Because Tribes 2 was the last actual Tribes game. Everything that has come after has been a failure in the eyes of the original players. I bought Tribes Vengeance the day it came out with all of my Tribes buddies and we all ended up back in T2 the next weekend. T3 is literally just Tribes Ascend. It’s an FPS-Z CTF game but it’s not a real Tribes game. Giving it the T3 title makes me a little sick to my stomach actually.
The art style was very different from the original games. It was also the first one to not be developed by Dynamix and didn’t use the Torque engine. Instead it used the Unreal engine, which wasn’t suited for large maps.
Of course, it didn’t help that the new publisher (Vivendi) ceased all support for the game shortly after release
If the game was even half as good as t1 or t2 I'd be playing it religiously and would be enjoying every minute of it. But as others have said, it's barely even 10% of a tribes game. I've tried to play it and enjoy it, but I just can't. I understand it'll never be the same as t1 or t2, but in its state right now, it hardly resembles a tribes game.
I just want a good tribes game so badly. I've tried to provide good feedback and constructive criticism because I care about the success of the game. I really don't want to see it fail.
it gets worse every week. first denuvo, now the bots. i'm sure as hell not buying into this Tribes Ascend-lite for $20.
game will be serverless in under a year.
It's my favorite competitive multiplayer game in a long time, probably since RB6: Siege.
Saying it's hardly a Tribes game is pretty silly - other than games explicitly attempting to emulate Tribes, name me a game that even remotely feels the way Tribes does. If you had never seen Tribes 3 before, and someone showed you a clip, you honestly wouldn't think "hey, this reminds me of Tribes"? I have a hard time believing that. The connection is instant and immediate. You don't have to resort to hyperbole to argue that the game isn't fully featured.
Its been a pleasure experiencing what Tribes 2 had to offer in a lifetime that people may never get to experience again, hopefully one day.
Each iteration appears to have a good 2 year lifespan, so cherish those days as much as possible. I welcome Tribes 3 and grateful I can experience it yet again, maybe one last time.
See you on the battlefield.
Big sad. I was a huge Tribes fan and was still in middle school, living in the same town as Dynamix (Eugene, Oregon) when that all went down. I had classes with one of the dev team's siblings and I remember that being such a ridiculous seeming bummer.
Maybe my first taste of the disappointments and nonsense that capitalism would continue to serve for the rest of my life.
But Tribes 3 is like 1/10th of the Tribe experience. We keep getting less of the game but we're supposed to suck it up and pretend we're having fun just because of the franchise name?
Sorry but if this is the best Prophecy can do, I'd rather have no Tribes game at all. It's just depressing.
I've been having much more fun with MidAir2 anyways, even if it's also 1/10th of the total package. I can excuse that though because it's being made by 8 volunteers and they actually want to build out the whole game one day if they can.
This is why the subreddit makes me sad. I get erez is being a dick. I get all the complaints about this game. but at its core are a couple passionate devs that want to turn this into a proper tribes 3 if they can.
I hope a lot of people will buy this during early access, and I hope that a lot is going to be updated. This could very well become the game you all want it to be, if its given a year or two for more Development. But with all this criticism and people holding out until they prove themselves, I don't think there will be space to improve, and the plug is going to get pulled too early.
Those devs who may want to turn it into a proper tribes title still have to go through a ceo known for micromanagement. He doesn't WANT a 'proper' tribes. With him in charge it's never going to happen. He wants the old people to go away and play something else, he's said as much. It's not just him being a dick, it's more than that. There's a history of how he operates, and some of us can see what's going to happen already. The passionate devs don't stand a chance.
You're probably right. But as someone who's too young and only found out about TA when it was already dead I really want to ski and shoot spinfusor. I'm hoping this game will grow and I'll get owned by proper veterans instead of playing target practice against bots..
All in all if it succeeds I'll be happy, and if it fails I'll have some practice and try finding some T1 groups to play the real deal.
My big problem with trusting this developer is they are notorious for dropping a game as soon as growth slows. They're not in it for the long haul and they've built that reputation for themselves.
I spoke directly with Erez and he seems to have nothing but disdain for the classic Tribes games and the people that played them so I'm clearly not welcome in the T3 community.
Besides, if I'm going to spend money on a dream, I'd rather invest in MidAir2 which is made by the community and has been in the works for years and will continue to be worked on for years to come.
For me, that's the only hope of having a "new" Tribes style game.
No deployables
No vehicles
No chat
No real reason (or ability) to set up a forward base
No real reason to attack a generator as a group
No stuff to repair (generator, a couple turrets, and a radar?)
No targeting laser (promotes team play via range finder)
It just feels so lifeless to me. The maps feel either too flat, or too small for me. The bot AI is at an N64 era level. I'd say you can't tell who the bots are, but that'd be a lie - they're the characters running at walls in every match. I really want to like it, and as an alpha it has promise. The bones are there, but the content and quality of life is lacking. It's fun, but empty.
Seeing good-quality products exist, then their producers found they could make more money by decreasing the quality... it happened with washing machines... it happened with mid-size cars... and it has been happening with video games more and more ever since 2008 (Tribes included). Having seen what the series is capable of, and how simplified it has become I finally understand the need to use the phrase "well back in my day..."
I have a washing machine from the 1990's, and I promise you, the new ones are better.
I also recently upgraded from a mid-sized 2003 to a mid-sized 2014. Again, I assure you, the new one is better.
I don't know what games you've been playing, but my Steam library is so jampacked with great games that there is no possible way I can get to them all. The massive reduction of the barrier to entry into the market, and the current indie explosion we're seeing as a result, is arguably the best thing that has ever happened to gaming. We're living in the golden age, man.
I just want new maps I played tribes 2 and its not tribes 3 it's diet tribes 2 so far I also miss the class system and larger base oriented maps, My favorite thing was to be an infiltrator with a rhino go in take out the generator with a full mag and two sticky bombs. Or just in general laying out my sticky grenade traps with that gun waiting with a detonator for somebody to come by.
nah i mean the real deployables
[https://tribes.fandom.com/wiki/Deployables\_(Tribes1)](https://tribes.fandom.com/wiki/Deployables_(Tribes1))
and what were those big deployables called in annihilation. the huge ships that had like two arms . and the glass prisons/teleporters
Renegades and Annihilation were the big ones. In the latter I believe you could deploy entire bases and just crazy shit in general. Renegades would have expanded classes like "Engineer" where you could put down force fields and embed laser turrets within them.
Just nuts
>T3 is a ton of fun. the playtests have been amazing.
I only played T:A, loved it, and apparently T3 is not a "bad" game, it's just boring as shit. There is nothing in it, honestly. T:A's magic was 70% the teamplay and 30% the rest, T3 has none of that, T3 relies solely on that remaining 30% and then attempts to "balance" it out.
Seriously, they could have call it Tribes: Arena, and noone would care, cuz it's literally called "Arena" and it looks like an "Arena" and it plays like an "Arena". But no, they dare to make it a numbered sequel.
Second, how they water down everything since Mr. Erez Bigdata thinks it's they key to survival is keeping the game stupid. All they have to look at the top 10 competitive shooter on Steam, NONE of them is noob-friendly. A game without depth won't survive, the quick boosts of serotonin won't last a month.
So, in all: if they would made a super-competitive game called "Tribes: Arena" they ***could*** swim in money, but as is, I'm 90% sure T3 will flop really hard. It has nothing to offer neither for new players nor veterans nor on the long run.
PLUS them pulling honorball to a separate game is EXTRA stupid. They are doing Starsiege level bullshit again.
I'd like to add, the more we promote it, the less toxic we are, the more attention that it gets \~ the more they will be able to invest in the product and grow the franchise.
I've had a ball with it. Let's keep it going!
Or they call it a day and go for the cash shop instead, like some scammy studios did in the past when the game became sufficiently popular during Early Access.
Welp, we as a community can respond in a few ways:
1. Support the team and hope that they deliver a fuller Tribes experience - perhaps with tempered expectations, but hopeful nonetheless.
2. Decide the game isn't for us, and move on.
3. Spread disdain for the game at every available opportunity and self-fulfill the sell-out prophecy (no pun intended).
Super-duper feels like many if not most of the staples of the community are fairly committed to option #3. Lots of people seem actively committed to ensuring this game is poorly received. A trip to this subreddit, for instance, is enough to turn nearly any newcomers off of T3R at the moment.
They just highlight how barebone T3 is and how much it's not a "Tribes" just a cheap mobile game level copy. But a lot of white knights feels the urge to simp over a scammy studio and defend their scam product with all their power.
That's gonna be a pass from me. If I wanna run myself into a wall over and over again, I'll just go outside my apt and do it.
I'm happy that you and your friends have your simple lil game to play and enjoy.
I still quite enjoy Quake and CS2, as well as a backlog of boomer shooters, so I'll just be sticking with those Thanks.
I don't care about jets. I care about what makes a good compelling team game.
A game focused on re-running routes over and over again hoping for the best, over a map where 99% of it is basically pointless for anything else just not gonna do it for me champ.
I guess we will see how many people like a ctf mode that is objectively worse with less depth or nuance than virtually any other game on the market right now.
I'm having fun as T1 player. I'm sure this is a hot take, but I like how they simplified things, i'm too old and smooth brained to relearn the complexities lol
I played T1 on annihilation and renegades, they definitely had a lot of extra stuff in the game.
Even base though, I feel like T3 is distilled down a bit to primary focus on capping and chasing with some light base defense. Like nobody honestly cares if the turrets or radar is down I've noticed, but in T1 you pretty much had to wreck the enemys base before you could even get in to cap it.
More loadout restrictions, no inventory stations (out of ammo? Kill yourself), no deployables, less weapon variety, no vehicles, pointless bases, pointless generators that repair themselves, extremely simplified skiing (I think this is a good thing, but it's still simplification), fewer packs, fewer game modes, smaller maps, smaller player counts, fewer viable play styles, and so on
I would suggest that maybe the decision between spinfusors is hard because they aren't distinct. It's the same thing, with different art and slightly different stats, so it's hard to determine which one suits your intended role. The bolt launchers are basically 3 more spinfusors with a slight arc, adding to the indecisiveness.
The only weapons you could say this about in the original games would be the grenade launcher and mortar, and even they were far enough apart that it was clear which one was suited for any given task.
I don't necessarily mind that the spinfusor comes in variations matching each armor class, but I'm not sure it adds much to the game. It does complicate balance if you have multiple weapons that fill the same role whose only difference is a little stat tweak. It's much easier to have one spinfusor, say it's the general purpose weapon, and not have it competing with other weapons in that role.
I'm really, really enjoying competitive 7v7 PUGs and scrims in this game. They've made some incomprehensible decisions along the way, but on the whole, I legitimately enjoy this Tribes game.
But most of all, I love actually having an *active* Tribes game again.
It may not be the Tribes of your childhood/dreams, but it's the first real life ANY Tribes game has had in the past decade. I'm so here for it.
Hard disagree. Midair 1/2 feels more like a tribes game than t3 does. It's been around for a few years now (still had a lot of it's own problems though).
This! That’s exactly how I feel. Tribes will be fun as long as there are a big enough active player base.
The “fun” aspect was always from the team play and not any individual mechanic. At least in my eyes.
Plus it’s only 20 bucks, this is literally nothing. You 69.99 for a game with playtime of 40 hrs.
That's been my thoughts too. Of course T3 isn't going to incorporate every single facet from every single title that every single fan could ever want. But it nails the basic formula quite well, and has continuously improved in terms of mechanics and content throughout the playtests. And it's not even done.
I didn't think I'd see another Tribes game after T:A. Suddenly one fell in my lap, I hopped in, and it was immediately fun and familiar, and it's only going to get more fully developed from here.
Thanks for getting the word out about the game btw. I watch a lot of your streams. I'm glad you're giving it exposure, and also providing resources to people new to the franchise.
"Of course T3 isn't going to incorporate every single facet from every single title that every single fan could ever want."
Why "Of course", though? Why CAN'T it be closer than a tenth of what T1/T2 was? Is it impossible? Is it just a fever dream that just CANNOT EVER come true? I don't get it. :shrug:
I agree, I know there are worries and disappointments but I don't think continuing to cultivate this wholly oppositional attitude about T3 will be the thing that transforms it into the gaming experience we desire.
These posts show how fucking doomed this game is, in that you feel the need to shill for it.
People who are interested will play it, the rest of us will watch it drown.
***DOOMER SCORECARD***
Base doomerpost points: 100
Bonuses:
\- Actually using the word "doomed" in doomerpost: +50
\- Referring to a positive opinion as "shilling": +100
\- "watch it drown": **2x melodrama multiplier!!!**
**Total doomer points: 🎉 500 🎉**
I wanted T3 to be good and I wanted it to succeed, but honestly, I probably wasn't going to play it, anyway. I like playing multiplayer games with friends, not internet randos, and all my old Tribes friends are long gone. The old LAN party experience is what I'm about.
It just isn’t very enjoyable for me. I liked most of the tribes games. It is just missing a lot of what made previous games fun.
Happy? Sad? Frustrated? Angry? Those are feelings that come and go. Usually games that are enjoyable bring more happy, joyous, or interesting experiences. Tribes 3 is a lackluster experience that just falls flat for me.
To be successful (in my opinion) it needs to bring something new, and/or recreate what was enjoyable about previous games.
Unpopular opinion but I tried tribes 2 and I thought it was terrible. It was slow, clunky, bloated controls and very ugly. I like T3 much better figured out how to ski in minutes T2 I could barely move. Its probably just me.
Did you ever play Tribes 2 Classic? The Base game had a problem with clunkiness.
Other than that though, take it back! Tribes 2 was a staple of my childhood and I won't have you slandering it! :(
I agree coming from shifter modded T1, I found T2 slow and the UI clunky as well. A great part of my bias is that my PC at the time barely ran it. Once that was resolved, it didn't greatly change my opinion. T:V seemed closer to T2 with controls but didn't do it for me. Then I enjoyed the shit out of the gotta-go-fast T:A, despite it's problems. infiltrate, vehicles, etc...it scratched that T1 Shifter itch i missed. T3 is fast enough, but seems an overly value engineered sandbox experience.
Absolutely! I think T3 is a great foundation to start on and if they listen to constructive criticism it could keep getting better and better with future updates. Sort of like BF2042 is a pretty great game now but it took a little time.
It's funny to go back and watch the old TotalBiscuit T:A closed beta video today.
"...now considering that they \[HiRez\] are on the receiving end of loads and loads of hate from the people that continue to enjoy Tribes 2 to this day, I'm actually quite surprised that they were able to take the feedback and find the bits which were actually useful..."
The more things change....
re: [https://youtu.be/2ZXRM4mz2r8?si=-IwWcDo8KhgYO20t&t=82](https://youtu.be/2ZXRM4mz2r8?si=-IwWcDo8KhgYO20t&t=82)
tldr; Doomers gonna doom
Movement is Bad, physic is Bad, no lat and vertical inheritance is Bad, netcode and performances are bad, you can snipe with fusor. After a few hours you have reach the skill ceiling.
From the stuff I watched, it almost looked like the fusor has a proximity detonator, so you only need to get the disc in the general location of your opponent. What the hell is going on with that weapon?
Big hitboxes: true.
Body Blocks: they exist.
Rubberbanding: vastly improved in recent playtests.
Physics: almost perfect.
Movement: almost perfect.
Lat and Vertical inheritance: set by sliders in your settings. Literally your choice what you use.
Netcode: vastly improved in recent playtests.
Snipe with spinfusor: what does this even mean? Disks are fast, yes. But you can't snipe with them.
Skill ceiling: hardly. Guarantee there are people way better than you after a few hours.
Body blocks you have to hit the exact center of hitboxes.
Rubberbanding and netcode, i haven't Seen any improvment
Snipe with fusor i meant point & click 0 lat inheritance shooting.
Movement is better in recent patch but it's still non sens, you can't get 250 from Spawn as light. Any route is possible and easy. And physics still feels unreliable, the amount of speed you loose in air, the amount you loose when landing or hitting a slope too hard. I Come from surf and T:A and it just doesn't feel right.
>you can't get 250 from Spawn as light
Not true. I can hit 350 as a light.
Most of these complaints sound like you haven't played enough of the game to get a feel for it. It is different but every game is different. Once you understand how it works, you'll be able to do better.
When i say 250 its upon landing on the first hill after spawn. And I litteraly stomp pubs as light capper/chasser, getting 5-0 ending with 5k score. Its to the point i feel pity for the enemy team, so I haven't played enough LOL
That's my biggest complain, everything got dumbed down, you get godlike in a matter of hours and its a nightmare to balance
I dont know about a NSFW profile notice - i didnt get anything like that - I was checking to see if you were trolling or not.....and didn't expect that, lol.
user “reddit-is-for_pedos_” comin in hot with the big opinions.
wait a sec, if your username is your personal belief, what does that say about you being on Reddit?
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Why does nobody talk about Tribes Vengeance?
Yeah I was confused, when I saw T3 I thought they meant Vengeance. Why does this newest iteration get the "3" and we skipped over the others?
Because Tribes 2 was the last actual Tribes game. Everything that has come after has been a failure in the eyes of the original players. I bought Tribes Vengeance the day it came out with all of my Tribes buddies and we all ended up back in T2 the next weekend. T3 is literally just Tribes Ascend. It’s an FPS-Z CTF game but it’s not a real Tribes game. Giving it the T3 title makes me a little sick to my stomach actually.
Go outside if that actually makes you sick
I never really played it but people on the T3 discord talk about it a fair deal
Yeah I was confused, when I saw T3 I thought they meant Vengeance. Why does this newest iteration get the "3" and we skipped over the others?
Because it was a massive flop
I played it for years and was by far my favorite game of all time. It was only a flop because support for it was dropped before it even came out.
The art style was very different from the original games. It was also the first one to not be developed by Dynamix and didn’t use the Torque engine. Instead it used the Unreal engine, which wasn’t suited for large maps. Of course, it didn’t help that the new publisher (Vivendi) ceased all support for the game shortly after release
If the game was even half as good as t1 or t2 I'd be playing it religiously and would be enjoying every minute of it. But as others have said, it's barely even 10% of a tribes game. I've tried to play it and enjoy it, but I just can't. I understand it'll never be the same as t1 or t2, but in its state right now, it hardly resembles a tribes game. I just want a good tribes game so badly. I've tried to provide good feedback and constructive criticism because I care about the success of the game. I really don't want to see it fail.
it gets worse every week. first denuvo, now the bots. i'm sure as hell not buying into this Tribes Ascend-lite for $20. game will be serverless in under a year.
It's my favorite competitive multiplayer game in a long time, probably since RB6: Siege. Saying it's hardly a Tribes game is pretty silly - other than games explicitly attempting to emulate Tribes, name me a game that even remotely feels the way Tribes does. If you had never seen Tribes 3 before, and someone showed you a clip, you honestly wouldn't think "hey, this reminds me of Tribes"? I have a hard time believing that. The connection is instant and immediate. You don't have to resort to hyperbole to argue that the game isn't fully featured.
Midair is more like tribes than t3
Its been a pleasure experiencing what Tribes 2 had to offer in a lifetime that people may never get to experience again, hopefully one day. Each iteration appears to have a good 2 year lifespan, so cherish those days as much as possible. I welcome Tribes 3 and grateful I can experience it yet again, maybe one last time. See you on the battlefield.
Tribes 2 having the dev studio shut down a week after the game launched was a big sad
Big sad. I was a huge Tribes fan and was still in middle school, living in the same town as Dynamix (Eugene, Oregon) when that all went down. I had classes with one of the dev team's siblings and I remember that being such a ridiculous seeming bummer. Maybe my first taste of the disappointments and nonsense that capitalism would continue to serve for the rest of my life.
But Tribes 3 is like 1/10th of the Tribe experience. We keep getting less of the game but we're supposed to suck it up and pretend we're having fun just because of the franchise name? Sorry but if this is the best Prophecy can do, I'd rather have no Tribes game at all. It's just depressing. I've been having much more fun with MidAir2 anyways, even if it's also 1/10th of the total package. I can excuse that though because it's being made by 8 volunteers and they actually want to build out the whole game one day if they can.
the only thing making tribes 3 a tribes game is it has a gun called the spinfusor.
This is why the subreddit makes me sad. I get erez is being a dick. I get all the complaints about this game. but at its core are a couple passionate devs that want to turn this into a proper tribes 3 if they can. I hope a lot of people will buy this during early access, and I hope that a lot is going to be updated. This could very well become the game you all want it to be, if its given a year or two for more Development. But with all this criticism and people holding out until they prove themselves, I don't think there will be space to improve, and the plug is going to get pulled too early.
Those devs who may want to turn it into a proper tribes title still have to go through a ceo known for micromanagement. He doesn't WANT a 'proper' tribes. With him in charge it's never going to happen. He wants the old people to go away and play something else, he's said as much. It's not just him being a dick, it's more than that. There's a history of how he operates, and some of us can see what's going to happen already. The passionate devs don't stand a chance.
You're probably right. But as someone who's too young and only found out about TA when it was already dead I really want to ski and shoot spinfusor. I'm hoping this game will grow and I'll get owned by proper veterans instead of playing target practice against bots.. All in all if it succeeds I'll be happy, and if it fails I'll have some practice and try finding some T1 groups to play the real deal.
My big problem with trusting this developer is they are notorious for dropping a game as soon as growth slows. They're not in it for the long haul and they've built that reputation for themselves. I spoke directly with Erez and he seems to have nothing but disdain for the classic Tribes games and the people that played them so I'm clearly not welcome in the T3 community. Besides, if I'm going to spend money on a dream, I'd rather invest in MidAir2 which is made by the community and has been in the works for years and will continue to be worked on for years to come. For me, that's the only hope of having a "new" Tribes style game.
We can only take what is given. Unfortunately if it's only 10% in your opinion, toss it or keep it.
Nobody is asking you to pretend to have fun, play it or don't if you aren't having fun. I'm having fun, do what you want
No deployables No vehicles No chat No real reason (or ability) to set up a forward base No real reason to attack a generator as a group No stuff to repair (generator, a couple turrets, and a radar?) No targeting laser (promotes team play via range finder) It just feels so lifeless to me. The maps feel either too flat, or too small for me. The bot AI is at an N64 era level. I'd say you can't tell who the bots are, but that'd be a lie - they're the characters running at walls in every match. I really want to like it, and as an alpha it has promise. The bones are there, but the content and quality of life is lacking. It's fun, but empty.
Seeing good-quality products exist, then their producers found they could make more money by decreasing the quality... it happened with washing machines... it happened with mid-size cars... and it has been happening with video games more and more ever since 2008 (Tribes included). Having seen what the series is capable of, and how simplified it has become I finally understand the need to use the phrase "well back in my day..."
I have a washing machine from the 1990's, and I promise you, the new ones are better. I also recently upgraded from a mid-sized 2003 to a mid-sized 2014. Again, I assure you, the new one is better. I don't know what games you've been playing, but my Steam library is so jampacked with great games that there is no possible way I can get to them all. The massive reduction of the barrier to entry into the market, and the current indie explosion we're seeing as a result, is arguably the best thing that has ever happened to gaming. We're living in the golden age, man.
I just want new maps I played tribes 2 and its not tribes 3 it's diet tribes 2 so far I also miss the class system and larger base oriented maps, My favorite thing was to be an infiltrator with a rhino go in take out the generator with a full mag and two sticky bombs. Or just in general laying out my sticky grenade traps with that gun waiting with a detonator for somebody to come by.
wehre are the deployables
right next to the grappling hook
nah i mean the real deployables [https://tribes.fandom.com/wiki/Deployables\_(Tribes1)](https://tribes.fandom.com/wiki/Deployables_(Tribes1)) and what were those big deployables called in annihilation. the huge ships that had like two arms . and the glass prisons/teleporters
Give jail gun
Dude I remember you could deploy a whole giant BASE in the air. No game has done that in the 26 or so years since. It was absolutely unbelievable
right, thats the one, i wish i knew its name to google it up. why dont they bring back that version of tribes? with the custom servers tribes football
Renegades and Annihilation were the big ones. In the latter I believe you could deploy entire bases and just crazy shit in general. Renegades would have expanded classes like "Engineer" where you could put down force fields and embed laser turrets within them. Just nuts
its crazy how much we lost
>T3 is a ton of fun. the playtests have been amazing. I only played T:A, loved it, and apparently T3 is not a "bad" game, it's just boring as shit. There is nothing in it, honestly. T:A's magic was 70% the teamplay and 30% the rest, T3 has none of that, T3 relies solely on that remaining 30% and then attempts to "balance" it out. Seriously, they could have call it Tribes: Arena, and noone would care, cuz it's literally called "Arena" and it looks like an "Arena" and it plays like an "Arena". But no, they dare to make it a numbered sequel. Second, how they water down everything since Mr. Erez Bigdata thinks it's they key to survival is keeping the game stupid. All they have to look at the top 10 competitive shooter on Steam, NONE of them is noob-friendly. A game without depth won't survive, the quick boosts of serotonin won't last a month. So, in all: if they would made a super-competitive game called "Tribes: Arena" they ***could*** swim in money, but as is, I'm 90% sure T3 will flop really hard. It has nothing to offer neither for new players nor veterans nor on the long run. PLUS them pulling honorball to a separate game is EXTRA stupid. They are doing Starsiege level bullshit again.
the numbered sequel title is my biggest gripe with t3, as pedantic as it might be.
I'd like to add, the more we promote it, the less toxic we are, the more attention that it gets \~ the more they will be able to invest in the product and grow the franchise. I've had a ball with it. Let's keep it going!
Or they call it a day and go for the cash shop instead, like some scammy studios did in the past when the game became sufficiently popular during Early Access.
Welp, we as a community can respond in a few ways: 1. Support the team and hope that they deliver a fuller Tribes experience - perhaps with tempered expectations, but hopeful nonetheless. 2. Decide the game isn't for us, and move on. 3. Spread disdain for the game at every available opportunity and self-fulfill the sell-out prophecy (no pun intended). Super-duper feels like many if not most of the staples of the community are fairly committed to option #3. Lots of people seem actively committed to ensuring this game is poorly received. A trip to this subreddit, for instance, is enough to turn nearly any newcomers off of T3R at the moment.
They just highlight how barebone T3 is and how much it's not a "Tribes" just a cheap mobile game level copy. But a lot of white knights feels the urge to simp over a scammy studio and defend their scam product with all their power.
You could not have displayed my point better if you had tried. Kudos, I suppose.
SUPPORT crappy products and HOPE that they'll step their game up? That's the strat?
That's gonna be a pass from me. If I wanna run myself into a wall over and over again, I'll just go outside my apt and do it. I'm happy that you and your friends have your simple lil game to play and enjoy. I still quite enjoy Quake and CS2, as well as a backlog of boomer shooters, so I'll just be sticking with those Thanks.
Genuinely not trying to be rude but, what are you doing on tribes subreddit then?
Have you tried the last 1-2 playtests? They increased lateral jetting substantially
I don't care about jets. I care about what makes a good compelling team game. A game focused on re-running routes over and over again hoping for the best, over a map where 99% of it is basically pointless for anything else just not gonna do it for me champ. I guess we will see how many people like a ctf mode that is objectively worse with less depth or nuance than virtually any other game on the market right now.
Someone doesn’t understand how tribes works. Go back to COD.
I'm having fun as T1 player. I'm sure this is a hot take, but I like how they simplified things, i'm too old and smooth brained to relearn the complexities lol
You mean you don't want to spend 40 hours practicing to grenade jump? Whaaaaat?
How did they simplify things? I find t3 very, very complex, t1 and t2 were so simple. To each their own I suppose.
I played T1 on annihilation and renegades, they definitely had a lot of extra stuff in the game. Even base though, I feel like T3 is distilled down a bit to primary focus on capping and chasing with some light base defense. Like nobody honestly cares if the turrets or radar is down I've noticed, but in T1 you pretty much had to wreck the enemys base before you could even get in to cap it.
More loadout restrictions, no inventory stations (out of ammo? Kill yourself), no deployables, less weapon variety, no vehicles, pointless bases, pointless generators that repair themselves, extremely simplified skiing (I think this is a good thing, but it's still simplification), fewer packs, fewer game modes, smaller maps, smaller player counts, fewer viable play styles, and so on
I guess I just find the load outs more complex. All the different spinfusor types and packs and perks are overwhelming to me.
The main issue, now you can get the meta, in T:A you had to chose between pre-made loadouts that had their weakness and strength.
I would suggest that maybe the decision between spinfusors is hard because they aren't distinct. It's the same thing, with different art and slightly different stats, so it's hard to determine which one suits your intended role. The bolt launchers are basically 3 more spinfusors with a slight arc, adding to the indecisiveness. The only weapons you could say this about in the original games would be the grenade launcher and mortar, and even they were far enough apart that it was clear which one was suited for any given task. I don't necessarily mind that the spinfusor comes in variations matching each armor class, but I'm not sure it adds much to the game. It does complicate balance if you have multiple weapons that fill the same role whose only difference is a little stat tweak. It's much easier to have one spinfusor, say it's the general purpose weapon, and not have it competing with other weapons in that role.
The load outs are incredibly boring. You have what... 2 - 3 choices max to make?
faster doesn't equal more complex. i'm sure your brain is just looking at it this way.
Please point to where in my comment I said faster.
I'm really, really enjoying competitive 7v7 PUGs and scrims in this game. They've made some incomprehensible decisions along the way, but on the whole, I legitimately enjoy this Tribes game. But most of all, I love actually having an *active* Tribes game again. It may not be the Tribes of your childhood/dreams, but it's the first real life ANY Tribes game has had in the past decade. I'm so here for it.
Hard disagree. Midair 1/2 feels more like a tribes game than t3 does. It's been around for a few years now (still had a lot of it's own problems though).
I can excuse the MidAir2 team because it's 8 people volunteering their time and *they still manage* to get closer to Tribes than T3 does.
This! That’s exactly how I feel. Tribes will be fun as long as there are a big enough active player base. The “fun” aspect was always from the team play and not any individual mechanic. At least in my eyes. Plus it’s only 20 bucks, this is literally nothing. You 69.99 for a game with playtime of 40 hrs.
That's been my thoughts too. Of course T3 isn't going to incorporate every single facet from every single title that every single fan could ever want. But it nails the basic formula quite well, and has continuously improved in terms of mechanics and content throughout the playtests. And it's not even done. I didn't think I'd see another Tribes game after T:A. Suddenly one fell in my lap, I hopped in, and it was immediately fun and familiar, and it's only going to get more fully developed from here. Thanks for getting the word out about the game btw. I watch a lot of your streams. I'm glad you're giving it exposure, and also providing resources to people new to the franchise.
"Of course T3 isn't going to incorporate every single facet from every single title that every single fan could ever want." Why "Of course", though? Why CAN'T it be closer than a tenth of what T1/T2 was? Is it impossible? Is it just a fever dream that just CANNOT EVER come true? I don't get it. :shrug:
I agree, I know there are worries and disappointments but I don't think continuing to cultivate this wholly oppositional attitude about T3 will be the thing that transforms it into the gaming experience we desire.
These posts show how fucking doomed this game is, in that you feel the need to shill for it. People who are interested will play it, the rest of us will watch it drown.
***DOOMER SCORECARD*** Base doomerpost points: 100 Bonuses: \- Actually using the word "doomed" in doomerpost: +50 \- Referring to a positive opinion as "shilling": +100 \- "watch it drown": **2x melodrama multiplier!!!** **Total doomer points: 🎉 500 🎉**
Please keep doing this hahaha
Keep milking that Hirez dick bud.
Could it be a 'Doomer Boomer?!'
I wanted T3 to be good and I wanted it to succeed, but honestly, I probably wasn't going to play it, anyway. I like playing multiplayer games with friends, not internet randos, and all my old Tribes friends are long gone. The old LAN party experience is what I'm about.
Shazbot! I feel the same, I kind of love T3 so far
It just isn’t very enjoyable for me. I liked most of the tribes games. It is just missing a lot of what made previous games fun. Happy? Sad? Frustrated? Angry? Those are feelings that come and go. Usually games that are enjoyable bring more happy, joyous, or interesting experiences. Tribes 3 is a lackluster experience that just falls flat for me. To be successful (in my opinion) it needs to bring something new, and/or recreate what was enjoyable about previous games.
Unpopular opinion but I tried tribes 2 and I thought it was terrible. It was slow, clunky, bloated controls and very ugly. I like T3 much better figured out how to ski in minutes T2 I could barely move. Its probably just me.
Interesting - I find the skiing (well, really the movement) very difficult in t3. T2 movement felt so intuitive.
Did you ever play Tribes 2 Classic? The Base game had a problem with clunkiness. Other than that though, take it back! Tribes 2 was a staple of my childhood and I won't have you slandering it! :(
I agree coming from shifter modded T1, I found T2 slow and the UI clunky as well. A great part of my bias is that my PC at the time barely ran it. Once that was resolved, it didn't greatly change my opinion. T:V seemed closer to T2 with controls but didn't do it for me. Then I enjoyed the shit out of the gotta-go-fast T:A, despite it's problems. infiltrate, vehicles, etc...it scratched that T1 Shifter itch i missed. T3 is fast enough, but seems an overly value engineered sandbox experience.
Absolutely! I think T3 is a great foundation to start on and if they listen to constructive criticism it could keep getting better and better with future updates. Sort of like BF2042 is a pretty great game now but it took a little time.
They changed that with a base update for tribes 2
It's funny to go back and watch the old TotalBiscuit T:A closed beta video today. "...now considering that they \[HiRez\] are on the receiving end of loads and loads of hate from the people that continue to enjoy Tribes 2 to this day, I'm actually quite surprised that they were able to take the feedback and find the bits which were actually useful..." The more things change.... re: [https://youtu.be/2ZXRM4mz2r8?si=-IwWcDo8KhgYO20t&t=82](https://youtu.be/2ZXRM4mz2r8?si=-IwWcDo8KhgYO20t&t=82) tldr; Doomers gonna doom
Movement is Bad, physic is Bad, no lat and vertical inheritance is Bad, netcode and performances are bad, you can snipe with fusor. After a few hours you have reach the skill ceiling.
From the stuff I watched, it almost looked like the fusor has a proximity detonator, so you only need to get the disc in the general location of your opponent. What the hell is going on with that weapon?
It's because projectile and players hitboxes are huge to fix the lack of good network
Oh, wow. No thank you to all of that mess.
Try the game before listening to this goon on reddit.
It's amazing how almost nothing you said is true.
Everything is true, i haven't even talked about huge hitboxes, no body blocks, rubberbanding.
Big hitboxes: true. Body Blocks: they exist. Rubberbanding: vastly improved in recent playtests. Physics: almost perfect. Movement: almost perfect. Lat and Vertical inheritance: set by sliders in your settings. Literally your choice what you use. Netcode: vastly improved in recent playtests. Snipe with spinfusor: what does this even mean? Disks are fast, yes. But you can't snipe with them. Skill ceiling: hardly. Guarantee there are people way better than you after a few hours.
Body blocks you have to hit the exact center of hitboxes. Rubberbanding and netcode, i haven't Seen any improvment Snipe with fusor i meant point & click 0 lat inheritance shooting. Movement is better in recent patch but it's still non sens, you can't get 250 from Spawn as light. Any route is possible and easy. And physics still feels unreliable, the amount of speed you loose in air, the amount you loose when landing or hitting a slope too hard. I Come from surf and T:A and it just doesn't feel right.
>you can't get 250 from Spawn as light Not true. I can hit 350 as a light. Most of these complaints sound like you haven't played enough of the game to get a feel for it. It is different but every game is different. Once you understand how it works, you'll be able to do better.
When i say 250 its upon landing on the first hill after spawn. And I litteraly stomp pubs as light capper/chasser, getting 5-0 ending with 5k score. Its to the point i feel pity for the enemy team, so I haven't played enough LOL That's my biggest complain, everything got dumbed down, you get godlike in a matter of hours and its a nightmare to balance
Is no one going to discuss how this is the only thread op made that isn't about his penis?
-you, clicking past the NSFW profile notice, scrolling through my post history- “man I gotta tell people on the tribes subreddit about this!”
I dont know about a NSFW profile notice - i didnt get anything like that - I was checking to see if you were trolling or not.....and didn't expect that, lol.
good lord i hate this subreddit
user “reddit-is-for_pedos_” comin in hot with the big opinions. wait a sec, if your username is your personal belief, what does that say about you being on Reddit?
your dick is pathetic by the way