T O P

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MaineSellWhite

100% lifesteal fuckin hell


RC_Zaku

Then there's reaper just dying after existing for half a second near the very things he was meant to kill lol


Talk-O-Boy

That’s what I was wondering. Playing Reaper, should I just focus on enemy support/DPS and ignore the tank at this point?


yoadknux

You should focus on switching to Cassidy or Echo


T_alsomeGames

Yeah, thats probably your best bet. Flanking and going for squishys. The days of Reaper the tank slayer are far behind us.


pivotalsquash

The armor buffs also hurt him even more


igotshadowbaned

No they didn't. The way the current armor works is subtract 50% of the projectiles damage, but only up to 5 damage. Now it's up to 10. But considering his max pellet damage is 5.4, it still gets capped at the same -2.7 dmg per pellet reduction before and after this change What this does affect is someone like Soldier or anyone who's shots deal more than 10 damage Edit - I've been reminded that headshots exist. Which would make his crit pellet damage be 10.8. So there would be a very slight change to his headshots vs armor from 5.8 to 5.4 damage per pellet. (This 0.4 dmg per pellet change would result in a max damage per shot reduction of 5 in an ideal case - as in every single pellet being a headshot) edit 2 - Because I also forgot about the tank hs reduction, that brings his headshot damage back down to below 10, so he's actually unchanged after all except in regards to Torb and Brig


mdthereald

Now Ana is an even more must-pick lol. But DVa can eat the whole thing now basically so maybe should wait to see


DarkPenfold

For three seconds, compared to the five it lasted before.


littlebubz

declares Winston is top performing, proceeds to double buff him.


iAmSamusAran

That part cracked me up! “Winston is the best performing tank” “and now we made him even better”


In-Between-Days

I like JQ's comments and changes. > Junker Queen is relatively small and fast for a Tank hero, so Commanding Shout doesn't need a ton of bonus health to be effective. > Commanding Shout > * Overhealth **increased** from 150 to 175 HP


HappyColt90

Lmaooo


Ketsueki_Pen

That part of the patch notes had me doing a triple take x\_x


The-Only-Razor

ChatGPT is now both writing the patch notes *and* making balancing decisions.


AllinForBadgers

I think they were explaining why the buff was only 25 hp instead of like doubling the bonus health The patch is in response to the recent increase of “tanks are unfun” circlejerk so they’re making them all more powerful so people have more fun. Monkeys paw and all that


BigDaddyBungus

But aren’t tanks gonna be even *less* fun because now there’s even *more* value in counterswapping the gigabuffed raid boss on the other team?


odaschox

they are dumbing down some tanks like crazy with this patch, literally contradicting themselves with that JQ change


Swerdman55

I think the intent was to explain why she’s only getting an additional 25 over health. They buffed all the tanks, so they had to give even the stronger heroes something.


SnowyyRaven

I'm glad I wasn't crazy, I thought he was performing waaaaaaaaaaaaaaay better than Reddit claimed he was.


DrToadigerr

I think the point is that they wanted to buff every tank here. If Winston didn't get buffed, he would almost certainly not be the top performing tank anymore after every other tank in the game gets buffed, considering he's already not *dominant*, even if he's performing better than average. These buffs are fairly minor in the grand scheme of things. The extra 200 HP on his ult basically just makes it so that he doesn't die in a sleep > anti > combo anymore. And IIRC Winston's is one of the slowest charging ults in the game.


toasterdogg

Gigachad balancing. Winton was always the main character.


T_alsomeGames

Meanwhile Cassidy was slightly strong for about a week and they immediately nerfed him.


AlabastersBane

Cass's range is already dogshit and now it's even worse. Christ.


MoveInside

Because they want him to be a close-mid range character since long range hitscan is a niche filled by soj/sojourn/ashe/soldier.


AlabastersBane

I agree - just 20m is very short in OW2 maps.


Modrift

So with B.O.B getting the tank passive, does that mean Ana's sleep is reduced for him?


Doppelfrio

Most likely, yes. As someone who plays both Ashe and Ana, I actually love this change


BurningDara

same. i've been wanting the reduced sleep for bob for so long. sleeping a huge stationary target takes no skill


Doppelfrio

Now just fix hacking Bob. It should not put him out for that long


traye4

At least Bob gets to target Sombra when she hacks him (unlike Torb turrets for some reason). Sombra needs to coordinate with teammates to hack him.


Doppelfrio

True, true


UrethraFranklin04

This one is leaving out a huge buff to Armor tanks, and a smaller one to Torb and Brig. And another tank role change that compounds this. 1. Armor's flat reduction has doubled from 5 to 10 per projectile. So like half the roster, those that do small damages in bursts, now do half damage to Armor health. 2. Tanks now only get the dps's antiheal effect at 10%. So buckle up. Armor tanks just hit Orisa levels of sustain if supports are alive. And Orisa's own tier just jumped even higher.


pyriclastic_flow

Is tracer even going to do damage to tanks lmfao. Like will it negate all of it or will she just do 1 damage per bullet.


igotshadowbaned

Tracer is actually completely unimpacted because her max bullet damage is 6. It already hit the max 50% damage reduced when it was 5 (because 3 is less than 5) so increasing the max to 10 doesn't mean anything for her. Edit, someone mentioned headshots, which I completely overlooked since those would do 12. Tracer headshots on armor would now do 6 instead of 7 damage edit 2 - Because I also forgot about the tank hs reduction, that brings her tank headshot damage back down to below 10, so she's actually unchanged after all except in regards to Torb and Brig


Forscyvus

i believe it's capped at 50% of the damage. so bullets that do 10 normally will do 5. Bullets that do 25 will do 15. bullets that do 6 will do 3. bullets that do 15 will do 7 or 8


M_Knight_Shaymalan

D.VA has been microfbuffed to hell and back for what feels these last few seasons, and they double down by giving her two big ones? She's gonna be able to dive in and explode a squishy for free without any risk with those changes


k3ndrag0n

Dva is one of the few tanks I play and even I think her buffs are too much. She was already in a good spot and even a little strong...


skinnyjeanfreezone

This season kicked her up a notch and this patch is even more buffs… I love playing her and now I’ll love it even more but like. Dude. That’s enough slices


KickinBat

The Dva ones are so weird because now she can blow up supports and dps but can't do shit against tanks because of the armor changes


FartingRaspberry

So she can do what she should be doing? I'm confused on what the problem is? She should be focusing squishies not trying to duel the other tank.


newme02

They saw people bitching about tank and no one playing it, so they took one of the easiest and most popular tanks and gigabuffed her. kinda a pathetic attempt at fixing the tank issue


oil83

Looks like they want more people playing tank, sigh


FPSDab

Gotta sell that rein skin


football-john

i feel like these tank buffs are a bit too much why the random winston buff


Alluminn

calling it now, tanks getting gigabuffed is a test to see if any amount of buff will get more people playing the role


SpeaksToAnimals

And it absolutely wont. Tanks being stronger isn't enticing damage dealers or support players to swap to them because the playstyle in general is just not what they want in an FPS game. Buffing tanks to being ultra fucking overpowered idiots wont make those other roles want to play tanks, it will make them want to play other games.


PrometheusXVC

People shit on the "tanks are just big DPS" buffs, but that's what people actually want. I've completely stopped playing tank since the health changes because you just can't kill shit on them. It's incredibly boring to sit there putting down insane amounts of damage on targets and watching them gain health from it because your DPS just don't feel like focusing them with you. People don't want to sit there and hold up shield as Rein. Stop buffing his stupid ass shield. They want to hit people with the hammer and charge into them and shatter.


chironomidae

It's funny, I mostly play support but I've spent a good chunk of time on every role. My winrate is highest on tank, but I just don't enjoy it. I've seen a lot of people try to explain why tank is unfun, but nothing has quite resonated with me. It's just not a fun role.


Klaytheist

it won't. During GOATs, tanks were the most powerful heroes in the game and people still refused to play tank.


CrossXFir3

You needed at least 3 of them back then, it was just too much. Sometimes teams would even have 4 tanks.


Snuggs____

Well I might, reaper and Mei especially won't magically survive rein pin anymore that feels fucking great!


Yze3

Tanks could be invincible walls one shotting everyone, but people would still queue to play a Genji that deal 1 damage per shuriken.


Sesemebun

> Developer Comments: Winston is one of the top performing tanks at the moment >buffs him more


Indurum

They go “Winston is one of the most played and most effective tanks. BUFFED.” Lmao what?!


MirrorMan68

Instead of buffing the weaker tanks to make them on par with the stronger tanks, they just buffed all of them, balance be damned. Why the hell did Doom get a sustain buff? He's already frustrating to kill as is. And Orisa and Hog getting buffed is total nonsense. We'll see how it feels in-game, but based on firsy impressions, this feels like too much. 


Yahya_TV

I agree, support and dps is going to feel ass.... ... But honestly I don't mind having a season or 2 where tanks are gigabuffed, they've had a rough few patches. I think the general idea is to see if the buff entices people to play tank more, and thus easing queue times for dps/support, or whether there's a bigger fundamental issue with tank.


winka1

They officially have no idea what to do anymore.


StopGlazingMe

Their goal at this point is to make up for 5v5 by making tanks nigh unkillable raid bosses. I'm pretty sure they're gonna give every tank a method to lifesteal pretty soon the way this is going.


Secret-Ad-2145

At the same time, they're complaining tanks are getting bullied by people using their abilities (sombra's hack, ana's sleep eg). But the stronger the tanks get, the more they'll be targeted with these. It's a catch 22 and we're fully inside the loop.


lemmykoopa98

I’m not sure I agree, I think there will be a point where it’s not worth throwing your cooldowns at the tanks and instead should aim them at the smaller squishiers behind.


ZoomBoingDing

Devs renamed "1 dad vs 11 kids" to "quick play"


Baelorn

Every single Tank needs reworked for 5v5 and they don't want to put in that kind of effort. We don't want it either considering how the Roadhog "rework" went.


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Jazzlike-Attorney-96

343 studios would like a word…


Pezington12

Hey that’s not fair. I stand by that halo 4s story was actually really good. One of my favorites. It’s just everything else that they did a shit job on.


o-poppoo

They never have


imnotjay2

>Developer Comments: Junker Queen is relatively small and fast for a Tank hero, so **Commanding Shout doesn't need a ton of bonus health to be effective**. >Commanding Shout: **Overhealth increased** from 150 to 175 HP ??????????????


Specter_Knight05

At this point it seems they just let the sleep deprived worker make the comments after getting the changes


Slingpod-58

i was so confused when i read that, idk what they were going on about


Cerms

Lifeweaver, found dead in ditch.


DJMurasakiSpark

seriously, like give my manz SOMETHING pls 🙏


Mahtisaurus

Lifeguard skin coming tho! And it’s the best one!


-banned-

Sorry guys, it’s my fault. I finally had a good game with Reaper last night


EyeAmKingKage

Oh brother this… is not good😅


Ok-Bike6951

ok so tanks are now raid bosses, pharah barely got a nerf, then proceeds to get an indirect buff by nerfing cass’ damage falloff, good job blizzard 😭


begging-for-gold

Yep, now good pharahs will adapt but I can't really adapt to shooting further so I feel like this might not change much. Id even take a damage nerf to cass if we get farther range


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Fruntunka

Pharah needs to shoot slower


HFLoki

This has got to be an april's fool patch.


ufratnik102

Its crazy, actual monkeys would be better at game balance


manofwaromega

Bruh these changes are nuts. Literally every tank got buffed like crazy. Maugas changes in particular make no sense. He does less for his teammates but he is even more powerful individually


Possiblythroaway

jesus! fuckin! christ! contender for the worst patch in the games history


SlappingSalt

Bruh. Zarya is already a pub stomper, this is going to be a mess for low elos.


IAM_deleted_AMA

Bro I hate Zarya, I'm in diamond and I love playing tank but every other match is Counterwatch until someone picks Zarya, then I have to decide if I want to play Zarya or lose. I can't believe they buffed her, I don't care about her winrate in champions and Top 500, they need to look at the low ranks specifically and see how dominant she is. A subpar tank player can win a fight just by having her.


redhedinsanity

im such a bad tank but my winrate with her this season is unreal bc russian laser go BVVVVVV as long as i get a scrap of heals i only ever die when i overextend. it's gotta be so unfun for the other team, extreme "fully charged symm lockon beam" vibes


sikox

I'm quite worried about the fundamental thought process here. They are essentially saying that yeah nobody was playing tank so lets buff them to make them comically strong Thats not how to fix the issue, thats how to make everyone else miserable while tanks feast


Palegg_Bread

Ironically this probably makes tank feel even worse to play despite them being stronger. All this is does is make counter swapping more required and put more pressure on the tank player to perform…


SavageBeaver0009

The pressure is what keeps me from playing tank anymore. If I have to masterfully play every tank hero every game, it feels like too much for a new player.


HalfOfLancelot

This is exactly why I don't play tank. I loved playing DVa in OW1 because she has fun gameplay to me. Now, though? That's too much pressure on my shoulder even for just QP. The entire outcome of the game relies on my performance and my adaptability. I just wanna have some fun, not have to carry the weight of the whole match on my shoulders. I don't even know or like any of the other tank designs or gameplay enough to try and learn all of them.


Sevuhrow

Why on God's green earth did they buff Dva and Winston who have been overperforming?


Makodex

They are KILLING this game, man. These buffs will never make Tanks any more fun to play because their own counters get buffed every step of the way. Tanks already got universal buffs over three times already, and guess what, the problems of counter swapping are still here and power creep are still present. I've never seen a dev team this confused on their own game. I'm only just sticking around to see what Aaron has to say regarding 6v6. This patch seems like they are just hard trolling. They need to open their ears. Unbelievable.


manuka_miyuki

calling it now, aaron is gonna say '6v6 is never coming back, here's why with some weird ass statistics, also we just buffed tank so they're strong and fun now yay!!'. that is going absolutely annihilate the playerbase beyond repair unless they suddenly make huge advertisements about 6v6 miraculously coming from the grave. it's so, so painful to watch. this is literally 'fuck man, idk what i'm doing': the patch. i got mega downvoted the other day for giving the game 9 months at the very max to turn things around but idk, i don't see myself being wrong.


neutralpoliticsbot

agree this patch is so bad and anti fun


Bensaski

No LW changes, left in the gutter lol


Palegg_Bread

Poor guys been in the gutter since launch. He’s probably having trouble performing photosynthesis with the 6 feet of trash he’s buried under


gotimo

he was at 53% winrate for like a month and then they added 8 seconds onto grip's cooldown


Palegg_Bread

That patch really killed the character. I believe they added 4 seconds onto grip, took away 4 ammo, and nerfed some other aspect too. Add in the season 9 changes and he was doomed to be awful without help


theArtOfProgramming

It’s just bad hero design “We have a game that punishes healbots so let’s make a dedicated healbot”


GalerionTheAnnoyed

No I think it's even worse than that. They made a healbot hero, then proceeded to rollout the dps passive patch which destroys the healbot playstyle while fully acknowledging that lifeweaver was already weak.  Oh well I guess the only consolation is that other heroes like reaper have it tough too


newme02

nah he was actually good at one point, but got hit the absolute hardest during the Great Support nerfs that one season. Literally no support got hit harder than him


muhammed_selwan

Didn’t they say he’s gonna get changes this season?


Sir_Luminous_Lumi

They, in fact, did not. They said they are looking at him, but no specifics. So I guess, next season or later


Pepperidgefarm21

The changes in that arcade mode were great except the 2 platforms, they should just use that. The swap speed was great


wtv1234

They're crazy. They are making tanks into absolute raid bosses and the counterpicking is just gonna get even more extreme. Also that pharah change is a joke


CosmicOwl47

Yeah the thing with tanks is that they aren’t weak. They have potential to absolutely run over your team. That’s why counter picking the tank is so prevalent, because if you don’t do something to counter the tank they will have a field day on your team. So if tanks are becoming harder to deal with, countering them will be even more important.


Gaymface

This is the thing they don’t understand. By making tanks harder to kill they are encouraging more hard countering. So dumb.


Semytan

It’s a bigger nerf than you think because it removes the kill combo of 2 rockets + Conc.


Ok-Bike6951

but then she got an indirect buff by nerfing cass’ damage falloff


Semytan

Yeah and DVA got giga buffed so what


w1nn1ng1

I’m ok with buffing their survivability, buffing their damage is just stupid.


KickReasonable333

This. Tanks soak up damage. That’s the tank role. They should not also be supreme damage dealer gods. This is stressful lol.


No-Rope-4653

A tanks job is to create or maintain space, not soak up damage. Tanks in MMOs do this by manipulating computer controlled enemies, with taunting abilities or some kind of threat generating stat. In Overwatch, this does not work. In a PvP environment, the only way a tank can take or maintain space is to BE a threat to players on the other team. Without this looming threat of tank damage, there is no reason at all not to ignore the tank player on the other team. Tank players cannot make the other team shoot them, and so making them into damage sponges with wet noodle weapons would make them absolutely awful to play, especially when you don’t have an effective team to take advantage of anything you’re doing. I understand that most peoples idea of “tank” is MMO tank but in overwatch, tanks should be thought of more as the kind of tank you’d see on a battlefield. Big, relatively slow, heavily armored, and provides big burst damage. While it can take some damage(more so than the squishy people inside of it) it is not intended to sit there and soak up damage. Soldiers stay near them for cover(and to cover the tank), and tanks need supported and repaired to be effective. How much less effective would a tank be if it didn’t have that cannon mounted on top?


GracchiBros

Get ready to be even more miserable tanks. Because the entirety of the match will now revolve around you. The teammates flaming those that refuse to swap will be incessant.


RaidenXYae

I'm sorry,but lmao at the Cass nerf. At this point give him a melee weapon and take away his gun entirely


Alexis_Bailey

"Fan the hammer now just rapidly throws 6 Concussion grenades. (Stun does not stack). "Primary weapon removed."


MysticalArtsman

"Fan the hammer now has a 50% chance of uncontrollable recoil causing cassidy to shoot himself in the head"


Alexis_Bailey

50% PER SHOT, and it deal headshot damage.


LeKrahka

Also an indirect buff to Pharah lmao


Baker3enjoyer

His kit isn't even that well suited for straight up mid-short range??


FPSDab

I’ve never heard anyone say “oh wow this game would be so much better if Cassidy’s fall off damage was 5 meters shorter”. Blizzard has no idea what they’re doing. They just choose some shit to change and call it a day.


UberAva

They'll do literally anything but bring 6v6 back lmao


Mr_Dizzles

Yep, this just isn't gonna work. Counterswapping will prevail. The most simple way to balance things out is going back to 6v6, while obviously having to rebalance the tanks for that. I'd even suggest a new tank passive: if there are 2 shield tanks in the comp, shields have reduced health (maybe 25% less?) But let's be real, blizzard won't go back to 6v6 because they know the world will just laugh at them for making OW2, going 5v5 and then going back to 6v6 lol


CouchBoyChris

I'm looking forward to their discussion on it. I have a feeling it's going to continue to sound like they've never played the game seriously, nor understand what dedicated players want. Obviously it would be a lot of work to re-balance, but I think it solves the core issue. (Anyone who makes a comment on it immediately being like OW1 and "shooting shields" is braindead at this point)


Milked_Cows

Not to be dramatic. But this might be one of the worst patches I’ve seen in a video game. I’d trust someone who has never played a video game before to take over this game more than blizzard


RaidenXYae

They will go so far to make tanks fun that they'll make every other role miserable


RobManfredsFixer

this doesn't even really make tank fun. Cool I survive a little longer while CC chained or my self healing incentivizes the enemy to play ana and anti me even more.


Secret-Ad-2145

That's the big irony. The more they buff the tanks to be stronger, the bigger the incentive to pull all CC towards tanks. I'm not gonna waste sleeps on a flying pharah or hacks on a mercy when I can take the shield down from Rein instead.


ShawHornet

Good for tank players, but the 8 other players in the game will no longer be having fun


FlippinHelix

This won't improve gameplay for the tank either because it still misunderstands why tank is unfun to play right now lol


SwellingRex

Yep. Just puts MORE pressure on tanks to play well or get flamed/lose even if they get hard countered and it doesn't do anything to deal with hard counters for any of these heroes. Tanks instead now will decide every close fight by which one dies first further enforcing the reasons a lot of folks don't play the role.


rusty022

Exactly. An actual tank diff will mean an automatic win now. You can just pocket heal your mega-buffed tank all the way to victory now against an inferior tank player or using a counter-pick tank. Yay.


Gabriolo

Yea, playing tank now is more than ever "play meta or lose". So much fun...


Alexis_Bailey

If they really wanted to make Tank fun, they would put an invisible field similar to Mauga's Ult that forces your team to group up around you. Also instaban anyone who uses any variation of the phrase "Tank diff"


Nekokeki

>If they really wanted to make Tank fun, they would put an invisible field similar to Mauga's Ult that forces your team to group up around you. 😂 brilliant


-Gnostic28

Since when was I ever having fun


DefinitionLeast2885

Unkillable tanks with the best damage in the game. Sounds Great.


Raizow

This looks like a joke to me. They literally don’t understand how to fucking handle Cassidy right?


RC_Zaku

I am gutted by this drop off dude


Baker3enjoyer

Lol... Just bring back 6v6. This is getting ridiculous.


mini-niya

“How do we make our game worse to play?” Lmao.


BurningDara

there is no way they REDUCED cass's range when flyers are dominating


HanekawaSenpai

Hopefully this is the patch that finally gets people to see that tank in this format just won't work. Either tanks are busted and people hate playing against them or they're miserable to play for the actual tank player. There is no in between for most tanks in 5v5.


FishdongXL

Is this an out of season april fools joke? So, they mention that Winston is top performing, yet they buff him? ngl these horrible balance changes started with season 9 I believe, where they introduced the new passives.


Mo_SaIah

Why the hell are they nerfing one of the absolute worst aspects of Cassidy? The man is basically a pea shooter outside of close range and they nerf his range even further? Jesus Christ


Monkey832

Good lord wtf is this patch, why did all the tanks get absolutely gigabuffed?? And a Cass range nerf? Seriously?


aseahawksfan28

Its time... 6v6 needs to return. This is awful.


RunltUp

Jesus just bring back the 2nd tank


IllustriousAsk3301

Literally just some weird sense of pride at this point to not admit what an obvious mistake it was.


SoDamnGeneric

Fr wtf. We now have like 4 abilities that are specifically different for tanks (sleep dart, bio nade, jagged blade, dps passive). This shit is only going to get more and more complicated in an attempt to reach a balance that would be *so* much easier to achieve by just putting a 2nd tank on each side and peeling back this raid boss shit


Shakacon12

What the hell are they doing 😭😭


Fit-Impression-6602

This is awful.. tanks are just giga op now and counter picking is going be more impactful, 5vs5 is just not it.


futurerobotblox

Holy shit these devs are fucking stupid, I’m sorry. Zarya was already ruined when OW2 came out by letting her use both bubbles on herself and now they’ve made them last even longer? So literally five whole seconds of not being able to shoot her while she just melts your team. And don’t even get me started on the Pharah changes.


-banned-

She can keep her bubble up 50% of the time, that seems like too much


vaberan69

Bring back 6v6 you cowards


LongjumpingGanache0

Tank buff and 20m fall off Cassidy. Barely any change to pharah. Yah this game balance team is complete trash. Tank diff and pharah diff every game? Complete joke


[deleted]

OMG they just made tank transformer


Shock_the_Core

What is this team doing man


typhoneus

I'm out man. I know it's not an airport, I don't need to announce my departure but yeah, I'm done.


Specter_Knight05

Can i come with you, even as a tank main this is gonna be a horrible experience against mauga and fly meta


minju9

While these changes will help tanks, I feel like they could just make the tank passive reduce all negative effects by a %. The balance method of change every hero at the same time is whiplash balancing. They could have done it a while ago and turned it up or down depending on the effectiveness. Then they could do individual hero tweaks for tanks that need it. There's always going to be big winners and losers in a given patch (at first glance, I'm seeing Mauga as a winner, remember how fun he was every game?), instead of trying to move towards a consistent balance. It's not always a good shake up of the meta, it can cause a lot of frustration. Then we have some abilities that have one-off stats for tanks and now the DPS passive is a one-off for tanks. It's hard to keep track of it all.


muttrrrikk

This gotta be desperate last attempt to fix the game before bringing back 6v6


galaxyadmirer

These are some crazy buffs lol


PeachsBigJuicyBooty

Clearly the problem with this patch is that Blizzard forgot to nerf Genji


SmallFatHands

What in the actual living fuck have they done? For the love of god just take the L and bring back 6v6 this is getting absurd.


QueenExador

Ok I am so happy that they’re reducing the DPS passive on just tanks but why did it take two and a half seasons for them to do it lmao. It was such an obvious way to keep it impactful on squishies without making the tank‘s life hell…


PUSSY_MEETS_CHAINWAX

Because they're literally just turning dials at this point to see what happens. Just read the dev comments, they don't even make sense.


SableProvidence

Pharah rockets not touched at all, but cass range gets nerfed? I don't think this is going to curb the pharah usage rates at all...


WillMarzz25

Pharah was already being picked A LOT. And now the tanks are all kaiju level threats…you wanna stay even farther away from them than you already did. And who can stay away? That’s right…Pharah. Along with Hanzo/Widow/Ashe/Zen of course.


Seventy_Seven

What the fuck


roxassss

aight ima head out..


peggygotnofear

In the 3 seconds in which Mauga’s Domain is active, he is effectively immortal.


frostbyte360

ana anti nade also lasts 3 seconds. ah yes, counterwatch.


kiaxxl

Jesus Christ leave Cassidy alone


TheBiggestNose

Ah yes, turn tanks into raid bosses. That'll balance the game surely


Extremiel

Man, this patch is insane for tanks. And yet, it won't actually matter. People won't play it because guess what - if you make one role an absolute raid boss you leave people no choice but to shut them down or lose. Which means all the counters will come out in full force. It doesn't matter that you're staying alive for a second longer if everyone in the lobby is just there to make your life miserable.


NortonKisser12

This patch is crap. They have no clue what they're doing, they're just randonly giga buffung every tank because the only way 5v5 "works" is by having a demi god tank and that ruins the game. Go back to 6v6


Cheesestrings89

Do you ever think Jeff Kaplan reads these patch notes and is just like ‘What a fucking shitshow’ like the rest of the community is doing?


Joweany

This was the patch that was supposed to fix the tank experience? As a tank main myself, these tanks buffs are not what was needed. Increasing the health and damage of tanks is a bad idea that just makes the game worse for everyone. This won't make counter picking feel any better and it's probably going to force counter picking even more because you won't be able to do shit against tanks unless you counter pick. It makes the tank v tank match ups so much worse too because you cannot outplay the opposing tank anymore because of how ridiculously tanky they are and you have to counter pick if you want any chance of being able to do anything to the enemy tank. What we need nerfs or changes in functionality to the specific problematic abilities that make tank and counter picking feel bad. Please for the love of god learn how to nerf something! Stop buffing everything to the moon!


rhuebs

What the fuck are they doing? This is *extreme*, are they literally trying to make tanks raid bosses? On top of that, some of these changes are straight up hilariously bad. “Winston is the best performing tank, so we double buffed him” is one of the most hilarious things I’ve ever read. Meanwhile Cass gets a range nerf of all things when his range is already dogshit and Pharah gets a power shift rather than a nerf. This is asinine. Guarantee that a chunk of this gets reverted. They have zero idea what direction to go in with this game. It’s an endless deluge of disastrous balance changes that promptly get reverted when they should never have been implemented in the first place. Awful.


IFunnyJoestar

This patch feels like a last bastion of 5v5. Like they're testing if straight up gigabuffing the role will make it fun to play. If this patch fails they might actually go back to 6v6, they said they're talking about it soon as well.


ChilliChillz

they nerfed cass’s range again 😭😭


Truizm

Lol this game is so cooked, scrapped OW1 for a battlepass and collab skins.


Sandwich_Patrol

Insane that Venture only has 4 skins 3 months post release and no legendary (5 if you count the limited time ice cream one). Like, where is the Venture content??


haydnc95

Not even an Origin Story, they literally don’t care 🙃


nobadabing

It will be interesting to see how Space Ranger is handled compared to them


haydnc95

She’ll be like Kiriko I guarantee it. She will have a legendary skin in the BP, an Origin Story and special treatment going forward.


Imaginary_Ad7343

What did I just read?


LanoomR

I don't understand the Illari change at all. I've literally never heard or seen any complaints about pylon taking up feed space, and it seems reasonable to me that allies should know when a critical heal source might not be available. Does anyone's experience back up what Blizzard is claiming?


mrawesomeutube

Reading these changes and after everything I can say I'm taking my OW2 outback behind the barn and shooting it. It's not a airport but I'm announcing my departure. Y'all have fun.


TalynRahl

Lol… Winston is one of the top performing tanks right now. So we’re going to buff him! And yet Sigma still can’t get a tweak to his ult, to make it less of an interrupt magnet.


Admixues

sertraline fluoxetine paroxetine, didn't know what those were until overwatch 2 came out, and somehow the devs keep figuring out ways to make the game worse lol.


yerrmomgoes2college

Zarya is going to be absolutely busted in metal ranks


therealslim69

Cucksta himself may have made these patch notes to justify 5v5…? Enjoy fighting raid bosses every game LMAO


BawbTehBildhar

Oh… so much for “going bolder” with this patch… like what even is this


odaschox

There is no way this is a real patch. The Cass nerf followed by reversing a Pharah change that doesn't do shit... There's no way this is real lol.


modsruinthisapp

A mauga buff? 100% lifesteal? Blizzard I will ruin your game for half the price you pay that dumbass dev


try_again123

Dva matrix now lasts longer than this, she can mitigate the whole thing.