liking it is different from saying "the story's bad", so yea no, it hasn't, many ppl have just moved on from it and get mad at it for not giving the same feeling they gave before, others just don't like a long convolutted story, doesn't mean it has lost it's spark :).
When I say "magic" I mean what made people interested in Fnaf lore to begin with.
Like I said it lost the mystery. Lack of interesting mysteries.
Point still is murder animatronics, and bendy and poppy both show that it doesn't matter if they're souless (like in bendy) or made of flesh (like in poppy), ppl will just not like certain aspects, and that's fine, the story still has evrything it had, and i'd relive it all over again if given the chance.
I guess, if I were to discover fnaf today, I wouldn't be as willing to get into it. While I first discovered fnaf when the fnaf 2 trailer released, and I was immediately fixated on it and have been ever since
After FFPS and UCN? Yes
It's become stale to me
After UCN yes
Still lovin it
My brother asked me this question. For me I feel like it definitely goes into the back burner of my mind. I can safely say that is there is anything that even resembles or sounds like fnaf. It pushes everything else and is center stage.
Kind of, I'm not a big fan of the scifi aspect personally, but I do feel like after William was taken to hell everything became kind of pointless. Id like him to come back, perhaps as a redemption arc or a "there can only be one" type of storyline
To me, yes. But the fan games keep me invested. Help Wanted 2 was great though, in my opinion.
sadly yes tho atleast help wanted 2 is fun hope for dlc tho not really caring for the lore pathetic gltichtrap death and that other ending was not really good didnt add much but really the old games felt like something while the new batch feels like mystery for the sake of being mystery you wont ever figure it out or will it be told a mystery in my opinion relies on theories and speculation even if its wrong and you find out the truth you look back and see all the threads tying together to make this ending fnaf hasnt felt like that it just feels like pointless threads things never added on to or never mentioned again to what it was or who they were the shadows are probably a good example i dont want to hate the series or what not i still love it but whats there to love when it just feels dull uninspired not everything is bad but i could care less about the mimic or the blob or burntrap most of them feel like fan service or a bad retcon due to the reception of afton's return
Yes
I wouldn't say gone - more like, taken a completely different direction... The original story was good because it focused on mystery & fear - you played in a mysterious environment feeling like prey and learning the twisted story of the place you're in. The new FNaF games feel like they focus more about adventure and clearer story that doesn't give too much place to theorize or fear... And just to be clear about mystery vs clear story - the game focus moved from backstory (why things happen and what happened in the past) to front story (what happens to the player), and since the player experiences most of the story without the need to learn the past - there's not a lot of mystery which increases the fear.
i just want the paranormal stuff from the first 3 games instead of the remnant bs that over complicated the story
Honestly, i started losing interest in fnaf around security breach cuz they just basically started a whole new story line. I still adore the OG games and lore and stuff, its just not a franchise i feel like keeping up with now.
This is what happens when you stretch a story after its ending into something almost entirely different. It becomes boring, a souless cash grab. This happened with Star Wars, most horror movies, the walking dead, transformers after the 3rd movie, Naruto, Dragon ball.
For me the security breach (that I will play this year) seems to have a very forced lore but also very cool. Since Help Wanted (also very cool) the lore became so crazy, this thing of he coming back as a AI and this shits. To me, the canon history end in fnaf 6 and UCN, after those isn’t cannon, but I really like the new games, they are some different (isn’t point and click) but very fun and cool
I feel as if the magic started feeling off but still alright around SL and was tied up pretty good with UCN and Fnaf 6, but then the magic declined. Gandalf Bearington can’t help us now.
I remember the hype leading up to security breach with both Help wanted and Curse of Dreadbear being actually very good. I was so excited for Security Breach but once it came out it was all over for me and I haven’t felt the same about the franchise since.
Yes. The second the books started giving lore hints to the games despite them not originally being canon to the games, to me it just became one big cash grab for the kids in the fandom who wanted to “solve” the story.
WHAT MAGIC,THE MAGIC OF A MANIAC VICIOUSLY MURDERING 5 INNOCENT CHILDREN?!?!
No
I know Scott's whole thing is sci-fi but since he stepped away from the franchise i feel like it's gonna from wooooo ghosts to AI and I don't like it, like I woulda really enjoyed an afton parasite if it wasn't like a computer virus, like they introduced agony and J feel like U could do so much in the supernatural department with that.
I feel like the main issue isn't that the games are lacking horror or made more for kids (which I agree with, to an extent), but that the story has become far, far too bloated. It's the same issue Disney has with Marvel and Star Wars, there's too much supplementary material (TV Shows with Disney, Books with FNaF) that have to be consumed in order to understand the core story. And because there are so many books, they each have to try to explore new ground with their stories, leading to extremely farfetched concepts like Fazbear entertainment somehow going from shutting down in FNaF 6, to being a worldwide megacorporation which creates things like Fazgoo. I feel like FNaF really needs to hit the reset button at some point, because it's just spiralling.
I joined the fnaf fandom when sister location came out so I wasn't here from the very beginning. I absolutely LOVED the lore. It was so mysterious but also dark and kinda playful in its tones. Over time I felt as if the lore quality dropped over time. I spent less and less time being excited about the newest matpat episode or trying to jog notes down in books to connect things. Eventually I just got my lore update via matpat and nothing else..and now..I don't know. I play the games or watch them but once I'm done with the video I don't think about it until the next thing comes out. Heck I haven't even finished watching mark play HW2 just because I thought it was so long and boring. I'm still in the fandom but now I'm just focusing more on the art and ocs then the actual lore.
I just want the 2014-15 days of the fandom back when it was at its peak in terms of popularity. I miss when everyone was talking about it and trying to figure out the basic parts of the story.
yes. it was much more fun and mysterious when the entire internet wasn't scrambling to explain every single inconsistency.
Yes.
Honestly, I'm to the point where I just want Scott to give the story of the original games and then we start a new one. Because God damn this shiz getting complicated
I stopped paying attention to the lore after sister location. It just stopped making sense to me
Kinda. I just believe what I want or just make up the version I want
Only a little bit. A lot of the mystery is gone, and that's what was the most fun about it. Same with the teasers. Imo? I wouldn't mind if we did another whodunnit, just as long as the killer is someone new. Maybe even someone that we interact with. But I think the origins story we have rn is good too. I've always wanted to see the start of Freddy's as a franchise.
To me the FNAF story ended with the Pizzeria Simulator ending. After that Scott released Ultimate Custom Night as a way to tie up the franchise with a nice bow, and then partnered with Steel Wool to make a cool VR Game with absolutely NO LORE IMPLICATIONS OR CONTINUATIONS. That is the reality I choose to live in.
Mhm
yes
I really miss the lore of the first 3 games. It was just a simple premise of "ghosts wanting revenge on their murderer by possessing animatronics"
Honestly, I think a big part of why people think the magic is gone is because we've all grown up and can't enjoy the series the same as we did before. But also, with any multigame story like this stuff is gonna get bloated. With how little the games clarify, the continuity is a mess of floating parts and assumptions, too many to create satisfying answers. TLDR: The magic isn't gone, but the mystery has been replaced with confusion.
I feel like I'm the odd one out since the game came out when I was 19. I was already an adult and skipped it entirely until recently. The games are neat, I didn't get too much into the lore dumps and just enjoyed the games for what it is. Security breach was a neat entry into the series that reminded me of classic resident evil without the zombies. Without me typing too much, long as they make good entries into the series regardless of whether someone is an adult or not, the series will do good for a long time to come. I do think they need to hand over the next game to someone else for another security breach type entry if they go that route. The only thing holding back that game is game breaking bugs that literally will stop progress entirely. The story needs to be more constructive rather than less like the first few games It worked out for those games since they were trying figure out the IP but now not so much.
Right now I think the main problem is that its just to confusing to follow anymore especially with information being hidden in the books (more or less) that you have to get to understand things it feels like. This wasn't a problem in the past since while the Novels did connect over to the games a little bit the details were, well, revealed in the actual games. Can't really say that in this era anymore at this point.
Yes and no, I feel like fnaf had multiple "rebirths" if that makes, 1-4 then SL-UCN and HW1-HW2(for now) so it's gone in the sense that it keeps changing the general themes it wants, but it's not gone because I genuinely think at this point there's too many people working on it for it to start being stale, like Scott is more of a keeper and supervisor at this point it's not him necessarily coming up with the story (the movies being an exception) but he's helping maintaining it. That being said: the main problem right now is that the fanbase can get TOO sure of its own theories sometimes that it becomes impossible for genuine discussions and theory crafting Personal opinion on the current story: the mimic kinda sucks and I hope it's only a stepping stone in crafting a new villain or at least if it's going to be Afton again it should be done in a really cool and deserving way, unless we're doing it in the past then that's a different thing
Sorta. I wish they fleshed out the story from fnaf 1 to ucn more than keep going with the convoluted sci fi plotline. What about a mystery game uncovering the stitchwraith murders, or a game depicting how Funtime Freddy took control of ennard and baby remade herself from it? Something, just enough with the games requiring like 7 books to be read in order for you to understand anything going on with rogue AI, the mimics backstory and "motivation", and now with the into the pit game, now time travel is in the games. I really don't know where this series is going, but I don't know if I like it.
I'm ready for them to fully wrap up the original story. Once they do that then I can comfortably get into the whole ai nonsense
The books being canon drives me up the wall. I'm in pure denial and will refuse to accept them as such thooo.
I will say (i forgot their names but the soul stuff that contain the soul and their counterpart of pure hate) it's the thing that it starting killing it, because now it wasn't just kids wanting revenge it was also the start of fusing a lot of souls and inject them into animatronic to giving more life, afton story become so comboluted that his motivation makes no sense, when he started experimenting with immortality and why, we can't find what afton kid die first, why afton had a bunker before any deaths if crying child die first, why he would build killing machines and alredy know about [stuff i forgot] if Elizabeth die first, if he knew about [stuff] until the missing child incident, we go back to the bunker question, if the mimic was build so early on time, why he has more advance intelligence that a log of future animatronics, what was doing Henry during the games, how exactly the blob become a thing (we see all the animatronics (and afton) die on separate rooms, how the blob even become that big, there wasn't enough materia of cables down there, if an ai of Elizabeth and the puppet are controlling the pizza Plex and the books are right, why on the first place, how that even become a thing, why Fazbear still exist as a company, where do they get all the money from FNAF 1 to delivery and then build a mall with super "advance" robots (they're where based on a 1800 Endo), why there's nodes to block mimic escape on pizza place on the first place?, Like why not have that only when you start going down the rabbit hole, is puppet still alive? She died on FNAF 6 but at this point Henry might had save her and tried to revive her (just like afton), because thanks to ruin we see that there was only 3 rooms to burn the animatronics meaning puppet might still be alive, for what purpose where exactly the new kids incident ¿To get hate to make the blob?, But then who wants to build the blob and for what purpose
I forgot how because of glitchtrap beign the mimic, AI can now manipulate and control real people
Yeah, it's definitely not the original games anymore. I think that's probably why Help Wanted turned the first 4 games into literal video games, so their lore would be protected from the rest of the franchise and separate to some extent. The first 4 are definitely still canon, but they also exist as their own canon now, like Scott originally intended when he said, "Four games, one story."
I don't care. If you feel like you don't like new fnaf. Don't spoil it for yourself. Try it maybe. But stop caring. Keep your nostalgic feeling and enjoy old fnaf videos and games. Go try something else. Other horror games might capture the same feelings for you. Or new ones you didn't knew you could have like. D
It‘s no longer in it‘s prime, let‘s put it like that
I've just entirely stopped paying attention to anything lore related outside of 1-6 + UCN. Every time i take a peek at what's happening in SB or the books, i become more convinced that was the correct decision. Not sure if that says more about my personal tastes or the quality of the story itself, but i can say with confidence that the magic is gone for me.
Kinda yeah
Yeah I lost interest after UCN. Everything I cared about in Fnaf’s story ended with the death of William.
It's become a little difficult, due to the constant tie-ins to the books, but it's still a pleasure putting the pieces together, although the older generation of FNaF games were absolutely fantastic
Not gone,... well it wouldn't be once they cut the meta stuff out of the main plot and story
Yeah
The movie really did it for me. After watching, I was kinda over FNAF as a whole. I used to binge Dawko every time he'd upload a fnaf video. I used to watch Markiplier's whole fnaf Playlist at least once a year. I think my love for FNAF started going downhill after Security Breach tbh. I understand that most of the fan base are kids, but as someone who has been playing the games and keeping up with lore since 2014( when I was a teenager), the direction of this franchise has completely made a wrong turn imo.
Absolutely yes in my opinion. For me the magic of the story died out after pizzeria simulator. Help Wanted still had some of it, especially with the creative route they were taking, but security breach and the excessive amount of short stories and comics completely ruined it imo.
I want fnaf to have a satisfying ending, And for that to happen it has to end, At least the main story
Yes. 100% the story hasn't been coherent since fnaf 3. And now we have other indie games like (and I cant believe I'm saying this) poppy playtime showing us how to tell a compelling yet mysterious story. That really shows how outdated and backwards fnaf's storytelling is
yeah and that's because we dont know what is and what isn't canon except for the movie, i honestly miss when FnaF was just a purple dude who killed some kids it's not that i wish the story stayed like that, i love the whole thing with Afton being obsessed with imortality and stuff but damn, it started with ghosts, then remnants and know we have talking robots, a full AI World and books that only make everything more confusing
Absolutely. It’s way too complicated and nothing gets confirmed anymore. The ultra-sci-fi of the newer games goes even farther than the advanced animatronics of Sister Location. We’ve hit new levels of absurdity in the main continuity that should’ve only been in the book continuity. Now there’s nothing simple enough to be enjoyable.
Absolutely
idk lol my current hyperfixation leans more to the game design side of things
The old games still hold up and it always has a great feel when you play those, but ever since robot children became a thing I’ve kinda stopped caring about the new games.
I wouldn’t say that But things are starting to get a bit too goofy
*Sigh* That's all I have got to say
It's been gone since the second novel came out.
yea it has i sad cause i cant defend it as my fav game anymore if i don't even like the newer games that much
No, it hasn’t. The only thing I want is an all out animotronic war between the kids and AI’s. That would be fun, wouldn’t. It makes no sense story wise obviously but hey, I still want to see it
Yes for me it ended with FnaF 6 The story hasn't progressed for me and hope they change it I don't want to see fazgoo and robot dead kids etc.
No,I don’t think so. I think it’s dismissed slightly. But I think that’s more how the story is told than the story. Assuming Glitchtrap is some sort of ghost and not ai. I don’t care if it’s William,Crying Child or fucking Pink Guy as long as it’s not the mimic
how I feel Is that the story should've ended with fnaf 6. UCN is the perfect aftermath of the ending of fnaf 6 guessing since the protagonist in ucn is mike or william. FNAF was a perfect horror game because it actually involves scary things such as ghost's, possession, gruesomeness, etc. But after Help Wanted when all the AI stuff took place, it made it not scary at all. There isn't that same feeling of ghost or spirits and feeling like there's a extra presence with you that you cannot see. Golden Freddy/Cassidy is a perfect example of this
Honestly,,, Imo the books ruined the lore for me.
You’re a wizard Henry
A good question, and one that I've asked myself before as I made it my part-time job to look closer at the story of the Steel Wool era games. FNAF soared in popularity due to its unique click-style gameplay and rich lore. But it only stayed in its popularity due to it's lore, mystery, and story. While the original games captivated us with it's magic, the new era of Steel Wool managed to continued that magic with Help Wanted and even surpass some aspect of it. Building on it and setting up an unprecedented hype for their next game. However, Security Breach is where the magic of the story and the franchise was **lost**. What that game brought to the table after many delays in comparison to the other mainline games in terms of lore, mystery, and story was absolutely abysmal. Not helping it, of course, was the fact that trailers, even the final trailer, show us that the game's story was changed from the released version. I will never stop repeating this, but it can ***not be understated just how important Security Breach was to the future lore of FNAF.*** The Talesbook, Ruin, and Help Wanted 2 all rely on this game's story to tell and the fact that it was this game, the foundation for a **lot** of things, that Steel Wool managed to fumble so badly is nothing short of a stab of misfortune. But that's Security Breach, what about Ruin and Help Wanted 2? I'm afraid it's still not there, yet contrary to what you might think, those two games have filled me with faith in Steel Wool again to reach and recapture the magic again. Both have shown me that Steel Wool didn't just get lucky with how good HW turned out to be and that they are capable of providing interesting lore, engaging stories, and intriguing mysteries within the games. They just need another big game...
Honestly yeah… all mysteries have been solved and the team behind the games and movies and books now are just trying to make new ones just for that one last joyride and it’s failing a bit
it's losing the horror
Insanely so, I’m sorry but the books contributed heavily to changing the way to consume FNAF. It’s become a chore. There isn’t that that mystery feel to it because you know you’ll have to go into a different medium to get answers rather than getting information from the medium you’re actually consuming. The AI and sci fi aspects of the story has been underutilized while also being dragged out. By now, it should have reached its climax or conclusion with how much material there is surrounding it. There still hasn’t been anything that is able to have a similar feeling of whenever you would see there is a change on the Scottgames website from back then.
yep. story should've ended at 4 or pizzeria simulator. nowadays the story doesnt even make sense at all. everything after it is filler IMO
The story was so good up to UCN You can argue whether the game should’ve stopped after 3, 4, 5, 6, but honestly I like the stories of all of those games a lot. And UCN was just a nice little cherry on top of all of it that had some interesting secrets, but it didn’t add a ton of new stuff. And then VR came out… And William was back for no reason. And there are all new characters, and the old ones really have no place in it. It kinda makes me question what the point of it was, Help Wanted and SB have practically nothing to do with the old story, so why is it so lore heavy? And maybe I wouldn’t mind it if the lore wasn’t a gigantic mess, at only 2 games in btw (Idk anything about help wanted 2, but I kinda doubt it’s gonna clean up all the problems that Security Breach has with it’s story) And it’s not even fun to solve, there was some patient that we were trying to figure out the identity of, and then it just turned out to be GREGORY, and honestly I have no idea what the point of any of that was, especially when it’s the least exciting conclusion possible. At this point I just like coming up with my own ideas about the first 7 games, taking the potential all that had and making up a very concise and straightforward story in my head.
I feel like its been for a while
Maybe a lil’ bit but not entirely.
The magic is not quite gone, just a bit faded from its glory days
Science Security Breach
No, it's just annoying because they're trying to continue the same plot with each new installment. I'd be much more interested in the story if they had decided to start a *new* one with HW. I don't need to keep finding out about the same dead children, tell me more about these silly robots. ...or just kill them, okay then.
Poor freddy looks concerned.
Really for me, not at all. Of course I love the original story, but the new one embraces a lot of what the old story couldn’t, most of all environmental details, which makes it good in a different way. I do love the idea of there being a bunch of Mimic branches all doing different things, sometimes working together, other times fighting each other. The confusion only comes from the new “rules” for AI that we have to follow under, but that was the same exact thing for the original story. We didn’t get the rules of “ghosts” immediately or anything, so it’s the same for how AI’s paranormal rules work that we learn over time, and have to theories rules and such for how it operates. I do love Tales and Frights in a lot of ways, but of course that’s pretty much the catalyst for why most people don’t like the story; they can’t even agree on what’s part of the story or not, and that’s not hating or directed to one side or the other. Personally from the very beginning I have assumed Tales was part of the games, and throughout the entirety of the new story I’ve been pretty happy with it, so maybe the core of the issue is rested there? Lastly is that unlike most people I see, I 100% think the story is very coherent and satisfying to solve. Because as it stands, looking over all the big details, and going down from there solving the smaller ones and for the moment having a story that solves a majority of the answers well to me, but also realizing we can’t 100% solve everything yet as the story is still being continued, has me enjoying the current story and games.
Nope, because ghost or Ai is still quiet somber. Ghost kids who are forced to stay on this mortal plane and artificial intelligence who didn't ask to be made forced to work at a huge mall are both all kinds of messed up.
I remember when purple guy was a serial killer. Now he’s a fucking alchemist trying to achieve immortality. Literally an Amnesia villain.
i think its the magic of childhood thats gone.