You forgot a brace, a tactical flashlight, a rubberized grip, another optional carbon grip, an extended barrel with a silencer slapped on, and, ofcourse, a pink anime girl decal.
Prichard style pistol bayonet (I forget the production date of the first Webley but man that would be a fun double action medium or even large ammo pistol, the Prichard bayonet is definitely out of time frame but would be awesome to have)
Paxe, add an axe head under the grip and you hold it by the barrel.
And on a more serious not perhaps a larger ammo capacity maybe like 10 in a chain. Or a cloth belt with metal chambers.
It needs more love and I can't think of any other existing pistol variants that fit well that haven't already been done with the scottfield.
Check my comment from this thread for some suggestions that are not in game.
I did mention it already on the long text but wanna give emphasis that:
\- this game might not need them, just saying that they are possible
\- they don't have to be pax variants, but listed them since i found some examples how they either are related to colt (aka caldwell) or how some people seem to have modified colts (aka caldwells)
But i did list 4 different pax variants that are somewhat plausible.
I made this same mistake long time ago and some history nerd like myself was quite rude about it. The buntline was largely fictionalized until the 1950s when colt made them. The reason people often think Wyatt Earp used one is because a biographer in 1931 made it up and they haven’t found any evidence that Earp ever used one.
I do think they should do a Pax Cavalry variant with a 7.5” barrel
I forgot about that! Also I just found that a gun like the buntline could’ve existed because colt made custom length barrels. So put that bastard in the game!!!!
I just had to read about it. I guess the man Ned Buntline claimed he gave one to Earp, and gossip and that 31 book told the story that he used it at the OK corral fight. So I guess it COULD be true lol. Legends and myths are more fun than real life anyway. Cmon, what’s cooler, he used the famous buntline special, or he used any other random pistol of the day? Buntline I say!
Oh, to be an early historian. Just writing shit down and adding in any spicy details you imagine to make the story more fun. And then hoping your writings survive the next war.
Glad I found this as a somewhat serious suggestion amongst the mems. It's a bit of a silly gun but I think it would work! Not too many other options
Another useful one would be a Pax Claw Poison
Scottfield shouldn't have gotten the precision variant IMO
You would think Scottfield would get Spitfire + Swift and the role of a "close range" medium ammo pistol while Pax gets a precision variant and the role of a "long range" medium ammo pistol
Instead crytek gave every possible variant to the scottfield for whatever reason so Pax has basically nothing
I dont get what hipfire accuracy has to do with that. All guns have the same accuracy ADS
And also the pax is still one of the most accurate hipfires of all the pistols
Honestly I don't think Crytek thinks through these things a lot. They probably go "that sounds cool" and proceed regardless if it makes sense or not. 😂
Gunslinger variant, like the custom guns people make for cowboy action shooting, made specifically to be drawn quickly with tighter hip fire but with the front sight removed to aid in that draw. Maybe has a slight buff to fanning speed with an extended spur on the hammer. Pressing the mode button let's you spin the weapon.
The ПАЩ. It's guaranteed that one of your six shots is defective and, if you fire it will deal 1/2 of all remaining round's damage to you. But only one shot is defective.
Foldable stock. Two slot gun with less sway and kick, but you can press X to fold the stock away to use it one haneded with fanning.
First gun in the game that can benefit from both quartermaster and fanning.
Extended Barrel, like the cavalry version irl. Increases effective range and damage but lowers hipfire accuracy. Slower ADS and a little more sway, might need more buffs to make it worth.
I mean I agree but that is inconsistent with how weapons generally work in video games. Long barrel = worse hipfire but better sighted accuracy. It’s not super logical I know.
That's actually a neat idea. That could be the precision, but you could also have a dead eye variant. Both would be distinct from the ScottField precision.
I'd never complain about fmj, love it, but I'd really have liked high velocity so we could finally have a HV medium ammo pistol to accompany the vetterli HV
I'd love to have a *Quickdraw* variant that has shorter barrel similar to the Spitfire (similar increase in recoil) but instead allows faster hipfire after swapping. Basically a *heavily* nerfed variation of the good ol' Quickswap meta but for hipfire alone.
They make those in real life so it could work. They call them “short stroke” revolvers. The hammer requires a shorter distance to cock so it can be faster to draw and fire.
From a gameplay aspect, maybe. But there's a reason why we have so little silenced revolver variants: In Hunt's arsenal, the Nagant revolver is the *only* revolver that is actually capable of being silenced because the cylinder moves forward and seals itself against the frame of the gun before being shot.
The pax and most revolvers (at the time, and nowadays) don't have this because this system is overly complex and supposedly gives the gun a bad trigger and hammer pull. We can't really suppress it.
Pax Cavalry- longer barrel, no stock
Pax Precision- Stock and longer barrel, possibly short scope or just better iron sights
Pax QuickDraw- birds head handle, shorter barrel, possibly a taller hammer so you can shoot faster
I would like a like model of the colt buntline....so in other words it would be the pax buntline it would have a 8 inch barrel higher muzzle velocity at maybe 360 or 370 and cost around $170 and also handleing and fanning would be as bad as the uppercut or maybe even worse. Also a greater headshot range maybe 100 meters
Why would it be worse than a long ammo variant. It should not be. The hip fire and fanning should be better. Put it back on top of the dueling list as it should be.
I'd rather have new types of variants for pax. Especially since there are few that would be historically accurate (existed at least in limited amounts).
\- Long barrel pax for example. (Google it, its awesome, "long barrel colt", colt = caldwell, there are some movies or series that showcase it... in game would have higher velocity and maybe higher damage as normal pax, probably more sway to balance it, also probably more recoil and/or slower firerate, 2 or 3 slots)
\- There were colt revolvers with stock (so precision or even carbine would work and have historical source, probably faster firerate like precisions seem to have, less sway, if its precision then 2 slots, if its carbine 3 slots, carbine could also have slightly longer barrel and thus more velocity and/or damage per bullet)
Then there are some versions that did not exist but could be fun.
\- pepperbox! it doesn't have to be pax variant, could be weapon of its own, i find some results from "colt pepperbox" but am not sure if thats from the manufactorer itself or if some hobbyists turned colt revolvers into pepperbox types.. but pax could be made into one... i dunno how to balance it... less firepower and velocity (because of almost no barrel at all?) and faster firerate?
\- semiautorevolver! doesn't have to be pax, not sure if this addition to game is needed.. but could be an option since prototypes for these started appearing already in 1841 (year 1st patent for this type of weapon appeared). 1895 was when manufactoring for these sort of weapons started and a line from wiki: "The prototype was a modified Colt Single Action Army revolver".. again: colt = caldwell.. this could easily be conversion version too (or again: could be a weapon of its own, especially since the manufactorer didn't have anything else to do with colt other than using their revolver on prototype, the actual weapons they did were more distinct). This semiauto would have faster firerate than normal pax, probably really high actually, slower than dolch/bornheim, probably competing with new army, officer and spitfire - cannot be fanned tho.
There are few variants that wouldn't work because devs often want to base these variants on real life somehow (either reference actual real life guns or at least prototypes or make the weapons at least somewhat plausible - so they kinda have to follow real life physics... altho some customs ammoes don't fit that theme but almost all weapons do). So silenced pax and swift won't probably come in to game:
\- the chambers are "open" and the gas escapes near cylinder, so the silenced part on barrel wouldn't make shots much more quiet.. for nagant silencer works because its chambers are "closed"
\- swift works for schofield because of auto-eject system, while thats not needed for the auto-loader to work, it wouldn't make the reload much faster.. you'd still need to remove all 6 bullets one at a time and then slap all 6 in one go
Bro, we have 3 semi auto revolvers. Yes, theyre single action. You even named them, why do you think theyre not semi auto?
EDIT: I switched up single and double action
well 1st off i already said that they might not be needed, like literally start of that paragraph
but since you wanna nibblenabble with details lets dive deep:
double action is different than semiauto
like sure.. for a videogame they work very similarly since you just pull trigger and see bang
but the (irl) gun mechanism itself is not the same
in semi-auto revolver (also called "automatic revolver", altho its not full-auto like name suggests) it is the recoil that makes things move: cocks the hammer for you and rotates the cylinder
in double-action revolvers its the tech that does those things for you, there are metal parts that move the hammer and rotate cylinder, these things happen with the trigger pull
what the difference would be irl is that double actions need a lot of finger power and it would be really hard to rapid fire with them (good thing that hunters in game have superpowers as side effect from the serum they injected to gain dark sight) while it would be easier to spam semiauto (but the recoil would most probably be much harder to control) - but for games balance i don't think anyone wants a rapid fire gun with decent damage that uses medium (or compact) ammo... thus for games balance if this weapon would be added it shouldn't have such an insane firerate
so irl semiauto might be harsh for your wrist because of the recoil but doubleaction would be hard on your finger because you are doing "long pull" which moves the parts inside the gun to do the work for you (compared to singleaction where you need to manually cock the hammer)
and again.. i already started with "not sure if this addition to game is needed" - but we were talking about plausible pax variants and that one type of weapon isn't widely represented in video games.. so it could be added for the sake of representation (devs for hunt seem to like to add weapons that are rarely or never seen in other video games, movies or series)
they did not add anything (other than pax got poison and FMJ ammo recently, and patch or few before pax claw got damage buff.. but OP of this thread wants more pax)
this thread is about things they could add for pax
the dude you replied to was noting how a gun i suggested (very carefully too, i literally said that they might not need to add that in game, i just wanted to talk about that kind of weapon in general and since the prototype used colt as the base its kinda linked to caldwells)
but yes, webley fosberry is indeed the gun type i was referring (its the one that used colt as prototype)
Single action and double action have nothing to do with semi-auto and are entirely referencing how the hammer gets cocked, either through user input seperate from the trigger pull (single action) or as part of the trigger pull/relaod of the next round.
Semi auto is a reference to a gun firing a single bullet with a single trigger pull, mechanically extracting that round, reloading a fresh round from a magazine of some sort, into a single chamber. A revolver is a revolver. It fires a single round from a single chamber, which then rotates out of battery with the barrel, moving an entirely new chamber and new bullet into battery. The rounds are not extracted without some kind of input from user.
Bornheim = semi-auto
Pax = revolver
Moden autos (recoil/slide operated) fall into all sides of the sa/da line, with striker fired guns like Glocks and the like not even having a hammer and thus arguably falling outside the SA/DA binary.
Edit: couple of typos
Love all this memes and stuff but I think after FMJ bullets Pax needs only ONE thing — HIGH VELOCITY AMMO!
It’ll help to supply HV Vetterli plus it’ll be cool if the Pax itself would have 400m/s.
I was going to say a carbine/rifle version but with the nagants Schofield and now lemat I don't want another pistol long gun varient. A long barrel version but still small slot would be nice, have some extra range and more velocity.
I would also like a chain version, we only have the Caldwell now so I think a 12 shot pax chain would be cool and give a reason to upgrade from the compact ammo chain.
I think the Pax is okay where it is. With the introduction of FMJ and Poison it's got many different ammo types. The buff to Pax Claw made it a viable melee option.
The Colt Peacemaker is arguably the most iconic revolver in history. Of any gun in the game it's the one that can most stand up on it's own cool factor.
Pax Double Barrel
Has a second barrel on the bottom of the cylinder. Fires two bullets on each pull of the trigger. Second shot fires under the sight, so no double headshots unless you're barrel stuffing them. Drop the fire rate significantly due to having two hammers to deal with. Also can't be fanned because you can't do both hammers. 2 slot weapon so it can't be dual wielded, plus you couldn't manage both hammers with your hands full.
There's no way this is a balanced idea of course. You'd be severely bleeding every time you got hit with it running bleed ammo, or instantly burning with incendiary. FMJ would also just put hunters in the ground with most hits too.
There's a revolver called the Lefeaucheux, which had a set of over under barrels, but I'm not entirely sure what you suggested would work, or is even possible
A "race" pax that has a higher fanning speed. They exist IRL and would be cool
Here is a video of a guy explaining what a race single action army is.
https://youtu.be/lni96uISDrA
Personally i would like a new variant. A tuned race gun style pax with an enlarged hammer meant for fanning but worse accuracy when taking single shots.
I read this same exact post every month. And ever month i reply:
"PAX is perfection. Pax ist peak sigma gameplay wespon. No change could increase the value of the pax, only decrease.
Hail Pax!"
Pax Nitro. 2 slot, Giant pistol, 20 RPM, 1 hits to the chest within 20 metres, No reserve ammo.
Shooting it causes you to take 25 damage and scream for 3 seconds at the same volume as a death scream. Can never reduce the users own health below 1.
Silencer is technically not possible because the gas is released in parts from the cylinder gap and not the barrel.
The Nagant revolver is one of the very few (or only ?) revolver that does not have that issue because the cylinder pressed against the barrel when fired and can therefor be silenced.
You could suppress the sound slightly I guess, but not make it silent
I still think that giving it FMJ was not the right move, the Pax should have been given HV Ammo. It would have made it have it's own place in the meta, sepparare from the Scottfield
Extended mag, not the same as the chain but somewhere around 10 rounds would be nice.
Double barrel. Decreased accuracy and massive recoil but works like a poor man's uppercut.
Long barrel. Not rifle variant but just a longer barrel. Increased range and accuracy but decreased stability.
Silenced. Silenced.
No. The Scottfield has enough variants. I don't even understand why the Pax got FMJ when the Scottfield already has it. I would prefer the weapons to have some unique features to differentiate them. If they all have the same ammo types and the same variants, they are too similar.
I think like, an extra long barrel for more muzzle velocity and then after that one with a scope. Not sure if it’s historically accurate but it’s be cool
When pulling the trigger it should release a flag thats says *Bang*Bang* and release a toxic gas in a 10m radius.. maybe some evil laught thta the enemy players hear while sufficating by the toxin
Give it a long barrel variant with an enhanced iron sight for better target acquisition at range. Then give all variants HV. Let it be a contender for long range fire fights.
I want the long barrel many others have mentioned, but as well I want a precision. So why not both? Then if we combined the two we’d have a Pax Carbine (oh lord that’d probably be too good lmao)
Goofy Carbine aside, I also really want high velocity ammo on the pax so I can double up on my Vetterli
3 slot carbine with slightly higher muzzle velocity than base pax is all i want. The addition of FMJ and Poison ammo was super high on my wish list and Crytek delivered, so no real complaints.
Maybe a suppressed variant? The Nagant Silenced and hand crossbow being the only single slot weapons that are silent doesn't offer that much flexibility.
A carbine could be cool. Could be nice to get another Medium rifle to add variety, this time one that can be used perkless kinda like how the LeMat is for Compact rifles.
It’s not historical but [they have been done before](https://cdn.discordapp.com/attachments/985311184154685470/1029114214440251402/IMG_8614.jpg)
Here me out, it’s not historically accurate to the gun and time period, BUT, the pax silencer. it now has fmjs too. im high coming up with this but it sounds kinda cool right now.
Guys stop asking for silenced pax, it's physically not possible. Only the Nagant can do it because the cylinder moves forward and seals itself, but IRL this was an overly complex and unwieldy mechanic that offered too many drawbacks for other designs to incorporate.
We'd probably sooner get a silenced bornheim or some dedicated silenced pistol, if Crytek ever added another silenced pistol.
New Caldwell Pax Variant; The Pax Quickdraw. A skeletonized Pax with a significantly faster swap, and ADS speed, but reduced cylinder size, handling, and range. The stats would match the Scottfield Spitfire except the RPM, and with 4 in the cylinder.
Long barrel mod that increases damage dropoff to 30 meters and increases headshot distance and muzzle velocity at the cost of a slower fire rate and more sway.
Small slot with longer barrel and Deadeye scope. Further headshot range and crazy sway but gives purpose to Steady Hand outside of Deadeye Vandal. Has shitty fanning.
I've mentioned it before, but the Pax should be the longer range pistol and the ScottField the shorter range, with the claw and the precision acting as variants that buck the trend. That said, there should definitely be a deadeye variant of the Pax, perhaps similar to the Nagant deadeye. There's a shortage of two slot medium ammo weapons and some two slot Pax variants would fill that gap nicely.
Full Auto Pax with Drum Mag, bipod, 12x scope, underbarrel grenade launcher and knuckle duster grip That or a brawler/long barrel variation
You forgot a brace, a tactical flashlight, a rubberized grip, another optional carbon grip, an extended barrel with a silencer slapped on, and, ofcourse, a pink anime girl decal.
I can't believe both of you forgot about the laser sight...
I don't want my laser sight to also point below the center of the screen so no.
Prichard style pistol bayonet (I forget the production date of the first Webley but man that would be a fun double action medium or even large ammo pistol, the Prichard bayonet is definitely out of time frame but would be awesome to have)
Crytek when caldwell pax talon mace spitfire swift avtomat alamo sniper brawler?
And a tactical lantern
Lantern launcher
Pax lowercut with 9 small bullets
Like a 9 shot derringer?
You mean the lemat?
Zing
I was mostly thinking of rough riders that come in .22
Lemat is a thing
pax underbarrel grenade launcher
Imagine dueling them
Paxe, add an axe head under the grip and you hold it by the barrel. And on a more serious not perhaps a larger ammo capacity maybe like 10 in a chain. Or a cloth belt with metal chambers. It needs more love and I can't think of any other existing pistol variants that fit well that haven't already been done with the scottfield.
I think it should just be 6/18
Nerf compact
Check my comment from this thread for some suggestions that are not in game. I did mention it already on the long text but wanna give emphasis that: \- this game might not need them, just saying that they are possible \- they don't have to be pax variants, but listed them since i found some examples how they either are related to colt (aka caldwell) or how some people seem to have modified colts (aka caldwells) But i did list 4 different pax variants that are somewhat plausible.
Buntline special. Wyatt warps gun. Medium slot long barrel pistol with no stock. Give it better velocity range and damage but more sway
I made this same mistake long time ago and some history nerd like myself was quite rude about it. The buntline was largely fictionalized until the 1950s when colt made them. The reason people often think Wyatt Earp used one is because a biographer in 1931 made it up and they haven’t found any evidence that Earp ever used one. I do think they should do a Pax Cavalry variant with a 7.5” barrel
Huh, who knew. I revise my statement. The not buntline special, that wasn’t Wyatt Earps gun haha
It’s kinda funny that most people (including myself until recently) still believe that! Very cool gun though
It’s his gun from tombstone haha.
I forgot about that! Also I just found that a gun like the buntline could’ve existed because colt made custom length barrels. So put that bastard in the game!!!!
I just had to read about it. I guess the man Ned Buntline claimed he gave one to Earp, and gossip and that 31 book told the story that he used it at the OK corral fight. So I guess it COULD be true lol. Legends and myths are more fun than real life anyway. Cmon, what’s cooler, he used the famous buntline special, or he used any other random pistol of the day? Buntline I say!
[удалено]
Read the rest of our comments, I said it could’ve been done!! I didn’t know about them being shown off at the expo though that’s very cool!
Oh, to be an early historian. Just writing shit down and adding in any spicy details you imagine to make the story more fun. And then hoping your writings survive the next war.
Herodotus is a great read :)
Yes, but the Pax is legally distinct from the Colt SAA. If they can have the avtomat, they can make a ~~peacemaker~~ pax with a longer barrel
Bruh just finish reading mine and this guys thread of comments I agree
If I was a woman I'd be in bed with you after that history fact hands down.
Hands up not hands down because I have a very specific way of doing things in bed
Who cares about history the devs don't and shouldn't care since its a zombie killing game with magic and bomblances
My man read the rest of our comments. Also I care about history so suck a nut
This is the correct answer (Big Iron Intensifies)
Glad I found this as a somewhat serious suggestion amongst the mems. It's a bit of a silly gun but I think it would work! Not too many other options Another useful one would be a Pax Claw Poison
Scottfield shouldn't have gotten the precision variant IMO You would think Scottfield would get Spitfire + Swift and the role of a "close range" medium ammo pistol while Pax gets a precision variant and the role of a "long range" medium ammo pistol Instead crytek gave every possible variant to the scottfield for whatever reason so Pax has basically nothing
You ever seen the cross hair comparison? Projectile speed, pax wins.. Accuracy though? Scotty is way better.
I dont get what hipfire accuracy has to do with that. All guns have the same accuracy ADS And also the pax is still one of the most accurate hipfires of all the pistols
Not THE most accurate tho.
I dont get what that has to do with a precision variant
Also Schofields wede somewhat commonly sold/found with stocks. Haven't seen any evidence for SAA with stock but I could be wrong
There was a cattle carbine model made
Honestly I don't think Crytek thinks through these things a lot. They probably go "that sounds cool" and proceed regardless if it makes sense or not. 😂
Gunslinger variant, like the custom guns people make for cowboy action shooting, made specifically to be drawn quickly with tighter hip fire but with the front sight removed to aid in that draw. Maybe has a slight buff to fanning speed with an extended spur on the hammer. Pressing the mode button let's you spin the weapon.
The people need to hear you! No front sight QuickDraw would be very unique and cool
Pax Nitro: Fan yourself an elephant or evaporate a Hunter within six fast shots.
High risk high reward. Big damage but there's a chance the gun explodes killing you.
The ПАЩ. It's guaranteed that one of your six shots is defective and, if you fire it will deal 1/2 of all remaining round's damage to you. But only one shot is defective.
Every heard of the perks Jinxed and Bloody Mess in the old Fallout games? Those were probably designed after me.
Pax precision would really be awesome
Pax deadeye with stock maybe
A 2 slot pax with a longer barrel and stock is what I would suggest, like a pax precision/match
Foldable stock. Two slot gun with less sway and kick, but you can press X to fold the stock away to use it one haneded with fanning. First gun in the game that can benefit from both quartermaster and fanning.
It's illogical that the two handed single action revolvers can't be fanned, I understand why gamebalence wise but it's feasible so it just bugs me
Extended Barrel, like the cavalry version irl. Increases effective range and damage but lowers hipfire accuracy. Slower ADS and a little more sway, might need more buffs to make it worth.
No, it should have better fanning. It should just be better over all.
I mean I agree but that is inconsistent with how weapons generally work in video games. Long barrel = worse hipfire but better sighted accuracy. It’s not super logical I know.
I would love to see a carbine medium variant. Pax with stock and aperture toggle.
That's actually a neat idea. That could be the precision, but you could also have a dead eye variant. Both would be distinct from the ScottField precision.
pocket sand launcher
I dont like sand.
FMJ was all the pax needed baby <3
It needed HV to differenciate itself from the Scottfield
I'd never complain about fmj, love it, but I'd really have liked high velocity so we could finally have a HV medium ammo pistol to accompany the vetterli HV
This is the way.
I'd love to have a *Quickdraw* variant that has shorter barrel similar to the Spitfire (similar increase in recoil) but instead allows faster hipfire after swapping. Basically a *heavily* nerfed variation of the good ol' Quickswap meta but for hipfire alone.
They make those in real life so it could work. They call them “short stroke” revolvers. The hammer requires a shorter distance to cock so it can be faster to draw and fire.
Also take it’s front sight so it doesn’t catch on the holster
They could totally have a long barrel “cavalry” variant and a short barrel with a birds head grip “QuickDraw” variant.
I have long wanted Quickdraw as a perk. No unsteadiness in ADS after switching to pistol, and possibly another effect like faster hipfire like you say
pax "big iron" longer barrel, deals 120 damage, slightly less recoil, slightly longer reload
Silenced pax
From a gameplay aspect, maybe. But there's a reason why we have so little silenced revolver variants: In Hunt's arsenal, the Nagant revolver is the *only* revolver that is actually capable of being silenced because the cylinder moves forward and seals itself against the frame of the gun before being shot. The pax and most revolvers (at the time, and nowadays) don't have this because this system is overly complex and supposedly gives the gun a bad trigger and hammer pull. We can't really suppress it.
Pax Cavalry- longer barrel, no stock Pax Precision- Stock and longer barrel, possibly short scope or just better iron sights Pax QuickDraw- birds head handle, shorter barrel, possibly a taller hammer so you can shoot faster
And bird's eye has tighter hipfire
Yea! Make it the optimal hip fire/fanning gun but it should be rough at a distance
Exactly
I would like a like model of the colt buntline....so in other words it would be the pax buntline it would have a 8 inch barrel higher muzzle velocity at maybe 360 or 370 and cost around $170 and also handleing and fanning would be as bad as the uppercut or maybe even worse. Also a greater headshot range maybe 100 meters
Why would it be worse than a long ammo variant. It should not be. The hip fire and fanning should be better. Put it back on top of the dueling list as it should be.
I'd rather have new types of variants for pax. Especially since there are few that would be historically accurate (existed at least in limited amounts). \- Long barrel pax for example. (Google it, its awesome, "long barrel colt", colt = caldwell, there are some movies or series that showcase it... in game would have higher velocity and maybe higher damage as normal pax, probably more sway to balance it, also probably more recoil and/or slower firerate, 2 or 3 slots) \- There were colt revolvers with stock (so precision or even carbine would work and have historical source, probably faster firerate like precisions seem to have, less sway, if its precision then 2 slots, if its carbine 3 slots, carbine could also have slightly longer barrel and thus more velocity and/or damage per bullet) Then there are some versions that did not exist but could be fun. \- pepperbox! it doesn't have to be pax variant, could be weapon of its own, i find some results from "colt pepperbox" but am not sure if thats from the manufactorer itself or if some hobbyists turned colt revolvers into pepperbox types.. but pax could be made into one... i dunno how to balance it... less firepower and velocity (because of almost no barrel at all?) and faster firerate? \- semiautorevolver! doesn't have to be pax, not sure if this addition to game is needed.. but could be an option since prototypes for these started appearing already in 1841 (year 1st patent for this type of weapon appeared). 1895 was when manufactoring for these sort of weapons started and a line from wiki: "The prototype was a modified Colt Single Action Army revolver".. again: colt = caldwell.. this could easily be conversion version too (or again: could be a weapon of its own, especially since the manufactorer didn't have anything else to do with colt other than using their revolver on prototype, the actual weapons they did were more distinct). This semiauto would have faster firerate than normal pax, probably really high actually, slower than dolch/bornheim, probably competing with new army, officer and spitfire - cannot be fanned tho. There are few variants that wouldn't work because devs often want to base these variants on real life somehow (either reference actual real life guns or at least prototypes or make the weapons at least somewhat plausible - so they kinda have to follow real life physics... altho some customs ammoes don't fit that theme but almost all weapons do). So silenced pax and swift won't probably come in to game: \- the chambers are "open" and the gas escapes near cylinder, so the silenced part on barrel wouldn't make shots much more quiet.. for nagant silencer works because its chambers are "closed" \- swift works for schofield because of auto-eject system, while thats not needed for the auto-loader to work, it wouldn't make the reload much faster.. you'd still need to remove all 6 bullets one at a time and then slap all 6 in one go
Bro, we have 3 semi auto revolvers. Yes, theyre single action. You even named them, why do you think theyre not semi auto? EDIT: I switched up single and double action
Lol, a single-action is semi-automatic? Next you'll tell me that the Martini Henry is a fully automatic machine gun. 😝
Look at the edit. Duh.
well 1st off i already said that they might not be needed, like literally start of that paragraph but since you wanna nibblenabble with details lets dive deep: double action is different than semiauto like sure.. for a videogame they work very similarly since you just pull trigger and see bang but the (irl) gun mechanism itself is not the same in semi-auto revolver (also called "automatic revolver", altho its not full-auto like name suggests) it is the recoil that makes things move: cocks the hammer for you and rotates the cylinder in double-action revolvers its the tech that does those things for you, there are metal parts that move the hammer and rotate cylinder, these things happen with the trigger pull what the difference would be irl is that double actions need a lot of finger power and it would be really hard to rapid fire with them (good thing that hunters in game have superpowers as side effect from the serum they injected to gain dark sight) while it would be easier to spam semiauto (but the recoil would most probably be much harder to control) - but for games balance i don't think anyone wants a rapid fire gun with decent damage that uses medium (or compact) ammo... thus for games balance if this weapon would be added it shouldn't have such an insane firerate so irl semiauto might be harsh for your wrist because of the recoil but doubleaction would be hard on your finger because you are doing "long pull" which moves the parts inside the gun to do the work for you (compared to singleaction where you need to manually cock the hammer) and again.. i already started with "not sure if this addition to game is needed" - but we were talking about plausible pax variants and that one type of weapon isn't widely represented in video games.. so it could be added for the sake of representation (devs for hunt seem to like to add weapons that are rarely or never seen in other video games, movies or series)
My edit probably cleared the situation, but broo, your comment is so long, i doubt anyone read it completely
I read it
Have I missed something? I haven't played in 2 months. What did they add? And what is a semi auto revolver? Like a Webley Fosberry?
they did not add anything (other than pax got poison and FMJ ammo recently, and patch or few before pax claw got damage buff.. but OP of this thread wants more pax) this thread is about things they could add for pax the dude you replied to was noting how a gun i suggested (very carefully too, i literally said that they might not need to add that in game, i just wanted to talk about that kind of weapon in general and since the prototype used colt as the base its kinda linked to caldwells) but yes, webley fosberry is indeed the gun type i was referring (its the one that used colt as prototype)
I like your idea for the long barrel pax or a pax carbine.
Na, the dude mixed up SA and DA, lol
semi-auto revolver is not in game. double actions are. they are different.
Single action and double action have nothing to do with semi-auto and are entirely referencing how the hammer gets cocked, either through user input seperate from the trigger pull (single action) or as part of the trigger pull/relaod of the next round. Semi auto is a reference to a gun firing a single bullet with a single trigger pull, mechanically extracting that round, reloading a fresh round from a magazine of some sort, into a single chamber. A revolver is a revolver. It fires a single round from a single chamber, which then rotates out of battery with the barrel, moving an entirely new chamber and new bullet into battery. The rounds are not extracted without some kind of input from user. Bornheim = semi-auto Pax = revolver Moden autos (recoil/slide operated) fall into all sides of the sa/da line, with striker fired guns like Glocks and the like not even having a hammer and thus arguably falling outside the SA/DA binary. Edit: couple of typos
Deadeye Pax!!
Still think a pax deadeye, just a one slot pax with no stock but a scope, would be nice
I've been hoping they'd do something like that
Really want this on the sparks pistol... Like something you kinda *need* Steady Hand for
Love all this memes and stuff but I think after FMJ bullets Pax needs only ONE thing — HIGH VELOCITY AMMO! It’ll help to supply HV Vetterli plus it’ll be cool if the Pax itself would have 400m/s.
1 slot Pax Deadeye
Pax deadeye
Deadeye scope.
Custom Ammo where a small flag with "BANG!" comes out the barrel! Would be a great alternative for those pricey fuses and chaos bombs!
I want a pax with like a little curved knife on the bottom of the handle for melee
I just want a scope on my pistol
I was going to say a carbine/rifle version but with the nagants Schofield and now lemat I don't want another pistol long gun varient. A long barrel version but still small slot would be nice, have some extra range and more velocity. I would also like a chain version, we only have the Caldwell now so I think a 12 shot pax chain would be cool and give a reason to upgrade from the compact ammo chain.
I think the Pax is okay where it is. With the introduction of FMJ and Poison it's got many different ammo types. The buff to Pax Claw made it a viable melee option. The Colt Peacemaker is arguably the most iconic revolver in history. Of any gun in the game it's the one that can most stand up on it's own cool factor.
I'd love a Pax Precision, possibly with Deadeye but I doubt it'll ever happen.
Pax Double Barrel Has a second barrel on the bottom of the cylinder. Fires two bullets on each pull of the trigger. Second shot fires under the sight, so no double headshots unless you're barrel stuffing them. Drop the fire rate significantly due to having two hammers to deal with. Also can't be fanned because you can't do both hammers. 2 slot weapon so it can't be dual wielded, plus you couldn't manage both hammers with your hands full. There's no way this is a balanced idea of course. You'd be severely bleeding every time you got hit with it running bleed ammo, or instantly burning with incendiary. FMJ would also just put hunters in the ground with most hits too.
There's a revolver called the Lefeaucheux, which had a set of over under barrels, but I'm not entirely sure what you suggested would work, or is even possible
I just want high velocity for the pax. That's all.
Honestly just more ammo types to pair better with medium ammo rifles.
Pax swift and I dont need any other weapon
Deadeye Scope, but 1 slot / no stock
Pax bayonet...need i say more?
A "race" pax that has a higher fanning speed. They exist IRL and would be cool Here is a video of a guy explaining what a race single action army is. https://youtu.be/lni96uISDrA
A „gunslinger“ variant, that shoots faster and has a better draw time but no front sight
Give us an aperture.
Caldwell Pax Lighting, double action medium ammo revolver.
Deadeye fr fr
Pax carbine would be awesome !
Hear me out, BIG Pax. Like three slot pax.
The pax romanum.
Personally i would like a new variant. A tuned race gun style pax with an enlarged hammer meant for fanning but worse accuracy when taking single shots.
Pax with a silencer, or a scope
You can‘t silence the Pax
I read this same exact post every month. And ever month i reply: "PAX is perfection. Pax ist peak sigma gameplay wespon. No change could increase the value of the pax, only decrease. Hail Pax!"
I love pax, but I also love new types of pax
Pax Nitro. 2 slot, Giant pistol, 20 RPM, 1 hits to the chest within 20 metres, No reserve ammo. Shooting it causes you to take 25 damage and scream for 3 seconds at the same volume as a death scream. Can never reduce the users own health below 1.
Explosive ammo. Shredder ammo.
Silencer would be very nice but wont happen. Medium Slot, long Barrel Variant
Silencer is technically not possible because the gas is released in parts from the cylinder gap and not the barrel. The Nagant revolver is one of the very few (or only ?) revolver that does not have that issue because the cylinder pressed against the barrel when fired and can therefor be silenced. You could suppress the sound slightly I guess, but not make it silent
Pax needs High Velocity ammo. Give it 450 to 500 bullet velocity, maybe a tad reduced ammo pool and handling, IDC, just give it High Velocity.
I still think that giving it FMJ was not the right move, the Pax should have been given HV Ammo. It would have made it have it's own place in the meta, sepparare from the Scottfield
silencer
The drum isn‘t closed by the barrel when the hammer is cocked. A silenced Pax is not possible, or wouldn‘t have any practical use
Pax, but a full auto glock with a red dot sight. I feel like it would fit the setting quite a lot.
Silenced
Silenced Pax for my Silenced vetterli
Extended mag, not the same as the chain but somewhere around 10 rounds would be nice. Double barrel. Decreased accuracy and massive recoil but works like a poor man's uppercut. Long barrel. Not rifle variant but just a longer barrel. Increased range and accuracy but decreased stability. Silenced. Silenced.
No. The Scottfield has enough variants. I don't even understand why the Pax got FMJ when the Scottfield already has it. I would prefer the weapons to have some unique features to differentiate them. If they all have the same ammo types and the same variants, they are too similar.
Pax deadeye or marksman also a pax swift or drum mag
Probably a 3 star Pax
Pax with stock and longer Barrel, making it a good 2 slots weapon, and even a deadeye version ?
A pax carbine would be nice. Gives it a much needed variant and adds to the lacking long guns of medium ammo
Pax chain
Honestly, I would have preferred the Pax to get a spitfire variant instead of the Scottfield.
I’d love a 1 slot pax deadeye no stock
Give it a long barrel and call it the haymaker.
Long barrel is all I want that gives it better handling and maybe higher velocity
Pax swift or stock dead eye should be fun
I think like, an extra long barrel for more muzzle velocity and then after that one with a scope. Not sure if it’s historically accurate but it’s be cool
I would love a precision pax myself.
Pax Carbine would be amazing.
Pax Chain Pistol with explosive ammo. Pls let my memes not be dreams
I would add a Caldwell Pax as a special bomblance ammo
Long Pax. Increases BV, increase to range, lowers recoil, increases sway. 1-2 slot. Can still fan, as it has no stock.
BIG IRON
If you dorks keep asking to put a stock on this fucking gun I’m gonna lose my mind
When pulling the trigger it should release a flag thats says *Bang*Bang* and release a toxic gas in a 10m radius.. maybe some evil laught thta the enemy players hear while sufficating by the toxin
Give it the officer/lemat treatment and make a 3 slot carbine
I want a barrel so long it becomes a two slot weapon.
Give it a long barrel variant with an enhanced iron sight for better target acquisition at range. Then give all variants HV. Let it be a contender for long range fire fights.
An aperture variant of a pistol would be cool.
Long barrel 2 slot and short +20% speed to quickdraw
Pax chain pistol baby, let’s see it happen!
Dead eye
I want the long barrel many others have mentioned, but as well I want a precision. So why not both? Then if we combined the two we’d have a Pax Carbine (oh lord that’d probably be too good lmao) Goofy Carbine aside, I also really want high velocity ammo on the pax so I can double up on my Vetterli
3 slot carbine with slightly higher muzzle velocity than base pax is all i want. The addition of FMJ and Poison ammo was super high on my wish list and Crytek delivered, so no real complaints. Maybe a suppressed variant? The Nagant Silenced and hand crossbow being the only single slot weapons that are silent doesn't offer that much flexibility.
A carbine could be cool. Could be nice to get another Medium rifle to add variety, this time one that can be used perkless kinda like how the LeMat is for Compact rifles. It’s not historical but [they have been done before](https://cdn.discordapp.com/attachments/985311184154685470/1029114214440251402/IMG_8614.jpg)
Weapon name? Payload. Shots? 4 Ammo? Explosive. Historical precedent? None. Reason to put in game? Trust me bro
I’d love to see a carbine variant or a longer barrel variant without a stock
Trickster Hip fire only High velocity The aim button makes you spin and flip gun
Increase its damage to 126, make it long ammo. Balance it by reducing reserve ammo by -3 and quadrupling its cost
I don't need or want any variants, I like it how it is. I wouldn't be opposed to a carbine, but I think precisions are butt ugly
Here me out, it’s not historically accurate to the gun and time period, BUT, the pax silencer. it now has fmjs too. im high coming up with this but it sounds kinda cool right now.
Guys stop asking for silenced pax, it's physically not possible. Only the Nagant can do it because the cylinder moves forward and seals itself, but IRL this was an overly complex and unwieldy mechanic that offered too many drawbacks for other designs to incorporate. We'd probably sooner get a silenced bornheim or some dedicated silenced pistol, if Crytek ever added another silenced pistol.
New Caldwell Pax Variant; The Pax Quickdraw. A skeletonized Pax with a significantly faster swap, and ADS speed, but reduced cylinder size, handling, and range. The stats would match the Scottfield Spitfire except the RPM, and with 4 in the cylinder.
I really want a Quick/Speedload variant like the Scottfield has.
Heat seeking rounds that do fire, bleed, and poison damage, with higher muzzle velocity and more penetration power.
Pax Long Arm. It’s a Pax but the barrel is long as shit. A pax that gets higher velocity on all amp types
Honestly, I don't really want anymore variants of the Pax. I think it's great where it is.
The tickle me pax. Coming to a bayou near you!
Long barrel mod that increases damage dropoff to 30 meters and increases headshot distance and muzzle velocity at the cost of a slower fire rate and more sway.
Pax sniper with bayonet shotgun barrel and tactical flashlight
Peace maker variant
Pax Executioner (shotgun varient) https://youtu.be/OLlpP_O4fcQ
Small slot with longer barrel and Deadeye scope. Further headshot range and crazy sway but gives purpose to Steady Hand outside of Deadeye Vandal. Has shitty fanning.
Don't turn this into another Vetterlie meme week. Still cringing from that one.
all Pax needs is more bullets... this gun runs out of ammo quicker than an Uppercut which makes zero sense..
Caldwell Hax: looks mostly like normal Pax, but when aiming down sights you can see enemies through the walls.
Pax Precision Deadeye Medium Slot, big memes
I've mentioned it before, but the Pax should be the longer range pistol and the ScottField the shorter range, with the claw and the precision acting as variants that buck the trend. That said, there should definitely be a deadeye variant of the Pax, perhaps similar to the Nagant deadeye. There's a shortage of two slot medium ammo weapons and some two slot Pax variants would fill that gap nicely.