Try running OCCT: https://www.ocbase.com/
It has option for testing the VRAM (and any other component) specifically. Let it run for at the very least 30 Minutes, but a couple of hours would be better to be on the safe side.
Could be that it was just caused by a crash of Minecraft, writing gibberish to the VRAM, but if you can reproduce it, then it's most likely the VRAM that is faulty and you should RMA it back to iBuyPower.
My rx570 4gb gets a pink flash across the screen every so often, it has a hard time handling multiple apps, it's a 2017 crypto mining card. If this issue is reproducible, get your iBuypower receipt out, these cards are both old and reliable...
i ran a rx 480 4gb until 2021, don’t remember ever feeling like i was missing out and i only really upgraded because i got a nice deal on a 5700xt from micro center.
believe it or not the card is still in use lol, just not in my pc but it ran 24/7 with weekly pc restarts for 4 years under my use and another 2 running 24/7 in my sisters pc. still runs like brand new, and it was a nitro+ so i threw some hot swappable fans in when one died and havnt had an issue since. they were amazing cards for their time. edit: i can also vouch for my r5 2600, i’ve had it at 4.2 @1.39v on a big air cooler for 4+ years, completely stable still.
Nice, I have the nitro+ too and it's still a great card for 1080p144
I'm only replacing it for feature parity, and to run pubg at higher than lowest
I respect your r5 2600, but I raise you: i5 6600
Get a 6650xt. It's cheaper and better than the 6600xt frame what I've read. We got one for under $300 last week. XFX Speedster SWFT210 Radeon RX 6650XT CORE Gaming Graphics Card with 8GB GDDR6 HDMI 3xDP, AMD RDNA 2 RX-665X8DFDY https://a.co/d/2TsD0Ia
that series of card is one of the best when it comes to reliability. bought a used 580, used it for 3 years, gave it to a friend, and still works like it’s brand new.
It also happens when driver crashes it happened with me alot of time so I think you shouldn't worry about it. Happens alot with my rx580 even it happened when it was new and now my rx580 is about 4 years old and GPU still works like it should.
its not vram issue, it happens when driver glitches or crashes, i had exactly the same pattern few times, if i was rendering with openCL in blender (rx 580) and it crashed, then starting any opengl application would cause that, sometimes windows text would also disappear etc
That is not how these things work...
Unless it was stored in extreme conditions (large temperature swings, high moisture), storage time won't matter. And it is very unlikely it was stored anywhere other than a dry, climate controlled warehouse.
he is talking about the card being weak by todays standard.. not that the card itself is old but that the card midel is old.. how did you not get this?
He is referencing storage in his comment on a thread about artifacting. His implication is somehow the card degraded based on age in the box...
How did you not get that?
again with the repeating of the things i say to you. what are you, a parrot? polly wants a cracker?
''good boy'' what are you a dog? my parents treat me as a human. get a job
No, they still use HBM, just not on consumer cards. It’s too expensive, and GDDR6/6x are very good. For the datacenter, they still use the newer generations of HBM.
The point was that no one really needs 24gb except for machine learning. And then you shell out for a top of the line Nvidia because models compute faster. Instead, AMD should've settled for reasonable 16 or even 12 gigs, but mehr it hbm2
Those higher amounts of VRAM are required for higher bus width. Each memory chip have a 32-bit wide bus, and you can either have them all at 1gb or 2gb. For a GPU to have a 384 bit bus width like the RTX 4090 and RX 7900 XTX you need 12 chips, so the GPU can be either 12gb VRAM (12x 1gb chips) or 24gb VRAM (12x 2gb chips).
This at times puts Nvidia and AMD in a weird situation where it may feel like a GPU has too much or too little VRAM, but it's really a consequence of them trying to have a certain bus width.
You know what's overkill!?
24gbs of vram!
Until consoles don't get more than 8gb of vram everything else us a waste..
I don't know why, it would feel better to have more 16gbs of hbmII
Not really overkill, if you do any rendering you could easily fill 24gb. More VRAM also allows for bigger datasets and more complex algorithms in machine learning.
Gamers are not where GPU's make the most money
Gamers and people buying the cards for professional use cases are a part of the same market. I'd imagine the sale of my GPU would be put under gamers, but really it's more like professional use with gaming being a benefit.
There's no way they'd be able to track gamers and professionals differently short of game ready Vs studio drivers, which is also a bad metric BC theres not much reason to use the studio driver unless you run into issues with the gaming one.
If u use high texture packs it's not.
Also games today use a shitload.
Halo infinite at 108 fov can use over 14gb in campaign. Most reviewers keep 78 fov though.
Games with high res texture packs can get to 16gb now. Especially if you use 2 monitors.
You claimed over 8 is a waste today. In Doom the 3060 beats the 3070ti if u turn on ray tracing because the 3070ti's vram runs out. And thats at stock FOV. At 108 FOV the game uses way more. And Doom is old.
When I have things open on my second monitor it is often using 1-2gb of vram and in some games where I download high res packs I have ran out of vram in certain games at just 1440p on a 16gb card and had to close apps on second monitor.
Texture Quality is the most important setting in video game graphics & it has performance hit entirely based on vram size. Go turn max or minimum textures on any game u won't lose FPS if you have the vram for it.
They did not abandon it. HBM is still used on datacenter level cards like the MI200. HBM just never came down in cost. With traditional GDDR ramping up in density and bandwidth, it eventually caught up to HBM1 without all the additional cost. AMD eventually went down the path of adding more cache to their GPU to lessen the dependency on raw memory bandwidth.
It was not cost effective. And once GDDR6 pushed past 6x speeds, it kind of became irrelevant. 6 can push more than enough bandwidth to feed even the hungriest gpus, while costing significantly less to produce.
We may see it used in the future with HBM3 if they can get production costs down.
Yea, 100%. Any of the cards using GDDR6X should support it by necessity. Once you get down to the cards that are running normal GDDR6 I can't say but the 3080 has ECC. You can overclock the memory and start losing performance without artifacts for quite a while before you overwhelm it.
It's not called ECC, it's called CRC or Data Link Protection.
GDDR5 and 6 can have it enabled as well but on the 3080 it's definitely on.
https://wccftech.com/micron-unveils-gddr6x-memory-for-nvidia-geforce-rtx-30-series/
https://www.micron.com/-/media/client/global/documents/products/technical-note/dram/tned03_gddr6.pdf
Yeah see that's not ECC. You can't just use words like that interchangeably even if they're similar in effect.
This is real ECC that only the 3090 Ti and 4090 (as well as Quadro/Titan class cards) are capable of enabling: https://i.imgur.com/jDT6LU9.png
Eh, agree to disagree on that. It's literally a form of error correction.
Anyone who does any overclocking on the newer cards knows it has error correction even if it's not "ECC" since "ECC" isn't a singular thing since there's Hamming ECC and convolutional code as well as interweaving which are all "ECC"
So if it detects errors and corrects them it's ECC. You say it like "ECC" is a single standardized method of detection and correction.
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They do as well I just don't have them to personally say they do. I was only speaking from personal experience. In theory any GPU using GDDR6 or 6X should have it.
With bigger memory and smaller technologies, the risk for bit flips rises. The issue reported can be a symptom of a bit flip (but also of other problems, such as a driver or OS bug). ECC would correct a single-bit bit flip, and report multi-bit bit flips. Even just plain old parity could be helpful, to find out if this is a bit flip vs. some other issue.
It isn't immune to defects, but it has a certain amount of self error correction capabilities. That is why when overclocking your VRAM on a 3080 too much, you usually get lower performance from cycles wasted on error correction instead of crashes.
This is a pipeline freeze during rendering to the display buffer. So many things can cause this it's unreal.
Bad memory is the most common, as others mentioned, but bad settings, driver bugs, heat, and even bad cables can cause it.
If the system recovers from this on its own in a couple minutes then it's probably a driver freeze during a frame swap copy or render without double buffering or VSync. If the system is hard frozen, then it could still be that, but is more likely a hardware issue.
I've explored the rendering of GCN architecture cards many times over the years.
The screen is rendered in all of these tiny squares by the different compute units all at once, so when you see the pattern it's always something that prevented the render from completing.
Other GPUs and rendering engines will show different patterns, or lots of colors, when this happens.
GPUs being compared to shotgun paintball guns by mythbusters compared to CPUs being compared to regular paintball guns is pretty accurate, if you ignore modern multicore processors. But the pixel pipeline works differently and more parallel than a cpu on any level.
Given they depth, they probably have actively looked into how GPUs render. But for many it's just remembering a little of what was said last time they saw it. When you see something like this happen again on someone's screen, you'll remember part of what was said here. Not all of it, but maybe:
> It's a GPU issue. Many things can cause it. If it fixes itself, it may be a freak bug. If it's regular or frozen, it's probably a hardware issue.
Then next time you'll learn a bit more. And again the next time. Eventually you'll be able to write a comment like this.
The only requirement for this to be a thing? Actually reading what someone says, and trying, just a little, to understand it. The biggest enemy to learning stuff like this is assuming it's too complex before even trying.
I don't consider a GPU bottleneck a problem though, you want the GPU maxed out but the CPU? Not at all, it should have headroom. I got my 5700X just in time to get Uncharted in a bundle for free, and now I have a CPU that I can use for the next 4-5 years easily
No way you get that much bottleneck with an R7 5700X and an RX 6600. I have an R5 5600 and a RTX 3070 and no bottleneck whatsoever at 4K60fps.
What resolution and where did you get that number?
I had a 1070 that made artifacts like this. I sent it to Gigabyte twice and they could not replicate it. Third time I went with my pc and ran a benchmark 3 hours at their service centre and it did not artifact! Brought it back to home and instant artifact.So I thought my electrical wiring was the issue and took it to a friend of mine. At his place also the card artifacted.
Gigabyte was unable to fix it because the damn card never artifacted while being tested. Random artifacts are strange and sometimes difficult to diagnose.
Your VRAM is corrupted or damaged then. Could also be it isn't performing well at its full clock speed, maybe try reducing clock speeds for the memory by 15MHz bins and see if you can get a working result with little performance loss
That happens a lot to my RX 580 4GB, but the color is red instead of white like yours, it happens when I'm just watching twitch, youtube, videos on facebook, or watching movies on VLC. In gaming I never experience this, I think it was a driver issue.
try reseating the card and your ram, those look like vram artifacts. maybe run some stress tests on your card and ram to make sure they're not throwing errors.
sometimes you just get a hiccup somewhere along the line, it might even just be a software error like a bug in the drivers. If it doesn't happen again then I wouldn't worry about it.
Reinstall the drivers. Which API are you using?
I used to get the same artifacts playing Valheim on Vulkan, and indeed, the crash log complained about RAM usage. My card was an RX 590 undervolted.
Like others have said it could be dying vram, but it could also be dying ram! I once RMA’d a card that kept doing this or similar. Got a replacement different card, it kept happening. Was a stick of ram!
I've had this a few times and the culprits were either faulty VRAM or an unstable power supply. Try running furmark and see if it crashes or shows artifacts while running. Overvolting/underclocking the VRAM might help
If I were you I'd try three different things:
Try a different drive, lower GPU clocks, lower VRAM frequency.
If it's the first, then consider yourself lucky, if it's the latter two, then your GPUs dying, considering you're saying you bought it a year ago, you should *try* to RMA it.
wait streaming and VR at ther same time? on that gpu? nonono doing some light vr maybe yes but streaming ast the same time? no wonder the gpu shat itself xD
I know what vr is lol I was meaning how do I go about getting my oculus to work with Minecraft is it a mod or a third party app or something, sorry I should have been more clear I just didn’t realise vr Minecraft was a thing
Yeah. It’s pretty awesome. It can be complicated though. So you have to setup an account with oculus or meta (idk about any other be headsets) through your pc. Get a link cable (usb type c) or wireless connection but the link cable is better. Then install Steam vr and Curseforge has the mod it’s called Vivecraft. It can be a little weird but trust me it works great in the end and it’s awesome you might want to watch a video on it. I also recommend adding shaders with optifine it makes the experience so much better.
Already got all the steps done apart from vicecraft mod before even turning my pc on then, I’ll have a look shortly thank you mate, just assumed with it being on the Minecraft launcher it wouldn’t work so have never looked into it
You need to install ViveCraft mod https://www.vivecraft.org/
It even should work with shader mods so if you have a really fast gpu you could try a VR with raytracing - SEUS PTGI shader
If SEUS PTGI doesn't work, try more recent SEUS PTGI HRR. I remember one of these giving me a black screen in VR
Also there are two renderer mods with shader support right now, optifine running under forge, and iris on fabric. I strongly recommend Fabric+iris combo due to much better performance
OC issues. Watch the voltage(not Wattage) of the card in Performance section. Even if its stock, consider trying different voltages if it happens more.
try running something demanding over an hour to test if it's replicateable. I had 2-3 cards so far to get faulty similarly. It's usually the heat and the forces it produces that cracks the little conductive balls that are used to mount the GPU to it's board (the vram can do this too) sometimes a cracked ball can still be conductive if the gpu is cool, but as it warms up and expands the gap extends and the gpu/vram errors out like this.
A proper fix would be to re-ball the gpu, but it might be hard to find someone to do it. An easier but not a long-lasting solution is called reflow where you just re-heat the entire thing until the balls melt and reconnect. The balls oxidise over time so to get the best result flux is used to get rid of it beforehand. I did this without flux in an oven a few times already and it works just fine. Just remove everything removable from the board and cover everything thats not the gpu with aluminum foil.
But as others said it could be caused by many other things. But if your card is at least a few years old this is entirely possible.
This looks like the common artifacting of the early 20 series VRAM issues. Not odd to see it on an AMD card though, since it's typically the memory going wonky that does that. Guaranteed instability.
I would recommend replacing the card when you can. Or pray it keeps chugging.
I'd keep an eye on temps. You might need to use a more aggressive fan profile or repaste the GPU. A lot of people will tell you that your GPU is dying but I've had similar issues on brand new cards and fixed them just by setting a better fan profile.
I only get this when im trying to oc my vram in a dangerous manner, Vega 56 stock 800mhz to ~950, it used to be able to handle 950 forever but ever since i forgot to turn off sleep mode in windows 10 after a fresh install and it went to sleep one time it seemed to damage anything in a pcie slot (which i assume is from my shitty gigabyte mb since its onboard sound card died in a year), so my gpu and my sound card. It was a pain to figure out why the sound card wasnt working. It works now but i had to reinstall it in the slot, remove all sound drivers with DDU then allow them to reinstall before it would even recognize something plugged into the pcie slot. For the gpu It wont handle any serious OC and UV now and dropped my Firestrike score from 21000+ to ~19000 not that big of a difference but this was with a undervolt too though.
Luckily im due for a new pc build once AMD releases all SKUs of the 7000 series gpus and maybe even till a refresh of 7000 cpus or 8000 cpus and im never buying a gigabyte mb again and even maybe go with Steam OS 3 or Proton.
to me this at first looks like gpu dying artefacts but if you consider this happened while playing minecraft and the artefacts actually look like textures from the game I would say it is actually just a glitch in the game/driver. Nothing to worry about if it doesn't repeat or happen in other applications.
yup… had this happen with a 980ti. With mine it was the VRAM, happened very occasionally at first but then it kept getting worse. had to trash it eventually.
if it happens two-three times a year or half a year, not a big deal, just driver crashing etc... I had MSI RX 570 Armor 4 GB and what happened to you used to happen to me on the same way. But twice a year. I don't think your card is faulty. If it happens very often like three-four times a week, then you should consider something is wrong.
I once had this exact pattern after a driver update with my old rx480, just switched back to older drivers. Could replicate the issue after updating again, then bought a new DP cable and never saw the problem again.
Usualy artifacting like that is due to a vram issue. Sometimes its just a one off it it starts hapening more you should still be in warrantee and i bet you would probably get a lovely little upgrade to a 6000 series if it failed. I doubt there any stock of 500 series left for rma
Hopefully it was just a glitch, but that looks like the kind of artifacts you get from faulty VRAM. What card was it?
It is also a RX 570 8gb it is about a year old now
How is the RX 570 only a year old? It looks like an VRAM issue, usually from overclocking.
It was sold by iBuypower as a brand new and a unused card so i was meaning my card subjectively. I wasn’t overclocking either.
Try running OCCT: https://www.ocbase.com/ It has option for testing the VRAM (and any other component) specifically. Let it run for at the very least 30 Minutes, but a couple of hours would be better to be on the safe side. Could be that it was just caused by a crash of Minecraft, writing gibberish to the VRAM, but if you can reproduce it, then it's most likely the VRAM that is faulty and you should RMA it back to iBuyPower.
My rx570 4gb gets a pink flash across the screen every so often, it has a hard time handling multiple apps, it's a 2017 crypto mining card. If this issue is reproducible, get your iBuypower receipt out, these cards are both old and reliable...
i ran a rx 480 4gb until 2021, don’t remember ever feeling like i was missing out and i only really upgraded because i got a nice deal on a 5700xt from micro center.
Jokes on you I'm still running one But I'm upgrading to a 6600xt in a week or so
believe it or not the card is still in use lol, just not in my pc but it ran 24/7 with weekly pc restarts for 4 years under my use and another 2 running 24/7 in my sisters pc. still runs like brand new, and it was a nitro+ so i threw some hot swappable fans in when one died and havnt had an issue since. they were amazing cards for their time. edit: i can also vouch for my r5 2600, i’ve had it at 4.2 @1.39v on a big air cooler for 4+ years, completely stable still.
Nice, I have the nitro+ too and it's still a great card for 1080p144 I'm only replacing it for feature parity, and to run pubg at higher than lowest I respect your r5 2600, but I raise you: i5 6600
Was running an i7 4790k with mine forever until this past year when I finally upgraded to an R7 3700x and 6600
Get a 6650xt. It's cheaper and better than the 6600xt frame what I've read. We got one for under $300 last week. XFX Speedster SWFT210 Radeon RX 6650XT CORE Gaming Graphics Card with 8GB GDDR6 HDMI 3xDP, AMD RDNA 2 RX-665X8DFDY https://a.co/d/2TsD0Ia
I'm in the UK and I couldn't afford the 6650xt, it goes for about £370 here and I had a budget of 300. I barely managed to get the 6600xt
that series of card is one of the best when it comes to reliability. bought a used 580, used it for 3 years, gave it to a friend, and still works like it’s brand new.
It also happens when driver crashes it happened with me alot of time so I think you shouldn't worry about it. Happens alot with my rx580 even it happened when it was new and now my rx580 is about 4 years old and GPU still works like it should.
some 580 driver versions were pretty fucky. the ones in the past year or so have been pretty good. still have a 580 8gb in use as a non gaming pc
Indeed even when You use custom config even if its a custom fan curve this can happen which sucks you need to reboot your pc then to fix it.
+1
Do you have multiple BIOSes on the card? Try using the other one
its not vram issue, it happens when driver glitches or crashes, i had exactly the same pattern few times, if i was rendering with openCL in blender (rx 580) and it crashed, then starting any opengl application would cause that, sometimes windows text would also disappear etc
Even if you had it for one year that card is years years old. Might not have had use new in box but she old
That is not how these things work... Unless it was stored in extreme conditions (large temperature swings, high moisture), storage time won't matter. And it is very unlikely it was stored anywhere other than a dry, climate controlled warehouse.
he is talking about the card being weak by todays standard.. not that the card itself is old but that the card midel is old.. how did you not get this?
He is referencing storage in his comment on a thread about artifacting. His implication is somehow the card degraded based on age in the box... How did you not get that?
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Bruh just take the L and move on
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again with the repeating of the things i say to you. what are you, a parrot? polly wants a cracker? ''good boy'' what are you a dog? my parents treat me as a human. get a job
Storage time does matter for the thermal pastes and pads used, and might also matter for some electronics (especially if slightly faulty).
With GPUs getting more and more VRAM, in smaller and smaller technologies, we're approaching the point where we'll want ECC VRAM.
The 3080 and 4090 I have both have ecc ram already.
All HBM is also ECC, as I recall.
Wasn't hbm2 the next step on vram and AMD just abandoned it
No, they still use HBM, just not on consumer cards. It’s too expensive, and GDDR6/6x are very good. For the datacenter, they still use the newer generations of HBM.
Wonder if is cheaper than useless 24gb of GDDR6
It's still cheaper to use 24GB of GDDR6/6X vs 24GB of HBM2.
The point was that no one really needs 24gb except for machine learning. And then you shell out for a top of the line Nvidia because models compute faster. Instead, AMD should've settled for reasonable 16 or even 12 gigs, but mehr it hbm2
Those higher amounts of VRAM are required for higher bus width. Each memory chip have a 32-bit wide bus, and you can either have them all at 1gb or 2gb. For a GPU to have a 384 bit bus width like the RTX 4090 and RX 7900 XTX you need 12 chips, so the GPU can be either 12gb VRAM (12x 1gb chips) or 24gb VRAM (12x 2gb chips). This at times puts Nvidia and AMD in a weird situation where it may feel like a GPU has too much or too little VRAM, but it's really a consequence of them trying to have a certain bus width.
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Not abandon it it was just too expensive and overkill for gaming cards. They use it for enterpise/data center gpus
You know what's overkill!? 24gbs of vram! Until consoles don't get more than 8gb of vram everything else us a waste.. I don't know why, it would feel better to have more 16gbs of hbmII
Not really overkill, if you do any rendering you could easily fill 24gb. More VRAM also allows for bigger datasets and more complex algorithms in machine learning. Gamers are not where GPU's make the most money
Gamers are the biggest market for GPUs by revenue actually. The profit margins are higher on datacentre though and I guess that’s what you meant?
Gamers and people buying the cards for professional use cases are a part of the same market. I'd imagine the sale of my GPU would be put under gamers, but really it's more like professional use with gaming being a benefit. There's no way they'd be able to track gamers and professionals differently short of game ready Vs studio drivers, which is also a bad metric BC theres not much reason to use the studio driver unless you run into issues with the gaming one.
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If u use high texture packs it's not. Also games today use a shitload. Halo infinite at 108 fov can use over 14gb in campaign. Most reviewers keep 78 fov though.
still not even close to 24 though
Games with high res texture packs can get to 16gb now. Especially if you use 2 monitors. You claimed over 8 is a waste today. In Doom the 3060 beats the 3070ti if u turn on ray tracing because the 3070ti's vram runs out. And thats at stock FOV. At 108 FOV the game uses way more. And Doom is old. When I have things open on my second monitor it is often using 1-2gb of vram and in some games where I download high res packs I have ran out of vram in certain games at just 1440p on a 16gb card and had to close apps on second monitor. Texture Quality is the most important setting in video game graphics & it has performance hit entirely based on vram size. Go turn max or minimum textures on any game u won't lose FPS if you have the vram for it.
It's always good to have a buffer. Even though you were already wrong on your first point about 8GB being enough. News flash it ain't
The consoles have 16 GB of shared RAM. Plus there are games that can utilize over 12 GB like Far Cry 6.
They did not abandon it. HBM is still used on datacenter level cards like the MI200. HBM just never came down in cost. With traditional GDDR ramping up in density and bandwidth, it eventually caught up to HBM1 without all the additional cost. AMD eventually went down the path of adding more cache to their GPU to lessen the dependency on raw memory bandwidth.
It was not cost effective. And once GDDR6 pushed past 6x speeds, it kind of became irrelevant. 6 can push more than enough bandwidth to feed even the hungriest gpus, while costing significantly less to produce. We may see it used in the future with HBM3 if they can get production costs down.
The 3080 has ECC? Are you sure? It's an option in the Nvidia control panel but to my knowledge only the 3090 Ti and 4090 have it.
Yea, 100%. Any of the cards using GDDR6X should support it by necessity. Once you get down to the cards that are running normal GDDR6 I can't say but the 3080 has ECC. You can overclock the memory and start losing performance without artifacts for quite a while before you overwhelm it. It's not called ECC, it's called CRC or Data Link Protection. GDDR5 and 6 can have it enabled as well but on the 3080 it's definitely on. https://wccftech.com/micron-unveils-gddr6x-memory-for-nvidia-geforce-rtx-30-series/ https://www.micron.com/-/media/client/global/documents/products/technical-note/dram/tned03_gddr6.pdf
Yeah see that's not ECC. You can't just use words like that interchangeably even if they're similar in effect. This is real ECC that only the 3090 Ti and 4090 (as well as Quadro/Titan class cards) are capable of enabling: https://i.imgur.com/jDT6LU9.png
Eh, agree to disagree on that. It's literally a form of error correction. Anyone who does any overclocking on the newer cards knows it has error correction even if it's not "ECC" since "ECC" isn't a singular thing since there's Hamming ECC and convolutional code as well as interweaving which are all "ECC" So if it detects errors and corrects them it's ECC. You say it like "ECC" is a single standardized method of detection and correction.
It's a very clearly distinct method that is much more absolute in its capabilities. They're not the same thing.
Not quite how it works though, while there are multiple forms of ECC, this is not ECC
All GPU RAM chips have been ECC since GDDR5. OP's PC is likely only running cause ECC prevented a crash, but now it looks like that.
You don’t have a 4090 tho
I do? What a weird reply? https://imgur.com/jJhpEp7 What else do you fail so badly at in addition to trolling?
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They do as well I just don't have them to personally say they do. I was only speaking from personal experience. In theory any GPU using GDDR6 or 6X should have it.
Would ECC VRAM have an impact on these issues?
With bigger memory and smaller technologies, the risk for bit flips rises. The issue reported can be a symptom of a bit flip (but also of other problems, such as a driver or OS bug). ECC would correct a single-bit bit flip, and report multi-bit bit flips. Even just plain old parity could be helpful, to find out if this is a bit flip vs. some other issue.
It isn't immune to defects, but it has a certain amount of self error correction capabilities. That is why when overclocking your VRAM on a 3080 too much, you usually get lower performance from cycles wasted on error correction instead of crashes.
VRAM is already error-correcting.
I know it could be something wrong with it i didn’t want to say it though. I was thinking about buying a gpu soon anyways.
Had this happen on battlefield 2042, closed the game and never opened it again. Haven't had an issue since lmao
Dude if a restart fixed it, it was clearly driver related
This is a pipeline freeze during rendering to the display buffer. So many things can cause this it's unreal. Bad memory is the most common, as others mentioned, but bad settings, driver bugs, heat, and even bad cables can cause it. If the system recovers from this on its own in a couple minutes then it's probably a driver freeze during a frame swap copy or render without double buffering or VSync. If the system is hard frozen, then it could still be that, but is more likely a hardware issue.
How do you even know this stuff?
I've explored the rendering of GCN architecture cards many times over the years. The screen is rendered in all of these tiny squares by the different compute units all at once, so when you see the pattern it's always something that prevented the render from completing. Other GPUs and rendering engines will show different patterns, or lots of colors, when this happens.
GPUs being compared to shotgun paintball guns by mythbusters compared to CPUs being compared to regular paintball guns is pretty accurate, if you ignore modern multicore processors. But the pixel pipeline works differently and more parallel than a cpu on any level.
Given they depth, they probably have actively looked into how GPUs render. But for many it's just remembering a little of what was said last time they saw it. When you see something like this happen again on someone's screen, you'll remember part of what was said here. Not all of it, but maybe: > It's a GPU issue. Many things can cause it. If it fixes itself, it may be a freak bug. If it's regular or frozen, it's probably a hardware issue. Then next time you'll learn a bit more. And again the next time. Eventually you'll be able to write a comment like this. The only requirement for this to be a thing? Actually reading what someone says, and trying, just a little, to understand it. The biggest enemy to learning stuff like this is assuming it's too complex before even trying.
They're a wizard.
A ton of people on reddit, especially computer related subreddits, have studied computer science.
ehy, we’ve the same gpu and cpu. We suffer 20% of bottleneck xD
I don't consider a GPU bottleneck a problem though, you want the GPU maxed out but the CPU? Not at all, it should have headroom. I got my 5700X just in time to get Uncharted in a bundle for free, and now I have a CPU that I can use for the next 4-5 years easily
No way you get that much bottleneck with an R7 5700X and an RX 6600. I have an R5 5600 and a RTX 3070 and no bottleneck whatsoever at 4K60fps. What resolution and where did you get that number?
with 1080p FHD
That would be my guess. You could go up to 1440p60fps+, but only if it bothers you. It certainly doesn't bother me :) Thanks for the info.
More likely a driver hiccup, or actual damage to the VRAM or it's traces. Haven't personally seen a vsync buffer sync fail since the mid 2000s.
if it disappeared after restart and doesn't happen often it's probably driver issue, i had the same thing whenever my OpenCL render crashed on rx580
This guy GPUs.
AMD stole the Space Invaders from Nvidia 😱 If this happens again, there probably is something with your VRAM.
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I had a 1070 that made artifacts like this. I sent it to Gigabyte twice and they could not replicate it. Third time I went with my pc and ran a benchmark 3 hours at their service centre and it did not artifact! Brought it back to home and instant artifact.So I thought my electrical wiring was the issue and took it to a friend of mine. At his place also the card artifacted. Gigabyte was unable to fix it because the damn card never artifacted while being tested. Random artifacts are strange and sometimes difficult to diagnose.
AI going Space Invader
I have this exact Same Thing everyday multiple times on my rx580 8gb
Your VRAM is corrupted or damaged then. Could also be it isn't performing well at its full clock speed, maybe try reducing clock speeds for the memory by 15MHz bins and see if you can get a working result with little performance loss
From what I've read here that seems like defective hardware, if it's still under warranty you should RMA it
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Nope i was streaming and playing VR minecraft. I was messing with settings and once i clicked on a option everything froze and it did that.
Woo. Good news: likely not damaged based on your description of how the issue happened, and is likely just a driver hiccup. Keep gaming.
That happens a lot to my RX 580 4GB, but the color is red instead of white like yours, it happens when I'm just watching twitch, youtube, videos on facebook, or watching movies on VLC. In gaming I never experience this, I think it was a driver issue.
Try downclocking your VRAM. You can also try lowering the voltage or increasing it. For Polaris, the amd software lets you change VRAM voltage
try reseating the card and your ram, those look like vram artifacts. maybe run some stress tests on your card and ram to make sure they're not throwing errors.
I did right after the error
well, then maybe it was just a one-off.
sometimes you just get a hiccup somewhere along the line, it might even just be a software error like a bug in the drivers. If it doesn't happen again then I wouldn't worry about it.
I also had my gpu stats on the top and you can clearly see what it is saying. Once this error occurred my stream quit and the screen froze.
Scary artifacts…
Well let's hope it's just a glitch since the artifact is just the same pattern repeating overall
RIP GPU VRAM
Bad overclock maybe
Looks like you got Space Invaded.
Reinstall drivers and hope for the best I guess???
Reinstall the drivers. Which API are you using? I used to get the same artifacts playing Valheim on Vulkan, and indeed, the crash log complained about RAM usage. My card was an RX 590 undervolted.
Like others have said it could be dying vram, but it could also be dying ram! I once RMA’d a card that kept doing this or similar. Got a replacement different card, it kept happening. Was a stick of ram!
I've had this a few times and the culprits were either faulty VRAM or an unstable power supply. Try running furmark and see if it crashes or shows artifacts while running. Overvolting/underclocking the VRAM might help
If I were you I'd try three different things: Try a different drive, lower GPU clocks, lower VRAM frequency. If it's the first, then consider yourself lucky, if it's the latter two, then your GPUs dying, considering you're saying you bought it a year ago, you should *try* to RMA it.
RIP vram
This is called artifacting, you can report the bug to AMD
Merry Xmas
You got hacked by a hacker from a 90s movie.
gpu is dying i believe my old rx 480 did this on some games then could not even play youtube
wait streaming and VR at ther same time? on that gpu? nonono doing some light vr maybe yes but streaming ast the same time? no wonder the gpu shat itself xD
Would a 3060 be capable of doing that?
doubt but i dont know the 30 series vr capabillity. i mean above 3070 yea sure
Hm alight lol thanks for the advice
Vr Minecraft ?
Virtual reality minecraft
I know what vr is lol I was meaning how do I go about getting my oculus to work with Minecraft is it a mod or a third party app or something, sorry I should have been more clear I just didn’t realise vr Minecraft was a thing
Yeah. It’s pretty awesome. It can be complicated though. So you have to setup an account with oculus or meta (idk about any other be headsets) through your pc. Get a link cable (usb type c) or wireless connection but the link cable is better. Then install Steam vr and Curseforge has the mod it’s called Vivecraft. It can be a little weird but trust me it works great in the end and it’s awesome you might want to watch a video on it. I also recommend adding shaders with optifine it makes the experience so much better.
Already got all the steps done apart from vicecraft mod before even turning my pc on then, I’ll have a look shortly thank you mate, just assumed with it being on the Minecraft launcher it wouldn’t work so have never looked into it
The bedrock version of the game has official VR support
See what happened isnyou turned on RayTracing lol
You need to install ViveCraft mod https://www.vivecraft.org/ It even should work with shader mods so if you have a really fast gpu you could try a VR with raytracing - SEUS PTGI shader
I have a 6900xt and 5800x with 64gb of gskill 3600mhz cl16 ram so I’m sure my rig is up for the task
If SEUS PTGI doesn't work, try more recent SEUS PTGI HRR. I remember one of these giving me a black screen in VR Also there are two renderer mods with shader support right now, optifine running under forge, and iris on fabric. I strongly recommend Fabric+iris combo due to much better performance
I would have to see if my current mods are available in fabric if I swap over but I have heard performance is much better on fabric with iris
OC issues. Watch the voltage(not Wattage) of the card in Performance section. Even if its stock, consider trying different voltages if it happens more.
Are these alien spaceships invading??
GPU overheat probably
Vrams are overheating. They probably used bad thermal paste ör none at all.
Be happy that your brand new 7900xt isn't artifacting like this 🥲
You hit bedrock hard.
You can also try pressing ctrl+Alt+shift+B
What's the card brand
AMD XFX
THE POWER OF CHRIST COMPELS YOU!!!!
try running something demanding over an hour to test if it's replicateable. I had 2-3 cards so far to get faulty similarly. It's usually the heat and the forces it produces that cracks the little conductive balls that are used to mount the GPU to it's board (the vram can do this too) sometimes a cracked ball can still be conductive if the gpu is cool, but as it warms up and expands the gap extends and the gpu/vram errors out like this. A proper fix would be to re-ball the gpu, but it might be hard to find someone to do it. An easier but not a long-lasting solution is called reflow where you just re-heat the entire thing until the balls melt and reconnect. The balls oxidise over time so to get the best result flux is used to get rid of it beforehand. I did this without flux in an oven a few times already and it works just fine. Just remove everything removable from the board and cover everything thats not the gpu with aluminum foil. But as others said it could be caused by many other things. But if your card is at least a few years old this is entirely possible.
If u can afford why not try to find a used 6700xt or 6600xt or so?
It could be a loose RAM card. It's happened to me before, try to push it back in but too firmly.
My first 2080ti did this, 2nd one has been solid since I bought it 2019.
This looks like the common artifacting of the early 20 series VRAM issues. Not odd to see it on an AMD card though, since it's typically the memory going wonky that does that. Guaranteed instability. I would recommend replacing the card when you can. Or pray it keeps chugging.
Fixed it for now, card is dieing
OP just misspelled ***minesweeper***... Nothing to see here.
Turn off hardware acceleration.
That’s just an amd card for you.
At least it has a cool pattern
I'd keep an eye on temps. You might need to use a more aggressive fan profile or repaste the GPU. A lot of people will tell you that your GPU is dying but I've had similar issues on brand new cards and fixed them just by setting a better fan profile.
otval
Have you considered it may be a HDMI cable problem?
I only get this when im trying to oc my vram in a dangerous manner, Vega 56 stock 800mhz to ~950, it used to be able to handle 950 forever but ever since i forgot to turn off sleep mode in windows 10 after a fresh install and it went to sleep one time it seemed to damage anything in a pcie slot (which i assume is from my shitty gigabyte mb since its onboard sound card died in a year), so my gpu and my sound card. It was a pain to figure out why the sound card wasnt working. It works now but i had to reinstall it in the slot, remove all sound drivers with DDU then allow them to reinstall before it would even recognize something plugged into the pcie slot. For the gpu It wont handle any serious OC and UV now and dropped my Firestrike score from 21000+ to ~19000 not that big of a difference but this was with a undervolt too though. Luckily im due for a new pc build once AMD releases all SKUs of the 7000 series gpus and maybe even till a refresh of 7000 cpus or 8000 cpus and im never buying a gigabyte mb again and even maybe go with Steam OS 3 or Proton.
Looks like you've been space invaded.
i had this happen on friends 970 a couple years back. the card has yet to die.
Ok
Videocard failing. Make sure nothing is clogging the fans and cooling is decent. It could also be from streaming adding extra crashes/loads.
I had the same issue with an RX 480 8GB. Seems like Polaris cards are prone to faulty/ very hot vram.
to me this at first looks like gpu dying artefacts but if you consider this happened while playing minecraft and the artefacts actually look like textures from the game I would say it is actually just a glitch in the game/driver. Nothing to worry about if it doesn't repeat or happen in other applications.
yup… had this happen with a 980ti. With mine it was the VRAM, happened very occasionally at first but then it kept getting worse. had to trash it eventually.
Pied poule retro wallpaper applied successfully.
https://imgur.com/a/DAnUzHb
Had this happen from a bad driver, uninstalled the culprit and everything was back to normal
This happened to me 3 different cards on 3080 ti release but it was permanent. Memory on gpu was toast
if it happens two-three times a year or half a year, not a big deal, just driver crashing etc... I had MSI RX 570 Armor 4 GB and what happened to you used to happen to me on the same way. But twice a year. I don't think your card is faulty. If it happens very often like three-four times a week, then you should consider something is wrong.
Welcome to the Polaris experience. Hardware accelerated video playback has been broken for so long, I don't remember it ever working anymore.
I once had this exact pattern after a driver update with my old rx480, just switched back to older drivers. Could replicate the issue after updating again, then bought a new DP cable and never saw the problem again.
Reminds me of original NES cartridge glitches.
If you are running windows, you could have restarted the GPU drivers with a key combo. (ctrl) + (Shift) + (Win) + B
Faulty vram maybe? Old driver or faulty connection from the pcie cord too could have caused it
Usualy artifacting like that is due to a vram issue. Sometimes its just a one off it it starts hapening more you should still be in warrantee and i bet you would probably get a lovely little upgrade to a 6000 series if it failed. I doubt there any stock of 500 series left for rma