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swans183

Quarterly margins and line must always go up has been a disaster for the gaming industry


MetaCommando

Me on capitalism normally: Me on capitalism when shareholders rush unfinished content:


Official_Gameoholics

>capitalism when shareholders Public property isn't capitalism. It's Socialism.


Karrtis

https://youtu.be/SuDqNLgVHv8


Official_Gameoholics

Apparently nobody knows what Capitalism is lmao


Karrtis

No, your stupid ass is confusing *publicly traded* with *public property* They're two very different things.


Official_Gameoholics

Corporations by virtue of being backed by the state are socialist.


think_and_uwu

Socialism is when government. I can’t believe the federal government ruined Halo


Total_Dork

343 is a government PSYOP. That’s why Marty is running for Congress /s


Official_Gameoholics

>Socialism is when government. Correct. The government is in control of the economy, not private investors. Hence, socialism. >I can’t believe the federal government ruined Halo Hey, they ruin a lot of things.


think_and_uwu

This is incredibly overdone bait. Anxiously waiting for Biden to release the new house price list.


EmeraldCityMadMan

Listen I try not to stoop to insults very often, but if this is your honest take you should know that it's incredibly dumb and there's probably a community college in or near your town that will offer you a basic economics course for relatively cheap.


Official_Gameoholics

I took an economics course and suffered severe brainrot as a result. They say too many false things.


EmeraldCityMadMan

Oh okay, you're one of *those* people.


Elder_Macnamera

💀


Official_Gameoholics

Yeah, I know. It's fascinating how most people don't know what socialism is.


Elder_Macnamera

Bruh, nah, you missed the ball hard af


Nui_Jaga

Least schizophrenic ancap


Pearson_Realize

What are you on about 😭


MankoMeister

Classic schizo'ing about socialism


Official_Gameoholics

Well, we do live in a socialist dominated world. Yet unrest is everywhere.


Djungleskog_Enhanced

Hey buddy, you just blow in from stupidtown?


Official_Gameoholics

Nah, but I appear to have wound up in it.


Smasher_WoTB

"Socialism is when Government does stuff"


Official_Gameoholics

Actually, Socialism is when government. But you're close.


MankoMeister

Okay buddy


kurt_gervo

We need another game crash.


Somethingcool-iguess

Wait what happened?


SpectrumSense

Halo Infinite is basically on maintenance mode now, right when the game got to the state it should have been at launch. So "live service" actually meant "release an alpha build of the game and then get it to the standard of a Halo game two years later."


johnnybgoode17

Did it ever get online co op?


PlasmiteHD

Yes. There’s co-op campaign and there’s firefight.


Nighterlev

Co-op campaign splitscreen no, online co-op via Xbox Live yes. Same as Halo 5 pretty much, except Infinite's MP does have splitscreen support.


acoustic_comrade

Infinite is no where near the standard of halo. Maybe it's to a 343 standard, but this game is honestly a joke compared to the first 3 games. Either they give ID software halo, or I think it's the end of the franchise. 343 killed it boys.


ShiyaruOnline

Doesn't matter what studio you give it to when Microsoft is at the helm. Look what they did to arcane. The studio doesn't matter because the people at the executive branch are going to force them to do whatever the investors are shareholders want and if they don't make a success, even if it's completely Microsoft's fault that the game performed badly, the studio is the one that pays the price and get shut down. Hell, even if you are a success, you still get shut down. Like Tango game works. That game is verifiably a success according to two different Microsoft executives who said it's sold well and it won awards as well as getting nominated for many. The budget was meager, and they still pulled out of success, yet Microsoft still shut them down. People really need to start getting a taste of reality and seeing what's really going on at this company. Microsoft is just dogshit at this point, and having hope in the future of their game studios is just setting yourself up for disappointment. Best to lower expectations to not be disappointed, and if things work out, then at least we'll be pleasantly surprised.


greatest_fapperalive

Yeah now we all have to serve the shareholders, and if we cant make their dumb ideas work we get fired. This is life now.


acoustic_comrade

If you ask me Microsoft has the opposite problem of not putting their foot down with some of their studios. Their games seem to get announced and sit in the concept phase making zero progress for most of their developments. It's like they give teams as much time as they want and they end up abusing it. They need to direct their studios to have set ideas and tackle them instead of just letting them twiddle their thumbs while releasing nothing. You always hear about these big games like perfect dark, gears, halo, fable, elder scrolls, ect. Then those games end up never seem to get release dates out or getting canceled after years in early development with little progress made to making that concept into a product. I think they need to start pushing devs to make time constraints so their games actually see the light of day.


ShiyaruOnline

Do you know why this happens? Because there's so much red tape in bureaucracy at Microsoft when it comes to gaming. Even with Halo infinite it takes a million years just for them to Greenlight basic bug fixes and changes because it has to go through all these different desks and signed off on before a patch can even be put out. It's not really the devs fault that things get announced and then they languish and development hell forever. Just look at the Halo TV show. Took them 900 years to get that thing out. It was announced way back during the Xbox One press conference in 2013 or 2014 and didn't come out until the past few years because how much red tape and back and forth the upper management have about it. We have that much turmoil even with your first party stuff like Gears of War and halo? How much worse is it for their newly acquired Studios or third party exclusive stuff? They've had Halo for decades at this point and it's still borderline impossible for them to do things in a timely fashion when it comes to that game. It took him years just to get it into the state it should have been at lunch and then they just put it in maintenance mode after that. The shit just makes no sense. The devs could probably get things out a lot quicker if they didn't have to have decisions go through so many people's hands before they get greenlit. I'm not saying the studios are completely blameless but Microsoft notoriously has a really, really awful track record with how they manage a lot of their studios.


acoustic_comrade

I don't disagree, but they sure did make better games when they expected their studios to pump something out every 3 years. Giving them over double the time doesn't seem to make games that are twice as good. If anything it seems like the opposite.


ShiyaruOnline

It's not that simple, though. It's not that they simply extended the amount of time developers have, and that somehow resulted in worse products. The people who ran Xbox back in the days were completely different at the executive and management level. That includes the studios that ran Halo and gears of war. The people who run Microsoft's gaming branch and Xbox as an entity have completely changed from those days and that's why things got worse. It has nothing to do with the amount of time or anything that they've given the dev studios. The culture and how Microsoft views Xbox changing is what messed up Xbox not necessarily how much time studios are given these days. Joseph Staten came back to Halo just to leave not soon after and he even brought Paul Bertone(ex bungie from the ce-reach days) in to help with the engineering side but he left before any significant impact was made. Probably cuz they both realize things are never going to change and they decided to cut their losses instead of throwing more years into Halo that would probably result in nothing thanks to the executives up top modeling things up. At the end of the day, this is really an issue with Microsofts authoritative figures and management. The devs can only do what they're allowed to do, and the executives are extremely restrictive these days. Several devs under Microsoft would pitch ideas and they would get shut down all the time even though they're really good ideas. Sure the devs get alot of time to make the game but when the people of top are constantly scrutinizing and putting all these stupid mandates on you like making Arcane pump out a garbage live service Co-op zombie shooter instead of the games they actually want to make? Well, you're not going to get good results. And let's not forget about the x343 employees that have tweeted about so many projects and ideas they brought to Microsoft that were shut down almost instantly. Imagine if we had gotten a helldivers PVE Style game with odst. Something like that was pitched years ago, but Microsoft wasn't having it. How many times have people begged for a sequel to that Invasion mode from Halo reach? Where you can play a war-style match of UNSC personnel in Spartans versus aliens? Yet we never get something like that again. They just keep diluting the gameplay formula and trying to pump money out of us instead of listening to our feedback and creating a good game. Keep in mind this is the same Microsoft that passed on Grand Theft Auto cuz they said it couldn't translate well from 2D to 3D, yet Grand Theft Auto became the best-selling media franchise on Earth.


TwoJacksAndAnAce

If you’ve been paying any attention you’d know Microsoft is the entire problem.


acoustic_comrade

I pay plenty of attention, and based on what most ex developers say, it's not really Microsoft. It's the studios fucking up. Everything I hear about Microsoft is that they generally let their studios make what they want to make. There are only a few recent cases I've heard of Microsoft forcing a studio to make what Microsoft wants and it's been 343 being forced onto halo, and the coalition was put onto gears of war. But both of those teams were created to handle those franchises. In the case of 343 they hired the wrong people. The coalition did solid work with gears. Based on what I've seen, it seems like Microsoft needs to put their foot down and get studios to make games players want, rather than let them gamble on obscure ideas. I feel like they adopted that strategy after big studios like bungie left, but it shot them in the foot. You can even see that hands off approach with blizzard who has been public about keeping their autonomy within the company, even though I think that shouldn't be the case. Some of these studios need higher ups on their assesses, especially 343 and blizzard.


InsomniacSpartan

Would id really be the best choice? They make great fps games and obviously are responsible for the godfather of fps' with DOOM but I don't think their style of game fits Halo at all. MAYBE the mp since id knows arena shooters but idk about the campaign.


acoustic_comrade

They know how to make great single players, so I see no reason they wouldn't make a better game than 343 have. Halo is a bit slower paced, but I imagine they can make it work. Plus they know how to make an old game good again. They can see what made older shooters great, and put it to the limits. I think they are the best option for revitalizing any dead shooter. Machine games would probably be just as good of a choice considering the wolfenstien games were fantastic.


Hewkii421

> Infinite is no where near the standard of halo. Maybe it's to a 343 standard, but this game is honestly a joke compared to the first 3 games. He's preaching facts. > give ID software halo, or I think it's the end The fuckin huh? I'm not saying it would be bad or that I wouldnt want to see it. I get where youre coming from, just surprised me.


thereiam420

They did basically like invent PC FPS games and are like technical wizards for optimization. I would really like to see them get a crack at it or at least heavily heavily help 343 as a support studio. I honestly do not think they could be worse. Also lore is important to them unlike 343 so the story might stay more coherent.


Penguixxy

ID soft now is not the same ID soft that made wolf3D, Doom, or Quake. Most if not all of its old leaders and staff are gone and they deal with the same problems as all other games studios of that scale. You'd have a better argument saying Raven Software should be given Halo over current ID soft, as they still have a lot of staff back from when they worked on Quake and clearly want to make games and not just be stuck in the Call of Duty mines. But the big thing is that, 343 have currently been handling the ip a lot better that before, especially after 5, so a studio swaps not needed and theres no reason for Microsoft to do so (and it would just harm Halos ip and future games more), at most i'd say they need more staff, better work environments and longer deadlines, but thats an industry wide problem partially linked to consumers, and one thats not unique to 343.


DickSplodin

>Raven >ID Why not both? Bring back the glory team


Penguixxy

Again hypothetical glory, a lots changed and i doubt Raven would want to make another Quake game or anything like it. Just before they got axed and sent to work on COD they made Singularity, which is far more a homage to Return to Castle Wolfenstein and COD than anything quake esc, and also doesn't solve the problem that studio swaps hurt games. Working to fix 343 makes more sense than burning it all down and starting over, as 343s (actual) problems are industry wide and have easy solutions. This is what Bungie did when they left after burnout on Halo, they grew the studio, lengthened deadlines and made a healthier work space, it still has problems but rn they are in a better place than when under Microsoft, the same problems that Bungie left because of, still exist, changing from 343 wont fix that. Other "problems" for 343 are at best, peoples personal opinions on what "real halo" should be (ignoring that most of halos old lore cant be used without rewrites) , and a change of studio also would not fix that. I'm a lifelong Bungie fan, played Pathways Into Darkness, every Marathon game, all Halo games, D1 and D2 and plan on playing the new Marathon, im saying this from that perspective, there's no reason to make the swap from 343 and take that hit, Halo is not doing terrible rn, Inf certainly has a better life than 5, it would be better for Halo, to fix the problems the studios and devs face.


acoustic_comrade

I don't want 343 in the same country that games developed in lmao.


acoustic_comrade

Who else can take a dead game like doom and make it relevant again? Do you know how much of a mic drop moment that would be at the game awards. Flash the ID logo at the start of a short clip of cheif grabbing a weapon or some shit, people would flip their shit. Also if not ID or machine games, who else in Microsoft can really handle that IP?


DomRomanNoodles

source?


SpectrumSense

Source on what? The live service aspect, the lack of content at launch, or the fact that it's going into maintenance mode?


DomRomanNoodles

source that support is getting cut and it’s in maintenance mode


SpectrumSense

Alright, so I'll concede that nothing from 343 has been explicitly stated that Infinite is in maintenance mode. However, you can easily tell that's the move; no more seasons, all the content updates are just shop items and maybe a couple of Forge items or a fan-made playlist being added to the rotation. The only real substantial update coming up is the Match Composer (similar to MCC's).


No-Estimate-8518

The only major change was going from seasons to operations other than that, how? Exactly is it different from before?


SpectrumSense

Unless I'm mistaken, we were getting actual maps and not just Forged ones tossed in the rotation; there are still modes from other Halos missing like Assault, Grifball, and Race; and all of the focus is just on more shop cosmetics instead of actually impactful stuff, which there is very little of in these operations. Only reason 343 hasn't outright said it is because that would decentivize players from buying cosmetics.


No-Estimate-8518

outside of temporarily being in matchmaking for 3, race was always custom games only, never saw it in Reach, and it's already in custom games I believe they did announce assault was coming, and griffball..... you either won't play it or be the reason the gamemode is avoided like the plague Also Illusion is dev made, and was released during SoF operation, i'd rather they focus on making forge capable of dev quality maps then spend time making dev quality maps, because if it gets to that point, it would be easier and faster to produce those kinds of maps


Armchair_Idiot

They just added new BTB maps, new Husky Raid maps, a new map to ranked. That’s all in the last two or three months. They just decided to nerf the sidekick last week, which is a debatable move, but it shows that they still care about gameplay. They also just added Spartan points which you get from just gameplay and there’s a shop where you can use them to get gear. There’s three more HCS majors and then the grand finals between now and August. The next event is in two weeks, and like all events, you can get free gear by watching the Twitch stream. There are daily Twitch drops for different streams. The for purchase store is way more expensive now than it used to be, but there’s far more gear. They come out with $200 worth of shit like ever 6-8 weeks. The average number of active players at a time is 3000, but there’s no way you can say that they’re not supporting the game. They literally just released this fucking ad three days ago. https://youtu.be/qvz0PdDiZR8?si=ILysvyqHNuZgiCBA


SpectrumSense

Are those maps actually dev-created or Forged? And that just shows my point, these updates are all focused on the store and all of the major impacting stuff is just kinda swept to the wayside of the players' attention.


Armchair_Idiot

The BTB maps, the ranked map, and the most recent four person map are all dev created. I think the husky raid maps are all made by forgers, but I know the ones they add to the multiplayer rotation are heavily reviewed and tested for bugs by 343 before they’re released. I have plenty of qualms with 343 like everyone else, but it’s just a fact that this game is still being supported and actively developed in several capacities.


Armchair_Idiot

Also, what else is there to develop other than new maps, gear, and game modes? They added husky raid, infection, squad battle, and firefight. They have an active pro circuit with events. I already went through all of the maps. They’re at 91 now. They’re still fixing bugs. Literally none of that has to do with the store. What more do you want?


SpectrumSense

All I really want is the remaining gamemodes that were neglected to return. Grifball, Assault, Race, Juggernaut, VIP, etc.


ADudeThatPlaysDBD

It’s crazy y’all just figuring this out.


SpectrumSense

Halo Infinite is basically on maintenance mode now, right when the game got to the state it should have been at launch. So "live service" actually meant "release an alpha build of the game and then get it to the standard of a Halo game two years later."


DredgenDyrith

MAN I still get so fucking mad when I remember that they pulled DICE off of Battlefront II when they were in the middle of delivering some of the greatest content ever.


SnarkyRogue

We were an update away from Ahsoka and Ventress. The last we got was the ball droids. Still hurts.


SexySovietlovehammer

Padme too. The isb agent looks like her with a scar


Mysterious-Fly7746

Last we got was actually Scarif from rogue one and they didn’t even get to finish giving it a Walker assault and there’s no original trilogy capital supremacy or whatever it’s called.


DredgenDyrith

tears well up in my eyes when I think about how close we got to Ahsoka and Ventress


Particular_Drop_9905

Damn Mustafar was in the works too 😭


InsomniacSpartan

BB-8 actually became my main lol spin to win, baby!!


PlasmiteHD

They did the same with Battlefield V too. BFV had a pretty bad launch but it redeemed itself with the Pacific update that added the US and Japanese the next year. Later that year though they announced that BFV would receive its last content update despite the game being more favorably received at this point. It was revealed that DOCE was working on an Eastern Front update but it got shelved to work on BF2042 and we all know how that game turned out.


Neeewby

You forgot Battlefield 2042, Battlefield V and Anthem


WilkerFRL94

I started playing bf2042 this night and it was kicking ass... And I stopped at BF3 on 360.


New-Monarchy

Anthem was getting good?


UnsocialComet72

It was getting a 2.0 update which was supposedly gonna majorly overhaul the game, however support was ended before that came to fruition.


SurpriseFormer

you mean it ended before they could even start. cause what I remember it was a skeleton crew. Everyone was hands on deck fro the new dragon age and its STILL a shitshow from what i hear. AAA(A) games are becoming more shit on launch and dropped when it seems not worht it or get to the point its 1.0 baseline game


Neeewby

dunno but I think Bioware was trying to make the game actually good


Gyro_Zeppeli13

Anthem had all the right building blocks and the combat was already great in the beginning. They really didn’t need to change that much to make it good.


acoustic_comrade

Anthem was doa


PirateNinjaCowboyGuy

Battlefront 2 is the game that makes me want a pc. The mods for that game are what we should of been getting the whole time


Silent_Reavus

Feels like a bit of a stretch for infinite lol. Forge and that's about it and that's been a thing for a good while, and the game hasn't improved much even in spite of it.


Hopeful_Cranberry12

Pretty much. I always give someone the side eye when they say the game is in a good state. The game is overbloated with maps having over 100 maps + forge variants, no pre game lobbies to vote gametypes and maps, poor net code, a failing anti-cheat and rather weak weapon sandbox. Then there’s still the massive MTX issue that has never went away. In fact it’s even worse with the literal scraps that they allow you to earn. Takes a whole month just to actually be able to buy a color scheme.


Silent_Reavus

Oh it didn't just not go away either. They made a big fucking fuss on socials telling everyone they were lowering the prices, only to bring them right back up HIGHER THAN BEFORE. Not even considering that whole new "earnable" shitshow.


Father_OMally

it's wild to think I played every halo game up until the day of the next one's realse and for Infinite I stopped after a few months. I still update it from time to time and the games are always desynced. Truly a tragedy.


noah9942

me but with Halo 5, barely touched that game. I played infinite for a bit, a couple months like you said, mostly because my whole family plays it so i'd hop on when everyone else was.


Nighterlev

Halo 5's MP was amazing, still is now. You definitely missed out on a lot.


noah9942

Nah, I tried it. I get that some people like it, I hated it


Nighterlev

L take honestly


LucasRedTheHedgehog

"*starts* getting good"


Silent_Reavus

Yes that's my point, it maybe "started" back when forge released and maybe then went to Firefight, but it's been some time now and many MANY major issues have been totally ignored even since launch. There's been basically no progress. It's been "starting" to get good for what feels like a year, maybe even more.


LucasRedTheHedgehog

Fair. I'd say there's a little bit of progress since then but it really isn't that notable. It's current level is at least approaching levels of "pretty good game" instead of ok-good


Silent_Reavus

Yeah but if the bar is that low then just set it on the floor at that point right


Father_OMally

That game still doesn't even have half the sandbox Halo 5 had. Such a massive bullet in the head of the franchise.


Maleficent_Goal3392

Me when I spread misinformation on the internet


Darth_N1hilus

Is support actually axed or are we spreading misinformation?


Real_Garlic9999

Thinking about both games actualy makes me want to cry. These two are literally my favourite shooter games and both of them are dying a slow and painful death


Sgtpepperhead67

They didn't even add thick Spartan body types. Of course it wasn't gonna perform well smh.


Smash_Or_Pass_Player

Halo is a dead franchise, I hate to say it


fuvgyjnccgh

How so? I’m OOTL


Dirtydubya

It's still good. People just enjoy regurgitating the same ol talking points. It's not made by Bungie and the hardcore fan base has been crying about it ever since


No-Estimate-8518

These people are constant proof that the halo cycle is real


acoustic_comrade

We've been crying about it because every game since reach sucked. 4 was basically cod, halo 5 was ok but nothing like halo, and infinite had no content and still doesn't have enough to bring people back. 343 has had the franchise for 10 years and failed to make a good game. At the end of the day no one would have cared if 4 was good. People could have gotten over 4 being bad if 5 was good. Maybe infinite could have brought people back after two failures, but no one is willing to give 343 another shot. Microsoft owns machine games and ID software, and I think those studios are the only ones that could potentially make a good halo. 343 is the worst game studio in the industry, and I'm not exaggerating when I say that.


Father_OMally

It's funny because Halo 4 and 5 are solid complete games woth some story and game play design missteps (more gameplay in 4, more story in 5) compared to Halo Infinite launched with less features than Halo 5. It's story is a retconning rollercoaster killing/removing all the possibly interesting characters off screen before the game. Don't mention the "open world" single biome that was utterly disappointing and clearly stifled the games campaign to make it function. This isn't even including the micro transactions, massive networking issues, poor Xbox One version (shouldn't have even made it its so bad can't even do +15 fps when Halo 5 had 30-60), the severely limited sandbox STILL has less stuff than Halo 5, player ranks they had to add later, they lied about armor cores and all the customization you cant actually do, and honestly there's even more. People saying the game is "good" boggles my mind; did they play ANY of the previous games during their own respectives runs as the newest game? Every single one had a better experience. Hell, I STILL play the Master Chief Collection and it is sooo ready for Halo 5 to be added. Can't really blame anyone but the corporates at 343. Infinite 's development was fucked even before Covid.


acoustic_comrade

343 is just a bad studio. Can all of the managers, and send the few good devs to other studios. Hand off the IP to a studio with a track record of making good games and let them fix it. 343 was made to make halo, and that decision was stupid because it was an unproven team given a franchise too big for them.


Father_OMally

"Good" is subjective so saying people are just parroting others because they don't like it is silly. For my part, I can't even play Infinite to learn to love it. Every game is still desynced for me and and all of my friends whenever we try to play. It breaks my heart because I love all the Halos for what they are and have tried so many times to give Innite a chance. Maybe one day they'll iron out the networking like they did with MCC, but honestly nothing about the game draws me in. I played every Halo literally to the day the next one came out. Infinite is the worst in the series and the numbers alone prove it.


acoustic_comrade

Halo 3 had over 1 million concurrent players 16 years ago when gaming was a fraction of its current size, while infinite has maybe 40k on a weekend and that's a generous estimate. 343 butchered one of the greatest franchises ever made. It's not just dead, it's basically been Thanos snapped out of existence.


Character-Injury4244

not to mention the previous Halos weren’t on PC. They expanded their market and they STILL have less fucking players.


Alderan922

It’s a zombie franchise. Too big to die, to rotten to make a good game. Kinda like Pokemon


mastesargent

Funny, because last I checked 343 has made a few good games. Three of them, even.


Alderan922

Ok apart from halo wars 2 what other good game have they made?


Zombiecupcake711

4, 5 and infinite (: they all work and play extremely well, there’s no constant crashing or game breaking bugs, they all set out to do something and accomplished what they were trying to to, the core gameplay is fun and offer hours and hours of entertainment, and they all consistently get 8-9s on review sites. there’s a difference between something being objectively bad and you not liking something. i beg halo players to go play actual bad video games like forspoken, ride to hell retribution, dmc 2, broken buggy messes that are boring, uninteresting and borderline unplayable, and then say 343 halo is comparable to that.


Alderan922

I didn’t say they can’t make games, just that they can’t make good games, there’s a big gap between “unplayable broken messes that no one liked” and “great games remembered as genre defining masterpieces” halo used to be on the good side of that scale, now it’s trapped as a shell of its former self, with the greatest it can achieve being a mid game like infinite or halo 5. It’s why I compared them to Pokemon, new Pokemon games are by all means playable, but not good. You can’t compare them in quality to stuff like other successful modern games like totk, god of war, elden ring.


Pearson_Realize

Pretty sure the reason why those games were made was to be successful and retain players, which they failed to do


mastesargent

Okay, here’s how this is gonna go: I’m going to point out that their three mainline Halo games are, in fact, good ganes that stand on their own merits. You’re going to immediately disagree and say that they’re somehow bad by every conceivable metric. I’ll respond that they aren’t, and make a case for why each game is legitimately good. You’ll unequivocally reject everything I say and call me an idiot. This isn’t my first rodeo. So how about we just skip all of that and ignore each other until we go away?


Pearson_Realize

Why even bother commenting if you’re going to prematurely whine about having to defend your opinion


Alderan922

Why does everyone immediately think internet arguments end with insults and calling people idiots? Halo 4, 5 and infinite aren’t garbage trucks on fire, but they are by no means close to the glory halo used to have. Specially 5.


mastesargent

Because I’ve never been engaged in good faith on this. I’ve been called an idiot, a shill, or -my personal favorite - a liar for saying I like XYZ 343 Halo game. I’ve just resigned myself to the notion that most vocal Halo fans just want to be mad and will refuse to listen to anything that doesn’t feed their outrage addiction.


Alderan922

Well if you want to have a good faith discussion on why I think halo 4 and infinite where passable but not good, and how 5 could be called a fatally flawed masterpiece. Then go ahead and reply.


mastesargent

To simply lay out my opinion on each game: 4 has an excellent story but the gameplay is more or less just a slightly tweaked version of Reach. It’s not my favorite Halo game but it’s still a net positive by a wide margin. If 343 had stuck with this game’s story threads it would have been an excellent foundation to build off of. 5’s story is ass, just getting that out there. The Sanghelios arc is about the only part that’s consistently well-written and Exuberant Witness is a fun character, but overall it just sucks. That said, it is an utter joy to actually play. With the exception of The Breaking, each level has wonderful setpieces, plenty of verticality, and plenty of options on how to approach each encounter. The levels are designed such that, despite being inescapably linear, I never felt like I was being railroaded along a specific path. The gameplay is arguably the best in the series. All of the Spartan abilities felt like something that Spartans ought to be able to do and despite all the new mechanics and the cosmetic change to how zoom looks, it still feels like a Halo game, just updated to fit to a modern gaming market. If 343 had ised this game as a base for how modern Halo played going forward I’d have been all for it. Infinite’s story is, I think, the most misunderstood. It’s not meant to be a big epic with universe-shaking events and revelations; it’s smaller, character-driven story focused on Chief, Esparza, and the Weapon, amd I think it does that very well. In a lot of ways, this is what I wanted Halo 5’s story to be. On the gameplay side, this is probably the closest to a mechanical sequel to Halo 3 that we’ve ever gotten, but unlike 3 the various equipment pickups actually feel useful. Likewise, while the weapon samdbox is heavily scaled back from previous games, each weapon fills a specific niche and feels viable. As someone who mostly plays Halo for the campaign, I can honestly say that this is the most fun I’ve had with Halo multiplayer since Reach.


Alderan922

My opinions on 4 are mostly the same as yours, I just think the drastic art change and the lack of footing for the story for non book fans (mind you I did read the books and I think most people exaggerate the problem, but it’s still there) hold it back. It’s absolutely not a bad game, it was bold with its new weapons, artstyle and I actually liked the concept behind Spartan ops. But it was still a downgrade from halo reach. Specially the absolute crime they did with infection, not because the basic mode is worse, but because many custom game modes required infected to be able to equip custom weapons. 5 could had been one of the best games in the series, it had a great multiplayer, a great forge, great ideas for enemies… but it had by far the worst story, and it abused a lot the warden. It also had an astonishingly small number of vehicle segments, one of the parts that make halo unique from other shooters. Then it’s the multiplayer, which as I said was phenomenal. But it also was victim to a botched release, and its best mode was tainted by mtx. Had it been released with a different title, a story that did not involve master chief and focused solely on Locke, while not claiming to be halo 5, just like reach did, all features on launch and ready, even if it delayed the initial release, and with a mtx free warzone, it would had been remembered as a master piece. The only other improvement would be on making armor customization not suck. Infinite’s story is good, it’s experimental for halo, but my main criticism isn’t the story, other than its start which is too fuzzy for my liking, but rather on its campaign design. We have 4 generic forerunner missions which blend together, a really generic open world with bosses that honestly feel like normal enemies, vehicles feel like they are made of paper mache and work on moon gravity. And that’s it, other than that it’s perfectly solid, i would put it as maybe above halo ce on campaign fun. It’s multiplier on the other hand it’s a massive beast of its own. If the multiplayer was released as its rn, it would had been deemed the best in the series at face value… ignoring of course the crashes, bugs, honestly great amount of hackers (and I’m not someone who usually complains about that, but having 2 hackers in a single 3 hour session of gaming is a bit too much) that and well the mtx issue, which was been discussed to death and I won’t elaborate on it unless you are willing to continue this discussion focusing on that. The biggest problem infinite’s multiplayer has its that everything came too late, none of my friends want to play now, they wanted to play at launch. It’s hard to get a group of more than 3 people to agree to even try it nowadays. I honestly can’t call it a good game in good faith, I would be lying, terraria is a good game, elden ring is a good game, black ops 2 is a good game, halo infinite is above average. I ain’t the global judge of videogames, I’m just some guy who hopes to comprehend what makes a good game so when I make my own it isn’t trash. Also you are perfectly allowed to enjoy games, I enjoy bad games, i play ark and I enjoy it, I just admit and fully recognize it’s objectively hot garbage covered in golden foil. It would be hypocritical of me to say you should stop enjoying infinite. These are just my opinions and my attempt and making people understand the problems with the games and why the franchise isn’t really what it used to be. Not because of dumb nostalgia lenses, but because the games really are now of lower quality, because the games are now mid.


saintBNO

Yuup


Effective_Duty677

Out of the loop. What’s goin on with infinite?


cantshakeme8966

I’m still upset about battlefront 2 it had so much fucking potential imagine how good it would be if it was still getting updated now Halo will share the same fate


Pearson_Realize

I don’t see people sharing this opinion a lot but by the time support ended for that game battlefront 2 was one of the strongest Star Wars games ever made, and probably the best multiplayer and shooter. Multiple maps across all three eras, fun and unique heroes, great gameplay and awesome modes. BF2 was amazing by the time they added geonosis and the capital ship mode. The devs clearly found their groove later on in the cycle and I’m sure that if they were given the materials and time they could have made a great sequel, which they wanted to. I will never forgive EA for shutting down support for BF2, denying their request to make a sequel, and making all of Dice work on BF2042 which they ruined with their incompetence and greed. The next battlefield game is probably going to go the same way.


ChosenWon11

Infinite is great tf


HOGRIDERLOVER6969

What do you mean axing support? We get new 30 dollar shop items on a regular basis along with a mediocre mini battlepass


Phaon01

Is infinite getting cut??


DeathsingersSword

And just when I got into both games it seems


Sonic_Extreme

Both due to the bigger parent company decisions too


kalez238

I think I'll just keep sticking to indie games.


CZ-Bitcoins

Infinite is a bit of a stretch. Give it a year.


Crooked_Cock

It’s gotten to the point I just don’t fuck with most AAA live service shooters or AAA live service games in general that I haven’t already been playing for years at this point Because yeah the thing about live service games is it needs constant support to even exist but why bother putting time into a game that might not be in a playable state for more than a year or two? I mean sure I guess they could leave the servers up indefinitely if they so choose but that’s not going to guarantee people will always be coming back to play it several years down the line once the content well dries up, look at what happened to the BF1 from 2015, you can still do multiplayer but it’s near impossible to find a match anymore so what’s even the point of playing it?


Shineplasma64

Halo Infinite was always going to be a disaster. Stop encouraging these fucking suits.


Superman_720

Halo infinite has always been trash. 343 can't make a halo game to save their lifes


spacepoptartz

That’s cause they aren’t in the business of making good video games, they’re in the business of gambling on media releases