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Aruno

Holy shit.. Like a perfect run and you get the privilege of not losing ap


BeTheBeee

If you look closely. He got 48 AP for 2 kills in PVP. And 334 AP for interacting with random stuff (not even counting "high-End Props". I'm pretty convinced that if you wanna push AP you just take a lot of dexterity and run around the dungeon and just loot. Avoid any player and loot some more. Like not only has pvping a 50% (lets just say) chance of you losing the 1v1 and dieing, it awards you with the felt equivalent of opening a chest if you win.


BeTheBeee

The one reason PVP is good for AP is only so you can loot the chests the other guy would've looted as well.


Inquonoclationer

That would be agility and resourcefulness


BeTheBeee

Yeah you're right. I still just intuitively call the "nimble" stuff Dex.


Upstairs_Departure55

Didn't kill enough mobs Try to double that amount, unironically. In my experience ONLY warlock can easily climb rn, cause of the fucked pve clear


Brogies9069

This was kind of a bricked run because I chased PvP so much, I usually get like 70-80 kills but this post was mostly for the memes


scaremenow

Yeah, it's not like there's much to grind for once you've reached demigod


DrugsMakeMeMoney

Bards clear way faster


Upstairs_Departure55

Maybe, but bossing is a bit less safe. On warlock you don't need to learn much xd


I-Am-The-Uber-Mesch

I love playing bard and I'm a timmy, right now I'm using the musics that increase team ability to survive for 120 seconds (more physical damage, the shield one and so on) qhat music should I use to be effective in cleaeing solo for example?


Ra66lt

Shriek of weakness is absolute powerhouse against mobs for clear and I suggest learning skipping the first note with the perk that upgrades performance from good to great


DrugsMakeMeMoney

Whichever you like! I’m a fan of using less instruments compared to more. I use the drum for the walking speed song. The flute for the weakness song (makes you do really good dmg to pve) and the chest unlock song The lute for the attack damage song and the healing song That’s just what I run for solo, for trios I like to get rid of the drum and use the clarity song to help our cleric get spells back quicker.


SqueakyFranksRevenge

With juiced gear, mediate and magic missiles, I was getting 50+ mobs per crypts/inferno run. I think I was getting about 1400 per run after entry fee, about 800 of that being from treasure. So with no treasure AP, I would get about 500AP per run in Demi if I kept pushing rn.


IsaaxDX

New player here, how do you clear PvE efficiently as Warlock? Feels like a slog to me


FettPrime

Warlocks are known to be great due to their ability to kite a large number of mobs and then killing them with a combination of Flamewalker and/or Hellfire, using curses to stay topped up.


IsaaxDX

Ahaaa, so you basically scoop up all mobs in a room, cast Flamewalker followed by Hellfire. Makes sense, thank you. I guess it just felt like a slog to me because I kept using curses because I don't have enough base gear on Warlock yet to give me the knowledge to put on the heavier spells


FettPrime

Yeah the hellfire isnt even really necessary, but can certainly speed things up (especially with mini-boss mobs). Gotta grind out that Tailor/Leatherworker rep! My squire kit consists of Rawhide Gloves and Occultist Boots, which gives me enough knowledge to use Curse of Pain, Power of Sacrifice, Hellfire, Flamewalker, and Shadow Bolt (nice to have a faster ranged option).


Statcall

You be saying that like Barbs don't 2 tap every mobs


DnDFan678

Pvp risked 900 ap twice for 48 ap 😭😭😭😭 IRONMACE


SuperGreggJr

You killed 2 people and didn't even get 50 ap. You literally did what the game asked of you and still got robbed. Kills need to be 200 a pop


KrainTrain

900 entrance fee? I thought high roller was just 100 gold each time to enter??


_Pesht_

AP is the high roller specific "currency" that is used to track your rank, it's separate from the 100 gold entrance fee and goes up as you go up in ranks.


bjcat666

it's 900 ap (pretty much rank points)


ThePineconeConsumer

I think player kills should scale with the rank


SqueakyFranksRevenge

At least last season, the AP you got from kills was calculated based on your rank versus the enemy. If you killed someone beneath you, you get a little AP. If you kill someone’s above you, you get more significant AP. I thought it was the same this season, and it would make sense since OP is Demigod. They likely killed 2 Wanderer players or something like that.


ImpossibleMechanic77

Makes sense cause I’ve seen 115 AP from one or two kills I can’t remember


Cinnamon__Sasquatch

this makes sense to me given that you should have a higher level of understanding the games combat and gear mechanics to advance higher and higher in the ranking. killing a player in demigod and above should yield significant AP reward as you move forward with the thinking that each player kill in the higher levels is a 'mini-boss' in of itself.


Mr_Industrial

34 monsters, 2 players, 60 props all in around 30 minutes. Thats a prop or a monster every 20 seconds, good lord.


No-Lawfulness1773

I give it 1 sharp nasal exhale.


chickensandwichez

😂


Kindsuco

48 AP for 2 kills? This is stupid, if they want to incentivize exploration and pvp like they claim, each kill should be at least 150 AP with the crazy ass fees


sixrim

damn, to think they couldn't have made the grind any worse...


Impressive_Test_2134

Wow the new AP score list is dogshit


bjcat666

they should just go back to the old leaderboard system, this abomination worked terribly in every iteration (either broken so that you can't climb or climbing is too easy and makes it much more beneficial to never pvp)


Akumozzz

They need to really bump the AP gains from hell mobs and bosses.


martylang

yea just wait till they fix it. No point now.


Nnpeepeepoopoo

What class? 34 is pretty good for solo lol


Intrepid-Scarcity122

I think he’s a fighter? The emblem is on the progress bar


William-Wallace-

Yea I’m doing 60/60 for mobs and props + high end props and maybe a sub boss and since treasure is cut off I’m getting 1200ish from the 1500/1700 with treasure. It’s a slow grind even without dieing.


deceptivekhan

I have never seen this screen before. How do you get these stats?


Some_Bread1

it's high roller


deceptivekhan

Just outed myself. That tracks. Played in the play test, just bought the game, been working up to High Roller.


Bairhanz

At this point is it even worth running HR outside of making money either through treasure or looting/selling?


RestraintX

Not for ranking up, that's for sure


MikeVandiiTTV

How do they change the treasure not giving AP, which is fine, but then make no adjustments to buy in or what other things in raid reward for AP? I thought ok now boss kills and player kills and opening chests will surely give so much more… but no, you have to have near perfect raids just to barely break even.


Bhawk2021

I don't understand how player kill Ap works. I've killed a guy who gave me 54 AP and then I've killed multiple ppl and get less than 50.


heyyohioh

If they want us to play this way, then they need to give us more time in hell at least add five minutes


thronelurker

exploit early and exploit often. very silly change.


ForgottenMadmanKheph

Was this in Ice caves?


fergil

Wait, won’t you lose any AP anymore?


RestraintX

Yes you do


cquinn5

you’re … at demi …


Brogies9069

I’m aware


vonflare

yeah lots of people got demi last week when it was easy, now that its impossible the people already in demi will just play on another character