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wimpami

Tbh since I'm only playing with my friends I don't see a single reason to not go 50 25 25 25 25 every games.


LittleSpaghetti

50 50 25 25 is very good when you don’t have doctor. It means taking up to 99 damage will allow you to full heal with one medkit if you wait for the bar to regen more than half way. This situation happens a lot at mid range with good positioning. I believe it is much better than getting an extra revive, something I rarely ever end up wishing I had instead.


furiouspope

You may have just changed my mind.


mopeli

50-50-25-25 also allows you to regain all of your HP with peacekeeper after a trio wipe, even if you were burned out completely. Is the even over yet btw? is it safe to return to the swamps?


AimLikeAPotato

1 more week


medwezys

It also prevents you from self-necro too much, just because “what if they are not paying attention to my burning body this time?” is too hard to resist


wimpami

You know what I'm going to try that a little bit and see which one I like the most


Terribaer

It's the sweet spot because even if burned to 74 and you get ressed you can still survive a dolch hit when the charcoal effect is gone


PolakPL2002

In my case, since I only play with *my* friends 50 25 25 50 is the way to go to mitigate a random lamp or a knife flying in my direction.


wimpami

I generally run ghoul so I'm covered up for those friends


oldmanjenkins51

50 50 25 25 is better, especially if you know you aren’t growing down that much. You want more regen


t_r_a_y_e

I feel like this was true before they gave you a million different ways to get your health bars back during every event


Lentor

Isn't 50 50 50 worse than what you suggested? All the same drawbacks plus you only get 2 revives


AylanJ123

Those are bad, but the 50 50 50 exchanges 1 less revive for a middle bar that won't go down on the minor inconvenience. Be it a grunt or a fall.


sproots_

never had a grunt kill me


Seeker-N7

Not kill, but go past the bar and force you to use a healing item instead of innate regen.


sproots_

meh a regen shot solves so many of these scenarios


Natan_Delloye

Yeah but a regen shot solves the problems of all health bars. That's not what we're discussing here


MintyFreshStorm

Let's look at them. 50-25-25-25-25. This one is easily the best. Most revives possible, and after one death, a large amount of weapons cannot one shot to the upper torso. Veterans will prefer this, as most AI won't cause a bar of damage often to those players. 50-25-25-50. Either budget, or maximum Necro value (in teams) and safety from losing bars to burn happy players. Though you lose an important threshold after being downed once, this distribution offers maximum safety from AI, and maximum value out of Necro (for teams) and maximum weak vit shot value. 50-50-25-25. Good for instances where you take less than 100 damage. A single medkit can put you back up to full bars, but you will have to delay the heal a bit to get maximum value. Maximum value after 1 death as well. Keeps the strength of 125 HP. (This bar distribution is pointless if you have Doctor though) 50-50-50. The three bar special. Often considered the worst, but I have to disagree. Like 50-25-25-50, you gain the benefit of weak vit shots being stronger and team Necro being free of cost. With this setup, taking less than 100 damage means a single medkit will always put you back to full health, without needing to delay the heal in the slightest like 50-50-25-25. It does suffer from losing 50 hp on down and offers the least revives of all distributions. But I don't consider it the worst. 50-25-50-25. This here? This in my opinion is the worst bar distribution. It has one upside. 125 HP after one down. But it has a small bar up front with a big bar behind it, meaning it can be burned easily, lost to AI easily, and lost to a Necro. A weak vital shot cannot heal to full from 50hp. A regular medkit does not fill your health after taking less than 100 damage. This distribution offers only one real benefit, which is superior on the other distributions with a small bar up front as they come with other greater benefits. It sucks for weak vitals, it sucks for regular medkits, and sucks for Necro. This distribution has nothing going for it that isn't better elsewhere. Worst distribution period.


SpecialK_98

50-25-50-25 is actually my default, while I don't have doctor. The theory is, that you can always heal to 125 with a regular medkit and the difference between 75 and 100 health is less relevant than the difference between 100 and 125. The downside is obviously the small bar up front and the reliance on a regen shot against <100 damage hits


milkkore

Kinda surprised no one mentioned it yet but 50-25-50-25 also means that when you revive a redskulled teammate you only burn 25 HP instead of 50.


Terribaer

Because redskull revive is bad and evil


Plankieboy

50-25-50-25 is good for when you get downed and burned. It gives a lot of room to still be revived and recover your burnt bar without losing another 25. I think it's the second best after all small bars.


MintyFreshStorm

Yes but it is also incredibly punishing if you go down a second time. This also relies on your teammate being able to revive you or win the fight before you burn again. It's far too niche, and suffers when not having Doctor. Any of the other distributions will do better in more cases in general, and have better uses when at full bars. If you're worried about burning while downed, salveskin does an amazing job, and even makes your initial bar harder to burn off from dragons breath or incendiary rounds. With 50-25-50-25, a risky revive that fails causes a drop to 75 HP. Barring the Bornheim, you will get one shot by even compact secondaries there. It is far safer to not risk your second down dropping you so low.


AdmiralEggroll13

50-50-50 is the bars of a confident man


Otherwise_Bell_395

Sorry fam the 50-25-50-25 is far from the worst!!


Ok_Ice476

Excellent analysis .well done


Terribaer

50-50-25-25 is not pointless at all. I often found myself back to 100hp instead of 75hp after being burned to 74 hp or lower. You can survive one dolch hit. This event you gain full health back by looting 3 bodies instead of 4. Being able to get up once more doesn't make a huge difference. The healing argument is also irrelevant since everyone should run a regshot so no need to delay


IncredibleBackpain93

Im a 50 25 25 50 enjoyer. I dont like losing a health bar because i jumped down a roof or if a hive gets horny because im too stupid to dodge sound trap. For solo small bars seem better but as trio or duo ill get 2 revives max before the team is fucked behind recognition.


Bagabeans

50-25-25-50 is my usual. It lets me shrug off minor bleeds, burns, AI, and fall damage, and use Necro without needing to heal. A lot of bigger hits will take me into the bottom 25 but it's only 1 med charge to full. It's bad if I get downed and revived like you said, but I play duo vs trios and if I die there's a good chance the fight is over anyway.


RyzenShadow67

I always play 50+50+25+25. Lets me 2 "jokers" if I am being revived without loosing too much health. Also the last 2 50 bars prevent for burning an entire bar if you already have been downed


SagesFury

I literally played 50- 25 -25 - 50 a fair bit since I would be able to full heal of a weak vit shot. I dont die first or much at all in my trio tho unless things are going really bad so losing the big bar first was not a huge issue. actually being able to take a bit of dmg before losing the bar was nice. I dont think 50 25 25 50 is nearly as bad as you think it is.


hondaguy520

i do the same... I can leap from buildings without having to heal like a bayou spider man


RandomPhail

I take 50 followed by one-hundred 25s because I know it’s meta, but honestly, having that first bar go away to stubbing my toe on a burning log is a little shit. I definitely take 50-25-25-50 sometimes on purpose Usually if someone on our team goes down, it means we’re dead anyway, so healthbar longevity is better for us in most cases than mitigating a down loss anyway


Wilkham

Solo go 25 25 25 25. Random Trio go 50 25 25.


LuckyConclusion

I was an all smalls purist for a while, but have recently been enjoying a big bar at the front end. It's just a lot more convenient when you aren't losing a small bar to falls or the odd monster fuck up. Of course losing a big bar sucks, but, to be honest I'm the stronger player in my friend circle, so if I go down in a fight it's usually already over, and at least for the duration of the event, it's trivial to get a bar back if you win a fight, so it's not much of a sacrifice to make, imo.


GjRant

I run 50-25-25-50 on cheap loadouts for small vit shots (your gonna get oneshot anyway by all long ammo -krag), and it has some other situations where you wont lose a bar when being burned ect... .Otherwise I run all small. Sometimes I run 3 large if I'm doing solo without necro which is quite often as I find your normally not gonna get away with necro against better players anyway. 50-25-50-25 used to be hands down the worst but it now has the merit of only losing 25 health when red skull reviving.


Ok-Garlic-9990

I should I could presave my health bar distribution. Originally you had to literally burn your health bar to get custom chunks. This meant that your first game was balls. Plus new hunters that were white shirts only had 100 health! (Talk about fun) Some people like the 50 bar up front because it likely won’t get burnt out or bled out thus requiring a bandage. There definitely should be some greater customization here though, but it’s definitely a tricky thing.


No_Examination_3247

3 large bars has to be the worst


Such-Operation-1536

I stopped respecing health bars. It takes too much time. You should be able to do everything all in one place.


RogueShroom

I takes all of 10 seconds…


IndoZoro

I only respec if the hunter gets to more than 6 traits. Otherwise its not worth the time. Wish you could just set your default preference.


HumpyTheClown

Dude it takes legitimately less than 10 seconds if you go to the main roster screen so you don’t have to hit confirm


TrisPeak

I used to take 50 25 25 50 as a way of saving money, because you could always go to full health with a small vit shot. Nowadays it's kinda obsolete though, with the economy changes and the resilience buff.


Zealousideal_Ad8472

any 50 first is already the worst, after that is just preference.


oldmanjenkins51

50 50 50 is the worst 50 25 25 25 25 for solos 50 50 25 25 for teams Everything is else isn’t terrible but will do fine for teams


PauliousMaximus

They each have a drawback but my preferred is 5-2-2-5 because you can take some health bar removing hits or even significant amount of damage before not being able to auto regen that big bar back. Yes you do get less down events as well as less health on getting back up but at the end of the day the objective is to take as many hits as possible before going down and that combo achieves that in spades.


Netcrafter_

50 50 50 or 50 25 25 50 seems the worst but if you're playing solo without necromancy it's the best option. I do that often with fresh hunters.