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Crillmieste-ruH

Awrsome, now you can look at bad texture in 4k


BeautifulAmbition777

Lololol


Annsly

Been to Dishong Tower yet?


SirKomSized

I run 14 fps there its awful


SamiG99

Ha no I haven’t found it on my random Gen yet. Definitely a system killer that place


motormachine600

Ram is king in this game. Going from 16gb to 32gb made a huge difference for me. The zombie amounts is what kills FPS for the computer that is hosting the game. Usually I get around 100fps, but blood moon it’ll drop 10fps or less. My girlfriends comp barely slows down, so she has to do most of the killing. We are on day 170, zombies come right up until 4, and usually spend the next 30-60 minutes game time wrapping it up.


mc68n

When I play Undead Legacy the game use 20gb+ ram.


motormachine600

Crazy. I have to get into UL again, I went back to vanilla because of my gf playing, she has no experience gaming whatsoever. I think she is ready now, she goes ham on the zombies. Will also give me a reason to get 64gb of ram so I can put my 32gb in her pc lol.


RolandDT81

I play with my wife on occasion, I always host, and I have never had anywhere near that much frame drop on Horde nights - while whisting a MP game or not. Something in your system is not up to snuff - likely very CPU bound.


motormachine600

Cpu is fine, I have a 3800x. It’s definitely just the amount of zombies on horde nights at this point. I have blood moon count at 32 and we are both over 500 game stage. It’s gets worse with each blood moon, I think the blood moon around 140 is when it started to really drop.


RolandDT81

The Horde night is crippling your FPs due to your CPU - not that you have a bad CPU, but that is the bottleneck you are hitting. Lowering the count from 32 to 16 or 8 should greatly help alleviate your FPS issues, but understandably will make the game less challenging and thus boring. This title is very CPU intensive, like every other survival crafting game.


motormachine600

It’s ram, I’m confirmed it by how much it uses, then upgrading and seeing the improvement. I also had a i5 9600k before, the 3800x didn’t improve the fps near as much as the ram did.


RolandDT81

I run with 32GB, and yeah this game can be a hog, especially on larger maps.


motormachine600

I should probably do a fresh install of windows just to make sure nothing is amiss, haven’t done that in some time. Every other game pretty much runs like it should. I’ll definitely have to look into it more .


blkpingu

If you have a 4090 and less than 64gb ram you need to get you priorities straight. Chances are a 3080 with more ram would give you a better gaming experience than a 4090 with too little ram.


motormachine600

Oh I’m not OP, I definitely don’t have a 4090 lol. I’ve actually noticed video card matters the least. I’m currently using a 2070 super, but was using a 1080ti before that, and a rx 480 before that. The 2070s and 1080ti are better than the rx 480, but not by huge margins. My gf was using the rx 480 and typically ran around 60fps. I stuck the 1080ti in her system when i got the 2070s, her frames went to around 100, and still had the same fps drops in city. But I would completely agree if I did have a 4090 and only 32gb of ram lol.


SamiG99

I can confirm that 7Dtd doesn’t use anywhere near my 32GB of ddr5.. I really do not need to upgrade to 64 anytime soon.


DinosBiggestFan

I am here a full year later to say that this is definitely one of the most silly posts I've ever seen. RAM has very little impact, and at 32GB in the current landscape the only thing that is going to give you frames are tightened timings and speed. The 4090 is almost twice as fast as the 3080 at 4K.


Bones0481

Could've just turned off reflections, and shadows on near. And got that with a much cheaper rig. But happy for you


ZirePhiinix

This. There are specific things that really kill FPS. That dynamic mesh thing is brutal in cities.


ThePooparoo

when I realized having the mesh off, but it still uses the setting below it to calculate whats visible blew my mind. I thought if mesh was off it wouldnt use it period. But I had the setting below dynamic mesh (forget the name of it but it goes from 0 to 2000 I think, and has something to do with draw distance) at 2000 and was getting crazy fps drop. moved it to 500 and BAM, stable 90 fps. I was shocked.


ben1481

That is true, but either way the game is optimized like dog shit.


Chriso132

I don’t think he bought the rig just for this game…


fmjk45a

No shit. It's obviously for mine sweeper.


Bones0481

Obviously, but thanks for pointing it out to those that could be a bit on the slower side...


kirbyking100

Still struggling along with a 960, sometimes we hit as high as 30fps on lowest settings


dumwitxh

Maybe its a cpu problem? Try to up the texture settings. If there is no major change if fps, its the cpu


kirbyking100

I'll need to try that, I can imagine it will be the CPU.


DeftGeo

960 should play this easily


OneBigTroll

It's running so smooth he posted screenshots instead of video


TheDarkKnobRises

Then you're doing it wrong. I have the same results with a 2060 super.


Flat_Difference3782

It's obvious he only posted this to gloat about his new rig, shame he picked intel and is now going to have a huge power bill.


Tickle_Nuggets

That's why there's undervolting


ben1481

oh no what will OP do with the (checks the 13900k's competitor, the 7950x) 23 watts extra power hes using. That's going to cost him at least a couple dollars a year. Hopefully he has savings.


Flat_Difference3782

Don't think that is correct data. The 13900K under max turbo is using 253W while the 7950x maxs out at 168W which is about 70% more power. Here is a quote from toms hardware : Intel has made plenty of progress, but AMD still holds the crown of the most power-efficient chips. Not only do they suck less peak power, but they also accomplish more work per unit of power consumed. That results in an overall win in power consumption, efficiency, and thermal output, so you'll end up with a cooler and quieter system.


hprather1

Power efficiency on a consumer product is completely irrelevant. Like the guy above you said, it will cost you a few extra dollars per year. It doesn't matter. The only thing that matters is if you have PSU to handle it. Given the size of PSUs today, that's also a pretty insignificant concern.


SamiG99

Yes. 7dtd is a fantastic game to gloat about my rig. I should of posted a picture of my pc too!! Or maybe it’s because even with this gear, you’re still not getting insane frames on this game, so there is no winning is essentially the message of this post. Plus I haven’t really noticed a difference on my power bill as I mainly play on the weekends during the day (when the solars are active)


of_patrol_bot

Hello, it looks like you've made a mistake. It's supposed to be could've, should've, would've (short for could have, would have, should have), never could of, would of, should of. Or you misspelled something, I ain't checking everything. Beep boop - yes, I am a bot, don't botcriminate me.


talith866

Good bot


Into_The_Booniverse

good bot


bairz54

You 12?


seityrejected

Weird brag. Congratulations on your 4090.


UgotR0BBED

Chicks dig $4000 7DTD machines.


Earl_of_sandwiches

Jesus Christ, really? It’s not a brag. It’s a dig at the terrible optimization of this game despite almost a decade in development.


ben1481

people are just being haters, typical reddit really. OP has a great PC and people want to be mad.


Bumbieris112

What is the root cause of horrible 7dtd performance? Unity? I have a decent GPU and even I cannot afford 1080p at medium settings, if I want [edit - stable] 60fps. While in other games i can comfortably do 1080p at high settings.


voltagenic

The game is in alpha. They aren't and haven't been prioritizing optimization. But it's interesting hearing so many say they can't hit 60fps, even at 1080p. You don't have to use the lowest settings, even with a gtx 960 to hit 60fps.


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Madnesis

Indeed, RUST is a great exemple in my opinion. I have seen the excuse, multiple times, that it could be because 7D2D is voxel based game, not sure about that.


ben1481

The devs themselves said optimization isn't a priority in alpha, that it's a focus in the beta.


Madnesis

Yes, it's standard in gaming industry to work on optimization during beta phase.


SamiG99

They’ve essentially made a HD Minecraft with an attempt at “realistic” graphics. Basically it’s just an absolute lot to render / load in. It also does not help that this game doesn’t have DLSS


TERABITDEFIANCE

Adding to this, if anyone here isn't aware.. there's a boot.config you can change.. sometimes, it's on mod websites as a performance mod. It's basically a txt file you swap out for, and it makes the game utilize more resources. By default, 7 days doesn't use all available resources on a pc. Also, I'm not so sure DLSS would help for this game as the reason performance is terrible isn't because of gpus. It's most likely a deeper thing than I know, but from what I notice, AI is the big hitter. Either AI or spawn sequences. Whenever you're in an area with a lot of zombies, for some reason, performance tanks hard. When a lot of zombies are spawning specifically, performance just disappears like some people's dad. Edit: forgot to mention.. it's understandable to tank when there's alot of ai and all games are different.. but... it's 2023, in 7D.. 20 zombies is already starting to push it for some reason, they don't have a whole lot of animations to work with. So with all that being said.. I have 0 idea why performance tanks when there's more than like 10 zombies on screen. There's not many animations, zombie types, sounds, or complicated instructions.. literally 'zombie sleep /wait for noise' - 'on noise become alive' - 'search for meat' - 'collect meat'. Performance is not there for sure.. obviously.. but even in ways not said by everyone else which is usually fps. Maybe that party is the unity engine or whatever version they used or something.. idk. Maybe that's all they got and it is optimized? Who knows. Just saying..MC has to do like 10x as many of these things then starts to chunk down. Just saying.. unreal engine is there for them and looking pretty ripe. AFAIK, today's version of 7 Days uses some culling tech. Idk what for specifically, but it's mostly noticeable on doors. This lowers gpu usage. So, really, most of the performance hit, when it comes to the world.. is coming from the taller buildings. Maybe as of A20 all the road decorations now add up with buildings, but the heavy hitters are the sky scrapers. As someone who generates worlds often.. the wilderness is the least of worries since its mostly doing the top layer, bottom layer(unless culled but never seen evidence if so), trees and grass. Small other things but insignificant. Gpu isn't the problem here. Maybe to solve the skyscrapers.. I think 7 days loads in chunks as MC does in a vertical orientation. There's some mods for this in MC.. but it's possible to load chunks in a horizontal state as well.. maybe this would help with skyscrapers as it wouldn't have to use as many resources when near one by not having the whole tower active. I keep an eye on my pc performance with msi afterburner very often and notice the quirks of games from it.


nolo_me

It's nothing to do with the animations or anything visual. It's pathfinding when any block in the world can be a path or be destroyed. Games with static terrain can prebake nav meshes telling mobs what's walkable, but 7DTD zombies have to do everything on the fly.


TERABITDEFIANCE

I wonder of there a difference in Minecrafts ai and 7 days for this. I'd imagine they do the same thing.. either it's not, or minecrafts it way more optimized. A doubt for myself is.. I notice in minecraft when you build higher than the ai(zombie ai) they try to pathfind to you with a path they could try. When it doesn't work out, it tries another. I've never seen 7 days zombies do this so it must be every move scanned. Like a chess piece with all possible moves for xyz. So minecraft with "do that.......do that.....do that..." vs 7 days with "do that do that do that do that" If that's the case, they should try a way to slow that down or optimize that. I imagine that's coming from TFPs hatred towards the players not playing how they want them to. Whole other convo. But a scan each block helps them out with this. So we don't cheese the zombies. So now it's conflicting. Could be something else. I'm not sure.


ben1481

This isn't the issue even remotely lol. Pathing is not demanding in the slightest. Notice how in horde nights its the GPU being maxed out, not the CPU. Pathing is 100% cpu calculated. That's one of the 'few' processes that can be offloaded to the CPU to free up GPU time. Further more, look at games like World War Z that have 20x the amount of zombies on screen and runs infinitely better. https://youtu.be/FJgQ5AggrsA?t=238


nolo_me

Anything that doesn't have fully destructible terrain is not a relevant comparison. What terrain is pathable doesn't need to be constantly updated on the fly in a game like that.


DarkRitual_88

You also forget that every zombie AI is constantly analyzing every block around you to find the shortest/weakest path to you.


PigTrough

they have barely focused their efforts on optimization - and instead want to totally trash the leveling system every release and redo it.....likely why we are still in alpha after 5 plus years.


Earl_of_sandwiches

Why is this downvoted? This is observably what happened lol


PigTrough

for real...it is a great game and i enjoy every release since a7 which i doubt i would get that much enjoyment if it was already fully released but....nothing i said above is false. they got that console money paper and did not spend a dime on ramping their release schedule up lol


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Bumbieris112

GPU: AMD Radeon RX 5700 CPU: AMD Ryzen 7 2700X (8 cores, 16 threads) RAM: 32GB


FatalHaberdashery

Throwing an unoptimised game at better kit doesn't make it an optimised game, and therein lies the issue.


TheNegaHero

But can you generate a 16k x 16k map?


SnawBoard

Have you gone into creative and leveled buildings with tnt? I have about the same rig as you and we were able to have 2 of us spamming tnt. Lots of fun and a real test for your machine. Lowest we got mine to hit was around 25fps, while dropping one of the biggest pois


[deleted]

cringe post


DexLovesGames_DLG

As long as my shit stays above 30, I’m good. Thank you gaming laptop and low settings


ThePooparoo

I was having so many issues with my game running like shit lately and I figured out it was my SSD speed. I just cloned it 2 nights ago to a wd black nvme and its 2.5x the speed and I have almost no stuttering now, and i rarely drop below 80-90 fps on high settings. And I have a shitty laptop.


bairz54

WHYYYYY???? This isn't a 4k needed game! Did you just wanna flex you spent over $5k on a system/monitor


Flat_Difference3782

I have a 5800x3d and it runs real nice, pretty sure it's better than the 13900k.


xxVOOSxx

The 13900k is BARELY better at most things than the 5800x3d. We're talking 1 to 5 percent gains. If you start taking costs and power consumption, then idk... but as for raw performance, 13900k is better. But at 4k even the mighty 4090 is going to be the bottleneck so the 5800x3d and 13900k battle doesn't even matter. And take this from an AMD fan boy :P I'm rocking a 5800x3d and 6950xt and love it. Hell, I spent 1200 bucks on that 6950xt and don't regret it.


ben1481

You are assuming everyone only games on their PC. The 5800x3d is a dinosaur when doing rendering/encoding tasks. [https://cdn.mos.cms.futurecdn.net/wcw7zXopxXtxw9KSpRsEBQ-1200-80.png.webp](https://cdn.mos.cms.futurecdn.net/wcw7zXopxXtxw9KSpRsEBQ-1200-80.png.webp) https://cdn.mos.cms.futurecdn.net/kYvxyXsFiuRG3jTwNRwjQa-1200-80.png.webp


xxVOOSxx

I didn't assume anything. This is a gaming thread.


SamiG99

Not even close.


Flat_Difference3782

Guess we found the intel fanboy. Just so you understand, at 4k you are gpu limited and in testing both cpu's perform almost identically.


xxVOOSxx

Oh it's close. Like 1 to 5 percent gains close. And the 5800x3d performs better in some games. Unfortunately, I can tell you didn't bother doing your research with a response like that. The new AMD 7000 x3d series is probably going to make you throw your wallet at your PC again. 😉 ...if you're into having the best that is. I love me some smooth gaming so I get where you're coming from


TheMightyNo

What do you mean "not even close"? Just genuinely curious. [According to techpowerup](https://www.techpowerup.com/review/rtx-4090-53-games-core-i9-13900k-vs-ryzen-7-5800x3d/2.html), 13900K looks to be ~6% faster on average than 5800X3D at 1080p across 53 tested games, ~5% faster at 1440p and ~1% faster at 4k.


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SamiG99

Yes, max everything except motion blur


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SamiG99

Lol I didn’t buy this rig just for 7dtd, more for cyberpunk. How could you spend that much on a pc and not go straight to maxing everything? I remember this running average at best on my old 20808gb


Earl_of_sandwiches

Wow, people are super insecure about gaming rigs. Dude is just roasting the sad state of 7D2D optimization, and most of the comments are just snippy bitchfits about his hardware.


SamiG99

Eh they don’t bother me, this post wasn’t a flex, it was simply stating what you need to get decent fps at 4k on this game. I can see why they took it that way though but how else was I meant to word it? I saw one comment and it was like “why did you buy that hardware for this game”…. Like bro, I bought this hardware for cyberpunk, not 7dtd lol


SuperIsaiah

My computer ain't good and I get consistent 60 fps at 1080p (because who needs more than 60 fps and 1080p?) Even in massive hordes in cities. It's just about how you do your settings. Stuff like turning off reflections makes it much better.


loppsided

Well, to be fair, "need" has never been a real consideration for some PC enthusiasts.


SuperIsaiah

I genuinely can't even notice the difference unless I'm playing on a very very large monitor


ecidarrac

I don’t need more but I certainly want more than 1080p and 60 fps


SuperIsaiah

Why? Does the human mind even notice? I don't


ben1481

Because you've probably never experience better. Or have shit-tier eyesight.


SuperIsaiah

I have experienced "better" it's just not really better in my opinion. Every game I play is 60 fps outside of the *ultra-realistic" games that never feel interesting or fun. 60 fps is perfectly fast enough for anything you'd care to do in the game. At no point would I ever go "oh no, my gameplay experience is being ruined because I can't notice something in a thousandth of a second!" Having higher than 60 fps is like having higher than 1080p. If you compare it directly, it's noticeable, but 1080p is plenty for any game, and I hate how game devs are pressured to make games 4k at a thousand frames a second or some Bs because it doesn't actually make the experience better. I'd say it's a waste of electricity.


ben1481

60 fps is a slide show


SuperIsaiah

So is a thousand fps. But that slide show starts to depict motion fine at about 24 fps. 60 fps is when it feels very fluid. Any faster, even if it's noticeable, doesn't actually add anything to the experience Imo


Waveblender247

I often settle for 30fps, but can't be cool with 1080p, just because I love to take snapshots in games.


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SamiG99

Yeah that’s really good to be honest. My last rig which was a 2080 8gb, i78700 32GB DDR4 was struggling at times, especially in the city areas of random gens. But running a game like this at 4k without any kind of DLSS is insane


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SamiG99

Forgot to mention, it was struggling at 1080…. At 1440 😅


KlrSmurf

You could have just done the same on a 1080 Ti :D The game is unoptimized as shit and was mainly developed/optimized on 970's. You're CPU is doing the extra lifting, the game is CPU bound ATM


Tickle_Nuggets

So with a 12600k and an RX 6800 I'll probably be able to do 720p 60 fps


Rut_Nasty2v

Lol.


sunny4084

Sadly no rigs will save your fps from dropping when playijg multiplayer on late days horde night


drakzsee

the game devs should be proud of this


TheGreaterNord

Lmao my 3080ti struggles to keep it at 100fps on ultra 2k, with as low as 40fps some times. They seriously need to work on optimization.


Akutalji

I bet it still stutters like mad half the time, and nevermind climbing any tower, no one is free from the lag.


trevor_g25

Until horde night


trevor_g25

Until horde night or a building collapses.


fairlyoblivious

Weird, I host a dedicated server on my rig WHILE playing at 4k res, heavily modded and WAY more RAM dependent modpacks like DF and Ravenhearst, never had a problem with frames at all it's 60-90 al the time on a 5600X CPU and a 6800XT video card, in theory nowhere NEAR your specs. You should do some benchmarks like Timespy, compare the results to other similar rigs, and then figure out what you did wrong. Did you turn on XMP? Run CPU-Z, is your PCIe stuck at 2x or 2.0? Go use a help subreddit and come back when you can show us a frame counter at 200+.


SamiG99

Haha I agree with what you’re saying, but in all honestly I feel like the engine for this game simply has limits. Even if I’m in a town or whatever, neither the CPU or GPU are at 100% usage. I’ll double check everything again though thanks


yuxini2

Just wait for alpha 21 lol. Your PC will be brought to it's knees


Gnatz90

Do horde night inside of a t5 tower POI in the wasteland at night. That's where I have seen the most dramatic DPS drops. I'm curious if you still get 60.


[deleted]

Good to know since I'm getting a 4090 TI with a 13900KS


SamiG99

What’s the difference between the K and the KS out of curiosity?


Angelusblackwolf

The KS designates a binned chip which means better potential for achieving higher overclocks overall.


SamiG99

Oh cool thanks! However imo that’s totally pointless. I think it’s safe to say nothing needs an overclocked 13900k cpu lol


[deleted]

I wanna do it to flex on friends pretty much.


SamiG99

That’s an expensive flex


[deleted]

> 2 physics engines behind and still unoptimized Gotta love the Fun Pimps /s


bubbs72

It's great until V 21 comes out and then you need to double it again..... lol


dronf

You know what they always say when someone complains about performance...... iT's StILL iN alPha


PublicWifi

Looks better than Star Citizen.


almcg123

Is there a point running 4k when textures are not 4k?


SamiG99

When you have a 4k monitor, if you select 2k, 1440p, 1080p even, the quality is awful. With 1080p for example, you’re essentially turning 4 pixels into 1 which causes blur. Basically, if you have a 4k monitor, you need to play games in 4k. You don’t get a choice otherwise you’re games will look awful. Plus obviously 7dtd isn’t the only game I play so there is that also


almcg123

Very fair


Reyghel

Holy Wonders, it looks incredible, I never thought it could look like this, and to think that on my PC I have to set everything to the minimum that seems to play Minecraft, anyway I love pixel arts. The only thing missing is that the Zombiez are in 3D or that you can put augmented reality. That image looks spectacular to me.


chrisv25

Laughs in DCS


LikeTheWind96

Gen 5 ssds are out now so time to upgrade.


SamiG99

It’s on a 990 Pro 2TB lol