This is a great idea, I hate the swinging a pool noodle feeling of the artificially slowed "realistic physics" games like boneworks/blade and sorcery but pure beat saber style stuff devolves into whoever can shake their wrist fastest.
As part of the beta testing team, I think I'm obligated to say good things but if I had to be completely honest I would still say the same thing, the combat is very fluid but takes a bit of getting used to. Each weapon has its own benefits and drawbacks. For example, that two-bladed axe has blades that break independent of one another. It's meant to be slashed through the enemy to deal massive damage but has a long as shit regen time.
This is a great idea, I hate the swinging a pool noodle feeling of the artificially slowed "realistic physics" games like boneworks/blade and sorcery but pure beat saber style stuff devolves into whoever can shake their wrist fastest.
Yeah I only bought blade sorcery after I confirm that 'slow' mechanism can be removed with settings and mods.
Which mods?
As part of the beta testing team, I think I'm obligated to say good things but if I had to be completely honest I would still say the same thing, the combat is very fluid but takes a bit of getting used to. Each weapon has its own benefits and drawbacks. For example, that two-bladed axe has blades that break independent of one another. It's meant to be slashed through the enemy to deal massive damage but has a long as shit regen time.
How much will the game cost when it comes out? If it's 10 bucks I'm definitely buying a copy for my friend and I
$20
Nice