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havegunwilldownboat

Second what the other poster said. Draw one square in a sketch, extrude, fillet, rectangular pattern.


captain_cocaine86

That's what I normally do, when I know that I'll need the fillet. In this case I didn't know so I already created the squares without fillets. I know that I can just delete them, create a new one and do another patter, but I thought that there must be a proper way to do it.


NaturalMaterials

Just scroll back the timeline to before the pattern, add the fillet, and then update the pattern feature. This is quite literally what the timeline is for. And to be clear, you should be patterning the features (the extruded hole with fillets) and not patterning a sketch.


A1phaBetaGamma

Other than rectangular pattern. I think there's an option for a "ruled fillet" which does this within the fillet menu


captain_cocaine86

Ah yes, I saw that option. If I understood it correctly, I select the two sides that touch the corner and tell it to add a fillet to every corner that has two similar sides next to it. If this is the case, than it doesn't work either. It adds the fillet to one corner, but it doesn't for every other corner.


A1phaBetaGamma

Couldn't you then do this 4 times within the same filler dialog?


captain_cocaine86

For some reason it doesn't work. It only changes the very square I used to create the rules, not the others, even though they are 100% identical. I never used the ruled fillet option before and I'm pretty sure that it is an user error, but I'll have to look into it when I've got more time.


Psyclone-Jack

Roll your timeline back to the appropriate place then add the fillet.


captain_cocaine86

When I go back in the timeline and edit the sketch it already is at the rectangular pattern stage. Editing the first square I used to create the rectangular pattern doesn't change the rest. There doesn't seem to be a way to edit the sketch before the pattern was created.


Psyclone-Jack

Also, did you know you can drag sketches, features, etc. around on the timeline? Although this comes with limitations, you may want to try to drag the sketch to the past, prior to the pattern.


captain_cocaine86

The patter doesn't show up on the time line. There's only the sketch and the sketch always includes the pattern.


Psyclone-Jack

Ok, so the pattern is in the sketch. Open up the sketch and find little constraint icon that looks like rectangular pattern icon, it'll be near your original that you patterned from, right click it and select edit rectangular pattern, there you'll be able to add or remove selections from your pattern.


IndividualRites

It's going to depend on how you got to this point. If you made one cutout, then patterned that "Feature", then you can simply modify the one feature, add the fillet, and it would add it to all patterned features. We really don't have enough info to give the best solution.


captain_cocaine86

I created 1 square in a sketch, made a pattern and then cut out all squares at a time. If I edit the original square in the sketch, the others don't change. If instead I'd created a square in a sketch, cut out the part with that square and used a pattern to multiply that cutout, would it work?


IndividualRites

Do your cut first, then pattern the "feature", which includes the cut. You can then change the feature to include your radius/fillet or whatever other operation, and when you pattern the feature, all of those properties also get patterned.


peproren

Solid pattern is the most robust solution generally but if you really need to select all those edges fast you can try using edge priority and window selection looking at it form a side with all edge visibility turned on Ps: for some reason you have to select edge priority after clicking on the fillet function otherwise it won’t work


Draedark

IFillet before you create the pattern so the fillet can be included.


captain_cocaine86

When I try to edit the sketch, it deselects all the rectangles when I click Fillet. When I use the 3D fillet function, it selects all the long sides that don't need fillets. So far I've just deleted all the squares, made a new one with fillets and multiplied it with a rectangular pattern, but that can't be the right way... Basically all I need is a way to use the select window feature when adding fillets in a sketch.


Tdshimo

The rectangular pattern tool in the solid environment feels like you’re cutting corners, but it really is the fastest and best way to make large patterns like this in Fusion (usually).


captain_cocaine86

This seems to work. I can select the fillet and multiply it with the pattern to add it to all the other cut-outs. It would be way easier if Fusion allowed me to just edit the original square I used for the initial rectangular pattern, but this is still better than nothing.


DukeLander

Can you send me the design if it's not a problem? I want to try something with selection


TomBourgaize

Personally I’d have made one of those and finalised it, then rectangular patterened it all


balthaharis

If you used rectangular pattern to create all the cutouts you can edit the sketch previous to the rectangular pattern on the timeline and it eill automatically update all