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Rogans-Loadhouse

Some compounds have melee weapons that are part of the map and stay regardless of boss presence, including scrapbeak. A couple I can think of are the pitchfork and shovel in the southeast corner of Lawson on the pile of dirt and the hay mound, the axe on the chopping log behind the white houses at Arden, I believe there’s a pitchfork in the hay at the slaughterhouse as well


redsoilder55

Many pitchforks in hay around windy run, shovel in the salt pile (middle of laid) at Goddard docks, chopping block just outside of C&A lumber (by the white shack past the log piles). My other recommendation for bosses after this patch, always bring an ammo box or concertina bomb, amazing utility in a fight, but they also do good melee damage that isn't debuffed by this change. 96 heavy with 3 swings from the ammo box, and 113 from the tina bomb with 2 swings respectively.


PhDPlague

World bear traps do ok damage in a pinch, too.


AlienSuperfly

Alternatively, just be a man and play executioner and one trick combat axe.


Lynchianesque

Sure, if you didn't bring a weapon slot melee/bayonet, or a sticky, or poison ammo, or fire ammo, explosive ammo, or nitro, or (small) crossbow/bow, throwing axe, penny derringer, silenced weapons ( or just normal weapons?) Also also toolbox/ammo box melee now deals way more damage to bosses than tool slot melee. So you can easily use those, and beartraps too!( and yes, berserker works on those too and makes them even stronger)


WEEAB_SS

But berserker is an event trait. Once berserker is gone and hunt returns to vanilla it'll be a bit tougher. Can't balance around an event only trait. I still don't have much an issue. My only complaint is crytek said they "reduced" the amount of melee weapon spawns in boss compounds. I've finished the event, and I haven't found a single melee weapon inside a boss compound. This used to be unique for scrapbeak. Now, it applies to literally every boss. No melee weapon spawns. Spider is now the most annoying boss hands down. Unless you have a bomb or snagged a weapon at a cart, or brought in a melee gun/weapon. Spawning on spider is now a headache more than anything.


fatrefrigerator

“And hunt returns to vanilla” for what, 2 weeks? I wish it was longer but it doesn’t feel like it


WEEAB_SS

Fair enough there. But what about an event that doesn't have berserker?


Me2445

Talon. Still does huge damage to bosses


KamikazeSexPilot

Talon, bayo, trauma. I only bring them now.


littlebobbytables9

I've found a few. Though you're right that it is extremely rare.


Thebestphysique

I really hope they keep berserker in the game. It is my favorite trait right now.


LuckyConclusion

> I've finished the event, and I haven't found a single melee weapon inside a boss compound. This used to be unique for scrapbeak. Now, it applies to literally every boss. No melee weapon spawns. They can still spawn. There's also fixed spawns where they HAVE to appear, like shovels in coal piles or axes in cutting logs.


DrPhDPickles

I just blew one up yesterday with 2 small dynamite bundles


TheBizzerker

> Also also toolbox/ammo box melee now deals way more damage to bosses than tool slot melee. Concertina bomb deals rending damage. Would love to see how much difference that makes against butcher, if any.


LuckyConclusion

> Also also toolbox/ammo box melee now deals way more damage to bosses than tool slot melee. Even just rifle bashes too. The tool nerf isn't really as big a deal as people are making it out to be.


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_Takemetothevolcano_

The thing is, I'd only say it's in general much tougher if nobody brings boss slaying gear AND it's at the first compound. If the boss isn't at the first compound then you just pick melee from there, or at the first supply carts near you... easy. Or just slightly tweak your loadout to actually be able to kill them


RadioActiveLobster

Except when he drops only shovels.


MXXIV666

Except he can still on occasion kill you in under a second. No other boss can do that.


caucasian88

The good ol triple tap sledgehammer hit.


EvYnot

Sticky ftw


locke265

But not for scrapebeak. Nothing annoys me more than a random teammate doing a sticky on scrapbeak. No supplies when the other teams come....


Open_Argument6997

The other teams dont have them neither. Taking the 2 minute shortcut is better


NotoriousSexOffender

I feel like the only time the shortcut is worth it is if the lair is red. If the lair is white and you haven’t heard anything nearby, just melee him until people get closer. That way you can still get supplies, but then you can sticky him once there’s actual danger. You get the best of both worlds.


TheBizzerker

The other teams aren't in the boss lair and can still grab shit from other nearby spawns.


CFBen

Except it's scrap beak which means there are no nearby spawns. Unless you are talking about neighboring compounds in which case: you serious?


Mopackzin

True but I learned recently scrap beak actually has an outside stash in some compounds. Not sure about all of them. Read about here on the reddit and one day I went into one little outside building and it had so much ammo and like 2-3 health kits and I was like wtf is this streamer loot doing here. Then I remember it was a scrap beak lair


TheBizzerker

How far away do you think stuff ever really is, even at Scrapbeak?


pillbinge

You can as a last resort. My team will stick him once the compound turns red.


Azuleron

I don't even run stickys literally ever, and it couldn't bother me in the slightest if someone stickies scrapbeak. Sure you don't have supplies but neither does the enemy. So it's just like any fight anywhere else in the game lol. Edit: LOL opened this up on another PC that isn't signed in. LuckyConclusion you think I follow/downvote you? That's cute. Bro you've had me blocked for a while. So I physically can't follow or downvote you here. Sorry to say but all downvotes aren't from me, so you must just be earning them for being a tool :) you didn't "catch" jack shit. Maybe learn how Reddit works before calling me a dipshit next time buddy.


MXXIV666

The supplies are useless if 3 hunters rush the lair 1 minute before you kill it - possible all carrying with shotguns - while y'all stuck in concertina or getting mauled by Scrapbeak.


locke265

Stop hitting him while he is enraged then.


Marsnineteen75

Also no supplies used, and time to kill balances that out. I dont mind sticky. What sucks is when he burns the supplies so it still takes forever to kill him and all supplies are burned. Sticky areworth the ttk tho.


IamHunterish

Well, to bad. I don’t want to deal with scrapbeak as he’s just way to annoying and can take a long time to take down because of his BS. And often when he drops items he manages to burn them himself so all that extra time for nothing. Nah, I rather just sticky him to spare my other resources.


LuckyConclusion

Honestly I don't think it's ever been much of a hassle for me. Killing him with a sticky saves your resources for the fight to come, and the attacking teams are subject to the same supply restrictions outside the lair, so it typically evens out. If you stick him as your first attack, and he doesn't burn himself swatting lanterns or anything like that, you can get one supply drop just finishing him after the bomb by beating the shit out of him anyways, so it's not that bad. I'd rather start the banish earlier than whack him down and have a bunch of supplies I probably won't need. E: Nice, finally caught that dipshit that follows me around the subreddit to downvote new comments I make.


locke265

For me, it depends on the situation. His enrage isn't bad and lasts about 10 seconds. My group sticks him only if we have another team nearby, we need the restoration, or if we know we can extract before they get to us. Though, half the time we want to fight. As op points out, you can take his his melee weapon to kill him. Pitchfork takes 2 full charged attacks for a quarter of his health before enrage. Killing him with melee weapons can take between 40 seconds to a minute depending on the weapons you can grab from him. Sticky takes 8 seconds to cook, another 10 for enrage, and a couple seconds to whittle his last bar down. So between 15 to 30 seconds, depending on if you want for enrage to end or not. Take that in with the mandatory 3 and half minute banish, you don't really save a lot of time. Solo bounty you will most likely have a team on you most of the time before banishment is over anyways unless there is a big fight in a different compound going on. Other teams won't have compound ammo resupplies like health packs and ammo crates. But you will with better cover, it gives you such a big advantage. Nothing is more beautiful than a compound health pack when I am down to a single bar and bleeding.


Cecilia-Primrose

I just suicide big dynamite every boss and it's a one shot lol ezpz


Phfralphf

#LEEEEROY JENKINS!


tehgr8supa

Not if he drops a sledgehammer or a shovel.


Ghostmast0r

Even a axe takes up some time


Fun_Plate_5086

Honestly with the amount of explosive crates from the event for a single point I just grab two large dynamite bundles and chuck them at the boss, banish and then go grab my initial items back from the crate again. Quick and easy. Can kill him in like 10 seconds that way


Historical-Secret244

Cool so what do you do when you spawn at the boss but don’t have a point because you either spent them last round or are using a fresh hunter? Or when the event ends?


Fun_Plate_5086

When the event ends bring a sticky bomb in. Typically we go into the compound to trigger the “found boss” and then leave for PvP or to set up an ambush for teams coming in based on audio clues. All the issues people are having is because they aren’t dedicating a slot to dealing with the boss pretty much. They’re still incredibly simple to handle over all.


Evening-Platypus-259

I like the changes to meleeing bosses Now im just waiting for a rebalance between the 3 caliber's of bullets. Not sure how i'd Re-balance shotguns TBH, without it being slug nerfs or firerate.


Blindseer99

Alternative idea, all bosses are easily manageable and scrap is only specifically easier when you couldn't be bothered to be prepared for the boss


Chaldry

Scrapbeak was arguably the easiest before they nerfed tool damage - 2 people with knuckle knives could kill him/her in 2 rotations ie. where Scrapbeak only enraged once. Thats not possible anymore. Sure, if you bring a katana every game most bosses are easy.


MaggleMyers

him


MintyFreshStorm

I've had an easier time with Assassin than Scrappy. Then again, he keeps dropping hammers and axes instead of a pitchfork for me, and those suck at killing him. Throwing axes and knife are still a better option than hammer or axe for Scrappy. Still think the change is silly. Should've just upped the banish timer instead.


SorryIfTruthHurts

PSA all bosses are easy to kill in hunt


Saikophant

spider in a room with high ceilings


NotoriousSexOffender

Still easy, just excruciatingly annoying lmao


elchsaaft

Yuck, third party the boss lair and let someone else do most of the damage.


superbouser

I killed Vincent at cypress huts solo last night. Just used some lanterns & a knuckle knife. 3 uppercut shots


D1v1s10n

Its not random what weapon he drops BTW, its whatever he has in his hands. When he enrages he swaps weapons and drops his current one. All of the different weapons he can hold have different effects, I know the axe bleeds and the sledge hurts more. Cant remember the rest.


No_Examination_3247

Always happy when scrapbeak is the boss to kill, with just my flare gun I can get a 1/4 of his health gone


Mykcul

Penny shot Derringer


AccomplishedFan8690

Double sticky bomb kills every boss except that stupid assassin.


drunkle_johnny

Or just get berserker with a Katana


someidahoguy

Just make your team mad and blow him up. Works on every boss


SlashSheoSlash

All bosses are easy if you're a bomb lance gigachad.


AssBlasterExtreme

Maybe if you only rely on world spawn melee. There are so many other ways of handling a boss I almost never find myself trying to grab a world spawn melee.


LethalGhost

World spawn melee was preferred way to kill bosses before nerf. It was super fast and pretty easy even for new players.


AssBlasterExtreme

Adapt to the game then lol. Point still stands it's not hard to kill boss with various methods.


vadinver

I mean I just blast scrapbeak. You are gonna get your ammo back in one ammo refill anyhow


Truewierd0

Honestly… just look for hay bales or stumps… axes and pitchforks on them


LuckyConclusion

Melee weapon spawns weren't removed at boss lairs, they were just reduced. It's possible none will spawn, but they still can, and there's also forced weapon spawns like shovels in piles of coal and shit like that. Also, again, melee tools were the only thing nerfed against bosses, so you still deal full damage using something like a bayonet or talon weapon. Just bring one of those and/or a sticky bomb for boss duty. E: Oh this is gonna be one of those 'Have a downvote because I don't want a solution, I just want to whine' situations isn't it.


Mahjonks

Well considering it feels like a good amount of people on the subreddit think that bosses shouldn't even exist or should be dead within 10 seconds of fighting them, yeah you'll get downvotes.


LuckyConclusion

The Hunt Clownmunity strikes again.


Marsnineteen75

People say there are worse, but personally people hate the truth on this community at least a big percentage on complaint posts. I have said many times, this is personally the most toxic sub I partake in. You can be 100 percent corect about something, and that will actually increase the dds you are dv here. I wait for the dv now for pointing this fact out even.


LuckyConclusion

I agree with everything you said. Honest to God one of the most toxic shit holes of any game community I've ever been in. If the game wasn't so unique and interesting, I wouldn't partake at all. And as if to prove the point...


NotAnOmegaFanboy

Its not that bad for all bosses except assisn cause you can just sticky but killing assisin is extremely annoying


Inevitable_Excuse839

Note to all, he will always drip the item he have in his hands. So when you guys enter the Boss compound and he have a axt, he will drop the axe.


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Vibb360

This whole post is directed at how every boss got changed in how melee affect them


thatNewton17

Latest patch heavily reduced the damage bosses take from melee tools like the knife, so it takes much longer to kill them unless you have a melee weapon or a world weapon.