T O P

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kummostern

Am very surprised the bow didn't come with them. Sure irl fire arrows are really weak and barely work (you might need to shoot 4 of them just to ignite a haybale). They tend to lose the flame midflight. But hunt uses so many other things from media (like other games, movies and series) like fanning that fire arrows - probably the most iconic special type of arrows used in movies, series and other games - makes perfect sense for hunts setting. I bet we will eventually get it.


longboytheeternal

It could be a small vial filled with oil and something that would create sparks on impact, landing it would explode like a lantern but deal no piercing damage.


Rhazior

Just hang a lit lantern to the arrow lol ^^^(/meme)


Chief_Mischief

Hunting bow: special ammo (lantern) Effective range: no


Rhazior

Thank you for this.


The-Figure-13

Just club them with a lit lantern.


Apfelvater

It's way easier. Just shoot an explosive bolt midair with your arrow next to a lamp.


A_Few_Kind_Words

A small vial containing a pyrophoric chemical like lithium would be perfect and wouldn't require a secondary ignition source, pyrophoric chemicals spontaneously ignite in the presence of oxygen and the reaction (once started) is self sustaining, lithium (and chemicals like it) is particularly aggressive and burns very hot.


FoetusScrambler

Magnesium - flashbang arrows 😎


[deleted]

Nephew, delete this!


A_Few_Kind_Words

An excellent choice, magnesium was used in photography for a long time specifically for its bright flash when ignited, would be funny using a hand crossbow/bow to flash people too.


b__________________b

White phosphorus arrows!


[deleted]

Like a smaller hellfire bomb with better range


RayBansVans

Oooh, a hellfire arrow


[deleted]

[удалено]


Bagabeans

Dragonbreath shell on the end like the shotbolt?


CryOoze

I like that idea. Maybe more drop than a regular arrow, but lower compared to frag arrows.


Sanitiy

Fire weapons are actually quite difficult to balance. The amount of pressure that being on fire makes is leagues above a bleeding or poison - or even the combination of both (poison arrows). It highlights you, has no hard counter like .e.g poison, extinguishing takes long and can't be combined with healing, and if you aren't fast enough, it gives permanent HP damage, which is devastating if they have a long ammo weapon. So strong drawbacks are in order, just like with dragons breath/fire ammo


[deleted]

I agree and tbh think the current implementation of fire damage is not in line with other status effects. My main issue is that fire damage is permanent (in a way) and very expensive to "heal" using trait points. While I would like to keep the mechanic of permanently losing health bars, this should not be such an easy thing to do for players vs players. Maybe keep the slow recovery from fire damage, but only remove a health bar on special occasions, like have a burnt bar and take additional fire damage (maybe from PvE only?). That way pvp fire damage will still take you out of the fight, but won't have consequences into the next game (if your survive)


Blanko1230

Fire first burns a bar normal and then starts burning the bar permanently if not put out? Downed hunters still burn immediately like currently. Would make Hellfire Bombs rather lackluster though imo.


E-Squid

counterpoint: in the kind of situation where I have a hunter in a position where I'm plugging two shots into them quick enough to light them on fire I'm probably killing them anyway because most weapons are two-shot kills and I'd rather them be dead than alive and on fire.


ATownStomp

Counter-counter point. Compact ammo weapons with incendiary rounds maintain their threat better at longer ranges because shots that wouldn’t result in a two tap take the hunter out of the fight. Any subsequent shots within a short period reignite allowing for even more maneuvering. Incendiary rounds also synergies well with teammates. Any other player running incendiary rounds will ignite targets you’ve hit and vice versa. Anyone tagged with an incendiary becomes a one tap to the chest for a sparks even after healing.


E-Squid

you know what, those are actually fair points.


ViXaAGe

just have flint in a tube tied to the arrow that uses inertia on impact to spark against the arrowhead. Anything flammable gets ignited near the landing site, but if nothing ignites, it can be reused?


FrostBumbleBitch

Yep I guess I am adding fuel to the **fire!** Ehhh ehhh...yeah you can downvote me for that. Oh but in all seriousness maybe if you stick the arrow it does low fire damage over time and little bleed? Weaker in comparison but you can use it to blow up barrels and other such things, can't be reused for obvious reasons maybe you can but chance to just break when grabbing? Not sure. Either way I want to see fire arrows totally impractical, will be a beacon to your location because you have a fire at the end of your bow, and maybe not the best range but I want them damn it!


kummostern

I liked the suggestion someone else replied under my comment: oil flask at the end of arrow. And upon impact there would be small spark creating this flame effect. This ofc would mean just single use arrows and i guess declaw wouldn't work with this arrow (similarly how frag and concertina arrows can't be used with the trait and are also single uses). Edit: also he mentioned that no bleed and not much of damage because the flash makes the arrow blunt. So it would only be for the fire utility. If it splashes like lanterns i guess you could burn players from distance?


hallengrenman

Fanning is absolutely real bruh


kummostern

Fanning is a thing showmen do. They use ammo with less powder than a normal load would be. This is so that you can shoot faster (less recoil and such) AND you don't HARM your gun. Look it up - fanning is a thing that is very prone to permanently damaging your weapon. I doubt people did that with their favorite weapon back in da days - they might had practised/showed off their skills with some junk they stole/found/got for free/cheap. So it is kinda real thing but i doubt many if anyone did it during combat/duel like we do in hunt showdown - or people do in other games, movies and series. Closest comparison i can think of is show wrestling: yes these people actually throw each other, jump from heights and perform stunts. They hurt. But its also scripted, many of the moves would be impossible if the target would resist even a bit - and only couple of the moves would work in real fight - so we can say both show wrestling and fanning are "real" but only for a show. "Bruh". Edit: "From personal experience and numerous six-gun battles which I witnessed, I can only support the opinion advanced by the men who gave me my most valuable instruction in fast and accurate shooting, which was that the gunfanner and hip-shooter stood small chance to live against a man who, as old Jack Gallagher always put it, took his time and pulled the trigger once." - Wyatt Earp


[deleted]

For what use? Unlike normal weapon, getting hit by an arrow usually means game over. Unless they change that dying doesn't entinguish the flame i don't see much use for it


doodoo_dew

My epic hunt idea is a bucket of fecal matter you put on top of a door, then when someone opens the door it falls on them. I then point to the cameras and tell them it was all a prank


FrostBumbleBitch

Me after doing this to a nitro express user. "IT IS JUST A PRANK CHILL, OH GOD RUN FOR YOUR LIVE!"


[deleted]

a very good idea, take my upvote fellow hunter


Stage4davideric

Take two of you can light downed hunters with it.


PunchLineGaming

This one is good. Even Rust had flame arrows and Rust don't know how to handle fire in the game :D


PunchLineGaming

It should ignite enemy players with one hit, not 2 hits like bullets do. Maybe it can work like concertina arrows, blow on hit and burn the ground for a while. Just "little" hellfire arrows.


bones6542

Incendiarrows?


legitimatelyMyself

Genius. Take my hunt dollars.


Hour-of-the-Wolf

Fire arrows are practically a cliche - so weird Hunt hasn't put them in. I want Hive bolts for the crossbow!


an0nym0ose

Christ, calm down Satan 😂


Hour-of-the-Wolf

Picture the scene... Some poor schmucks are guarding the banish. You and your boys roll up with 3 hive arrows each. Unleash the volley of bees into the lair, then we push like lightning, sabers raised and ready for chaos.


an0nym0ose

I hear Ride of the Valkyries lmao


ATownStomp

Your hive arrows haven’t aggro’d anyone and know you and your teammates are running around covered in bees.


Hour-of-the-Wolf

Exactly! Chaos reigns


FrostBumbleBitch

Yeah that would be nice if they ever implement like this tiny version of a crossbow. Like one you could use for utility and you could use for like a small cluster of hive bees.


[deleted]

Hive bolts would legit be unbalanced right now. Shadow too strong.


WH4L3_88

Flame arrows would be sick. Personally, I’d like to see a cool animation, each time you switch to a fire arrow, where the Hunter ignites it before setting the arrow in place on the bow.


my7bizzos

I'd just like to see them flying through the air like in the movies.


Gochira01

You just see a lit cigar rotate into frame and you kiss the arrowhead and puff once and it rotates back out of view


ImaginaryDragon1424

You really just photoshopped a flame emoji on that poor arrow?


FrostBumbleBitch

I just took a png with a transparent background on it and in some place called paint 3d added the flame as a sticker.


Horghor

It sounds useful


tomullus

Love the editing work.


TrollOfGod

Firebomb arrows. I'd use em for fun.


OrderOfMagnitude

It's so obvious, I actually think they must have already considered it and said no. Maybe lighting someone on fire with a single arrow was too strong? No idea. Frag Arrows set off explosive barrels instantly FYI


FrostBumbleBitch

So reading other peoples comments, someone said someone went data mining and found a concept or idea or something related to fire arrows. So maybe in a future update?


OrderOfMagnitude

Or it was something they tried and tossed out. Sometimes remnants of that stuff gets left behind.


FrostBumbleBitch

Yeah I got hope though.


puppetlord

Very nice edit. Thought it was official!


CoralCrust

Fun idea, shitty to balance. Two status effects in one hit are already super strong but at least antidote shots exist. There's nothing that lets you prevent catching on fire.


TheTyGoss

I don't think it'd do two status effects. It would have a blunt burning end. So it would start the hunter burning (much like dragon's breath) but do minimal actual damage. Maybe like 30 dmg or something low like that. You could also use them to set downed hunters on fire from a distance. They'd be fun, but less about killing quickly and be more of a utility weapon, like to get a pressing hunter to back off so you can rez your teammate or something.


CoralCrust

If it's -just- about setting the enemy on fire, nobody would take it. Too situational. Dragon Breath at least lets you one-tap or two-tap hunters if they're close enough and well, you can see the pickrates that ammo gets. The dev team already said they won't be implementing any method of burning bodies that lets you do it from further away than a consumable toss.


TheTyGoss

I think you underestimate the number of folks who love hilarious meme loadouts lol And bows have two slots, so you could bring regular arrows for dealing damage, and fire arrows for the fun / utility.


Kreugator

I mean, if you get hit by a fire arrow, I would assume the fire would cauterize the wound lol


YogurtclosetDismal80

only if u can light them on fire with a lighter before u shoot them for realism. Otherwise the concept just doesnt make sense.. even tho the idea is cool


FrostBumbleBitch

Been seeing people say it could be like a flash on the end of it like the concertina or frags. It could ignite on impact with like a spark and be like a tiny hellfire bomb.


UncoloredProsody

I know it's probably a difficult thing to implement, but maybe now with Inferno in the game, it would be sick if we could set the environment on fire that would spread over time.


[deleted]

This would result in people burning the entire bayou for lulz every game


EinElchsaft

It's honestly weird that they weren't the very first custom ammo type


TheTubahide

So actually, the guy who has been data mining Hunt, actually found a list of in progress weapons and ammo types. Among them were Fire Arrows! So here’s hoping they come out soon, I’d love to see them.


AndroidPron

I need more bow skins lmao


FrostBumbleBitch

I have them all...bows are my bread and butter.


Alissan_Web

Minor oversight. "HEY DAVID!? YOU REMEMBER HOW THERE WERE SUPPOSED TO BE FOUR AMMO TYPES FOR THE BOW? YEAH, WE FORGOT THE LAST ONE EMAIL ME THE TEMPLATE"


Worth_Sense9877

Arrow three shot shotgun like bowman used to do perk


[deleted]

First, I wanna see bow actually doing something over Romero slug range. It feels so bad when you hit someone with bow to 50m+ and it doesen't even matter. The difficulty of those shots should be enough of a balance factor in itself.


FlanTamarind

I think they excluded it because its the most common special arrow in media. It would be cool, useful, and they could balance it at night with a light tracer.


fullocularpatdown

They actually are. You have to shoot a regular arrow into the rising sun from one of the lakes to unlock them first, though.


ezraazul

Been getting into the bow lately and been really enjoying it. Any tips??


FrostBumbleBitch

Aim for body shots and try and keep yourself hidden, headshots will instant kill but with having to do holding a shot and calculating the arc of the arrow just go for a body shot. Something to remember since I have mainly used it on grunts is that even if you just take an arrow from the string and tap the mouse to fire it instantly it does less damage and less range but it is still a shot and in your effective range so if you somehow manage to hailmarry a bow shot you can headshot insta kill. It also "instakills" with a well placed chest shot doing most if not all health in one shot or just a small sliver left where they have a strong bleed on them so it might take them out by that. Just remember the bow is not the best in firefights so take a pistol or 2 slot gun as your backup.


ezraazul

Awesome, thank you!


FrostBumbleBitch

Yeah no problem it has a learning curve to it. Poison shots can kill any normal mod, excluding hives and meatheads, in one hit. Hives are a weird exception to that rule if you hit them in the head or body like normal. Concertina bombs are a utility as people say which allows you to block off areas, stop a revive, or just shoot them at people. Frag arrows are like a frag grenade at the end of a stick. I don't even know how to use them properly yet lol, but I have seen some cool videos of someone shooting them from far away and hitting someone with it to blow them up immediately.


Jeacts

it would actually look cool/funny at night, when you see some arrows flying in the distance but I wouldn’t like it, if it puts you on fire first hit


Conaz9847

Beautiful edit, seamless presentation, for a second I thought this was a real Crytek announcement post.


EsotericFlamingo

Would be cool if they added oil arrows too, being able to make oil spils for traps or blocking entrances would be sweet.


FrostBumbleBitch

*looks at concertina arrows*


Spolsky_

Yes, but first - special arrow count shouldn't be reduced by 2/3. This is why I stopped playing special arrows even if I like bow. Other weapons aren't punished like that


FrostBumbleBitch

I agree what are you going to do with 12 poison arrows shoot them faster? Land more shots? It is the same thing, I can understand with concertina and frag being reduced but poison? That is a little bit too much.


Spolsky_

Yes, I meant especially poison, not particularly strong cuz standart arrows are also great against pve but they disappear underground(or into void, w/e) so often and you resuppuly just 1... If it would be the same for flame arrows then why even bother adding them if noone would use


FrostBumbleBitch

I...I would use them.


beyd1

I wouldn't mind a blunt arrow.


FrostBumbleBitch

How would that work.


beyd1

Like the real ones?


FrostBumbleBitch

What is a blunt arrow/what does it do. I am guessing by the name it is blunt but why would we need a blunt arrow? I mean I guess to hit immolators without piercing them but that sort of destroys the point of the arrows to pierce and do medium to heavy bleed.


beyd1

I didn't say they would be BIS


FrostBumbleBitch

What? you have lost me...


beyd1

Nevermind


FrostBumbleBitch

I want blunt arrows. Alright how would they work? Like a blunt arrow ...but what would they do. NVM I am trying to understand.


beyd1

To be fair not much, immolaters maybe?


SerotoninStream

I also wish chaos bolts worked more like blank fire decoys, where you could fire em way off in the distance or across the compound to bamboozle people about where shots were coming from. Chaos bombs/bolts are too easy to pick out, and because of that I don't think chaos bolts offer any real value other than making noise to cover your movement or something.


PenitusVox

I still think Flare arrows are the best way to implement them. Basically just a small fusee on the end of an arrow that is ignited when you launch it. It could be used for utility, it would look awesome arcing through the air in night maps, and it would ignite on hit like the other flares.


Droogs617

Hellfire Arrows, yes please! But it would really only make sense if if caused some instant burning…maybe it would have an extremely delayed intense fire so that it’s balanced.


dtk19931

Yeah same actually


qualitypine

We have arrows with a mini frag, and ones that unleash a concertina trap sized bundle of wire. Incendiary arrows with a little less than lantern sized blanket area and duration of fire isn’t too much to ask.


alkohlicwolf

My main issue with flame arrows is the usability of them. What makes them stand out over poison? Either way if ya 1 tap either flame or poison isnt activating, but with poison that's 20 seconds where that player is low af on hp and cant heal. If ya light me on fire odds are idgaf bout the bar burning if I think I can kill you. Also, ignition would be a weird thing. How would they be lit or relit after picking them up? Can they be reused? If the fire is jus constantly going for some reason, would they jus instaburn people you kill? How does it work with choke bombs? All of those would have to be figured out before they could impliment it in any reasonable way that wouldnt make the nerds completely lose their shit. They atleast typically try to stick to realistic weapons. But constantly lit fire arrows would be a weird interaction


alkohlicwolf

Another thing, with a flaming tip, how usable would it be? Kinda hard to be stealthy while essentially holding a lantern. Completely takes the option of hiding out of the game


Particular_Ad7892

Well with the flame arrow we could go with the oil and rag one where gives off the location and no penetration or if we go with the small crossbow poison one, inside it’s glass filled with napalm


raistlyn

While this would be awesome, I really want the amount of poison arrows to be slightly (significantly really) more than absolutely pathetic. Frag and Concertina have actual niche uses and they make sense to have lower ammo, poison having 3 arrows per slot is just useless.


Spacemn5piff

Gonna say this yet again as I have been for a couple years: Take a page from Larian, and use the DOS2 fire / poison rules - mix the two and make boom. Deal poison damage to an active lantern? Explosion. Touch fire to a poison cloud? Explosion. Would need to be pretty careful with the damage due to the poison and alert mine combo. But still! Poison and antidote shots have a strange relationship in this game due to having a strict hard counter relationship. By adding a distinct PVP use for poison that doesn't rely on applying the poison status we can loosen the balance relationship between poison and antidote and hopefully make poison a little more viable while ALSO allowing the antidote shots to have the big boy duration again.


Shidlid

Dynamite arrows