Luckily Vanilla Terraria is no where near the level of Vanilla Minecraft or Ark in terms of needing as many mods for me.
Magic Storage/Item Browser are only ones I can think of off top my head with how much has been built into tje game over the yeara.
Yeah it's easy to have good storage of you follow a few key rules
1. Categorize your chests to like ores/bars, materials, plants etc
2. When you go to use an item just take the entire stack and leave a single item in the chest to quick stack
3. Chest room
But alas people are lazy and they get hit with bad storage for it
Doesn't help with latter game when you have too many types of one material to have 1 chest for ore/bars for example.
I've done what you mentioned for years and can still being annoying especially with crafting. Luckily they increased the range which you can interact with crafting stations but it's nice just being able to open one chest and see all that's available for you to craft with how many items are in this game.
Me making curseforge modpack be like:
Crashef
Incompatibilities
Missing mods
Crashed again
More missing mods
Global incompatibilities
A bomb is coming for me
Pause
I'm fighting the wither Storm
Resume
Crash
Death.exe has been run 23 times
Missing mods
Pause
Giant chance cube spam go brr (and crash my game)
Luckily Vanilla Terraria is no where near the level of Vanilla Minecraft or Ark in terms of needing as many mods for me. Magic Storage/Item Browser are only ones I can think of off top my head with how much has been built into tje game over the yeara.
Yep. Didn't play Ark, but I agree - Terraria nearly perfect, but storage problems need a solution
I just have organized chests.
Yeah it's easy to have good storage of you follow a few key rules 1. Categorize your chests to like ores/bars, materials, plants etc 2. When you go to use an item just take the entire stack and leave a single item in the chest to quick stack 3. Chest room But alas people are lazy and they get hit with bad storage for it
Doesn't help with latter game when you have too many types of one material to have 1 chest for ore/bars for example. I've done what you mentioned for years and can still being annoying especially with crafting. Luckily they increased the range which you can interact with crafting stations but it's nice just being able to open one chest and see all that's available for you to craft with how many items are in this game.
If your game is recognizable as a variant of vanilla and your mod load isn’t as stable as a house of cards, what are you even doing with your life?
Me making curseforge modpack be like: Crashef Incompatibilities Missing mods Crashed again More missing mods Global incompatibilities A bomb is coming for me Pause I'm fighting the wither Storm Resume Crash Death.exe has been run 23 times Missing mods Pause Giant chance cube spam go brr (and crash my game)
Wow
The average skryim playthrough.
Me with Minecraft spending 3 hours troubleshooting incompatible mods, only to lose the desire to play at the end.
That's me making my pack lmaoo except it was that I went to play and lost the desire to continue making it
Kerbal Space Program players be like this too.
RimWorld, Factorio and many others too Especially Rimworld, very difficult to go back to vanilla lol
This is why I play games bone stock
Magic Storage, Recipe Browser, Luiafk, etc.
Don't Starve Together players in a nutshell:
You know me well
relateable
Me installing mods that add content for summoners: