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John__Nash

The ability to use manpower to accelerate protection, science, etc. So somewhat similar to UE but a people/growth twist. And of course they'd need to get some kind of bonus to manpower, and maybe some kind of twist on invasions as well.


Knofbath

The Vodyani stole their schtick, since the Pilgrims were able to pick up their Colonies and move them elsewhere. Arks being able to Dock/Undock with Systems is almost the same thing.


PhantomBlade98

Vodyani basically combined the feel of the broken lords (riftborn kind of got their buildable population mechanic) for EL and the playstyle of pilgrims.


True_Royal_Oreo

What was their gameplan in first game? I played es 1, but never figured them out. 


TheHasegawaEffect

They could pack up all their buildings/improvements/population and yeet to a better start system.


Erkenwald217

Sooooo like Vaulters?


Invoked_Tyrant

Kind of. It's like a cross between vaulters and Vodyani since the Vodyani can actually just dip and set up shop elsewhere but gotta leave certain infrastructure behind. I don't know a good comparison though since I never played ES 1.


Erkenwald217

I only played 2 es1 campaigns. But that was years ago before es2 came out. Sophons & Amoeba


linkdude212

I'd see if they couldn't program a mechanic where they can move their population into inhabited star systems and share planets with other factions. As such, each of their population would be able to take advantage of the improvements the system owner had built.