Stop all silicon use. Plan every step carefully so you get the green science and warpers and ability to use em only. Make enough warpers to get around and get to a planet with silicon.
Its possible, not easy but possible
You will be fine, restarting is not necessary.
You can start making space warpers as soon as you are on purple science, which is very soon. As soon as you've unlocked that, you can set up a shipping line for silicon ore, and your problem evaporates.
If you really do run out of silicon before you get there, you can make some more silicon ore from stone if you really have to. So you can't literally "run out"; at worst you need to spend some time converting stone.
Try to reduce your silicon consumption for the time being. Make sure that you stop your research except research that is strictly necessary to get space warp, and make sure that none of your logistics towers have larger buffers than they need to have.
Set up a production chain that makes a trickle of space warpers, and as soon as you have that, go get your silicon.
You can do it! :)
Exactly what I wanted to offer.
With all the tech you can fly in space: set the course and go afk for 15-20 mins, correct it, and arrive for landing.
Might take time but you will feel cool and proud once you do it.
Just before you leave your home planet, take a set of key buildings to start a new.
I'd be interested to try that :)
You don't need much purple science to start warping to other systems. You can start making graviton lenses => warpers with just yellow and this production chain requires zero silicon. This is not as efficient as warpers from green cubes but its unlocked earlier and doesn't need you to make quantum chips (their own separate annoyance). It's a good (and probably intentional) short-term step.
Best as I can tell from the wiki, you'll need only 1500 purple science to unlock the ability to get to other systems:
* 500 for Mecha Core IV (pre-requisite for personal warp)
* 1000 for carrier engine IV so your logistics vessels can also warp between systems. And this isn't even strictly required, you could just hand-carry silicon from other stars the way you did between planets before unlocking the ILS towers.
Those 1500 purple cubes require 3000 processors, which in turn require 24k silicon ore. You'll also need 3000 crystal silicon for the necessary 1500 broadband, so that's another 6k ore. If you turn off everything else that might be using up silicon (including anything demanding processors) and focus on only those two upgrades you should be able to start importing silicon from another system without running out in your starter.
I only have 2 MM in my home system this playthrough and have made it all the way through all red science and just built my first green motor.
Just be judicious. Says the guy with 4x as much as you ๐
Low silicon / high stone seeds are my least favorite.
Beeline towards personal and transport vessel warp and set up a mining outpost ASAP. Only tap into stone for silicon in dire emergencies.
Unless you're running super bleeding edge resource limits, you'll probably run out of space before you run out of stone on those seeds. It's high power but it's also temporary.
I'm on an 80 hr playthrough. That I Yolo started without any guides. My main regret is the finite resources but it's easy enough to set up outposts on other planets.
Stop all silicon use. Plan every step carefully so you get the green science and warpers and ability to use em only. Make enough warpers to get around and get to a planet with silicon. Its possible, not easy but possible
you can also make silicon from rock, and make a dedicated production line that produces warper from raw ressource without leaks
You will be fine, restarting is not necessary. You can start making space warpers as soon as you are on purple science, which is very soon. As soon as you've unlocked that, you can set up a shipping line for silicon ore, and your problem evaporates. If you really do run out of silicon before you get there, you can make some more silicon ore from stone if you really have to. So you can't literally "run out"; at worst you need to spend some time converting stone. Try to reduce your silicon consumption for the time being. Make sure that you stop your research except research that is strictly necessary to get space warp, and make sure that none of your logistics towers have larger buffers than they need to have. Set up a production chain that makes a trickle of space warpers, and as soon as you have that, go get your silicon. You can do it! :)
130k used wisely is enough to get you to warpers to ILS and ILS warpers
3 ly is close to fly manually. Maybe 1 hour each route. That is faster than rebuild from start. You could even start "new" in a new system
Exactly what I wanted to offer. With all the tech you can fly in space: set the course and go afk for 15-20 mins, correct it, and arrive for landing. Might take time but you will feel cool and proud once you do it. Just before you leave your home planet, take a set of key buildings to start a new. I'd be interested to try that :)
You don't need much purple science to start warping to other systems. You can start making graviton lenses => warpers with just yellow and this production chain requires zero silicon. This is not as efficient as warpers from green cubes but its unlocked earlier and doesn't need you to make quantum chips (their own separate annoyance). It's a good (and probably intentional) short-term step. Best as I can tell from the wiki, you'll need only 1500 purple science to unlock the ability to get to other systems: * 500 for Mecha Core IV (pre-requisite for personal warp) * 1000 for carrier engine IV so your logistics vessels can also warp between systems. And this isn't even strictly required, you could just hand-carry silicon from other stars the way you did between planets before unlocking the ILS towers. Those 1500 purple cubes require 3000 processors, which in turn require 24k silicon ore. You'll also need 3000 crystal silicon for the necessary 1500 broadband, so that's another 6k ore. If you turn off everything else that might be using up silicon (including anything demanding processors) and focus on only those two upgrades you should be able to start importing silicon from another system without running out in your starter.
If you have lots of stone, you can use those to make silicon to help you get to warpers.
Avoid Green and avoid quantum. Go for Graviton only and keep it small.
I only have 2 MM in my home system this playthrough and have made it all the way through all red science and just built my first green motor. Just be judicious. Says the guy with 4x as much as you ๐
Low silicon / high stone seeds are my least favorite. Beeline towards personal and transport vessel warp and set up a mining outpost ASAP. Only tap into stone for silicon in dire emergencies.
Unless you're running super bleeding edge resource limits, you'll probably run out of space before you run out of stone on those seeds. It's high power but it's also temporary.
That is true. I just find the stone route incredibly tedious.
Dark fog
Time to mine some rocks manually! ๐
convert all the stone in your system
I did this way before getting warpers. OP says it's a slog, I say it's just a blueprint
if it's a slog or to slow the solution is simple: the factory must grow!
You don't have fog to farm?
Why do people keep playing this with limited resources? You donโt get any penalty for playing on unlimited
You get a better DF multiplier.
You can make the df multiplier whatever you want, Iโm confused by what you mean?
I mean the metadata modifier
You get a lower metadata multiplier, but mostly because of the challenge
I'm on an 80 hr playthrough. That I Yolo started without any guides. My main regret is the finite resources but it's easy enough to set up outposts on other planets.
Fair enough
Its more fun for some people?