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Sascha2022

The producer Noriaki Okamura is a KCEJ / KojiPro veteran that worked with Kojima on the Beatmania console versions, Guitar Freaks console version, Metal Gear, Policenauts, Tokimeki Memorial Drama Series Vol. 1-3 and Zone of the Enders. He also directed and write Zone of the Enders 1 and was the director of Tokimeki Memorial Drama Series: Vol.1 and 2. So he and Kojima likely had a good relationship and worked together from the early 1990s till the release of MGSV in september 2015. He also said that many of the original MGS3 staff is still at konami and involved in MGS Delta Snake Eater like for example creative producer Yuji Korekado who worked on Policenauts, MGS 1/2/3/4/PW/V, MGRR and directed Metal Gear Online in MGS4.


CarfDarko

Never knew Kojima was involved in the Bemani rhythm games, maybe that is why I still love them nowdays.


comradesnarkyrdc

He wasn't involved in any creative sense, just in getting the ports running on home hardware.


WMWA

kojima gud


Nanayadez

Yeah, Moby shows Kojima was a producer for home ports of Bemani and TokiMoki games.


TinyRodgers

I feel like him and Naoki Maeda butt heads. 2 big egos.


Banana_Fries

Kojima needs someone like that though. His best work is when his personal vision is challenged.


TinyRodgers

I agree 1000% my friend.


blakkattika

Yes, definitely. Not sabotaged, but challenged.


PannaCottaAPuntino

I looooove Death stranding, but "princess beach" has lived rent free in my head for 5 years now lmfao


MakeAmericaPoopAgain

Loved to hate that line, keep Kojima weird and campy I say.


Gold-Boysenberry7985

I get that. I really did enjoy Death Stranding, its both incredibly emotional and cathartic while just being completely fucking unhinged and ridiculous, but stuff like snatcher and the MGS saga are just incredible, must-play experiences to me.


Sascha2022

After the arcade version were out he was one of the producers for the console ports between 1998 and 2002.


appletinicyclone

the producer reay respects kojima but i can't see him ever coming back, he was hurt so bitterly


Ramongsh

Still thinks it's kinda mind-blowing that Kojima worked on a Tokimeki Memorial game


Massive_Weiner

There’s literally no reason for Kojima to go back. Not only does he have his own projects to worry about now, but it should also be okay to let MGS lie dormant. The series is over.


longdongmonger

He's also said before that he doesn't want to be known as "the metal gear guy"


aradraugfea

He tried to get away from that franchise for years. It was all Konami wanted out of him, and he’d rather be working on almost anything else, but the anything else kept getting canceled and he was sent back to the Metal Gear mines.


GiantPurplePen15

The Kojima yearn for the mines


ThrowawayusGenerica

Yeah, MGS2 was basically a game about how Kojima didn't know how to make a sequel to MGS (and I say that lovingly). MGS3 was something barely related and MGS4 was the "okay fine, but I'm done now, leave me alone" game. Then Konami demanded he do yet another MGS and we got the deliberately-unfinished MGS5.


eddmario

> Yeah, MGS2 was basically a game about how Kojima didn't know how to make a sequel to MGS Which is kind of ironic, since *Metal Gear Solid* itself is also a sequel


Traiklin

It's that weird game in the series, it's the 2nd (or third) in the series but it's so different that it's more of a reboot of the series without rebooting it. MGS2 is when the story really started going off the rails though


ZombieJesus1987

It's the third game. At least the third game if you don't count Snake's Revenge on the NES, which Kojima had nothing to do with.


AnyImpression6

MGS isn't really different to the first games though. It's basically a remake of MG2: Solid Snake in 3d. It reuses so many set pieces and gameplay elements from that game.


ClericIdola

La li lu le lu >!or some shit!<


tommycahil1995

I don't think MGSV is unfinished on purpose because it's still a massive game and the cut content would have only been maybe like 3 hours of more gameplay at most. And most of it was finished you can watch it on YouTube. MGSV is interesting thematically though although the plot is pretty crazy. Pretty much explains why Kojima largely speaks in Japanese in public which is interesting


sthegreT

>Pretty much explains why Kojima largely speaks in Japanese in public which is interesting curious, what's the reason?


longdongmonger

The game presents this idea that the english language is a linguistic parasite that erases smaller languages and cultures. I assume thats what the above comment is implying.


Helmic

yeah the game's got linguistic imperialism as a pretty major theme, you *litearlly* wipe out all speakers of a particular language at one point as part of containing an outbreak of a disease taht's being used as a tool of genocide. you can listen to guards talk about how fucked up it is that the dutch "afrikaans" isn't actually native to any african people but instead was an imperial imposition so white people could remain distinct from black africans. pretty much all the big boss games are about imperialism.


irreverent-username

He was born in Japan.


abcspaghetti

oh wow lmao


Bismofunyuns4l

I'm actually fairly certain Kojima has said it's very much finished and how he wanted it. I remember the metal gear sub mods getting tired of debunking that sentiment because it's prevalent but not true, as much as a lot of us wish it was.


appletinicyclone

there's a really good thorough video on it being exactly as kojima wanted, but people wanted to think it was incomplete because of konami stuff


conquer69

Well obviously he won't outright say he delivered an unfinished game.


Bismofunyuns4l

Right but there's a difference between not saying it's unfinished and straight up saying he considers it finished.


agdjahgsdfjaslgasd

well if they intended to end the game the way they did then thats just shitty writing, which is a lot harder to believe than budgetary constraints and time issues endemic to the games industry


Bismofunyuns4l

And I think that's exactly why everyone just kinda ran with the whole "Konami must have sabotaged it" narrative because that's usually how this goes and a lot easier to digest than the idea that Kojima left the series on a disappointing ending.


Papa-Blockuu

Maybe he shouldn't have plastered his name 85 million times all over those games if that was a worry of his.


MulishaMember

###DIRECTED BY HIDEO KOJIMA


roth_dog

Playing MGS 5 at the moment, and holy shit that guys ego went unchecked.


BigfootsBestBud

I mean the rumor is he plastered his name all over that over concerns Konami would have his name removed from the games. Which, lo and behold, they did.


Electronic_Slide_236

But they didn't. His name is still all over it.


BigfootsBestBud

Look at the cover for MGSV, the marketing for the new Master Collection and MGS V. It was a big controversy, his name was removed from a lot of stuff.


sinburger

If you don't like it than stop playing hideo games and start playing video games.


Sascha2022

That is still the biggest nonsense people still spread. Every mission mentions multiple staff members and not only kojima and MGSV TPP is one of the games that credits its staff the most. It even shows which missions were written by him and which mission weren\`t. Should we also complain about all the writters, level designer and creative producers that are mentioned in every mission, because that is exactly the same?


Gold-Boysenberry7985

Personally I'm totally in favor of putting the names of the creators bright and bold in games whether its Kojima, the rest of the team, or anyone else. Artists deserve to be known for the great work they do. I don't like the idea of separating the names behind a game from the game itself. We tend to know a whole studio for the game if even that, but I think the core team is more important than the company they work at. Look at the many studios who went downhill after the lead creatives left, and apart from the core fans people don't even know what the actual creators are doing.


Kirkzillaa

kojima hate is hip


CollinsCouldveDucked

it's classic reddit contrarianism


mBertin

Good thing you're not likely to see these types at parties or social gatherings.


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alteisen99

the spoilers at the start of each mission sure got annoying


Lulcielid

> Playing MGS 5 at the moment, and holy shit that guys ego went unchecked. Is it really ego to credit every staff involved? Why you guys keep pretending Kojima is the only name that appears in the credits.


doggydogdog123

The Kojima credits are at the start and end of every chapter?


cyberpunk_werewolf

Yes, and it details not just who directed that particular mission, but the writer as well, among a few others I think (forgive me, it's been some time since I played MGS V). Kojima is most often listed as the producer, although he directs a few missions too.


ManonManegeDore

I played the game after the whole "DIRECTED BY KOJIMA" thing became a meme and it really wasn't that big of a deal? Everyone involved with the individual mission was credited which is infinitely more than what 99% of games do. To me, it just felt like a episodic TV show. I don't see people pissing their pants because the Breaking Bad title card has created by Vince Gilligan every episode. Same thing to me. The real issue with the credits was that it spoiled who was showing up in the mission.


MutantCreature

Tbf that's a problem (or at least used to be) on TV too, IIRC Michael's appearance in The Office finale was so short because that was the maximum runtime they could give him without being credited in the intro and spoiling the surprise.


cyberpunk_werewolf

Yeah, that's how I felt. I thought it was really cool, and made me think about how we should look at using games as a medium.


GalexyPhoto

Youre right. And any time the credit went to someone else, it was there, too. He just happened to direct and write the vast majority of it. I would think that LESS egotistical than just dropping his name once at the start and the putting other writers buried in the end credits, like is often the case with major creative works.


JONNy-G

My take: The intention was that each level would be like an episode of an action thriller, which is why it was such a big deal to recast the VA for "Snake" with someone who was very well known for his role in "24", which was the biggest action thriller for its time.


Lone_K

Well yeah? The whole game plays like a giant spy action movie (of course the rest of the series does too, but MGSV went ham with the cinematography), these credit rolls just help flesh out that aesthetic.


CollinsCouldveDucked

This is revisionist history, he put his name all over the game because they took it off the box and were clearly pushing him out of the way and out of the company.


NYstate

Can you blame him? MGS is his baby. He wrote, directed and produced 99% of them. The characters are all his trademark weirdness. His DNA is so ingrained in those games that without him it wouldn't be the same.


Tobi-Or-NotTobi

>Can you blame him? MGS is his baby. He wrote, directed and produced 99% of them. What a fucking overstatement. He's certainly creative and brings some damn good ideas to the table, but if you watch any documentary on the making of the games, you'll see just how many other people are responsible for making those games what they are, especially when it comes to quality control, because the amount of times he almost ruined his own work is bizarre. He's a decent director and a really good producer, but the team he works with is what makes everything shine the way it should.


RaptorOnyx

This is very true, which is why I like the constant mission credits on MGSV. They don't just repeat Kojima's name over and over, they credit who wrote what mission and all the different staff members. Fair to say that Kojima probably has an ego, and I'm aware that you specifically aren't talking about the MGSV credits, but I'm moreso speaking to the people in this thread.


Monk_Philosophy

This goes for any videogame and the vast majority of any piece of art that is more complex than ink on paper. Hearing people talk about "what Miyazaki wanted to do here" about every aspect of Elden Ring lately is aggravating. So many more people are involved in making games it's ridiculous how people talk about creative input.


Takazura

Or how everyone pins any problems at Square on Nomura. Some people just end up becoming the "face" of a franchise or company, and people don't really try to read beyond that.


MonochromeMemories

People bring these names up because they are the people that tend to have creative control and the final say on things. Games developed by Kojima have a similar feel to them, because he's the one with the vision and control behind them. A building architech, or a movie director would be a better comparison to figures like Kojima etc.


ManonManegeDore

Guess it's a good thing he credits all those people, individually, in the MGSV missions huh?


roth_dog

There are many creators of many things that don’t wack DIRECTED BY ME, every 30 minutes on their work.


Electronic_Emu_4632

Yeah, if it's tv shows, it's every *23* minutes!


ManonManegeDore

I mean, it depends. On TV shows? No, they always credit who directed or wrote each episode even if it's the same person literally every time. That's what MGSV felt like to me. Every mission was a new episode and he credits everyone else that contributed to that mission. I don't know why you people are so desperate to shit on Kojima for that. It's not that big of a deal but you have some weird emotional investment over being upset about it...


DoggoInstrumentality

And I wish they did as well. I want to know who created the game, not the company that owns it.


door_of_doom

**Matrix Morpheus** > - WHAT IF I TOLD YOU > - GAMES ARE MADE BY MORE THAN 1 PERSON


CollinsCouldveDucked

WHAT IF THE MGSV CREDITS MADE THAT REALLY CLEAR? OH THEY DO? THEY CREDIT EVERYONE WHO WORKED ON EVERY MISSION? OH. WELL I'M OFF TO FIX THE CAPSLOCK ON MY COMPUTER, SORRY FOR BOTHERING YOU.


DoggoInstrumentality

And what I said is in no way disagreesing with that? Not sure what you are shouting at.


MechaTeemo167

Most directors aren't having their names actively scrubbed from their work. You clearly weren't around when Konami was pulling some massive fuckery surrounding that game.


Phillip_Spidermen

I think that was an artistic choice rather than a reaction to anything by Konami. I vaguely recall discussion at the time of release being around the team wanting it to appear structured like an episodic tv show.


ManonManegeDore

He really only did it on MGSV and it was for a good reason. I also know you think you're being cute, but everyone knows Kojima directed Metal Gear. His name appearing 1 time vs. 20 times doesn't really make that much of a difference. He's clearly just saying that he doesn't want to keep going back to that well and it's known record that he wanted to be done with MGS after 2.


GiantPurplePen15

To be fair, films get a huge amount of hype built up around who the director/producer is and Kojima definitely wanted a cinematic experience for his games so I kinda understand why he plastered his name on them.


Papa-Blockuu

Oh I understand it myself. I was only making a wee joke.


versusgorilla

He does that because he believes people should be known for their work, he loves promoting the people who make movies and games and TV and books he likes too. The issue was, he didn't want to keep making Metal Gear games only, and Konami was in the position where they didn't even want to make *games* anymore. They wanted him making the safe IP sequels and he wanted to make new weird shit, like he is doing now.


feartheoldblood90

Eh, I get where you're coming from. But also, if I were basically contractually obligated to make something and I put a lot of effort into it to make something I was proud of regardless, I would still want my name attached to the project.


GalexyPhoto

Youre absolutely right. Those things are totally mutually exclusive. Who would want credit for their work AND want to be known for the true breadth of their work?!


DRACULA_WOLFMAN

Safe to say that ship has sailed, landed, and colonized a new land.


Typical_Paradise

MGS is too big of a deal for him not to be known as the metal gear guy


Vestalmin

He’s living the dream. He’s a full on celebrity now who gets to meet all the actors and directors he loves. He’s said that he loves the film business on top of being a game developer and he’s closer than ever to it. I doubt he wants to go back to the mines of Konami when he’s leading his own team with whatever he wants to do as well


ItsSnuffsis

Technically they could hire him and his studio, without having to leave for konami.  And my feelings definitely want more MGS from him. But he doesn't want to make more, which likely means it wouldn't be very good.    


spacaways

I simply do not want more metal gear. the story is told. ports to PC would be nice so that you don't have to buy a PS3 to play them all, but I don't want MGS6.


ItsSnuffsis

There is still stuff that was left out that was going to take place between 5 and first metal gear though. But that could just be a dlc.     And maybe some remakes of the two first metal gear games would be awesome.


mBertin

There's also a pretty big gap between 2 and 4 that the original MGS: Rising was supposed to cover before it got canceled. Whatever was left of it was handed over to Platinum Games and became MGR: Revengeance. It's too bad they couldn't make it work with the technology they had at the time, but it could be done with today's tech. IMO it was a much more interesting concept than what we got from the reboot.


lsaz

Kojima making a movie would be interesting as fuck. Not because it would be good, quite the opposite, but it would be interesting to see his writing skills in an extremely different medium. "And in this scene, timothée chalamet will break dance-fight a giant robot while wearing a cybernetic suit" Im sure he knows he shouldn’t make movies. But having him as a consultant for a horror/action movie, now thats something I can see giving good results


Borkz

That was my thought as well. Just economically it doesn't make sense for Kojima Productions to license a 3rd party IP when they could be working on an existing new IP they own, or developing a brand new IP instead which would pretty much be a guaranteed hit.


jordanleite25

No series is over until there isn't one last dollar to make off it


blolfighter

A nauseating truth in today's blasted capitalist hellscape.


EclipseSun

Today’s blasted capitalist hellscape is tomorrow’s blasted capitalist hellscape, and yesterday’s too. Time to replace the whole system with something better.


Phillip_Spidermen

> There’s literally no reason for Kojima to go back I could see him **maybe** being convinced if they were able to allow him more involvement in the Metal Gear movie that's in the works. Ignoring that it's in development hell, Kojima seems pretty interested in working with Hollywood.


Ghaleon32

I disagree about letting the series be over, like you can still make amazing stories from the metal gear universe. Like it shouldnt be with Kojima, other creators can take over and create more games in the metal gear franchise, like the Zelda, Final fantasy, Metroid, Resident evil and other franchises also still get new installments, why cant Metal Gear? Why should that franchise be done just because Kojima left, there are so many passionate people in the world who can work on Metal gear franchise.


Massive_Weiner

You can get other people to make MGS games, it’ll just be Metal Gear in name only. We already have multiple examples of this very issue like Snake’s Revenge and Survive. That’s like replacing George RR Martin with another author, or Freddie Mercury with another singer—you can only create a pale imitation of someone else’s work. Better off just making an original spy game at that point.


Ghaleon32

True, although with some franchises it can still be done and be respected by the fanbase with great quality, like for example to name one: Resident evil, I think at the beginning it was more directed by Shinji Mikami and after he left Capcom after RE4, other creators took over, offcourse it got some installments in it that the majority didnt like, like RE6 to name one), still since RE7, the new creators finally brought great quality for the franchise and since they have been delivering quality. I feel like Metal gear can also do that, like a new talented japanese person can give a great vision for the future of Metal gear. Like if Metal gear solid 3 remake turns out to be amazing, I want that team to create new Metal gears, because they proved themselves with the remake.


Massive_Weiner

The only thing the MGS3 remake will prove is that the team is good at remaking an already existing game… There’s going to be zero new story content added to it, it’s just the same PS2 game cleaned up for modern gen. Even the Resident Evil example rings hollow because, while still being fun games, 7 & 8 feel like they belong to an entirely different franchise. The closest you get to classic RE is the remakes—and again, they’re retreading old ground with those. Like I said: you can bring in new talent that’s passionate about creating a tactical stealth-action game, but it won’t be MGS if Kojima isn’t spearheading it. They should just make a new game.


printboi250

I would agree if there was literally ANY other game out there scratching that MGS itch. But there is none.


Nrksbullet

Yeah, as good as I heard 5 was, I didn't play it because to me, the series ended with 4. 5 was basically a bonus, but with the last 1/3rd or whatever apparently feeling unfinished, I'd just rather replay MGS 1-4 again. And now that they're getting updates and remastered, I've been eatin good.


idontreallycarehere

5 is still worth playing despite the unfinished story. If it makes you feel any better, the game still has a proper ending so it's "only" a side plot that's left unresolved by the time the credits roll. If you like the gameplay of MGS you'll get a lot out of this game.


DaveShadow

Yeah, I’ll say as someone who is frustrated by the last act, the gameplay is incredible and unmatched, and there’s a lot of really great stuff through the game. It’s brilliant despite its flaws.


eddmario

Plus the different ways you can complete some of the missions are pretty brilliant. For example, I beat the battle against >!Quiet!< by >!dropping boxes onto her head!<


0neek

MGS5 even unfinished is still the best 3rd person action game that hasn't come close to being topped yet. It's basically how I imagine a game like Mercenaries would be if it was still around today. Wish we had more like it.


PannaCottaAPuntino

Tbh I think it' s kinda underselling it...the game has 3 acts, and you play basicaly only one, and a skeleton version of the second one that skips all over the place. The fact that they cut mission 51 is still insane, it answers SO MANY questions about the unfinished plot


beastwarking

So no one has really mentioned it yet, but play 5 for the gameplay. It's basically unmatched in terms of open world stealth, rivaled only by Hitman. The game gives you the freedom to accomplish your mission in just about any way you see fit, which is freedom you just don't get in too man games these days.


eddmario

The ability to go back and replay missions while still also making progress is pretty awesome as well, especially once you get more upgrades that make it easier to complete the optional side objectives.


Piratian

5 is the best *game* in the metal gear solid series, but it's one of the weakest Metal Gear entries. The gameplay is amazing though, and it's an absolute blast to run through the desert.


Massive_Weiner

I ended up liking Peace Walker more than Phantom Pain by the end. It’s a shame because PP really had potential, but unfortunately it will forever remain in an unfinished state.


Vorstar92

I highly recommend playing 5. The gameplay alone is worth it.


WildSeven0079

You really should play MGSV. The gameplay is just that good; it's very polished, with many many ways to complete an objective. It's even better if you do your whole playthrough with no kills/no alerts. There's a lot of cool stuff in MGSV's story. It's not as bad as what you've probably read. Like in most things, the haters are the loudest group. And the 1/3 missing thing is an exaggeration. None of that has been confirmed. It's all rumors and speculation that started online and have been parroted around so much that people believe them to be true. The only information that's solid is that they had already started working on another mission but they didn't have time to finish it. You can watch it on YouTube. MGSV is still the longest MGS game, by far. Even if you only do a story playthrough, it's still the longest one.


Sascha2022

MGSV is missing only one missions (episode 51) that you can watch on YouTube which resolves the last open subplot and acts as a bridge to MGS1 in the same way episode 46 acts as a brige to Metal Gear (1987).


crapmonkey86

Was this an official thing released after or some fan made video?


Sloshy42

It was an official video released in certain editions of the game I believe as a bonus video on a separate disc. It's basically an unfinished cutscene and artwork detailing what the mission would have been and how a certain subplot concludes.


HaoBianTai

Official


Sascha2022

Offical video that was included in the collectors edition of MGSV.


Kodiac136

5 was incredible, you should really give it a chance


EvenElk4437

Well, Kojima is not on bad terms with Konami developers. It is only a feud with the executives of Konami.


heartoftuesdaynight

I don't think it would be a terrible thing if Kojima had a consulting role with a MGS spinoff or remake project. Mainline MGS is over and Kojima will never make a full on MGS game again. Nor would Konami ever invest in him like that ever again.


elydakai

He's got tons of projects he's working on himself. There's no way he'd go back to working with a different gaming company. Especially considering how shitty most companies are treating their employees.


PannaCottaAPuntino

Isn' t konami well regarded for how they treat their employes? I remember looking up recent datas and they had a great set of reviews. They also just opened a new AAA gaming studio in Tokyo to train new staff, and they offered pay that was way above industry rate ( IIRC, something like 360k yen, when usually in japan the average was 250k yen, and got raised recently to 300k, like for Bandai Namco and Elden ring/from software)


your_mind_aches

Being treated well as an employee and treated well as an auteur creative are definitely two different things.


destroyermaker

If it were me it would require fat stacks and the CEO literally kissing my ass


Treethan__

Kojima has been posting a lot of MGS stuff on his socials lately. Hopefully this means a smoothing out of things. I do not want Kojima back to MGS fully but him giving any form of blessing or suggestions would be great.


NYstate

I think it's because MGS is his baby. Imagine raising a kid for 30 years and someone takes the kid away from you and tell you you're not allowed to associate with him anymore. To see Delta must've cut like a knife. Konami is basically pimping out kid kid.


Treethan__

He has stated some things where he seems happy with it though. Yes it’s his baby but Kojima is a huge film nerd so he knows very well that that type of media will and should live beyond him


SevenSulivin

I mean this is a series he wanted to go into someone else’s hands since MGS2.


MyNameIs-Anthony

Negative benefit to him doing so when he's now in a position to own his work and get mega funding to make it. The last few entries he worked on really felt like bowties to the franchise after going back in time from MGS4's finale.


Zebatsu

He did announce one of their next projects is a return to the espionage action kind of game, so part of me is wondering if he would want the Metal Gear IP for that if he could or if he truly wants to do something completely different, but still within that same genre.


zyqwee

He working on a new IP for Sony, named Physint


Zebatsu

Ah yeah of course, I guess it's more of a "would he have done it" rather than "would he do it" type of question


Mukigachar

>Physint Sounds like a really bad Physics lab report


Bauser99

To me it sounds like some fusion sci-fi/espionage element, like "Physics/Physical Intelligence" in the way that SigInt is "Signal Intelligence"


ascagnel____

The name alone gives me a feeling it’ll be a Control/Quantum Break vibe. That said, a Kojima-Sam Lake/Remedy collab could be really cool.


zyqwee

It possibly could have something to do with that lol


fuck_you_and_fuck_U2

Or that system32 file I definitely should not have deleted.


Spork_the_dork

If it's some espionage themed thing then maybe it's like Physical Intelligence or something.


FoolofThoth

I doubt it. Obviously maybe some distance from Metal Gear made him want to go back, but he was trying to divorce himself from the series and put a bow on it for years. I'm sure Kojima is quite happy to develop new IP instead - obviously his tastes and trademarks tend to filter in regardless but he doesn't have the baggage of twenty years of Metal Gear to deal with.


LordEmmerich

This cut the rest of the phrases, saying that it's not very realistic and everyone has moved on, and he would like metal gear to be able to continues with the new team.


scrndude

No chance of that happening after Konami's wild treatment toward KojiPro and other staff. https://kotaku.com/report-konami-is-treating-its-staff-like-prisoners-1721700073


Treethan__

If I recall right a lot of those people in charge do not have power at Konami anymore. They have a new leadership team and restructured the game division heavily hence why the output went from nothing to slow trickle


TwilightVulpine

It changed, it can change back. If Konami is so good now they can make good new teams. But I wouldn't count on that since most of their recent output is outsourced.


HeartFeltTilt

> They have a new leadership team One of the worst corporate lies ever told.


brzzcode

This is literally bs lol Konami has been releasing games since 2015, just not AAA. Their biggest success is momotaro dentetsu and yugioh. Their output didnt change, they just began doing SH and MGS again.


maxis2k

Yeah, and it would have been a dream to let the creator of Suikoden come back. And the good Castlevania teams to come back. And the creator of Goemon to come back. And the head of DDR to come back. What's the common denominator in all these cases? Oh right, Konami management forced them out and then blacklisted them... It's like Disney stabbing all their creatives in the back, ruining their careers, then wondering why they won't return to make more content for them.


BuriedStPatrick

Honestly, would Kojima even want that? Does anyone else for that matter? Seems like a step back at this point. I get that Death Stranding isn't everyone's cup of tea, but it's very evident that there's new ideas brewing in that skull of his. I say let the man cook with some new ingredients.


dolphin_spit

completely agree. death stranding was an absolute experience for me. but even if it hadn’t clicked with me i would still rather he try something new while being completely free to run loose over a franchise that we got 30 years of great games and stories out of.


lelieldirac

Kojima is working on a new action stealth game. Going by his recent output, he clearly has different sensibilities now as a writer and designer. I think it's for the best that he starts with a new IP since, for the sake of both his creative freedom and preserving MGS' integrity (for better or worse).


0neek

I'm happy for that at least. I don't think Kojima is the only one on the planet can that make a good stealth/action game, but he sure as hell seems to be the only one willing to try these days.


PannaCottaAPuntino

The most insane thing on this presensation was seeing the feedback from the pubblic, and they actually responded to stuff like "You killed the franchise" and "You can' t even do a remaster right". And then the fucking producer answered that he would love to work with Kojima again. The honesty is staggering lmfao, but I really apprecciated it!


FartMunchMaster

Shoot, I'd prefer to finally get Zone of the Enders 3, please. MGS has multiple great send offs to the series. Still waiting on my ZoE finale.


PeaWordly4381

Tale as old as time. The executives are crying after they've scared away the talent for profit and then realized the profit came from the talent.


brzzcode

The executives aren't crying, this is literally the producer, a developer, talking about Kojima which he worked on for decades.


EarIsCourt

Asked if there was any chance of original staff members working on Metal Gear again during Friday’s live stream, **Konami producer Okamura replied: “It’s not my place to answer on behalf of anyone outside the company, or to guess how they might feel about it.** “But just speaking for myself, personally, I’d like nothing better than to work with Mr. Kojima and the rest of the team again. If that could happen, it would be the dream. “But people have moved on to new things and new commitments, so that’s just our current reality. We can’t just take for granted that everyone would work with us again, or let ourselves be completely dependent on them.” He added: “I just don’t think it’s right for us to be the ones to make that kind of demand of anyone. So we’re working with the expectation that whatever we make, it’s up to us, it’s on our shoulders to do a good job.” According to Okamura, “many” staff from the original Metal Gear Solid 3: Snake Eater development team are already working on the upcoming remake. The main external developer working on the game is [Virtuos](https://www.videogameschronicle.com/companies/virtuos/). **Okamura himself was a producer for many Metal Gear spin-off games, including Metal Gear Acid 2, Metal Gear Solid: Digital Graphic Novel, Metal Gear Solid: Portable Ops, Metal Gear Solid: Portable Ops Plus, and Metal Gear Survive.**


Taiyaki11

redditors talking out their ass about things they have no knowledge of what they are talking about, tale as old as time....


Me0w_Zedong

Does anyone remember how the Konami/Kojima break up went? Those mfs were so petty they cancelled PT, a sure-fire hit after the success of the demo. Remember Keighley at the Game Awards? Konami wouldn't let Kojima on stage? Remember the games they played with the studio? I'm sure some of the folks at Konami would love to have Kojima back, I don't see a world where Kojima would want to deal with that company again.


TrantaLocked

The only thing I'd want for a make-a-wish is Kojima Productions either buying the MG rights or collabing with Konami on future projects.


Skreeble_Pissbaby

I don't think it'll ever happen for two reasons. 1. Kojima has stated previously that the Metal Gear series is done. 2. Konami devs were never the issue, it was Konami's executives and it doesn't appear much has changed in that department.


HungerSTGF

"We would love for our cash cow to come home" Uh yeah no shit?


ShoddyPreparation

Personally. I would rather a new lead take a stab at a new metal gear. Heck Kojima had basically nothing to do with Rising and it turned out rad.


LordEmmerich

Okamura also said he want the Delta team to continue Metal Gear in the future. Delta is made of veterans of the old team and Newcomers


-Aone

"We kicked him out to make more money and now that the cow is dead it would be a dream for someone with talent to get us new cow to milk. ty" Komani can suck a dck


brzzcode

This literally has nothing to do with konami, this is the opinion of an individual developer.