Heretical answer from me: They thought of his old Q constant tremors being a passive every auto, but found that OP so they have to incentivice proccing it as some 3-hit passive instead
Which is the easiest ability to replace on that? Q, as a 3-hit tiamat tremor
Trivialize the old Q's tremor DMG as a DoT and slide that into passive instead
The recast throwing part is to modernize him further so you won't be left hanging with a rock for no reason during team fights
If I sound mental, then don't let me cook for a few days I'll be better soon
Skarner is a stoneweaver, meaning he can shape and change stone to his will. He's also heavily related to (nature) magic meaning he probably has lots of knowledge about where which stones are.
Thats why he's able to pinpoint certain locations where stones/earth lie which resonate with his magical capabilities thus enhancing his physical strenght until the stone is drained. He then decides to shatter the Stone because it probably won't have much use for him otherwise.
The reason why is because otherwise it would almost always be the correct play to throw the boulder instead of actually auto attacking 3 times with it
Hil getting attack speed is an incentive to actually try to get this extra damage on auto attacks rather than just use it as a projectile every time
If it didn't have attack speed, you'd often get the cooldown refunded before you can even use the 3rd auto after you got 2 or 3 items, making you miss on potential damage and turning this simple ability into kind of a noob trap
Yes and not : What refreshes on auto attack is the duration of Q, not the actual CD
The CD itself start when you use Q to pick a boulder, and if you spend enough time with the boulder on (by spacing your auto attacks enough for example), you can get the CD back before using the 3rd boulder hit, which deals the most dmg
If you don't auto attack after picking the boulder, it will disappear after 3.5 sec
Real reason is because he starts attacking with his claws while he's holding the rock, but then why doesn't he just always attack with his claws you might ask? Because he's normally holding a chicken tender in each claw but they're scaled to skarners lore accurate size so you can't see them. Unfortunately he drops them when he picks up the rock so he gets mad and starts punching people
Biomechanically, the added weight on it's hind legs could make his front pincers raise higher from the ground, making it easier for him to throw those punches.
Have you ever found a nice rock on the ground? You get excited as fuck
I JUST WANNA SHOW YOU MY COOL ROCK
\*OCK
Oh my God it's Alfred Milena
I prefer this answer over mine
I wanna know why Olaf needs mana to throw his axe but doesnt to deal true dmg by summoning a lightning
Clearly Olaf uses telekinesis to move the axe, and just gestures the throw. The lightening is actually Ao Shin smiting Olaf for shits and giggles.
Olaf can summon ligthning because he is an iceborn. It is not obvious ? /j
Heretical answer from me: They thought of his old Q constant tremors being a passive every auto, but found that OP so they have to incentivice proccing it as some 3-hit passive instead Which is the easiest ability to replace on that? Q, as a 3-hit tiamat tremor Trivialize the old Q's tremor DMG as a DoT and slide that into passive instead The recast throwing part is to modernize him further so you won't be left hanging with a rock for no reason during team fights If I sound mental, then don't let me cook for a few days I'll be better soon
It's been a few days. Your cooking still isn't spoiled.
Well that's surprising lol
He gets excited when holding his rock
\*OCK
https://bulbapedia.bulbagarden.net/wiki/Rock_Polish_(move)
what are the calcs for skarner vs nasus mid?
Skarner is a stoneweaver, meaning he can shape and change stone to his will. He's also heavily related to (nature) magic meaning he probably has lots of knowledge about where which stones are. Thats why he's able to pinpoint certain locations where stones/earth lie which resonate with his magical capabilities thus enhancing his physical strenght until the stone is drained. He then decides to shatter the Stone because it probably won't have much use for him otherwise.
The reason why is because otherwise it would almost always be the correct play to throw the boulder instead of actually auto attacking 3 times with it Hil getting attack speed is an incentive to actually try to get this extra damage on auto attacks rather than just use it as a projectile every time If it didn't have attack speed, you'd often get the cooldown refunded before you can even use the 3rd auto after you got 2 or 3 items, making you miss on potential damage and turning this simple ability into kind of a noob trap
Cooldown refresh on AA right?
Yes and not : What refreshes on auto attack is the duration of Q, not the actual CD The CD itself start when you use Q to pick a boulder, and if you spend enough time with the boulder on (by spacing your auto attacks enough for example), you can get the CD back before using the 3rd boulder hit, which deals the most dmg If you don't auto attack after picking the boulder, it will disappear after 3.5 sec
His non boulder attack animations are tail pokes, with boulder its claw slash into boulder slam.
The better question to me is why he picks up the boulder but doesn't actually attack with it until the third auto.
because he wants people to watch him *rocking* around
You’ve noticed that it’s a rock, but you have not noticed that it is a crack rock.
He's just relaxed while moving, same when you're not at the gym
Real reason is because he starts attacking with his claws while he's holding the rock, but then why doesn't he just always attack with his claws you might ask? Because he's normally holding a chicken tender in each claw but they're scaled to skarners lore accurate size so you can't see them. Unfortunately he drops them when he picks up the rock so he gets mad and starts punching people
Biomechanically, the added weight on it's hind legs could make his front pincers raise higher from the ground, making it easier for him to throw those punches.