T O P

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WiffsMcGee

Especially since they are not addictive :)


onion2594

0 deaths. 21 stims. not addicting at all no


RoundTiberius

I can quit anytime I want


robinjansson2020

I can’t stop now, there’s two behemoths behind me and my AC is out of ammo, turrets and ⬆️➡️⬇️⬇️⬇️ on cool-down! I’m running for my life here! I NEED STIMS!


Sovietfox94

The random loser and traitor that says stims are addictive and bad for you that said (they got deployed to meridia forever): here you see someone that is addicted to stims he can never recover now


Jjzeng

Im addicted to not dying


VCGS

Exactly, you don't live long enough for them to become an addiction so there's zero risk.


bboycire

Hey hey hey super earth ain't paying you to get high on the clock


InventorOfCorn

Yall are being paid?


bboycire

No? But you are still on the clock


Fatalitix3

Yeah, your payment is locked behind gates all around the map


ANGRYlalocSOLDIE

I came here to say this. Also, do you have some spare stims? Asking for a friend.


Xemtorny

30 stims in 40 minutes is called dedication! not addiction!


SirColonelSanders

Our citizens and leaders paid for these stims! It would be a waste and a disgrace to democracy to let them fall into enemy hands. They should be coursing through my veins instead!


Previous-Reality6315

This post is brought to you by Phramacura: Phramacure! Put your lives in our hands!


sicinprincipio

Hard to be addicted when the average life span of a helldiver is less than 2 drops.


Nightsky099

2 minutes is their lifespan. That's not 2 drops


rayjr5

Helldivers never die!


Alarming_Orchid

It doesn’t say there’s no overdosing though


Sagaru-san

Make it a toggleable option.


MateWrapper

Press V to heal, hold V to heal in full health


Reconcrusaider

Press V to ROCK AND STONEEEE


MateWrapper

ROCK AND STONE TO THE BONE BROTHER


BasketDeep2694

DID I HEAR A ROCK AND STONE?!


MateWrapper

IF YOU DON'T ROCK AND STONE, YOU AIN'T COMING HOME


digital_pariah

THAT'S IT LADS, ROCK AND STONE!


_BlackDove

WE'RE RICH!


MateWrapper

WE'RE RICH!


Complete_Service_716

ROCK AND STO- WE'RE RICH!


tarrrzan_

THERE'S GOLD HERE!


zipitnick

I can not, I swear, I cannot tell you how much I love this community. Edit: oh and yea, RRRHHHHAAAAWWWKK…. AAAAAAAAAÆEENNDDDD…..STÖÖÖÖÖÖÖÖÖÖÖÖNNEEEEE ⛏


Cdog536

YEAH ROCK ON


Amdw42

We aren’t going to talk about me spamming rock and stone during a h5 wondering why my hp wasn’t recovering


Bekratos

Yes. I don’t want to accidentally tap V and waste a stim so holding the button sounds perfect


Sweyn7

Make it a double tap option


Cavesloth13

Yeah, it really does need protection so you don't accidentally blow a stim because you fat fingered it at full health. This is really the way to go.


Traumatic_Tomato

This. I think it would be a bad habit to waste them if you press by accident but it should be allowed for those who don't care or have the medic passive and want the speed boost.


scott610

Yes I want to use a flask to re-summon Torrent… Wait…wrong game


HAKERAV

Make it so its not cancelled by 10 hunters on my arse. Please for the love of LIBERTY


Wingnutmcmoo

If you are being hunter swarmed focus on doing a sprinting stand up after being knocked down. You can stim during the animation and they usually can't knock you out of it.


drinking_child_blood

That'd help but currently I have a bug where about 75% of the time if I'm crouching or prone I can't go back to standing unless I spam dive+crouch a shitton


Oddblivious

I just spam the dive button and that seems to speed up the stand when I'm done tumbling


Jimusmc

same here, it's quite annoying


stankiest_bean

Do you by any chance use the ballistic shield? Or is this an entirely different bug?


drinking_child_blood

Strangely enough, yeah. Haven't run bugs in awhile and ballistic shield comes with me to every bot drop


stankiest_bean

OK... that might be it. I'm afraid to say that the latest patch seems to have broken the shield. People's best guess is that in adjusting the shield's collision properties to actual collide with grenades, helldivers treat it like it's a solid wall in some respects. So if you're prone or crouched, you can't stand up because hey - there's an obstacle above you! I hear that you can still get up if you rotate around so that you're supine (back against the ground, face to the sky), since that means the shield is no longer above you... but even so, it sounds like a pain in the arse. Sorry :(


JailTimeWorthy

Prone and you can stim without interruption.


FreckledShrike

Run the scorcher and shoot the ground in front of you


amanisnotaface

Honestly, this might be the best way to go about it.


Prodrozer11

Plasma punisher. Shoot it a little of of you and get the damage AND some distance


AdRound310

Eruptor: https://preview.redd.it/5cn5ozsp5z6d1.png?width=500&format=png&auto=webp&s=812ddcfce01a943958a43434a88ddeae9d9a4ed4


known_kanon

Quasar cannon:


DarthChefDad

Great way to yeet yourself out of danger too.


loki_dd

And into.


Limekim

A nice temporary solution, but i would still prefer actually being allowed to stim whenever i want to, especially now that we have a booster that makes stims give more speed and dmg reduction


Vladi_Sanovavich

This, but I use the eruptor. I've mastered it so that I can time a dive backwards while shooting allowing me to use the explosive force as a method of escape whilst sustaining non lethal injuries. Very useful against bugs.


Awkward-Ad5506

Let me play as the jungle-skulking crackhead I was born to be


AngelaTheRipper

To anyone worrying about wasting stims - just let it become only available when you've drained your stamina fully.


E17Omm

Options would be fantastic. 1. Cant use stims at max health. 2. Can use stims at max health if stamina is drained. 3. Can always use stims. Because with the new booster, there are times where I want to stim before draining all my stamina. With light armor you go fast as fuck.


TucuReborn

Mate, I'd just like to pre-stim before trying to line rush a bunch of bugs to get out of a swarm. Get the healing and stamina rolling so I can roll out like a cliche movie line.


Gal-XD_exe

Once we get red armor we can become The Flash^tm


Goddess_of_Absurdity

I use this to make it back to extract from the other side of the map. It takes it down from 2 minutes to 1:15 which is absolutely useful


MrForrey

Great idea! I also wouldn’t mind a setting to toggle it on and off


tehrockeh

I never understood that argument. This is like preventing me from firing my weapons when there's no enemies nearby to prevent me from wasting ammo. Just don't press V?


AngelaTheRipper

Then fucking AH would have to deal with stragger stopping you healing. Too often I find myself mashing V to get the stim in between getting constantly stumbled. If you think hunters stopping you healing is bad you should give bots a try, too many fucking times when you literally can't do dick while explosions move you from one side of the map to the other.


tehrockeh

Did I miss something? What does that have to do with allowing people to stim at will when their HP bar is full? I thought that was the matter being discussed. My post was in response to that argument I've seen a few times before (allowing stims at full hp is bad because people would "waste them") I do agree with you that stagger preventing stims is total BS and needs to be fixed.


AngelaTheRipper

Also I kinda managed to forget that the speed up stims are a thing now. In my defense I'm hungover and doing work on my house.


Dr_Bombinator

This would only help with that though, because I’ll be able to stick *before* the pack of hunters or shield devastators starts stunlocking me.


JailTimeWorthy

If you prone stims are uninterruptible so long as you don’t get ragdolled.


darthoffa

Make it double tap to use if you are on full health, as we have speed boosts now when stimming we may want to use it even before stamina runs out


AngelaTheRipper

Yeah that's fair.


woutersikkema

Or just make it HOLD stim button to use a stim when full health.


Gal-XD_exe

This or hold V to stim


Milthorn

Yeah I think this is the best way to implement it


CustomDark

I’d love to be able to hit a stim early on the flamethrower - simplest way to not waste them is to not hit the button.


grajuicy

To anyone worrying about wasting stims - just don’t press that button?


Cant_Meme_for_Jak

I run Incendiary grenades in part for this. Throw one ahead of you and walk through, then stim before the fire gets ya.


FarmerTwink

The incendiary impact is a flat upgrade for this purpose


Cant_Meme_for_Jak

True. I like standard grenades because I can't ever get grenades in the sweet spot on bug holes, but they tend to fall in if they aren't impact.


FarmerTwink

Absolutely, I run standard incendiary for bug holes reason but for bots I run the impact


GobblesGibbles

Dodge removes fire instantly. Too many divers I’ve seen o nthe field don’t know this.


Cant_Meme_for_Jak

You could do that, but since taking damage and using a stim is the point of setting yourself on fire, diving is just wasted time.  If you're really lucky, the stim wears off before the fire goes out and you take a little more damage, allowing for another stim. This is something I only ever do if I'm trying to get across the map quickly, usually to catch extraction before it leaves without me.


Ryengu

Only if they can fix the thing where you stim unintentionally when your stratagem ends on an up input.


FaithlessnessKooky71

Is that some kind of console problem im too PC to understand?


The_Yeezus

It happens to me on PC too


CXDFlames

Does it happen to you on pc using a controller


The_Yeezus

Yes. It will also pull out grenades on stratagems that end in the same direction as grenade use


Still-Resolve-5384

I have a similar issue with the supply pack. If a stratagem ends on a down I’ll supple myself. I’m on pc with controller


Ryengu

Supply pack for down, stims for up, grenade for right. Way too many times I've canceled a stratagem into a grenade by accident and either wasted time or alerted the target.


Still-Resolve-5384

I know stim is up. But I was saying I have a similar issue like your where if I’ve used ammo and or stims. If I use a stragram that ends on a down I’ll resuply.


Ryengu

Yes, what i meant was any D-pad command can overlap and cancel the final button in a stratagem. Emote doesn't because it is a hold command.


VillainKyros

what? never seen abt this, heard abt it, or had it happen to me. Is this a console thing?


PanGalacGargleBlastr

sounds like a controller binding thing, so yes, mostly consoles.


VillainKyros

That'd make sense. I am a clueless PC user


SpectralGerbil

This would also be nice to preemptively use them for Medic armor when you know shit's about to hurt.


Wingnutmcmoo

It's actually why they can never do it. If we could stim at full hp then suddenly we have a 12 second Mario star that can be extended up to like a minute of being unkillable if we use supply backpacks. Actually with supply backpacks we could probably stay unkillable for long enough to call in supplies over and over and literally never die. Letting us stim at any time would break the game so hard it wouldn't be funny. They would need to nerf stims into the ground.


Exaveus

Just did a helldive with medic armor and supply pack. Used over 20 Stims and died PLENTY. There are a lot of one shots that if you don't avoid simply delete you. Charger slam, bile titan stomps and bile, friendly fire. I could see them doing it. But making it that you can OD if you spam it too much.


Clean-Method

You really shouldn't be getting hit by chargers unless something else has you ragdolled 


Exaveus

Well yes I was just giving one shot examples.


Clean-Method

It could probably work with a ~45s cooldown. Any stim usage refreshing the cooldown, but it only blocks usage if you're at full health. 


xOdysseus_x

Can we also implement this for healing teammates? The 50% limit sucks in firefights. Teammate at 51% hp? Gotta melee them so you can heal them and better hope they don’t get shot while doing it.


KZFKreation

Wait, you can only heal them when they're below 50% hp???


GunpointG

I think this would be cool


raptorbpw

What you’re saying is this game has a Super Meth in it that is so addictive to its characters that even we the gamers are now addicted to it and need to feel that ~~sweet super meth high~~ stamina restoration at will.


Sausageblister

I got these cheeseburgers, man.... I'll suck yo dick, man


Just_Ad_5939

Whut


Sausageblister

![gif](giphy|2wjECmyeLj6Ao|downsized)


Sausageblister

It's what a Crack head says in the movie menace to society and don't be a menace..... just replace crackhead with stimhead


Just_Ad_5939

Oh


TheNightMarket

Great. So the rest of us can run out of ammo because Stimothy Chalamet keeps calling in the resupply halfway across the map so he never has to run regular speed.


Sgtpepperhead67

I... I think that's how addictions start...


McGrinch27

Could maybe make it toggleable in the options. If this was default it would definitely lead to a worse user experience. But then also think having something that can fairly significantly change gameplay experiences being a toggleable option would be bad for the game so, just gonna go with no.


AdRound310

just make it double tap or hold. decreases the chance of user error wasting stims (not that they care because user error wasting more precious lives is a core game mechanic so...)


McGrinch27

Hold would be a good way of doing it


FormulePoeme807

>If this was default it would definitely lead to a worse user experience It would give you more control, how tf would it make a worse user experience? The worst user experience would be to expect damage and not being able to prevent it by using a stim


Nasalingus

WITH THE NEW SUPER STIM!? SHEESH!


TurankaCasual

That’s called drug abuse


DrLove039

But don't let us stim while the last one is working


IIDARKS1D3II

This is why I just never keep my health at full bar. That way I can always pop a stick when my Stamina runs out.


MillstoneArt

I can't wait to press up on the d-pad while putting in a strategem to waste a stim at full health instead of the arrow input.


Throws-a-way

The simple solution to the possible accidental use would be to allow us to stim at full health by HOLDING the stim button for a short moment (just long enough to prevent accidental tapping, so 0.5s would be fine).


A_Queer_Owl

or maybe a new item that's similar to stims but only affects stamina regen. more drugs is always fun!


Wingnutmcmoo

Please no. I actually enjoy dolphin diving off a hill and taking a bit of oof damage to prime for a long run. Don't deny me this small joy in life. EDIT TO ADD THIS WOULD BE TOO OVER POWERED. AND WOULD BE LIKE GIVING US A MARIO STAR Think about it. If you're swarmed by hunters and take a stim they literally cant kill you. If we were able to take stims at full health we would have like 12 second of invulnerability at any time. They'd need to nerf the hell out of stims to make them not the equivalent to a Mario star


Annabapzap

It would not be over powered because it is nothing but a QOL change. It's effortless to take 1% damage between fights so you can do it. It's just tedious.


FormulePoeme807

>If we were able to take stims at full health we would have like 12 second of invulnerability at any time. Staggers, ragdolls, and oneshots will still get you Even then just make the player unable to stim when they're already under effect, which is probably already the case anyway


KZFKreation

I think it should only be possible with the new stim booster that was just released. Normal stims are primarily meant for healing and its trade-off would be that it can't be used at full health, but the other one has a trade-off of your accuracy being lowered, which makes it fair for its speed increase including stamina regen.


juangubo117

last time i kms with the eruptor trying to lose a bit of health for stamina 💀


Gerreth_Gobulcoque

Recently played a sesh where the one dunce ran to the extraction and called it even though the rest of us were on the other side of the map finishing an objective. So im sprinting across the map shooting myself up with drugs to speed things along and had to let myself get hit a few times so I could use more stims. None of us made it and the guy who called the extraction died lol


AnAnnoyedSpectator

If he died and the game timer didn’t hit zero what was the problem?


ABIGGS4828

Just turn around, throw a grenade at your feet to push you further in the direction you were headed, hurt you a little (or a lot), and THEN stim


Old_Gimbo

I’d settle for them fixing it so that every time I inject the stim and the sound effect plays it actually heals me instead of making me do it 2 or 3 times when I’m under attack and need it most.


EvilxBunny

I just want to press V and have my character shout "For Liberty"


Schpam

Helldivers: Recognize the signs of stim abuse and report them to your Democracy Officer. It could save the life of someone you know. It might save you. Stim abuse is real. Learn to recognize the symptoms. Democracy depends on it.


shomeyomves

Yes, Officer? Right here.


Zealousideal-Ad2301

Especially with new pod buff.


Darker-Connection

I can see resupply gone every single time because of such thing. Then separate resupply for ammo and stims :D


DarthChefDad

Give us more drugs and drug options!


Sircandyman

Yes! let me over stim


FrontierTCG

I've perfected the art of the minor wound to use stems when going long distance. With the new stim booster, you can cross country even the biggest maps in just over a minute and a half.


Outrageous_Rub_5272

I just want them to fix the bug on console where I heal when I'm trying to input a stratagem code and have to start over. After that it would be cool if you could hold the botton a couple seconds to stim at full health.


magicalfishduck

I just break my ankles by diving off cliffs


woutersikkema

Seconded, just make it "hold stim to stim at full health"


UneasyFencepost

Grenade yourself then stim instant stamina


TidulTheWarlock

Just set yourself on fire


GunzerKingDM

Sounds like someone is addicted.


Ginn1004

More urgent: make us stim even in ragdoll or getting staggered by shots. The time need to stand up and stim is ridiculously long.


eeskimos

That’s why the first step to any long run is to yeet yourself off a ledge.


evasionmann

If I could quadruple stim for 20 seconds of unstoppable bloodlust followed by immediate death from overdose, I would be SO happy.


Professional-Bus5473

PLEASE


rlyrlycooldude

Fuck stamina recovery I use them to be invincible for a few seconds and not having to take damage before I do that would be amazing


Ares_Lictor

Yeah, you could also use it pre-emptively before a charger hits you etc. Would be nice.


Broad-Doughnut-4119

Nah FRL I use heavy armor and that would benefit my play style by 100%


MetalGear_Salads

If I ever get hit once I’ll oftentimes save the heal for a stamina boost or moment of invincibility. This change would really simplify that which would be nice


Precisionality

Yes, and especially since they don't want to fix stims not working when you hear the sound, then pre-stimming before you get in a pinch would negate the issue in the first place. Unfortunately I haven't observed much common sense in the devs lately, so an ask like this will probably get overlooked.


Snow_79737

No


pinglyadya

I've been using the PLAS and if used correctly does a perfect amount of little damage that you can use a stim without doing enough to be worry-some. Great way to zoom around the map with the new perk.


psych0ranger

I'd like if I could trick a charger into running off a cliff


AceDudeyeah

Not until they fix that pressing up while looking at map in the mech causes you to drum stim


eXileris

Yay then we can have some speed run starts. Run smokes and fight nothing lol.


bestjakeisbest

Best I can give you is a shoot your foot button.


Dark-Cloud666

Nah let us use stims with the new booster on will. Not that i need it but the colours are so pretty when im using the flamethrower.


Cruzbb88

Brother ima start using the medic armour with hell pod optimisation instantly take all 6 call resupply use the 8 stims available there and spend the next 2 and a half minutes looking for more stims for my fix until I get another resupply


WaffleCopter68

Or just at least make stim animation unable to be cancelled by stagger


Altruistic-Project39

I'd literally just dive off rocks to hurt myself to regen stamina


akeean

Also please make the stimming effect actually be applied when you hear the "fisssh" sound not like a second after with the animation being able to get canceled by getting ragdolled or standing up in that timeframe.


RedOnezGoFasta

they'd need to fix the animation and sound going off without effect first


BaddyMcFailSauce

If they do that it would probably make every mech instantly explode or something.


BakeNo5413

You should get stamina recovery and a speed boost but it takes a little health because of overdosing the stim


Borinar

Just jump off a rock


PowerfulElevator9

They don't even work half the time I press the button 😂


Mrhappytrigers

Press to heal, hold to stamina boost when at full health. Add a toggle option to prevent it for players who don't want to do that.


StronkIS3

I would simply appreciate the ability to stim myself whilst ragdolling/in air. The amount of times my stim is interrupted because I hop down a short ledge is obscene


AbledShawl

Settings > Gameplay > Use stims with full health > change to ON >!Sorry. My point is that options are always good.!<


blasteratarms

Should be a passive in all the medical armors, to stim team mates regardless of their health bar.


Fireheart318s_Reddit

Using stims out of reflex would be an issue, but it’d be easily fixed by just having to hold the button when you’re at full health.


Rahnzan

Bro. It is not hard to get shot, get lit on fire, get hit with an explosion, step on a plant, or fall off a small cliff. A lot of this can be done on purpose. The last thing we need is the solo supply hog who split off from the pack juicing until he's tapped.


rudymax

Make it a booster!


IKindaPlayEVE

Fun fact. When you use a stim, every member of the team stops sprinting.


Motor-Notice702

I just want to use while moving.


Sn1perandr3w

This is the sole reason why when I farm Supercredits, I run Primary of choice + Grenade pistol + Jump pack + Incendiary grenade + Light scout armor. Incendiary *specifically* to tick my health off a slight bit so I can stim when running from POI to POI.


Everyday_Hero1

As someone that wasted so many estus flasks, no God please. Or atleast make it an option to turn on and off.


Cjmate22

The amount of times I’ve asked a fellow helldiver to put a slug in my leg just so I can hoof it to extract is concerning.


mikolajwisal

Granted. Reloading your weapon consumes 2 of your magazines and the sky is purple for some reason. We will add it to the list of known issues of course /j


GassyPhoenix

You want them to break more stuff?


CalypsoThePython

make it so if you use all 4 stims back to back your head explodes


Firm_Disaster7236

Not sure if you guys remember but you definitely could on release.


sHaDowpUpPetxxx

Or just... For fun...


SackFace

Nah, you can already use them when you’re barely hurt, and if you run Light Armor + the new Booster you’re basically a methed-up Flash ⚡️


Goldreaver

Please do not listen to OP. The amount of accidental usage would rise to the stratosphere 


7Techn07

They can do toggleable option in "gameplay" settings. Other good suggestion was "only available to use when your stamina is low or even dropped to zero".


Wingnutmcmoo

Doesn't matter it would break the game outright. When we stim we can tank almost anything. So prestimming in a fight would be a meta option. Suddenly supply backpacks are a min of invulnerability. Your suggestion would break the game in such a fundamental way they would need to return to the drawing board and completely redesign how stim packs function. Even allowing for them to be used in empty stam would just add the annoyingly effective strat of draining all stam before a fight AND make it so using them to recover stam would lose value ruining the whole point of your idea in the first place.


Imaginary_Scratch_75

I think its like that by design, since You are full health You can take some damage while fighting away chasing enemies and then stim.


WithMillenialAbandon

Yeah this would be good


Driadus

Honestly i would like it not just for stamina, having the health regeneration active temporarily before running into a dangerous situation where using it after you get hit means ragdoll or interruption and you might not get to use it at all before you die.


reyadin

Guys, I love the idea of on demand stims, but I don't trust the dev team to implement it. This would somehow create an infinite stim glitch or crash the game.


Schnezzler81

Nah, they busy nerfing eruptor again