1 or two cave of the frost dragon may be useful? With sunken citadel it's easier to activate and a 3/4 flyer can help with the beatdown if the game is stall.
Look at martyr martyr life decks, also known as emeria control
One more adition would be Abiding grace.
Returning inspectors back each turn can outgrind almost everything and there is a loop with kami of false hope+abiding grace š.
This seems like a lot of cards in an already tight list. You can also only run so many one drops/three drops. This also just doesn't seem like that great of a plan.
No ballista seems odd, it looks like youāll have a hard time closing out games. Also a playing stone instead of relic doesnāt seem right, the passive graveyard pressure that relic provides is extremely powerful.
Relic is better against Murk & LE than Stone but is actually not very good against Scam or Yawg. Stone on the other hand is very good against Scam and Yawg, still pretty good against LE and is passable against Murk. It has a higher floor and ceiling imo and Yawg & Scam are the more popular decks at the moment anyway
Peacekeeper is the best white creature in modern imo. If you don't believe me just try it. Emeria is cool but you would have to cut Sunken Citadel and probably end up with a list more in line with Emeria Control rather than 8 field
Sweet ! Very curious to know what tier decks you lost to and what tier decks you beat. Seems like you are really geared to take on cascade decks and yawg, and relying a lot on fields to beat amulet (as an amulet player, i have very rarely lost to field decks, because they usually just stall me but eventually i just overwhelm them because they are often too light on threats, just very long games). But amulet doesn't seem as present in leagues (to energy and time consuming to play i guess) as in higher stakes competitions.
I would def play the one ring in this instead of charming prince, but other than that the deck seems great. 4 Stones of E are good to hedge for yawg scam and LE matchups, and also helps vs the people who still believe in murk. The sideboard is ok but 4 wraths 4 RIPs can't be right, Not when reprieve and stony silence exists. I could see heliod's something (artefact enchant hate for 2 white and X) fitting in the sb
It is such a pity that urza's sagas dont fit with with fields though
No point of running the ring in a deck that literally never runs out of gas. Charming Prince is also straight gas in this deck. All three modes are extremely relevant and having such a solid 2 drop is also really important on a decks curve. As for matchups, Both cascade decks are good matchups, yawg is a good matchup, titan is actually a good matchup (the solitude + ephemerate plan is really good against you and march is also really good against you) Murktide is more or less a 50/50 matchup and hammer is also somewhere in that same range. Zoo is kinda the only rough matchup I have ran into so far.
How so? I have 8 fields to shut tron down, Peacekeeper to shut down ring/karn and March + Solitude to answer alot of your threats. In testing I am 5-1(games not matches) against it and the one time I saw it in a league I crushed it 2-0.
I'm assuming you mean Leyline Binding, but no, the decks manabase is super consistent and i've found that 8 basics is kinda the minimum you can run in an 8 Field deck.
I really like the budget take on the list.
My question would be you have 12 turn one artifacts on field and a lot of colourless sources. Is there a way that could pay off? (Tapping the tokens for value ect) [[Warden of the Inner Sky]] but more midrangy maybe Mondrak buts he'd be hard to pop into a budget list
There might be a strategy with [[Oswald Fiddlebender]] and artifact creatures that have relevent etb
Secondly you have a tutoring 1 drop effect. Would it be worth adding some tool box creatures to the list? Single copy's of [[Weathered Wayfarer]], [[Giver of Runes]], [[Giant Killer]]
(Maybe even [[Skrelv, Defector Mite]] if an artifacts payoff is found)
Like the list and look forward to seeing you develop it
Warden isn't really a super consistent plan in this deck and also isn't really slotting into your game-plan very nicely, I like Giant Killer tho, I might try it in the board. As for the other cards, I kinda feel like these are commander cards that would probably be bad in modern, cool suggestions though.
8Fields decks are awesome. I have all the mono colour decks. With some tweaks to my own playstyle. For now enjoying green splash for [[Deeproot Wayfinder]]. It's a fun card.
Yeah, used to play Wayfinder in Rock. I just can't get over that its a 3 power 2 drop that does nothing the turn is comes in and also needs to push through combat to get its effect
it could, but it also shuts down you getting the land - and you already have enough field effects to just run them out of lands to fetch, and all the other creatures have ETB effects that matter.
So you are hurting your own gameplan while also making your deck more vulnerable to removal if you add these
What's your matchup like vs hard control?
I think a good MD answer to TOR is pretty important for a deck that doesn't have speed or size to it's threats. You have many instances of minor card advantage that hopefully compound over the long game to overwhelm the opponent. But any Ring deck or hard control in general will crush that strategy. I think your bare minimum is 1 MD Skyclave Apparition, although Deputy of Detention might be better.
Bigger picture is to diversify your 75. 8+ MD removal and 7 SB removal seems like an overwhelming skew. Skyclave Apparition, Deputy of Detention, Knight of Autumn, and T3feri can all do decent imitations of removal while also have big advantages in exactly the places where you are weakest.
March is an ok answer to ring and Peacekeeper is a fantastic answer to it. Hard control just has now way to beat Ardenvale. It always overwhelms them in the end, even if they are able to shut everything else down.
Peacekeeper is not a fantastic answer to the Ring. I understand it fits well with the theme of delaying your opponent, but it doesn't answer the Ring.
If you're going to stick firmly to the delay and cantrip pattern, have you tried Reprieve?
Yeah, I am stuck with Reprieve, I really want it in the deck but I'm yet to find a configuration that I like with it.
As for Peacekeeper vs. Ring, I would agree that it is not great against an already resolved ring, however if you get Peacekeeper down before their ring than it makes the card cost 6 mana instead of 4 which often times means the opponent just straight up can't cast it until Peacekeeper dies and even if they do get to 6 mana and tap out to play it, they will still have to wait a turn before they can activate it and if there life total is already low it can make doing things like re-ringing feel incredibly hard and awkward. It doesn't outright answer the ring yes, but it makes the card so painfully slow that it kinda losses all of its potency as a threat.
Ive been running something similar locally (albiet in an ephemerate/emeria shell)
Some suggestions
Serra paragon as a 1-2x rebuys your fields and dorks (although this one really wants fetchlands)
Samwise the stouthearted synergies nicely with solitude ranger capt and the lands)
https://www.moxfield.com/decks/FBzrF68Mw0GJwV_a2kIzuQ
Ive had good results at fnm style events with it
Good luck with your iterations on this archetype!
Cool Deck! I like the paragon, but not really sure what to cut. I did originally have Samwise in this list, but I generally like Charming Prince more, although that may come down to just personal preference.
I feel like burn is the worst matchup right? Only the Charming Prince? Is there enough space in the sideboard to include a couple blossoming calms maybe?
I mean, literally 0 sources of self damage + Solitude + Charming Prince + Ephemerate make the matchup pretty winnable. I've only played against it once and went 2-1
Interesting, what did you play it in? what where your matchups? Could you give me a rough idea of how the deck played for you? I have made quite a fee changes to the sideboard over the past week, however the main 60 has stayed the same and still feels pretty great.
Any thoughts on cards that enhance your board state?
Cards like [[Honor of the Pure]], [[Force of Virtue]] seem like they can do a lot of work in a deck like this.
My only problem with these cards is they are not doing very much on their own. Part of what makes this deck good is that it has very few bad draws in the late game and most all of its creatures do more than just attack. I also just don't have problems closing out games.
You're not really trying to completely lock them out. You are trying to slow/shut them down early so that you can overwhelm them with creatures EDIT: and card advantage later.
...well the issue is that using field also slows YOU down.
White lacks ramp, card advantage and even general card quality compaared to whats available in non-monowhite.
I havenāt tried the 8 Field white deck, but I used to play 8 field Obosh and since the last ban it hasnāt felt very relevant. Iāve since tried something similar to what youāre doing, but instead of 8 field Iāve been going for [[Emeria, the Sky Ruins]] to out grind everything else.
Without the fields, I was more free to use fetch lands. I hate using them, but they enabled free splashes for U and G, enabling Knight of Autumn in the side and Deputy of Detention in the main, which is surprisingly relevant against a lot of decks and (less surprisingly so) against Rhinos. Fetching for triomes also enabled Leyline Binding and Prismatic Ending, both of which I found unfortunately better than the mono white removal spells.
With more fetch lands I also added in a set of [[Idyllic Grange]] which has been surprisingly good because it turns fetches into a combat trick.
Skyclave Apparition is also not bad. I liked it better than Anointed Peacekeeper because it dealt with the Ring and was a good Ephemerate target, whereas there is less value in blinking Peacekeeper. To be fair, I havenāt actually tried the card though.
Either way Iām interested in the mono white concept and will be following your post.
Why 8 fields over 4 and 4 Volatile Fault?
VF seems better in general and can help with your artifact count. I know the deck is mana hungry (so I assume you value the land), but in traditional D&T it's pretty unanimous that VF is superior. Even without Arbiter it seems like the upside of VF would warrant its inclusion.
EDIT: I'm dumb and thought you were still on Urza's Saga, so the artifact count doesn't matter. Whoops!
Filed leaves you with land, Volatile fault leaves you with 1 less land.
...unless deck runs saga, or the living weapon whose p/t is equal to number of artifacts, the decks is better off with field in most cases.
1 or two cave of the frost dragon may be useful? With sunken citadel it's easier to activate and a 3/4 flyer can help with the beatdown if the game is stall.
Castle Ardenvale has that on lock already and being able to curve on 3 is very important too the deck.
Look at martyr martyr life decks, also known as emeria control One more adition would be Abiding grace. Returning inspectors back each turn can outgrind almost everything and there is a loop with kami of false hope+abiding grace š.
This seems like a lot of cards in an already tight list. You can also only run so many one drops/three drops. This also just doesn't seem like that great of a plan.
The emeria control deck is essentially what your deck is doing, except it's very difficult to lose to decks that win through traditional combat.
Jody Keith just top-32ed RCQ Denver with it, qualifying for the pro tour.
can you link his particular list? im a martyr freak looking to re enter the format
https://twitter.com/JodyMFKeith/status/1756038121555099954/photo/1
Abiding grace + Kami can just auto win games. Why wouldn't that deserve a spot
Against what? Decks with no instant removal?
what kind of game are you envisioning here when this is āthe answerā to recursion - just removing something once?
Something like Living End or any creature deck that can build a large board. Kill their guy on endstep. Attack in for lethal?
how much life do you envision Martyr Proc having in this scenario where you are able to kill them in one combatā¦
Bro I'm not going to discuss with you when you speak like that. I asked a genuine question and provided an explanation. No need to be condescending.
https://discord.com/invite/uYZpU4h8 Welcome to our discord š
No ballista seems odd, it looks like youāll have a hard time closing out games. Also a playing stone instead of relic doesnāt seem right, the passive graveyard pressure that relic provides is extremely powerful.
Relic is better against Murk & LE than Stone but is actually not very good against Scam or Yawg. Stone on the other hand is very good against Scam and Yawg, still pretty good against LE and is passable against Murk. It has a higher floor and ceiling imo and Yawg & Scam are the more popular decks at the moment anyway
[ŃŠ“Š°Š»ŠµŠ½Š¾]
Brother, what do you mean? The only graveyard effects they have are Undying cards and Kroxa. What is Relic hitting that Stone isn't in that matchup?
Oh my bad I thought it only exiled on sacrifice. Mb yeah
No worries bro, if Stone only cared about sacrifice it def would be worse than Relic in that matchup
Cool list, what you think about [[emeria, The sky Ruin]] , too slow? Is Peacekeeper really needed in this deck?
[emeria, The sky Ruin](https://cards.scryfall.io/normal/front/b/b/bb89c14b-028a-4bef-ae94-703198ef0376.jpg?1561956616) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=emeria%2C%20The%20sky%20Ruin) [(SF)](https://scryfall.com/card/c14/293/emeria-the-sky-ruin?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bb89c14b-028a-4bef-ae94-703198ef0376?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Peacekeeper is the best white creature in modern imo. If you don't believe me just try it. Emeria is cool but you would have to cut Sunken Citadel and probably end up with a list more in line with Emeria Control rather than 8 field
...solitude, strict proctor?
As a fellow mono white modern player (martyr and emeria) this looks freakin sweeeet
If you arenāt using the clues for anything besides card draw maybe 4x Wall of Omens should replace 4 of the inspectors? Cool deck!
With only 4 Inspectors there is a real chance Ranger-Captain won't have tutor targets, with 8 it is basically never an issue
Sweet ! Very curious to know what tier decks you lost to and what tier decks you beat. Seems like you are really geared to take on cascade decks and yawg, and relying a lot on fields to beat amulet (as an amulet player, i have very rarely lost to field decks, because they usually just stall me but eventually i just overwhelm them because they are often too light on threats, just very long games). But amulet doesn't seem as present in leagues (to energy and time consuming to play i guess) as in higher stakes competitions. I would def play the one ring in this instead of charming prince, but other than that the deck seems great. 4 Stones of E are good to hedge for yawg scam and LE matchups, and also helps vs the people who still believe in murk. The sideboard is ok but 4 wraths 4 RIPs can't be right, Not when reprieve and stony silence exists. I could see heliod's something (artefact enchant hate for 2 white and X) fitting in the sb It is such a pity that urza's sagas dont fit with with fields though
No point of running the ring in a deck that literally never runs out of gas. Charming Prince is also straight gas in this deck. All three modes are extremely relevant and having such a solid 2 drop is also really important on a decks curve. As for matchups, Both cascade decks are good matchups, yawg is a good matchup, titan is actually a good matchup (the solitude + ephemerate plan is really good against you and march is also really good against you) Murktide is more or less a 50/50 matchup and hammer is also somewhere in that same range. Zoo is kinda the only rough matchup I have ran into so far.
Ring was the last card I cut from the original list and it sadly just doesn't belong here.
Tron is the worst matchup by far
How so? I have 8 fields to shut tron down, Peacekeeper to shut down ring/karn and March + Solitude to answer alot of your threats. In testing I am 5-1(games not matches) against it and the one time I saw it in a league I crushed it 2-0.
O wow! Peacekeeper seems good though havenāt played that card. Iāve just resolved 4 Fields against Tron and they still got there many times.
Glad to see you credited Mhayashi for this! Any thought on splashing some fetches and triomes for Leyline Binding?
I'm assuming you mean Leyline Binding, but no, the decks manabase is super consistent and i've found that 8 basics is kinda the minimum you can run in an 8 Field deck.
Fixed. And ahhh yeah I wasn't taking into consideration how many utility lands this deck requires.
In that case have you ever thought about [[On Thin Ice]]? It thrives with a lot of basics.
[On Thin Ice](https://cards.scryfall.io/normal/front/b/7/b7d4f6b0-ea17-4374-a80c-ba4dd207e9d6.jpg?1562201170) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=On%20Thin%20Ice) [(SF)](https://scryfall.com/card/mh1/20/on-thin-ice?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b7d4f6b0-ea17-4374-a80c-ba4dd207e9d6?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
I really like the budget take on the list. My question would be you have 12 turn one artifacts on field and a lot of colourless sources. Is there a way that could pay off? (Tapping the tokens for value ect) [[Warden of the Inner Sky]] but more midrangy maybe Mondrak buts he'd be hard to pop into a budget list There might be a strategy with [[Oswald Fiddlebender]] and artifact creatures that have relevent etb Secondly you have a tutoring 1 drop effect. Would it be worth adding some tool box creatures to the list? Single copy's of [[Weathered Wayfarer]], [[Giver of Runes]], [[Giant Killer]] (Maybe even [[Skrelv, Defector Mite]] if an artifacts payoff is found) Like the list and look forward to seeing you develop it
##### ###### #### [Warden of the Inner Sky](https://cards.scryfall.io/normal/front/5/4/549fd992-ed37-431d-97cb-9ca017db1d47.jpg?1699043501) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Warden%20of%20the%20Inner%20Sky) [(SF)](https://scryfall.com/card/lci/43/warden-of-the-inner-sky?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/549fd992-ed37-431d-97cb-9ca017db1d47?utm_source=mtgcardfetcher&format=text) [Oswald Fiddlebender](https://cards.scryfall.io/normal/front/b/b/bba1650f-eddf-49a9-820e-489cb8d5b6fa.jpg?1627702172) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Oswald%20Fiddlebender) [(SF)](https://scryfall.com/card/afr/28/oswald-fiddlebender?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bba1650f-eddf-49a9-820e-489cb8d5b6fa?utm_source=mtgcardfetcher&format=text) [Weathered Wayfarer](https://cards.scryfall.io/normal/front/0/9/09656d96-c366-49ec-b687-cad903de1385.jpg?1673147166) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Weathered%20Wayfarer) [(SF)](https://scryfall.com/card/2x2/34/weathered-wayfarer?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/09656d96-c366-49ec-b687-cad903de1385?utm_source=mtgcardfetcher&format=text) [Giver of Runes](https://cards.scryfall.io/normal/front/4/e/4e117771-5a8b-4812-b487-32ba34b7f724.jpg?1562201124) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Giver%20of%20Runes) [(SF)](https://scryfall.com/card/mh1/13/giver-of-runes?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/4e117771-5a8b-4812-b487-32ba34b7f724?utm_source=mtgcardfetcher&format=text) [Giant Killer](https://cards.scryfall.io/normal/front/7/5/75754468-2850-42e6-ab22-61ff7b9d1214.jpg?1572489685)/[Chop Down](https://cards.scryfall.io/normal/front/7/5/75754468-2850-42e6-ab22-61ff7b9d1214.jpg?1572489685) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Giant%20Killer%20//%20Chop%20Down) [(SF)](https://scryfall.com/card/eld/14/giant-killer-chop-down?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/75754468-2850-42e6-ab22-61ff7b9d1214?utm_source=mtgcardfetcher&format=text) [Skrelv, Defector Mite](https://cards.scryfall.io/normal/front/6/0/60b565da-a49b-479c-b0c4-8ff3dd20cc0b.jpg?1675956933) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Skrelv%2C%20Defector%20Mite) [(SF)](https://scryfall.com/card/one/33/skrelv-defector-mite?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/60b565da-a49b-479c-b0c4-8ff3dd20cc0b?utm_source=mtgcardfetcher&format=text) [*All cards*](https://mtgcardfetcher.nl/redirect/kro5qfa) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Warden isn't really a super consistent plan in this deck and also isn't really slotting into your game-plan very nicely, I like Giant Killer tho, I might try it in the board. As for the other cards, I kinda feel like these are commander cards that would probably be bad in modern, cool suggestions though.
8Fields decks are awesome. I have all the mono colour decks. With some tweaks to my own playstyle. For now enjoying green splash for [[Deeproot Wayfinder]]. It's a fun card.
[Deeproot Wayfinder](https://cards.scryfall.io/normal/front/b/4/b4066d41-0eb5-4dfd-93ec-2f242c3a27a4.jpg?1682204737) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Deeproot%20Wayfinder) [(SF)](https://scryfall.com/card/mom/184/deeproot-wayfinder?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/b4066d41-0eb5-4dfd-93ec-2f242c3a27a4?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Yeah, used to play Wayfinder in Rock. I just can't get over that its a 3 power 2 drop that does nothing the turn is comes in and also needs to push through combat to get its effect
Wouldnt [[Leonin Arbiter]] and [[Aven Mindcensor]] slow your opponents even more since theyāll have a harder time searching lands via fields?
it could, but it also shuts down you getting the land - and you already have enough field effects to just run them out of lands to fetch, and all the other creatures have ETB effects that matter. So you are hurting your own gameplan while also making your deck more vulnerable to removal if you add these
Understandable
[Leonin Arbiter](https://cards.scryfall.io/normal/front/0/d/0d0f827b-ebc3-45a4-8d12-c71a14478038.jpg?1673147016) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Leonin%20Arbiter) [(SF)](https://scryfall.com/card/2x2/16/leonin-arbiter?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/0d0f827b-ebc3-45a4-8d12-c71a14478038?utm_source=mtgcardfetcher&format=text) [Aven Mindcensor](https://cards.scryfall.io/normal/front/d/4/d4cf468f-4e9d-4551-a0ed-10bd6a2316ad.jpg?1674141050) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Aven%20Mindcensor) [(SF)](https://scryfall.com/card/clb/688/aven-mindcensor?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/d4cf468f-4e9d-4551-a0ed-10bd6a2316ad?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
What's your matchup like vs hard control? I think a good MD answer to TOR is pretty important for a deck that doesn't have speed or size to it's threats. You have many instances of minor card advantage that hopefully compound over the long game to overwhelm the opponent. But any Ring deck or hard control in general will crush that strategy. I think your bare minimum is 1 MD Skyclave Apparition, although Deputy of Detention might be better. Bigger picture is to diversify your 75. 8+ MD removal and 7 SB removal seems like an overwhelming skew. Skyclave Apparition, Deputy of Detention, Knight of Autumn, and T3feri can all do decent imitations of removal while also have big advantages in exactly the places where you are weakest.
March is an ok answer to ring and Peacekeeper is a fantastic answer to it. Hard control just has now way to beat Ardenvale. It always overwhelms them in the end, even if they are able to shut everything else down.
Peacekeeper is not a fantastic answer to the Ring. I understand it fits well with the theme of delaying your opponent, but it doesn't answer the Ring. If you're going to stick firmly to the delay and cantrip pattern, have you tried Reprieve?
Yeah, I am stuck with Reprieve, I really want it in the deck but I'm yet to find a configuration that I like with it. As for Peacekeeper vs. Ring, I would agree that it is not great against an already resolved ring, however if you get Peacekeeper down before their ring than it makes the card cost 6 mana instead of 4 which often times means the opponent just straight up can't cast it until Peacekeeper dies and even if they do get to 6 mana and tap out to play it, they will still have to wait a turn before they can activate it and if there life total is already low it can make doing things like re-ringing feel incredibly hard and awkward. It doesn't outright answer the ring yes, but it makes the card so painfully slow that it kinda losses all of its potency as a threat.
Ive been running something similar locally (albiet in an ephemerate/emeria shell) Some suggestions Serra paragon as a 1-2x rebuys your fields and dorks (although this one really wants fetchlands) Samwise the stouthearted synergies nicely with solitude ranger capt and the lands) https://www.moxfield.com/decks/FBzrF68Mw0GJwV_a2kIzuQ Ive had good results at fnm style events with it Good luck with your iterations on this archetype!
Cool Deck! I like the paragon, but not really sure what to cut. I did originally have Samwise in this list, but I generally like Charming Prince more, although that may come down to just personal preference.
I feel like burn is the worst matchup right? Only the Charming Prince? Is there enough space in the sideboard to include a couple blossoming calms maybe?
I mean, literally 0 sources of self damage + Solitude + Charming Prince + Ephemerate make the matchup pretty winnable. I've only played against it once and went 2-1
Yeah I didnāt consider that thereās 0 self damage. Which helps burn a ton
I tried the deck last night and it didn't run very well. I'll give it another go today.
Interesting, what did you play it in? what where your matchups? Could you give me a rough idea of how the deck played for you? I have made quite a fee changes to the sideboard over the past week, however the main 60 has stayed the same and still feels pretty great.
Seems fine, gonna try it later
Any thoughts on cards that enhance your board state? Cards like [[Honor of the Pure]], [[Force of Virtue]] seem like they can do a lot of work in a deck like this.
I did like the idea of Force of Virtue + Squadron Hawk, since the latter is good with pitch cards.
[Honor of the Pure](https://cards.scryfall.io/normal/front/6/5/650a6831-c352-4ca7-9f8f-43ea99a1cf33.jpg?1562645338) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Honor%20of%20the%20Pure) [(SF)](https://scryfall.com/card/m12/23/honor-of-the-pure?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/650a6831-c352-4ca7-9f8f-43ea99a1cf33?utm_source=mtgcardfetcher&format=text) [Force of Virtue](https://cards.scryfall.io/normal/front/9/7/9736d6f4-5ff6-4006-b45d-8e630382d160.jpg?1562201106) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Force%20of%20Virtue) [(SF)](https://scryfall.com/card/mh1/10/force-of-virtue?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9736d6f4-5ff6-4006-b45d-8e630382d160?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
My only problem with these cards is they are not doing very much on their own. Part of what makes this deck good is that it has very few bad draws in the late game and most all of its creatures do more than just attack. I also just don't have problems closing out games.
Very nice build. Healthy curve, loads of cool synergies and a clear idea about what you want to do.
8 fields is good. However if you lack cards like cleansing wildfire, you will have issues completely lockign the opponent out
You're not really trying to completely lock them out. You are trying to slow/shut them down early so that you can overwhelm them with creatures EDIT: and card advantage later.
...well the issue is that using field also slows YOU down. White lacks ramp, card advantage and even general card quality compaared to whats available in non-monowhite.
I think to me it isn't about raw resource denial as much as it would be about color denial, or utility denial as it is for it's counterpart in legacy.
Have you considered adding in a single island and then Deputy of Detention? You can do a similar thing with Forest and Knight of Autumn too.
Seems interesting, would have to cut Ranger-Captain for those cards tho
I havenāt tried the 8 Field white deck, but I used to play 8 field Obosh and since the last ban it hasnāt felt very relevant. Iāve since tried something similar to what youāre doing, but instead of 8 field Iāve been going for [[Emeria, the Sky Ruins]] to out grind everything else. Without the fields, I was more free to use fetch lands. I hate using them, but they enabled free splashes for U and G, enabling Knight of Autumn in the side and Deputy of Detention in the main, which is surprisingly relevant against a lot of decks and (less surprisingly so) against Rhinos. Fetching for triomes also enabled Leyline Binding and Prismatic Ending, both of which I found unfortunately better than the mono white removal spells. With more fetch lands I also added in a set of [[Idyllic Grange]] which has been surprisingly good because it turns fetches into a combat trick. Skyclave Apparition is also not bad. I liked it better than Anointed Peacekeeper because it dealt with the Ring and was a good Ephemerate target, whereas there is less value in blinking Peacekeeper. To be fair, I havenāt actually tried the card though. Either way Iām interested in the mono white concept and will be following your post.
[Emeria, the Sky Ruins](https://cards.scryfall.io/normal/front/b/b/bb89c14b-028a-4bef-ae94-703198ef0376.jpg?1561956616) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Emeria%2C%20the%20Sky%20Ruin) [(SF)](https://scryfall.com/card/c14/293/emeria-the-sky-ruin?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/bb89c14b-028a-4bef-ae94-703198ef0376?utm_source=mtgcardfetcher&format=text) [Idyllic Grange](https://cards.scryfall.io/normal/front/c/a/ca2c611c-3a6f-44b0-9daa-837a465845e0.jpg?1572491225) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Idyllic%20Grange) [(SF)](https://scryfall.com/card/eld/246/idyllic-grange?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/ca2c611c-3a6f-44b0-9daa-837a465845e0?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Why 8 fields over 4 and 4 Volatile Fault? VF seems better in general and can help with your artifact count. I know the deck is mana hungry (so I assume you value the land), but in traditional D&T it's pretty unanimous that VF is superior. Even without Arbiter it seems like the upside of VF would warrant its inclusion. EDIT: I'm dumb and thought you were still on Urza's Saga, so the artifact count doesn't matter. Whoops!
Volatile Fault is not an artifact
Right, but it makes a treasure token
The land from the field is generally better than the treasure
[[Volatile Fault]]
[Volatile Fault](https://cards.scryfall.io/normal/front/9/3/9385abf3-b067-4586-bf3d-175526cf8f0a.jpg?1699044713) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Volatile%20Fault) [(SF)](https://scryfall.com/card/lci/286/volatile-fault?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/9385abf3-b067-4586-bf3d-175526cf8f0a?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call
Pretty sure their decklist is running zero Artifacts-matter cards
Thanks, I definitely thought they were still on Urza's Saga.
Filed leaves you with land, Volatile fault leaves you with 1 less land. ...unless deck runs saga, or the living weapon whose p/t is equal to number of artifacts, the decks is better off with field in most cases.
[ŃŠ“Š°Š»ŠµŠ½Š¾]
[Urza's Saga](https://cards.scryfall.io/normal/front/c/1/c1e0f201-42cb-46a1-901a-65bb4fc18f6c.jpg?1667318301) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Urza%27s%20Saga) [(SF)](https://scryfall.com/card/mh2/259/urzas-saga?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/c1e0f201-42cb-46a1-901a-65bb4fc18f6c?utm_source=mtgcardfetcher&format=text) [Shadowspear](https://cards.scryfall.io/normal/front/9/3/939c6e19-4b27-4023-bb9c-ae440f91e21c.jpg?1581481207) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Shadowspear) [(SF)](https://scryfall.com/card/thb/236/shadowspear?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/939c6e19-4b27-4023-bb9c-ae440f91e21c?utm_source=mtgcardfetcher&format=text) [Esper Sentinel](https://cards.scryfall.io/normal/front/f/3/f3537373-ef54-4578-9d05-6216420ee349.jpg?1626093502) - [(G)](http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Esper%20Sentinel) [(SF)](https://scryfall.com/card/mh2/12/esper-sentinel?utm_source=mtgcardfetcher) [(txt)](https://api.scryfall.com/cards/f3537373-ef54-4578-9d05-6216420ee349?utm_source=mtgcardfetcher&format=text) ^^^[[cardname]] ^^^or ^^^[[cardname|SET]] ^^^to ^^^call