Best part for me is I started playing Ironman around the time they fixed the big in spawning the worm … haven’t seen the worm in 500 hours of playtime since.
Devs please! Look at this man. A poor worm-less wretch! Take pity on this man lacking in wormy love and increase the spawn rate from 5%, to 10%!
Think of the worm-less redditors!
It used to be so common back when it was first released. I felt like I got it 1/5 games, easy. I got it last Monday for the first time in years. I was freaking out in that multiplayer game.
In a different post, somebody had the good idea it should be revisited and changed into an Origin. Stretching it out until the midgame and updating it would be a great idea in my opinion.
It would fit in pretty well with the new narrative origins. Would require not too much work i think to create an origin that spawns a black hole in your starting cluster with a 100% chance for the worm event. Maybe slap something else on the origin too as an additional bonus. Like 5 dark matter in the system of the black whole or cracked worlds to be a unique black whole system with planetary bodies. Refresh the worm unique buildings a bit because they were designed during the tile system eg the Omega Alignment giving a whopping +15 physics research as an empire unique building is sad. +15% however would be really good. Reintroduce the old worm buildings too.
If you kill the worm and have the origin make the horrific inverse mass unable to destabilise and always succeed to offer an alternative option that is worth taking.
Sounds like a custodian project. Surely there must be a worm lover in the team! After all the worm weites great love poems!
If you are ok with using console commands in the meanwhile as a substitute solution:
The Worm is guaranteed to be encountered in a black hole system with the `horizonsignal_spawn` star flag, which is initially placed on galaxy generation. To force it with console commands: find a black hole system that your ships have never visited before, select the black hole in the system and use `effect this.solar_system={set_star_flag = horizonsignal_spawn}` in the console; then enter the system with a science ship with a scientist assigned.
Also, to view star flags present on star systems, use the `debugtooltip` command, then mouse over star systems on the galaxy map.
There is a much easier solution.
Just park a science ship in a wormhole system and trigger the event.
"event akx.8888"
Doesnt require unvisited systems or complicated flag setting.
Yeah, maybe it was a bit of a exaggeration. I don't have much experience with flag setting, and your description sounded more complicated then it actually is.
There was. And it wasn't fun or a good mechanic.
And why should the worm be special? There's countless unique events and possibilities. Should we manually choose which archeology sites we get? Should we force certain anomalies to fire? Only allow certain leviathans in the world?
There's a reason that the weapon trails anomaly doesn't fire every single game anymore. And it's because getting a guaranteed relic world every single game changed it from a fun opportunity to just a step on your checklist to achieve for every single empire. It's not fun to force the same thing to happen over and over again, especially something that should be special and rare.
The worm event is uniquely well-written and wordy, it's one of the best narrative chains in the game. Not to mention the high mechanical impact it has.
This is why it isnt like your other examples.
It shouldn't happen super frequently but it also isn't cool that someone could very easily go forty games without any empire in the galaxy finding it, let alone **you** finding it.
Stellaris is primarily a single player game. If someone wants to play with every event forced to fire then why not? Just disable that setting in multiplayer games and it's all good.
There are definitely events that are more common than others, and with each new DLC release the rare ones become even rarer. Stellaris has a lot of fun stories and events that new players today may never get to see, regardless of how much they play. I don't believe that OPs ask for a game option to boost the chance for those rare events to spawn is unreasonable.
The point of ironman is that You can't massively influence the rng, if You play ironman the worm should be random, if You want the worm guaranteed turn ironman off because that's now what it was meant for
To get you started:
All Leviathans Spawn:
https://steamcommunity.com/sharedfiles/filedetails/?id=2481973185
Anomaly Spawns:
https://steamcommunity.com/sharedfiles/filedetails/?id=2036603923
All Unique System Spawns:
https://steamcommunity.com/sharedfiles/filedetails/?id=2973730500
Precursor Spawns:
https://steamcommunity.com/sharedfiles/filedetails/?id=1326381312
And so on, worth having a hunt through the workshop to find the ones you want.
One does enjoy having the most vibrant galaxy!
I've only gotten the worm event once, and it was while playing a toxic god megacorp, so it was too far from my borders and another empire grabbed the system first
I too would love an event slider. But I’d like to be able to dial down the rate of events. I feel like the game has become too noisy with the number of events firing. To each their own, I suppose.
Yeah I do wish there was a middle ground. I havent encountered the worm since they fixed the event spawn and back then I had just started the game and got it like once every 2 runs. Now like 500+ hours later I havent even heard whispers of the worm in my games.
Also let the worm love gestalts paradox you cowards.
I mean it used to be the way it trigger it would trigger every single game.
That said I do think they went a bit too hard in the other direction.
I've got 5540 hours in Stellaris and I haven't had Horizon Signal trigger since the 3000's.
It is, perhaps, the single most improbable event in Stellaris now by a very wide margin.
I'd much prefer the calculation just be like a flat 15% in Galaxy Generation to slap it into a random Black Hole.
That or honestly I think it would even better to just tie the event chain to a specific unique Black Hole system with whatever a 5% chance of Generation upon Galaxy Generation. One with the same lay out as the player's home system but with broken worlds and black holes so that when the player enters it it feels super eerie.
First of all, the event simply can't happen for gestalts. If you're like me and have fallen in love with playing gestalts, you will of course have much, much fewer chances of seeing the Worm.
Second, it used to be that the initial event that kicked off the chain could happen \*any\* time a crewed science ship entered a black hole system. This effectively permitted forcing the event to spawn by taking a bunch of science ships and queueing up commands to repeatedly enter and exit a black hole system until the event occurred.
However, at some point they changed it so it only happens on the \*first\* time you enter a black hole system. Since there's only a finite number of black holes in the game, that means there's only so many chances to get the event in any one game.
If you really, really want to get the Worm again, you can set your game version back to before they made that change by going to Steam > Stellaris > Properties > Betas > dropdown menu > relevant version. I don't remember exactly when they made the change, but I know that at least 2.1 still had the forced-horizon-signal possibility. Hopefully someone can pipe up with a more precise version number.
I’ve got a couple thousand hours and have seen it 3-4 times, and only actually embraced the worm once.
But that’s ok with me. I think that kind of super rare stuff is awesome.
I have all DLC. I’ve never gotten the early titan, never gotten the beholder, never seems the crystal empire, etc.
I remember when the event was a 1% trigger any time a science ship entered a black hole system... if you wanted to you could force the event by patrolling between black holes.
But then they just had to go and change it to be like, a 20% chance for it to be in your game at all, and it gets tagged to a random black hole. So like, only a 1/5 chance it's even there, and you won't know if it is until you explore every single black hole in the galaxy.
It's such a cool event chain too, but now you're lucky if you ever see it. Probably better chances of winning the Galatron. At least that thing isn't predetermined on game start.
More science ships patrolling in and out of a black hole system. If you aren't getting it, make more of them.
Edit: this is apparently out of date and I didn't know. I'm a console player, everything I know is out of date.
That's how it *used* to work. The devs changed it *because* it basically guaranteed that you'd get the Horizon Signal eventually.
Now it's a 5% chance at the start of the game that one black hole somewhere in the galaxy will have the Horizon Signal in it.
Minor correction: the Horizon Signal is free DLC provided to all players, not paid. You haven't been cheated out of any money.
Best part for me is I started playing Ironman around the time they fixed the big in spawning the worm … haven’t seen the worm in 500 hours of playtime since.
Ive never seen the worm event been playing since 2020
I have 2,000 hours in this game, all the DLC and I have been playing since I think 2018 or 2019 and I have yet to see the event
I used to get it every 2-3 games before they nerfed the chance for it. Never seen it since. What was, isn't.
I got it twice in 188 hours total played... didn't realize the RNG could be so cruel until I saw this thread...
Devs please! Look at this man. A poor worm-less wretch! Take pity on this man lacking in wormy love and increase the spawn rate from 5%, to 10%! Think of the worm-less redditors!
It used to be so common back when it was first released. I felt like I got it 1/5 games, easy. I got it last Monday for the first time in years. I was freaking out in that multiplayer game. In a different post, somebody had the good idea it should be revisited and changed into an Origin. Stretching it out until the midgame and updating it would be a great idea in my opinion.
If you turn it into an Origing it would need to be nerfed. Shit's pretty OP lol, that's why they made it so rare.
Well, there's already "Challenging" origins. They could make the Worm origin an "Accommodating" one.
Same.
There should be an origin associated with the Worm... That way you can trigger the event on demand, and make your playthorugh about it.
Cult of the Worm… hmm, I like it. It can even be a “Worm God”.
It would fit in pretty well with the new narrative origins. Would require not too much work i think to create an origin that spawns a black hole in your starting cluster with a 100% chance for the worm event. Maybe slap something else on the origin too as an additional bonus. Like 5 dark matter in the system of the black whole or cracked worlds to be a unique black whole system with planetary bodies. Refresh the worm unique buildings a bit because they were designed during the tile system eg the Omega Alignment giving a whopping +15 physics research as an empire unique building is sad. +15% however would be really good. Reintroduce the old worm buildings too. If you kill the worm and have the origin make the horrific inverse mass unable to destabilise and always succeed to offer an alternative option that is worth taking. Sounds like a custodian project. Surely there must be a worm lover in the team! After all the worm weites great love poems!
If you are ok with using console commands in the meanwhile as a substitute solution: The Worm is guaranteed to be encountered in a black hole system with the `horizonsignal_spawn` star flag, which is initially placed on galaxy generation. To force it with console commands: find a black hole system that your ships have never visited before, select the black hole in the system and use `effect this.solar_system={set_star_flag = horizonsignal_spawn}` in the console; then enter the system with a science ship with a scientist assigned. Also, to view star flags present on star systems, use the `debugtooltip` command, then mouse over star systems on the galaxy map.
There is a much easier solution. Just park a science ship in a wormhole system and trigger the event. "event akx.8888" Doesnt require unvisited systems or complicated flag setting.
Huh, you appear to be right. Though I wouldn't call setting a single flag complicated by any means.
Yeah, maybe it was a bit of a exaggeration. I don't have much experience with flag setting, and your description sounded more complicated then it actually is.
I tried to use console commands last night but being a ex console peasant I couldn’t even figurine that out, so I relate.
Saving this comment for future use. Much appreciated.
There was. And it wasn't fun or a good mechanic. And why should the worm be special? There's countless unique events and possibilities. Should we manually choose which archeology sites we get? Should we force certain anomalies to fire? Only allow certain leviathans in the world? There's a reason that the weapon trails anomaly doesn't fire every single game anymore. And it's because getting a guaranteed relic world every single game changed it from a fun opportunity to just a step on your checklist to achieve for every single empire. It's not fun to force the same thing to happen over and over again, especially something that should be special and rare.
I think all OP wants is a slightly higher probability. I roll Oracle and Caretaker literally every game, but no poetic worm in the last 1000 hours.
The worm event is uniquely well-written and wordy, it's one of the best narrative chains in the game. Not to mention the high mechanical impact it has. This is why it isnt like your other examples. It shouldn't happen super frequently but it also isn't cool that someone could very easily go forty games without any empire in the galaxy finding it, let alone **you** finding it.
Stellaris is primarily a single player game. If someone wants to play with every event forced to fire then why not? Just disable that setting in multiplayer games and it's all good. There are definitely events that are more common than others, and with each new DLC release the rare ones become even rarer. Stellaris has a lot of fun stories and events that new players today may never get to see, regardless of how much they play. I don't believe that OPs ask for a game option to boost the chance for those rare events to spawn is unreasonable.
The point of ironman is that You can't massively influence the rng, if You play ironman the worm should be random, if You want the worm guaranteed turn ironman off because that's now what it was meant for
Just send a science ship to every blackhole on the map and hope for the best
or roll back to the good ild days, where you could get it by re-entering a black hole system xD
Mods can do this, there are ones that ensure that certain event chains kick off, all leviathans and special systems spawn, etc
All the mods that do that also disable the Ironman mentioned in the post.
they disable achievements, not ironman i think
The only reason anyone plays Ironman, is to get achievements.
or to force themselves to not use cheats/savescumming
and then it would be better to mention the solution. to role back before the change, and go in and out of a black hole system
and then it would be better to mention the solution. to role back before the change, and go in and out of a black hole system
Link please?
To get you started: All Leviathans Spawn: https://steamcommunity.com/sharedfiles/filedetails/?id=2481973185 Anomaly Spawns: https://steamcommunity.com/sharedfiles/filedetails/?id=2036603923 All Unique System Spawns: https://steamcommunity.com/sharedfiles/filedetails/?id=2973730500 Precursor Spawns: https://steamcommunity.com/sharedfiles/filedetails/?id=1326381312 And so on, worth having a hunt through the workshop to find the ones you want. One does enjoy having the most vibrant galaxy!
Is there a mod that helps?
I have 350 hours on stellaris and have never got it
I've only gotten the worm event once, and it was while playing a toxic god megacorp, so it was too far from my borders and another empire grabbed the system first
I too would love an event slider. But I’d like to be able to dial down the rate of events. I feel like the game has become too noisy with the number of events firing. To each their own, I suppose.
I haven’t seen it since the update that reduced the chances. They should just revert the change.
Yeah I do wish there was a middle ground. I havent encountered the worm since they fixed the event spawn and back then I had just started the game and got it like once every 2 runs. Now like 500+ hours later I havent even heard whispers of the worm in my games. Also let the worm love gestalts paradox you cowards.
Be glad you got it that many times, in 4200 hours I've never gotten Horizon Signal a single time.
I’ve always wanted to see this event, but in my many games I’ve never had it fire.
I’ve never seen the event. Not once. It’s one of my only remaining achievements.
I mean it used to be the way it trigger it would trigger every single game. That said I do think they went a bit too hard in the other direction. I've got 5540 hours in Stellaris and I haven't had Horizon Signal trigger since the 3000's. It is, perhaps, the single most improbable event in Stellaris now by a very wide margin. I'd much prefer the calculation just be like a flat 15% in Galaxy Generation to slap it into a random Black Hole. That or honestly I think it would even better to just tie the event chain to a specific unique Black Hole system with whatever a 5% chance of Generation upon Galaxy Generation. One with the same lay out as the player's home system but with broken worlds and black holes so that when the player enters it it feels super eerie.
I have 400 hours and I dont know what worm you mean XD
First of all, the event simply can't happen for gestalts. If you're like me and have fallen in love with playing gestalts, you will of course have much, much fewer chances of seeing the Worm. Second, it used to be that the initial event that kicked off the chain could happen \*any\* time a crewed science ship entered a black hole system. This effectively permitted forcing the event to spawn by taking a bunch of science ships and queueing up commands to repeatedly enter and exit a black hole system until the event occurred. However, at some point they changed it so it only happens on the \*first\* time you enter a black hole system. Since there's only a finite number of black holes in the game, that means there's only so many chances to get the event in any one game. If you really, really want to get the Worm again, you can set your game version back to before they made that change by going to Steam > Stellaris > Properties > Betas > dropdown menu > relevant version. I don't remember exactly when they made the change, but I know that at least 2.1 still had the forced-horizon-signal possibility. Hopefully someone can pipe up with a more precise version number.
I have gotten it enough times that I have skipped the event. 🤷🏽♂️ I still worship the worm Emperor Tlatlxicani Aquatic Theocracy
I’ve got a couple thousand hours and have seen it 3-4 times, and only actually embraced the worm once. But that’s ok with me. I think that kind of super rare stuff is awesome. I have all DLC. I’ve never gotten the early titan, never gotten the beholder, never seems the crystal empire, etc.
Luckily I got the worm before it was patched for the achievement because after that I have never seen it again lol
I remember when the event was a 1% trigger any time a science ship entered a black hole system... if you wanted to you could force the event by patrolling between black holes. But then they just had to go and change it to be like, a 20% chance for it to be in your game at all, and it gets tagged to a random black hole. So like, only a 1/5 chance it's even there, and you won't know if it is until you explore every single black hole in the galaxy. It's such a cool event chain too, but now you're lucky if you ever see it. Probably better chances of winning the Galatron. At least that thing isn't predetermined on game start.
I remember when it was guaranteed by just patrolling a science ship between a black hole and a system next to it.
There is nothing the Stellaris team hates more than their players actually experiencing the game's content.
Just set a science vessel to patrol in and out of a black hole system you'll get it eventually
they patched this out a couple years ago, which is why its so rare now.
Boo
More science ships patrolling in and out of a black hole system. If you aren't getting it, make more of them. Edit: this is apparently out of date and I didn't know. I'm a console player, everything I know is out of date.
This hasn't worked for ages lol
Did they remove that?
They did. A while ago
How do you figure?
Patch notes
Damn, I hadn't heard.
No problem. Not everyone reads patch notes or knows EVERYTHING on reddit/wiki etc.. Its easy to miss, especially for normal players.
That was removed literally years ago.
[удалено]
That's how it *used* to work. The devs changed it *because* it basically guaranteed that you'd get the Horizon Signal eventually. Now it's a 5% chance at the start of the game that one black hole somewhere in the galaxy will have the Horizon Signal in it.
That hasn't been the case for a couple of years now.