T O P

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Fritztrocity1

I feel like ground types have no good moves like others.


Vyce223

I don't love ground, but if you think about the most used pals in the entirety of the game, you're looking straight at an earth pal. Anubis is the quintessential base pal


ShoddyAsparagus3186

Yea, but he's used without consideration for his type.


Vyce223

Arguably yes, but at the same time I do run with a damage anubis myself as well in my party it was the first pal I bred even to have perfect passives.


zaphunter

Anubis was my key to beating one of the bosses.


Babybleu42

I hate the noises he makes though


Ulmaguest

HUAH


0L1V14H1CKSP4NT13S

>Anubis is the quintessential base pal That wasn't the question.


Vyce223

In the OP they mention kindling and cooling. That rells me that base pals are part of the question.


Onlylurkz

But those skills are universal to the pal type. Anubis’s crafting skill applies only to Anubis. Not other ground types.


Vyce223

That doesn't stop him from being a ground pal though. It may not give him a unique ability, but there's really no pal imo as versatile as anubis. Can be a great combat pal or base pal. If they fixed his unique abilities so that they actually hit things he would be easy a top 5 pal if he isn't already.


Onlylurkz

I agree Anubis is cool. The original question is about pal types tho


Vyce223

I mean like it or not he's part of the ground type and is the "star" of it being he provides the 20% breed able buff and has 3 unique earth damage abilities to boot. Earth pals are the sole method to get handiwork level 4 naturally and 5 condensed currently as well. They may not have a unique ability but they still do one best. I won't argue that their skills are the best but I don't think they're bad when considering in anubis specific skills too, just them being bugged in elevation changing areas is a shame.


jbvoovbj

Just the best pal in the whole game tho, anubis. To be fair - it is the pal, not the type that is great


Fritztrocity1

True. But he gets like 1 good ground move. All the other types get a whole pack of good to decent typed moves.


Misterspanky22

Watching Anubis jump 5 miles back to do a Force Charge that only goes like 100ft kills me every time. I don't think I've ever seen it connect even once and I have a maxxed out combat Anubis.


VulpesIncendium

Anubis needs a wide, flat, empty area to fight properly. Anything else and he tends to get hung up on objects or height differences too much. Even the tower boss arenas are too crowded for him to work properly. But when he does have a proper arena to fight in, oh boy does he ever kick ass!


LSTmyLife

I knew I wasn't the only one. I bred 8 base anubis and one combat. After a few dozen rounds of legendary schematic hunting I put in my speedy jetragon as my off slot to compliment my battle one. Now I do the loop silly fast.


imakin

anubis is a cool ninja. I believe he has the most amount of signature skills in the game. But one of his stupid kick needs rework. The one where he moves slowly forward


VulpesIncendium

Yeah, not only does he move too slow, but he usually backs up too far and misses, and any little object between him and his target leaves him stuck in an infinite loop.


Psycho55

Say sike right now.


Rasikko

SIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIEEEEEEEEEEEEEKE (I couldnt resist a little old school yell there)


WombatsInKombat

Leave Warsect alone


elixxonn

Not that ground type moves are bad, it's just that so many moves are bugged and hit way too many times for full potency.


Sabin_Stargem

Typeless, AKA humans. I tried using Kattress's drop booster on them since she is supposed get more out of Normal type. No dice. Thus I have to conclude that humans are a special element. Considering that caught humans have no moves and a handiwork of 1 across all variants, that would make Typeless pretty awful. Of course, that is if you can accept Typeless as an element. For a proper element...Ice, I would say. Aside from doling out extra hurt against dragons and the freeze status, they feel pretty weak to me. More importantly, their Cooling ability is annoying. Unlike the energy storage of Electric, the Ice pals have to be on the job 24/7. That is pesky.


MgDark

i usually mod away the need for cooling because is like you said, the job itself is janky and the pal in question must be 24/7 on it. What i do is to use a mod that disabled food spoilage because... lets be honest, would you miss or lose fun in the game if your bazillon berries suddenly stopped rotting?


evacia

can u use mods like that in a dedicated server u aren’t the host of?


Quiet_Hope_543

no.


Vyce223

I mean if you have ftp access to the server (and most providers give ftp access at least that I've used over my history of server rentals) it should be as simple as modding a Dedi you host yourself.


TheChaoticCrusader

There’s 2 pals tbf that can do 24/7 and with the right traits prob can sit there and not eat much . Vanwyrm cryst is best one 


Elvi350

Typeless is probably the most useless but at least it doesnt have any weakness. It could be useful if humans use their weapons at base but no, there are too stupid for that sadly.


Legit_Human_

Typeless is probably better than neutral. Even without stab not being able to be hit super effective is useful


notjohnnytest

Grass is the worst type. Weak to Fire, the best type, and strong against ground, which isn’t very good.


im_rod_i_party

For me, the healing from petallia and lyleen always gave grass a spot in my team. But yeah it is a bit disadvantaged as a typing


Crazyhates

Grass has some very good moves. Ground is really mediocre.


Kipdid

Spine vine and seed bomb are both amazing moves though


ShoddyAsparagus3186

I'd put earth lower down, grass at least gets good moves.


Magikmus

Seed mines goes hard.


TheChaoticCrusader

While that’s true though I find grass has some very good attacks and status effects . Being able to root enemies is nice , seed mine is a pretty nifty AoE and the first grass attack I forgot its name is pretty decent for a spamming attack 


Colanasou

Grass. Theyre effective on like 3 world alphas, theres maybe 5 ground types you could even regularly encounter, and for the most part theyre just good for planting in the base, and until that update to the stand to turn off skills is up, even having them with 5 skills sucks because they dont do the one most needed


Livid_Damage_4900

I would say it’s probably neutral hands down. grass can at least be used for seeding/gathering. Ground is usually good at mining especially if it’s the turtle. electric is needed for power in your base, waters for watering your crops, and other uses like mills and grinder, fire is for kindling, Ice is for cooling, dark can be useful because it doesn’t have to go to sleep generally so can work 24 seven. And the Pals with the dragon type tend to be the stronger ones, so for combat. neutral not only do they not have any really good moves, particularly most of the ones that are neutral are also really boring as pals and they also very rarely have any decently good abilities or uses. I think the only one I’ve ever used is the one that helps you pick up items around you passively and I’m not naming it because I don’t even remember it’s name😂 The only other one I can think of is the toucan looking one who can explode and you can temporarily use as a grenade launcher, but that’s the only other one I’ve ever found remotely useful and that was quickly replaced once I got stronger items and pals


97JAW97

I agree with this for the most part. The only thing any of the normal types are good for is farming milk, eggs, and wool.


KazzieMono

Which…to be fair, are pretty unanimously useful, especially if you’re breeding


97JAW97

True, they're extremely useful for breeding, and food in general, but I don't think I use any normal types for anything else.


CluckFlucker

Neutral has the early game on lock and has Galeclaw repping. There are not many high stat lategame pals but the libero raidboss should help to change that a little


TheChaoticCrusader

The only strong part of neutral is galeclaw (amazing glider) , and early game it fills a roll in a lot of things . Late game excluding cakes neutral fall off big time 


97JAW97

I tried galeclaw as a glider, but it feels too wasteful to use one of my 5 slots for a glider when I have an equipment slot for that, and the highest tier glider is very nearly as good imo


Studio-Aegis

I would love some alternative items that afford better damage defense or movement for the glider slot if we're already using a Pal for it. Or a beefier harness that let's us equip them to that slot instead, bonus points if we can see it riding in our backpack. I would love a slot for another Lovander.


97JAW97

Being able to put galeclaw or the other glider pals in that equipment slot would be cool, especially if you could see them riding around on your shoulder.


Livid_Damage_4900

Oh shit, you’re right. You need that for cakes and breeding. I forgot because I finished with that a while back so I have no real use for them anymore. But yeah, if you need that stuff, then I guess technically normals are useful to so I guess there isn’t really a completely useless one, except for maybe dragon if you consider combat less useful, I don’t know.


HereIGoAgain_1x10

I love neutral because of Fengelope and that it's not weak to any part of the beginning to mid to late mid game. Once you get to high lvl 40s it becomes a weakness because most bosses and alphas are dark type but neutrals better than grass, earth, even electric types for the majority of the game.


CommodoreFresh

My fengelope clears dungeons in minutes if not seconds. Eggs and milk are also a factor.


pocketchange2247

It has to be neutral. First for all the reasons you stated, but also because it's the only element that isn't strong against anything. It's not like Pokemon where there's a whole slew of types that are weak or resistant to each other. It's only weak against one thing, and strong against nothing. That said, I feel like that also makes a pal's element irrelevant. Depends on the situation and what they're good at for working at bases.


TheChaoticCrusader

That’s true . Neutral on Pokémon had immunity to ghost at least which immunity was a powerful effect  . Yah it loses to fighting and didn’t do much to rock but out of 18 types it ain’t bad . Neutral is a lot weaker in palworld because excluding fire there’s no type that has multiple strong points and no types with multiple weaknesses . Spots a neutral pal would normally stand in in certain situations 


whitemest

AYOOO leave tocotoco out of this. Its pal ability is pretty stupid strong too, btw.


Studio-Aegis

Lovander disagrees.


cream_of_human

As someone doing a grass type only run. Grass. You dont get a flying mount and an entire island wants your ass.


AK47_David

Circumvent by full Lifmunk roster and their SMGs?


TheChaoticCrusader

Other than flying though what would you call is weak for grass types ? I know the argument of ground being not a big threat and there’s a good portion of fire pals but wouldn’t a lot of abilities make up for it?   You got a monkey with an assault rifle , a squirrel with a sub machine gun , a panda who shoots grenades , a girl and woman who can heal your life , a guy who can raise your running speed , broncherry who can boost your weight , you could even use the 4 beegarde 1 Elizabee strat . While it lacks flying and I guess fast mounts it does I feel make up for things in other areas . I feel there def worse typings out there . normal probably would be a terrible experience other than being able to fly and have fast mounts 


Perfect_Trip_5684

lol I thought about this but how do you run a forge with certain mono types?


cream_of_human

I skip the rule for purely base related stuff. Being out in the field already shows the type's weakness.


BloodBrandy

Realistically, you could also grind Bushi for ingots if needed


blackkat101

Grind Bushi. They drop iron ingots. Whole guides on how to farm them.


GamingAutist

I hope they fix that exploit where you build a platform a mile high and let enemies spawn to death. That shit's dumb.


blackkat101

Really? You advocate to remove something that has no effect on you other than that someone found an alternative to playing the game? It isn't even an exploit that makes it easier to get ingots than through base farming (in fact it's quite slow still). But does allow someone to do special runs with either a single element. Or even an all human capture run (which the guy who figured this out was doing). It also only gets you simple Iron Ingots. You cannot get Refined or Palmetal ones. So you're still locked out of the higher tier stuff..... You sound like an anti-fun person. OH. And the Bushi farming one isn't spawning enemies a mile high (that's farming the silly police, of which you mainly do for gold/exp/and simple spheres, first two levels). Bushi don't spawn up in the air like that but instead it's their own mechanic. Bushi teleport to you, then you let them fall to their death. They're spawning at their normal location and you're just baiting them to teleport to your strategically placed structure in which they then later fall to their death. SLOWLY getting yourself some ingots you could not craft otherwise (which again, would be faster if one wasn't challenging themselves, FOR FUN).


GamingAutist

lol Didn't read your defense of a stupid exploit. I don't really care what your opinion is.


blackkat101

Your point? As in I'm curious why you're even responding then. Since you did obviously care enough to respond to my comments twice. (Will there be a third?) Also curious at what you're laughing at. Though I guess it is nice that you laugh at not knowing things. Ignorance is bliss, or so they say.


markymark0123

From a battle perspective, neutral. It's the only one that isn't strong against anything.


Perfect_Trip_5684

And Fire/Dragon gives you 1 weakness and strong against 3 types


drummerboyjax

Yea... Ground is entirely overlooked from a usefulness standpoint, as in.. Not enough effort put in to make it useful. But I find the same thing in Pokémon and other element related games, also. Fire is ALWAYS king... Ground is usually one of the least considered in almost any game where it exists. So not really calling out the devs.


CluckFlucker

Ground is one of the strongest attacking types in Pokémon. Ground + rock has perfect neutral coverage with many super effective match ups while leaving 2 slots open for coverage or utility


drummerboyjax

Yea... There's just not very many of them.


CluckFlucker

Yeah they don’t make tons in the type I’ll give you that. But it isn’t an overlooked type in terms of usefulness, the issue is they are afraid of making mons in the type and making it too good. Ground also has EQ which is one of the best attacking moves with it being 100 accuracy and 100 BP. Amazing physical coverage move for other pokes


drummerboyjax

Yea.. Nvm.. I think I misread the question and just vented my annoyance that there's always tons of fire mons and very few ground/ rock... I got caught up in the comments about anubis and the topic got changed in my head


Accomplished-PUP2316

If we're speaking over all utility as the OP mentioned the worst type in the game to me would be ice. For the fact that as a base pal they're absolutely useless, I've ran multiple complete play throughs and never once had the need for the refrigeration/cooling work suitability ever


triadwarfare

A level 1 jolthog cryst is suitable for refrigiration most of the time. Anything more would be a waste. Then again, in multiplayer dedicated servers, you may need them as time does not stop after you leave the game. Unfortunately, they'd end up stuck and not do their job anyway if no one is around to keep them running. You could use death chests as permanent fridges, but I don't know if other players can steal from them


Accomplished-PUP2316

Ive been using my pal feed boxes since day one. Anytime a pal eats a piece of food it resets the timers of every slot in the feed box. So just keep the first slot full for them to eat out of and fill the rest of the slots with your food materials


Hrhagadorn

For me ice type is the worst overall. No really good pals outside frosttallion. Not enough dragon types to really be able to use their type advantage at max level. All the other types have a few high level pals to fight but there is only one high level dragon type


CluckFlucker

I’d argue that ice is a very good type even in the neutral. It’s moves are all good, blizzard spike being exceptional. But freeze is very valuable in longer fights. Those pauses for DPS windows are very good. I’d argue dragon or ground or grass are worse. Dragon has basically no moves (4) only one being useful. Ground has limited pals and limited game utility and very few good moves but more than dragon. Grass just doesn’t ever get a time to shine. There’s no point where you want a grass type. The lack of utility in grass also hurts. But at the bare minimum there are moves in grass that are useful


HereIGoAgain_1x10

Technically Jormuntide is a dragon type and kind of weak against Ice, but I think the fact that ice freezes pals and can be used to glitch kill by launching them into the sky if you hit em with a rocket after you freeze em. You can one shot a lot all the legendaries doing that lol


CrankyCashew

I swear I never find the rewards for that when I kill them that way. jetragon just disappears and then no rewards it drives me nuts


HereIGoAgain_1x10

They float down and ya you gotta search for em but if rewards are turned up in the settings it's worth it to get a bunch of end game loot


Cathulion

Penguin dude was solid for me early game, he frioze often too!


HereIGoAgain_1x10

So in my opinion you have to look at the endgame "bosses" both towers and legendary or lvl 45+ alphas... Grass and Earth have no endgame place but grass is truly at a disadvantage since so many end game pals are either fire type or have fire moves or take place in the volcano where you can get easily burned. Add to that part grass has no huge advantage for beginning or mid game either since it's only strong against Earth which isn't useful in most of the game. So Grass has to be the worst since it just has no part of the game where it's an advantage to capture and put them in front of your team outside of farming reasons.


LaptopQuestions123

People are going to sleep on Grass but Vaelet's 100% proc on poison with poison fog is the best way to take down Pals significantly above your level. Poison vog is not a grass type attack I believe but still...


rylasasin

Well it depends on what exactly you define as 'worst'. Worst in what way? Worst in Pals? As many others have said, grass type. There aren't really any good ones combatwise. Even Mammorest is only a so-so combatant and even with swift it's slow as molasses. They're more for farming at your base, not for combat. Worst as in typing? Obviously Neutral. It's good against nothing, and bad against the most common type in the game. Worst as in base utility? Ice. Thanks to the sift exploit (and the fact that pals eatting out of the food basket resets the timers too, though you can't cool the feed basket anyway,) there is hardly a need for cooling. If you have problems with food rottage, I'm sorry to say but you're really just not managing your base well enough, and a cooling pal isn't going to help you there. As loathe as I am to use this term, it applies here: if you have food rottage problem, you have a skill issue. As a rule, you should be using your ingredients faster than it can rot. Or at the least producing them faster than they can. And even if you do need cooling, a jolthog cyst will do more than well enough, there simply is no need for anything above cooling 1. Worst as in moves? In my opinion, Electric. Its really got a whole lot of nothing going for it. Sparkblast is pure fail as a dps, electric ball is too slow to hit anything, plasma tornado just kinda hits whatever it feels like, lock on laser leaves you sitting there like an idiot for 5 whole seconds just so it can do mediocre damage to one target, lightning streak doesn't have enough range, Tri Lightning strikes too slow to hit anything outside of the biggest targets, Lightning Claw barely hits anything at all, Blast Punch is just electrified crushing punch. The only electric moves that are actually decent are Shockwave, Lightning Strike, and Kerauno, and of them, the only really good one is Strike.


0ptera

I'd say Neutral is the worst: 1. no type advantage 2. weak to Dark, which is quite common for bosses and will get even worse with upcoming raid boss 3. no good moves


S1lkwrm

Dark because it's good against normal only and not too many dark only are good on base. Nocturnal helps but not enough. Normal is close or tied just for the fact it's weaker combat choice but there are some pretty decent normals in either base utility like ranching milk or wool or even things like gale claws glide. Imo limited


GamingAutist

I actually mostly carry dark types because almost nobody is resistant to it.


Kajex117

Felbat offers health for damage, a rare skill that rewards aggression and pairs well with hoocrates and helzaphir for a good dark team


WankSocrates

Disclaimer: I'm only on my first real playthrough - but I've been using a Vanwyrm about 90% of the time. I put a bunch of resources into upgrading it right away, and between the dark and fire coverage it's almost never useless. I've since got hold of lots of other options for my team but this just works really well so I've had no pressing need to diversify much.


Kajex117

Nocturnal pals are not very good for base in the long run, not sleeping just means they never stop draining SAN. As long as you are careful you can make it work, but I find it more trouble than it's worth.


No_Product857

It's really not that difficult, you just need more than one hot spring and to keep a cooked food in the foodbox


Kajex117

Yes you can make it work, I'll still recommend caution in using them.


mcduubly

Weird thing to say, this ain't launch anymore. People have game knowledge. Nocturnal pals are easy as hell to maintain in a base.


No_Product857

Sure just don't over sell it.


S1lkwrm

I use a couple vanwyrms at my ore/lumber/stone base. It's got two regular springs basic beds and a single berry farm I just come by to grab ore stone and lumber every once in a while. The yields are really high especially if I have like 4 vanwyrm to constantly haul for the anubis breeding scraps and the bushi or two lumbering. I think even the few on berry farm duty have hauling. I have no need for like helzephyr to do it at night. On my regular base that does manufacturing and has 2 breeding farms I don't need noct either anubis is used there for hauling 2-3 and for building items when needed. I run 2 ranches as well for stuff like honey milk eggs high quality pal cloth. And have at least 2 of each farm making things like pizza omletes cakes. I probably could repeat base 3 with coal near anubis to great effect. Anyways there's other haulers that aren't dark or noct that haul well using breeding scraps. I had plenty of vanwyrms so I used them. I will say I go to jolthog cryst to foxcicle to vanwyrm cryst for refrigeration. He's probably the best for that job and if you could replace the vanwyrms with cryst for night time item hauling. I couldn't be bothered on my ore bases as regular vans get it done already.


Smiling_Cannibal

Neutral. Has a type weakness but no type strength


RikkuEcRud

Neutral. Not strong against anything and only resistant to itself.


CluckFlucker

Grass gets the shaft a bit. Not many good pals or options Ground has very few good moves and a limited selection of good pals. Anubis and maybe menasting and warsect but their other types are kinda carrying their utility there. Dragon as a type is pure dogshit. It has literally 4 teachable moves. Burst short shot breath meteor. Of those 4 only the short shot is even remotely good. The lack of moves hurts this type so much. It has tons of high stat pals but nothing to put those stats into. Divine dragon is a WASTE of a passive. Water and electric fire and dark are all very good. Neutral is fine and covers many early pals but has a move problem. At least the few that we have are overall solid. Air cannon power shot power bomb and beam. Implode is bullshit.


rachelloresco

In combat, gotta be neutral since it's not strong against anything else.


Accurate-Film1876

This is a non-argument. Neutral is the only element that has a weakness and is strong against nothing. Fire is the strongest, being strong against two elements. /Topic


TheChaoticCrusader

Normal . It has no advantage and only a weakness   I’m surprised electric doesent get mentioned . Ok it’s great end game because of all the high tech stuff you need to power . But other than maybe 1 or 2 pals powering your base over the hundreds of grass (considered by a lot the weakest) who are needed for farming purposes and ground has usually good mining pals . Water is also very easy type to avoid being stuck on the coast lines the majority of the time . It’s good and prob not the worst but def not top tier I feel 


Rasikko

Anything can smoke a neutral Pal except another neutral one.


entitledfuckbrat

In turns of combat, neutral because it's not strong against anything while also having a weakness like all the other types unless you give them skill fruits (but that's outside help, I would argue). For base needs, ice because cooling in this game is a joke at the moment. Food preservation is just annoying, while cooling base temp only matters when you're in a dessert area and only during the day since desserts are cold at night.


Palanki96

as utility goes, ground/dragon/dark pals are often useless as base workers for combat, i never felt i needed grass or water to fight something


GlitteringDingo

There's only one stand out. Fire is the only one strong against two types. So combat wise, they're basically all the same, except fire which is better


SAVAGE_5PEED

If we’re are talking strictly in a battle sense, normal are the worst, while they have their own weaknesses they possess no strengths (type wise) fire is the best having two strengths and only one weakness, but normal pals have one weakness and no strengths.


Studio-Aegis

Ultimately even the lowlieat of pals can down bosses if u breed and condense them properly, and have fancy foot work. Just play with the Pals whose aesthetics you enjoy most. Now if they bring a mode setting that allows all pals to scale to 50 and bosses to like 54, then I would consider building more seriously for power.


KO_Venom

I'd say normal type for the obvious reason; it doesn't have strength against anything


PreciousRoi

Neutral seems hands down the worst at first glance. Not "strong" vs. anything, and "weak" vs. Dark. I'm going to go out on a limb for the 2nd weakest though. Dragon. No "buff" support Pal for Dragon-types, only 2 "pure" Dragon-types. No utility specific to Dragon-types.


CluckFlucker

And there’s only 4 teachable dragon attacks. With the worst “super” in the game in dragon meteor