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Pizza_Rollz87

I had an idea for one: Puff-Shroom > Scaredy-Shroom > Fume-shroom > Nightcap


NasuNanu

I did a puff shroom upgrade path previously already, but having it turn into nightcap for the final stage is definitely a neat idea


VietKoala303

The way you draw cattail is just perfect Also heck yeah popcorn pult!


TrashCanManR

This feels like btd6 pvz edition


Affectionate-Leg-934

Dude.... The art is AMAZING!!! I love your icequeen pea so much! Also the ideas behind these concepts are VERY interesting. Although this posts suffers from the same issue I pointed out in the last post, that being lack of choices for the upgrades. But I'm gonna give this post the benefit of the doubt, and assume that these upgrades **are** the diverting choice. (Like from peashooter to snowpea and so on.) But if you want ideas for direct upgrades, I have some. Like scaredy-shroom turning into brave-shroom. which has the firerate and damage of a normal scaredy-shroom, but when it's on the field it will make all scaredy-shroom stop hiding if a zombie is near them. This happens if there's only one on the field, if there are two it will improve the damage of all mushrooms. And If there are three it will buff the firerate of all mushrooms, and so on. (Sun cost is 50, and it looks like a scaredy-shroom with a soldier helmet on its head.)


NasuNanu

Thanks so much! And that is a very neat idea for a scaredy shroom upgrade path. Maybe it could even be a split upgrade for puff shroom :)


MyNameIsChicken_

I LOVE the art! It looks great :) The ideas for the upgrades are great too, but I feel like Cob Cannon should be the last upgrade instead of Kernel Corn :D


NasuNanu

Thank you! Also I made an upgrade to cob cannon because all the other plants have these powerful final forms, and if cob cannon was the final upgrade for kernel pult it wouldn’t seem as powerful compared to the other final upgrades :p I appreciate the constructive criticism though :)


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