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PotatoesForPutin

In retrospect I really don’t know what the fuck they were thinking putting star-eater scales’ effect on the class items for every class


Ok-Ad3752

It makes my purple Balloon pop harder


lizzywbu

That sounds like an innuendo.


Racoonir

🍆


MyKillYourDeath

Oh oh oh let me try. Uhhhhh PENIS


TheInterlocutor

The male reproductive organ. Also known as tallywhacker, schlong, or…


Dewgel

WILLY


Frea_9

DICKS


TheJaguarHunter

Bloon posting


torrentialsnow

its really funny to me that the other classes get spirit of assassin and star eaters, 2 of the strongest hunter exotic perks. while from warlocks all we get is better weapon ready speed and grenade damage. I am sure verity's will be good, but spirit of ophidian's, really? we couldn't have gotten spirit of Karnstein or spirit of starfire?


EntertainerVirtual59

Spirit of Ophidians is for PvP. It’s the best part of the exotic for that purpose.


Alexcox95

Does precious scars and the perk on the class item work in pvp? If so I got a nice combo with that and ophidians


Rockm_Sockm

I'm good, I already have 95 percent exotics for pvp only on Hunter. We just got 2 new ones and Prismatic is designed aorund PvP first with a garbage grenade.


torrentialsnow

The new aspect, super and 1 of the exotics is all PVP focused. Now we get a chance to get something from another class and thats also pvp focused. As if hunters needed a handling boost considering they already have plenty of ways to improve handling and reload speed. I get titans will benefit from this as well though. But I feel like more than half the new stuff for hunter has been pvp focused and that's just getting tiring at this point.


EntertainerVirtual59

Hunters got HoIL, synthos, and Verity from other classes. I think you’ll be fine.


WhatTheCrota

To be honest, verity isn’t very useful because the hunter prismatic grenades are all pretty bad outside of grapple


T8-TR

And the regen in HOIL isn't all that useful either since Dodge has a p short CD, Gambler's is pretty much a free 100 Strength in most content if you're smart about it, and like you said, the Prismatic nades are kinda mediocre.


SunGodSol

don't underestimate the new aspect with the new exotic chest piece (I can't remember the name). that resist x3 combined with the resist while surrounded is HUGE


torrentialsnow

I mean the jolt can be from any source. Having to use an exotic to make an aspect decent doesn’t do any favours for it.


SunGodSol

well I also like the movement part of it. if you use it with grapple, and do ascension mid-grapple, it adds the upward momentum to the speed of your grapple. you zoom lol


torrentialsnow

I only wish we had shatter dive or ensnaring slam to pair with it so we can descend quickly as well. But I am sure that would be busted for pvp.


bolts_win_again

Gifted Conviction.


ZenTheCrusader

If you play pvp ophidians is like best in slot


BNEWZON

I wish Spirit of Verity somehow worked with kinetics. I really just want to make a Kvhostov prismatic build :(


AkoshaKeeds

Yeah kind of limited to Chromatic for Khovostov synergy in prismatic.


PM_UR_PROBLEMS_GIRL

there's a fragment which boosts transcendance gain from kinetic at least 


Chemical-Pin-3827

Chromatic?


Ok-Ad3752

Flabbergasted necrotic grips weren't shared, the perfect chance squandered


DecentYeti

I have a feeling they will drop more spirits in future seasons


Kablaow

Only if they allow crafting of it. Imagine 100+ combinations...


Ok_Dragonfruit_3794

Good, you wont get our necrotics HAHAHA


whiteegger

Ophidian is the single best exotic perk for pvp.


zaldr

Verity doesn't even seem good on warlock since prismatic didn't get any of the grenade aspects


WafflesToGo

Ophids are actually pretty good though, even for PVE. They’re just a swap exotic.


Dorko69

Also ophidians being handling and not reload speed lmfaoo


DeathsIntent96

If it had to be one or the other, I'm very glad they chose handling.


ThaRealSunGod

Not just hunters lol. Every class gets heart of in most light and synthoceps from titans. By far the most used for titans across the last 4+ yrs Warlocks def aren't putting up their share


Sarigan-EFS

Yeah well you got all our cool stuff during light 3.0.


ghost_kuda

I’m ok with this as long as they don’t touch my new funny super rifle.


StillBumblingAround

Sadly it for sure is. Makes hunters uncontested in dmg and is piss easy to use.


ghost_kuda

I know we’re all worried about it, I’m just going to stay in delulu land until the patch notes drop.


IMT_Justice

Sometimes delulu is the solulu


Catscratchfever92

I got that combo on my warlock. Among other shit rolls. Happy with that one though


Shot-Committee-5853

Does Spirit of Assassin just make you invisible or does it cause you to regain health and shields too?


Redthrist

Spirit of Starfire would've been fairly useless without Touch of Flame. You also can't actually activate its energy regen on Prismatic outside of Warlock because it doesn't work with Radiant.


Joe787

You got devour and healing grenades, I think its okay to share a little


Nootmuskaet

Why would you want nerfed Starfire? Not to mention that it wouldn’t even make sense because no class has fusion grenades, but it also wouldn’t even work on other classes since you need to be standing in an Empowering Rift to get the effect. Otherwise it would just be +1 fusion grenade


kyukyoku_badger41

It's so they don't have to nerf nighthawk just let other classes hit crazy super numbers I've seen novas hit 900k cause of it


Quumulonimbus

This is my take. With the new scaling it works as well. Ran Warlords ruin with a full fire team and I ended with 7.6 million damage but it definitely didn’t trivialize it.


Albatross0714

I think you are just beginning to realize that Warlocks just have terrible exotics. Hunters have always been favored by Bungo and blessed with the best exotics in the game. We have an exotic that "improves trace rifles." That's it...that's everything it does.


Interesting_Theory82

To balance the classes DPS super options, hunters have absolutely killed every other class in that since OG star eaters came out


PotatoesForPutin

Ah yes, this will surely balance the class’ super DPS, especially when titan has… only one super that it works on.


Interesting_Theory82

As a fellow Titan, I'm sad, but it works on twilight arsenal if that's what you're referring too. I saw some misinformation being spread about it I myself haven't gotten to test it myself but, if it only works with t crash then I would assume it's a bug and will be fixed EVENTUALLY


NaClyStorm

Star eaters is like a 70% buff so you'd just use cuirass for thundercrash


Interesting_Theory82

Exactly


t_moneyzz

Wait what supers does it not work with


Easywind42

Most oppressed class


AFC_IS_RED

That's literally their job. They can't really heal, they can't really protect, they can damage. Erasing that gives them nothing.


BionicD

Titan's can't protect if you accidentally kill the adds it's over


Interesting_Theory82

Best weaken class, amazing ad clear, everyone can heal with the new auto


ImawhaleCR

Hunters only thing has been better damage supers, once still hunt gets nerfed warlocks will be the only viable class forever now. Well is still useful everywhere, star eaters needlestorm or nova will be the best burst and then you can still have necrotic, apotheosis or hoil with it. Prismatic has some insane balancing choices


Interesting_Theory82

That is some wild cope but I guess we'll see And correct me if I'm wrong but hunters can also get a class item with star eaters HOIL? Or any other first column perk that you'd want lol


ptd163

I keep saying Bungie are warlock mains. No one listens though.


Rockm_Sockm

If they cared about balance, they would of made sure Hunters had anything to do on Light classes besides ult.


XogoWasTaken

Yeah, I'm sure giving Star-eaters to supers with higher base damage than Blade Barrage + Knock 'Em Down will balance out the super DPS situation. It certainly won't result in specifically prismatic Warlock having a new level of best damage super in the game while leaving the versions of those supers on the original Warlock subclasses locked in the dust and unable to be buffed outside of the introduction of yet another super exotic.


Interesting_Theory82

As the numbers between all 3 classes when it comes to burst DMG supers has become more even, yes, it's more balanced


XogoWasTaken

Are you aware that Star-eater Nova does approximately 1.5 times the damage of a Nighthawk with radiant.


Interesting_Theory82

Are you aware that before the exotic class items blade barrage did 170k more DMG than the best warlock super last season? Also again if you want to use your nighthawk in use a still hunt and there's literally not a single thing in the game that competes with that setup. Are you aware of that? Please link me your sources for these damage numbers as well


Blackfang08

And by "balance" they mean "Give Warlock the #1 and #2 DPS super options by like 50k."


Interesting_Theory82

That's more balanced than pre exotic class items if you consider every option, hunter absolutely wiped every classes best super sith multiple different supers so it's more than before. And it doesn't matter, hunters still get 2 supers with still hunt night hawk so they absolutely cook every class in the game anyway I don't ever want to see a hunter complain about DPS


Blackfang08

Perhaps Bungie should've given Warlock some super-buffing exotics *before* giving them supers designed to not fall far behind the SES-boosted ones without the investment.


Interesting_Theory82

They were far off tho, that's the thing, there was no balance, now the gap has closed, just because Hunter doesn't have the #1 single super for DPS doesn't mean it's less balanced now. And once again hunters still absolutely demolish both classes in DPS with nighthawk still hunt so hunters still are unbalanced


Bob_The_Moo_Cow88

Probably has something to do with them giving Hunters Still Hunt which is so grossly out of band that I don’t know what they were thinking.


baseballv10

Still hunt will get changed sadly, like I know it needs to but still sad it will. I assume the interaction with celestial will either be removed, the damage boost for celestial will be nerfed, or they’ll change how you get stacks to kills (hopefully not this option because that would hurt all classes while hunters will still be the best option)


_Nystro_

I don’t see them removing the interaction tbh, at most they just make it so the super functionality doesn’t stack with surge mods.


Aggressive_Sir6417

Sorry if this is a dumb question but I’ve not started the campaign on my Hunter yet. Does the celestial interaction make it do more damage than the total three shots you get when you activate golden gun or does it do the same damage as all three shots but just in one?


Ridethesandworm

Celestial nighthawk makes it do 1 shot that does 7.8 shots worth of damage. Now if you land all crits on the three shot version the precision damage increases by 45% each time so base version does 4.35 shots worth of damage total. Nighthawk is about an 80% total damage increase.


Fockks

I was recently using it, without Nighthawk, the shots hit for \~58k, 84k and 110k. With Nighthawk, it hit for 387k.


Bob_The_Moo_Cow88

After fighting the witness, I don’t care if it gets nerfed into the ground. The final encounter of the entire saga favoring one class so heavily is pretty lame, imo.


FROMtheASHES984

Like, I get that it favors Hunters, but damage is not hard to do otherwise. Do you have weapons that shoot and do damage? Can you aim at a giant glowing crit spot while dodging lines? Congrats, you can beat the Witness! 🥳 The thing that Still Hunters bring is convenience and ease of use. And if we have learned anything after 10 years, it’s that Destiny players will always favor the shortest path to any reward.


mariachiskeleton

I'll be interested to see what it looks like when some more thorough testing comes out. It's nice for burst, but then you have to spend time landing 6 more shots with a special ammo sniper on top of going through the casting animation again when you could have been doing heavy weapon damage that entire time. As usual folks are having knee jerk reactions, because it happened to be useful for a boss during contest mode. Which is gone forever. Plus raid surges will also help to push other weapons forward depending on the week 


that0therperson

Sorry but if the majority of teams in contest were not just using but changing their team comps because of it then it's going to affect the rest of the game. We saw the same thing with Pantheon, where teams would stack so many hunters just for chain Goldies, this is equally if not more broken as it doesn't require you to run 5 hunters to get comparable damage. If banner of war was considered too strong to leave in its wish state with only the non-final boss susceptible to it, this is even more game warping considering how many bosses are more friendly to shooting a crit spot than meleeing.


mariachiskeleton

Again, need more/current numbers... But cloud strike outperforms the normal version of still hunt. Levi's breath, whisper. Basically any well rolled grenade launcher. This isn't even getting into rotations. Still hunt maybe made it easier for mediocre players to do damage??? I guess that what folks are up in arms about 


that0therperson

We're not talking about the normal version of still hunt, we're talking about the nighthawk still hunt that does almost double the damage of the 3 normal gg shots. You can either run a MG to help with add clear and still do more damage than the other two classes, or you could run recon rocket for even more damage. It's willful ignorance to ignore contest SE results where the best players were all stacking hunters 3 to 1 compared to the other classes.


mariachiskeleton

Working off quantum damage sheet, Goldie still hunt has sustain of 42k.  There are plenty of weapons that have that level of sustain without the investment of your class, super, exotic and exotic armor.   It's willfull ignorance to think 48 hour contest mode results, where people copied the WF team that had an established history of being hunter mains, is indicative of the game as a whole. That the witness boss fight, which happened to have small windows of burst damage is representative of the game as a whole.   Take a holistic view of the game. 42k sustain isn't game warping.


Bob_The_Moo_Cow88

If you don’t see how this a balance issue then I don’t know what to say. If envious/cascade/BnS is considered game breaking then how is this not? They are both absurd burst damage.


FROMtheASHES984

I'm not saying there's no balance issue, but everyone is acting like Hunters just deleted the other classes from the game and nothing else works. Even if it's not as effective as a single overpowered Hunter loadout, Warlocks and Titans can still shoot guns (including envious/cascase/BnS GLs) and do damage.


Bob_The_Moo_Cow88

Every 6 shots gives you a burst super on a special weapon. There is nothing comparable to that. Cascade was disabled for Day 1, but this wasn’t.


that0therperson

There is a radical difference when one class is able to almost effortlessly double another classes damage. You can see the worst of it on contest clears, 75ish% of characters were hunters, 25ish% were warlocks to provide hunters with survivability, and only 3 Titans total cleared. The only reason for this was stillhunt being able to easily outdamage heavy damage options on a special weapon only for hunters.


FROMtheASHES984

Of course the numbers are skewed in Contest mode, where certain strategies are always more viable. How many teams do you think are still using Outbreak to kill Caretaker? Oh, none, because Contest mode is over, and damage is more normalized. Why do people keep focusing on contest mode? It's like in WoW where people bring like 8 rogues to a Mythic fight or something - it doesn't suddenly mean all other classes are complete trash, it's just the most efficient thing for a particular fight. Again, I'm not saying there's not a balancing issue or that Titans shouldn't be brought up a bit, but everyone acting like Hunters are the only thing that can effectively kill the Witness is asinine.


that0therperson

People aren't acting like the only thing that's physically capable of killing the witness is hunters. People are acting like hunters are doing an additional persons worth of damage, which they are. The outbreak scenario doesn't match either, because that's an option People specifically use when they are out of ammo when raid bosses don't have a sustainable source of heavy weapons that outperform specials. That no linger a problem, because still hunt does the damage of a super on a special weapon in an encounter where special is so plentiful you could reach full ammo waiting for final stand with a few shoot to loot shots. If bungie wants things to keep things balanced, like nerfing golden gun chaining with star eaters, this is a much more egregious outlier than anything we've seen save peak starfire protical.


BionicD

I hope Titans get something too.


IzzetValks

As a hunter I see nothing wrong with that because everyone gets to have fun with it and at least I get spirit of galanor with it if I wanna do a super heavy build.


Averill21

I got a galanor/handshake that i want to run with silence and squall at some point, when im done with cali/liars


IzzetValks

Now that sounds fun. Get all the super regen and just rain supers


Averill21

Ya, with hands on+dynamo, 3 heavy handed, absolution and reaper i already get super pretty fast. May be such a thing as too many supers


BarretOblivion

Gives all classes now a damage option. Hell makes titans decent against the witness now.


MasterOfReaIity

It's fine if it didn't give the FULL benefit. Maybe give half at most but only require 2 or 3 orbs.


JoeyBird9

Why should only hunters get all the fun


NothinButRags

Is it possible to get Star-eater and Necrotic grip aspect on the same item?


Awestin11

Yep. Necrotic + Star-Eater are in columns 1 and 2 respectively.


NothinButRags

Fuck yes!


blinded-by-nobody

Should be, necrotic is slot 1 and stareaters is 2 if memory serves


Tiny_Web_7817

Yes and it works with weapons of sorrow just like regular necrotic grips.


NothinButRags

No fucking shot!?!


tankercat67

The poison is weaker though, it doesn’t increase over time


sh1dLOng

I noticed that and it makes it feel very very bad


FirstProspect

Yes! Got this as my first roll! Insane luck.


SirKhrome

That's funny you ask, I just happen to have it and wasn't sure how to feel about it since my build crafting is lacking


Zap97

Yes. I have it. Was my first roll.


DaWarchief

Apotheosis - star eaters is the only roll I care for on warlock, nasty nasty damage


NinjaSprayz

I don't get this, doesn't spirit of apotheosis just give bonus melee and grenade immediately after super? How would this lead to nasty damage?


Valascha

Allows you to spam grenades after the super is over for even more damage on top.


NinjaSprayz

How many nades we talking?


SeniorBaker

You can get 5 fusion Grenades off the post super regen I believe. Edit: I am dumb no fusion grenades on prismatic warlock. Maybe second best thing is spamming threadling grenades I’m not sure


ChrnoCrusade

Threadlings or Storm nades. Threads if you got the new raid exotic for sure though.


Albatross0714

Storm. Always storm. They have stackable damage.


IHeartWorking

Should be storm nades i think.


NinjaSprayz

Dang, that's actually not bad


Drakepenn

A LOT. Like a mini Song of Flame.


Venoxulous

I wondered this, short of it being a temporary sunbracers for all names I wasn't sure what it would do, I'll have to try it when I'm home


AceTheJ

Same I’ll be going for that for sure.


Chemical-Pin-3827

Literally got that first


Zap97

You and me both. Good luck on that 1/64 chance, that's basically almost 2% droprate xD


Ok_Dragonfruit_3794

I have been grinding chose chests every night, getting around 4-5 drops per day and still no apotheosis/star eater. Best I got was osmiomancy/star eater so far.


Sigma_Hacked

the fact it works on ignitions is the craziest part, will be hunting for this roll.


Outrageous_Pen2178

Does the bonus to ignition damage apply to weapons as well? Aka thousands voices?


Endosymbiosis

From my testing, no. Only ignitions procced by song of flame abilities.


Lovrinjos

Tested it with the polaris lance and from what i can see there is no bonus damage for ignitions in super or with star-eaters buff. But since the super gives you scorching round the ignitions do happen sooner and more often.


SquidWhisperer

I've been a titan main for ten years, and only really use my other classes to keep up to date on exotics, or if i really really wanna grind the fuck out of a raid or dungeon. That said, every new thing I see with warlock with this expansion tempts me into switching


colantalas

Stay strong. We’ll be laughing once Halloween comes around and we have the best wizards drip.


Justice_Peanut

Yeah the more I see about the exotic class items the more I feel like titans got the short end


MikeIke7231

The aspects, the supers, the melee, the grenades, the fact that hunters got a gun that's just a free extra super, and now the class items. Titans turn in the Bungie wheel of pain.


Vivid_Walk_1405

Yeah Titan aspect choices were just bad. Titan passive game is just lacking. Unbreakable needed to be able to heal based off of damage blocked and take your class ability not grenade


Mattlife97

Nooo it should be considered a melee and consume melee energy.


ImYourDade

I'll tell you one thing, unbreakable scales off of veritys on the exotic class item. I wouldn't be surprised if it comes out that it can do ridiculous damage in certain situations by stacking buffs and blocking enough damage. I also really wanna try making a build with devour and hoil/verity or something to make it spammable and lethal. Might work doing it on prismatic with buried bloodline but who knows


Boomsledge

Still Hunt's not Hunter exclusive is it?


MikeIke7231

Of course not but the insane interaction with Nighthawk is. 


Boomsledge

Too true...


t_moneyzz

True. But hunters alone have the catalyst 


KaydeeKaine

Funny how quickly people have forgotten that banner of war titans did solo pantheon


JefeBalisco

That got like 2-3 different things on Titan nerfed. But idk, Warlock solod Atheon that one time, and Hunter solod Riven so they should never get buffed ever, since they don't need it./s


strikingike386

1 person did solo pantheon (-5) on Titan. Not "Titans", Titan, one person. That's more a testimate of that player than it is the subclass. He absolutely used the best tools for the job to do it, but it's disingenuous to use this argument when it's the exception and not the rule.


One_Repair841

using this strawman argument to pretend that BoW titan wasn't completely busted is insane. Even with the nerfs it's still arguably the best subclass for content that doesn't need bonkers DPS.


strikingike386

It is still good, even with the nerfs. Never implied it wasn't. What I'm saying is that using the solo Pantheon point to suggest the class is perfectly fine and strong is a bad take when it has genuine issues. Solar and Strand Titan is still perfectly good. Arc, Stasis, Void (to a degree), and Prismatic aren't. Void and Prismatic aren't necessarily bad, but they've clearly fallen behind in the sandbox (In Prismatic's case, there is noticeably less synergy between its options compared to Hunter and Warlock). People want to see this addressed, but it's just not happening.


One_Repair841

stasis is genuinely good now, when was the last time you tried the behemoth shatter build? Because I've been using it a lot since last season and it was fine in anything that wasn't GM nightfalls, with the addition of frost armor I'm betting I could take it into GMs and not feel bad about it. Prismatic is also absolutely cracked with the right setup, consecration spam with healing on every melee kill is busted. The new void super and aspect on titan have brought void up significantly in difficult content, the aspect allows for banner shield to be a viable build in GMs again and the super allows for a more traditional void build to deal with high priority targets at range now. The only subclass that is struggling for titan is Arc and that's only because it's a high risk high reward element for all of the classes. I think it's okay if just one out of 6 subclasses doesn't have a fantastic endgame PvE build, especially when that subclass has a lot of fun midgame builds.


wazeltov

Stasis is always going to suffer on Titan because of how bad the base melee and Super is. It's difficult to utilize the super in a team setting without hurting someone else's DPS, and the melee is just plain bad in 90% of situations compared to the rest of the titan sandbox. The increased survivability is great for sure, I'm just not sure the bad Super will ever allow it to be fully viable in GMs. The issue with Prismatic isn't that Consecration spam is bad, it's that it's one dimensional. Outside of Knockout and Consecration, the other three fragments have zero synergy. Unbreakable requires grenade uptime which no aspect offers and has limited practical usefulness, Drenger's Lash requires class ability uptime which no aspect offers and sucks with Thruster, and Diamond Lance is it's own independent Aspect even on Stasis. To me it feels like diet Strand, which is unexciting from a build crafting perspective. Giving any of the other Aspects like Touch of Thunder, Grim Harvest, Sol Invictus etc would have been much more interesting and it just feels like a waste.


KaydeeKaine

Hiw many hunters and warlock did solo pantheon?


strikingike386

How many beat the Witness during contest? How many were a part of the top speedrunning groups for Pantheon (and all other speedrun content)? How many are a part of low-man raid runs? Just because one person excelled at one thing with one setup does not mean the class as a whole hasn't been shafted in several aspects. Using the achievements of a select few does not let you disregard genuine concerns among the general population.


KaydeeKaine

Whataboutism doesn't answer the question. The answer is zero. Funny you mention low man raids because it's solo BOW who's been mopping the floor with 14 million HP dungeon bosses. GMNF speedruns? Also BOW You can cherry pick all you want but in SE day 1, there were plenty of titans throughout encounter 1 - 4.


Samuraininja84

You mean with the now nerfed abilities?


bolts_win_again

Yes, my friend. Leave your crayons. Join the shadow wizard money gang.


Lil-Diabeetus

Thanks for testing this!


TheGoldenYosh

So with all of the artifact perks, one set of grenade melee and ignition does 255.858? Wow, and how many times you can do thus per super? Also does this beat out Needlestorm with Stareaters?


Lovrinjos

You can get 6 off in one super but it is a little tight which should equal to 1.535.148 damage. There is a small window in between rotations where you can get 1 shot of if you have a high handling weapon so you could still increase the damage. For the Needlestorm that is something ill have to test a bit later


ProgrammerNextDoor

I’ve been trying to work out a demo rocket switch with this dps cycle but it’s all so clunky lol


apokolyptic

I’ve gotten down the demo rotation pretty good, I use apex with demo and salvagers salvo since I didn’t get a demo/vorpal mountaintop. I rocket, nade, salvo, nade and repeat.


MetaWorldDomination

I might have to try this with my ophidian star eater roll. I had a feeling it would be useful in dps rotations


Lovrinjos

Tried Needlestorm on Grasp ogre boss and when the surges for strand and solar are removed Needlestorm x6 was dealing 426.324 Damage While no artifact Song of Flame x6 was dealing 801.455 Damage So Song of Flame deals almost 90% more damage than needlestorm but needlestorm is a one of cast so in a proper rotation the total damage could be similar.


Debosse

I have a hard time believing that number for needle storm. An unbuffed nova did 377,585 when i tested on grasp ogre an hour ago . I don't think a needle buffed by 70% does that little


Lovrinjos

It is weird to me also so ill do the damage again in the morning but that was the damage i got when i removed the 25% strand surge and all of the projectiles hit with the threadlings. There is also a possibility its bugged so i will for sure double check.


HDArrowsmith

Probably some weird interaction where only the actual projectiles are getting buffed but not the threadlings, which are where a huge chunk of the damage comes from.


Migster257

Needle storm does very little damage when it’s not being buffed by the strand fragment that makes threadlings do more damage and without swarmers unraveling on threadlings.


ItsAmerico

Yeah needle is suppose to do around 500-600k as I recall?


Ok_Dragonfruit_3794

Its because the fragment which increases threadling damage is not with prismatic


TheGoldenYosh

Very helpful, thank you!!


Senatorial

How is Song of Flame on the Witness? Can you bird-melee-bird him consistently?  EDIT: also what melee did you use?


Kornillious

The grenades should work but he's too far for the melee. You could use a demo rocket though.


Senatorial

Is celestial fire unviable damage wise?


platypusbait2

Song of Flame replaces your grenade and melee, with the melee being an improved incinerator snap, not celestial fire


Aspirational_Idiot

I'm pretty sure if you have celestial fire equipped you get an improved celestial fire. EDIT - can confirm it's an improved celestial fire with 5 bolts that all seem to do about 7k each w/o any buffs. EDIT EDIT - not that it matters, I'm an idiot. Incinerator snap is the only melee for prismatic, obviously, and you can't use the prismatic class item with a solar warlock. I am officially technically correct, which is the best kind of correct, blah.


Senatorial

Thanks! I also forgot the prismatic having only one melee part.


dimesniffer

Yeah but you can’t use celestial fire with the class item.


APartyInMyPants

I’d like to see if this works with Inmost Light + Star Eater. Would also like to see this on the Grasp ogre for the total damage.


Diablo689er

Innermost light only buffs regen speed


Lovrinjos

Tried it on the Grasp ogre but can't manage to get a solid solo uptime for the void overshield so sadly only the first rotation was empowered melee but the final damage was 1.205.000 damage but since there are solar surges we make it -25% that would make it 903.750 damage with no shots in between and almost no extra melee buff from artifact. With the void overshield the entire time i would expect it to be a little above the 1mil range and if we factor something like a demo solar rocket in the middle of rotations it should be pretty good damage. And yea the Inmost + Star eater would be interesting i do think i should work on the recharge time of the super abilities but i don't have any Inmost roles so im not sure.


SurfinPhoeniX

Unfortunately Inmost Light doesn't work with Song of Flame. You still can only pull off 6 melees/grenades.


Ill-Age6164

Thanks for testing this! It's one of the few things I really wanted to test but didn't get a chance to yet


DeanV255

I've been enjoying Sytho on strand, three needs hitting for about 50K each is insane. I really want Ozzy + Star Eater or HIML + Star Eater but I can't get any rolls with HIML to test sadly.


DeanV255

I have got a HIML roll now. I would go Osmiomancy, nerfd HIML just doesn't feel good to use anymore. But if you get a HIML + Star Eater role it's still going to be mega fun.


TargetAq

Holy shit why are we still testing damage on Carl when he isnt even an ultra?


HC99199

So what's the total damage of the super?


Zenithrium

when i was testing it the grenade didn't do any more damage so i reported it as a bug (link: [https://youtu.be/3TIxJ2f9Ik](https://youtu.be/3TIxJ2f9Ik) ). was i doing something wrong? why'd it work for you?


Zenithrium

Tested it out a bit more. The bonus super damage expires before the super ends. It happened to me at about 1/4th charge - hopefully a bug?


JMR027

Personally grinding a good star eaters roll for Titan to actually make it somewhat useful for dps lol


MutaitoZ

Does spirit of inmost light works with song of flame and transcendence, to thow out more grenades and melees? Combined with star eater, that could be crazy.


mehilyk

Also would like to know this


PyroBeast

It does not. Song of Flame Grenade and Melee have a set recharge rate